• Title/Summary/Keyword: color matching

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Segmentation of Target Objects Based on Feature Clustering in Stereoscopic Images (입체영상에서 특징의 군집화를 통한 대상객체 분할)

  • Jang, Seok-Woo;Choi, Hyun-Jun;Huh, Moon-Haeng
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.10
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    • pp.4807-4813
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    • 2012
  • Since the existing methods of segmenting target objects from various images mainly use 2-dimensional features, they have several constraints due to the shortage of 3-dimensional information. In this paper, we therefore propose a new method of accurately segmenting target objects from three dimensional stereoscopic images using 2D and 3D feature clustering. The suggested method first estimates depth features from stereo images by using a stereo matching technique, which represent the distance between a camera and an object from left and right images. It then eliminates background areas and detects foreground areas, namely, target objects by effectively clustering depth and color features. To verify the performance of the proposed method, we have applied our approach to various stereoscopic images and found that it can accurately detect target objects compared to other existing 2-dimensional methods.

The Model based Tracking using the Object Tracking method in the Sequence Scene (장면 전환에서의 물체 추적을 통한 모델기반추적 방법 연구)

  • Kim, Se-Hoon;Hwang, Jung-Won;Kim, Ki-Sang;Choi, Hyung-Il
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.775-778
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    • 2008
  • Augmented Reality is a growing area in virtual reality research, The world environment around us provides a wealth of information that is difficult to duplicate in a computer. This evidenced by the worlds used in virtual environments. An augmented reality system generates a composite view for the user. It is a combination of the real scene viewed by the user and a virtual scene generated by the computer that augments the scene with addition information. The registration method represent to the user enhances that person's performance in and perception of the world. It decide the direction and location between real world and 3D graphic objects. The registration method devide two method, Model based tracking and Move-Matching. This paper researched at to generate a commerce correlation using a tracking object method, using at a color distribution and information, in the sequence scene.

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Robust 3D Hand Tracking based on a Coupled Particle Filter (결합된 파티클 필터에 기반한 강인한 3차원 손 추적)

  • Ahn, Woo-Seok;Suk, Heung-Il;Lee, Seong-Whan
    • Journal of KIISE:Software and Applications
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    • v.37 no.1
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    • pp.80-84
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    • 2010
  • Tracking hands is an essential technique for hand gesture recognition which is an efficient way in Human Computer Interaction (HCI). Recently, many researchers have focused on hands tracking using a 3D hand model and showed robust tracking results compared to using 2D hand models. In this paper, we propose a novel 3D hand tracking method based on a coupled particle filter. This provides robust and fast tracking results by estimating each part of global hand poses and local finger motions separately and then utilizing the estimated results as a prior for each other. Furthermore, in order to improve the robustness, we apply a multi-cue based method by integrating a color-based area matching method and an edge-based distance matching method. In our experiments, the proposed method showed robust tracking results for complex hand motions in a cluttered background.

Development of a Ubiquitous Vision System for Location-awareness of Multiple Targets by a Matching Technique for the Identity of a Target;a New Approach

  • Kim, Chi-Ho;You, Bum-Jae;Kim, Hag-Bae
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.68-73
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    • 2005
  • Various techniques have been proposed for detection and tracking of targets in order to develop a real-world computer vision system, e.g., visual surveillance systems, intelligent transport systems (ITSs), and so forth. Especially, the idea of distributed vision system is required to realize these techniques in a wide-spread area. In this paper, we develop a ubiquitous vision system for location-awareness of multiple targets. Here, each vision sensor that the system is composed of can perform exact segmentation for a target by color and motion information, and visual tracking for multiple targets in real-time. We construct the ubiquitous vision system as the multiagent system by regarding each vision sensor as the agent (the vision agent). Therefore, we solve matching problem for the identity of a target as handover by protocol-based approach. We propose the identified contract net (ICN) protocol for the approach. The ICN protocol not only is independent of the number of vision agents but also doesn't need calibration between vision agents. Therefore, the ICN protocol raises speed, scalability, and modularity of the system. We adapt the ICN protocol in our ubiquitous vision system that we construct in order to make an experiment. Our ubiquitous vision system shows us reliable results and the ICN protocol is successfully operated through several experiments.

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Webcam-Based 2D Eye Gaze Estimation System By Means of Binary Deformable Eyeball Templates

  • Kim, Jin-Woo
    • Journal of information and communication convergence engineering
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    • v.8 no.5
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    • pp.575-580
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    • 2010
  • Eye gaze as a form of input was primarily developed for users who are unable to use usual interaction devices such as keyboard and the mouse; however, with the increasing accuracy in eye gaze detection with decreasing cost of development, it tends to be a practical interaction method for able-bodied users in soon future as well. This paper explores a low-cost, robust, rotation and illumination independent eye gaze system for gaze enhanced user interfaces. We introduce two brand-new algorithms for fast and sub-pixel precise pupil center detection and 2D Eye Gaze estimation by means of deformable template matching methodology. In this paper, we propose a new algorithm based on the deformable angular integral search algorithm based on minimum intensity value to localize eyeball (iris outer boundary) in gray scale eye region images. Basically, it finds the center of the pupil in order to use it in our second proposed algorithm which is about 2D eye gaze tracking. First, we detect the eye regions by means of Intel OpenCV AdaBoost Haar cascade classifiers and assign the approximate size of eyeball depending on the eye region size. Secondly, using DAISMI (Deformable Angular Integral Search by Minimum Intensity) algorithm, pupil center is detected. Then, by using the percentage of black pixels over eyeball circle area, we convert the image into binary (Black and white color) for being used in the next part: DTBGE (Deformable Template based 2D Gaze Estimation) algorithm. Finally, using DTBGE algorithm, initial pupil center coordinates are assigned and DTBGE creates new pupil center coordinates and estimates the final gaze directions and eyeball size. We have performed extensive experiments and achieved very encouraging results. Finally, we discuss the effectiveness of the proposed method through several experimental results.

Image Tracking Based Lane Departure Warning and Forward Collision Warning Methods for Commercial Automotive Vehicle (이미지 트래킹 기반 상용차용 차선 이탈 및 전방 추돌 경고 방법)

  • Kim, Kwang Soo;Lee, Ju Hyoung;Kim, Su Kwol;Bae, Myung Won;Lee, Deok Jin
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.39 no.2
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    • pp.235-240
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    • 2015
  • Active Safety system is requested on the market of the medium and heavy duty commercial vehicle over 4.5ton beside the market of passenger car with advancement of the digital equipment proportionally. Unlike the passenger car, the mounting position of camera in case of the medium and heavy duty commercial vehicle is relatively high, it is disadvantaged conditions for lane recognition in contradiction to passenger car. In this work, we show the method of lane recognition through the Sobel edge, based on the spatial domain processing, Hough transform and color conversion correction. Also we suggest the low error method of front vehicles recognition in order to reduce the detection error through Haar-like, Adaboost, SVM and Template matching, etc., which are the object recognition methods by frontal camera vision. It is verified that the reliability over 98% on lane recognition is obtained through the vehicle test.

The Content-based Image Retrieval by Using Variable Block Size and Block Matching Algorithm (가변 블록 크기와 블록 매칭 알고리즘의 조합에 의한 내용기반 화상 검색)

  • Kang, Hyun-Inn;Baek, Kwang-Ryul
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.35S no.8
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    • pp.47-54
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    • 1998
  • With the increasing popularity of the use of large-volume image database in various application, it becomes imperative to build an efficient and fast retrieval system to browse through the entire database. We present a new method for a content-based image retrieval by using a variable block size and block matching algorithm. Proposed approach is reflecting image features that exploit visual cues such as color and space allocation of image and is getting the fast retrieval time by automatical convergence of retrieval times which adapt to wanting similarity value. We have implemented this technique and tested it for a database of approximately 150 images. The test shows that a 1.9 times fast retrieval time compare to J & V algorithm at the image retrieval efficiency 0.65 and that a 1.83 times fast retrieval time compare to predefined fixed block size.

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Boundary-preserving Stereo Matching based on Confidence Region Detection and Disparity Map Refinement (신뢰 영역 검출 및 시차 지도 재생성 기반 경계 보존 스테레오 매칭)

  • Yun, In Yong;Kim, Joong Kyu
    • Journal of the Institute of Electronics and Information Engineers
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    • v.53 no.5
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    • pp.132-140
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    • 2016
  • In this paper, we propose boundary-preserving stereo matching method based on adaptive disparity adjustment using confidence region detection. To find the initial disparity map, we compute data cost using the color space (CIE Lab) combined with the gradient space and apply double cost aggregation. We perform left/right consistency checking to sort out the mismatched region. This consistency check typically fails for occluded and mismatched pixels. We mark a pixel in the left disparity map as "inconsistent", if the disparity value of its counterpart pixel differs by a value larger than one pixel. In order to distinguish errors caused by the disparity discontinuity, we first detect the confidence map using the Mean-shift segmentation in the initial disparity map. Using this confidence map, we then adjust the disparity map to reduce the errors in initial disparity map. Experimental results demonstrate that the proposed method produces higher quality disparity maps by successfully preserving disparity discontinuities compared to existing methods.

User-friendly 3D Object Reconstruction Method based on Structured Light in Ubiquitous Environments (유비쿼터스 환경에서 구조광 기반 사용자 친화적 3차원 객체 재구성 기법)

  • Jung, Sei-Hwa;Lee, Jeongjin
    • The Journal of the Korea Contents Association
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    • v.13 no.11
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    • pp.523-532
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    • 2013
  • Since conventional methods for the reconstruction of 3D objects used a number of cameras or pictures, they required specific hardwares or they were sensitive to the photography environment with a lot of processing time. In this paper, we propose a 3D object reconstruction method using one photograph based on structured light in ubiquitous environments. We use color pattern of the conventional method for structured light. In this paper, we propose a novel pipeline consisting of various image processing techniques for line pattern extraction and matching, which are very important for the performance of the object reconstruction. And we propose the optimal cost function for the pattern matching. Using our method, it is possible to reconstruct a 3D object with efficient computation and easy setting in ubiquitous or mobile environments, for example, a smartphone with a subminiature projector like Galaxy Beam.

Automatic Pattern Setting System Reacting to Customer Design

  • Yuan, Ying;Huh, Jun-Ho
    • Journal of Information Processing Systems
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    • v.15 no.6
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    • pp.1277-1295
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    • 2019
  • With its technical development, digital printing is being universally introduced to the mass production of clothing factories. At the same time, many fashion platforms have been made for customers' participation using digital printing, and a tool is provided in platforms for customers to make designs. However, there is no sufficient solution in the production stage for automatically converting a customer's design into a file before printing other than designating a square area for the pattern designed by the customer. That is, if 30 different designs come in from customers for one shirt, designers have to do the work of reproducing the design on the clothing pattern in the same location and in the same angle, and this work requires a great deal of manpower. Therefore, it is necessary to develop a technology which can let the customer make the design and, at the same time, reflect it in the clothing pattern. This is defined in relation to the existing clothing pattern with digital printing. This study yields a clothing pattern for digital printing which reflects a customer's design in real time by matching the diagram area where a customer designs on a given clothing model and the area where a standard pattern reflects the customer's actual design information. Designers can substitute the complex mapping operation of programmers with a simple area-matching operation. As there is no limit to clothing designs, the variousfashion design creations of designers and the diverse customizing demands of customers can be satisfied at low cost with high efficiency. This is not restricted to T-shirts or eco-bags but can be applied to all woven wear, including men's, women's, and children's clothing, except knitwear.