• Title/Summary/Keyword: collision efficiency

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An Analysis of three-dimensional collision probability according to approaching objects to the KOMPSAT series (아리랑 위성들의 경향에 따른 및 3차원 충돌확률 분석)

  • Seong, Jae-Dong;Kim, Hae-Dong;Lim, Seong-Min
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.41 no.2
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    • pp.156-163
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    • 2013
  • Collision probability is the most common method to measure the risk of space debris, it is widely used that two dimensional linear collision probability using the closest approach distance. This paper represents the characteristics of object that approach KOMPSAT 2, 3, 5 that have operated or will be operated by Korea. And more precise method than two dimensional linear collision probability, we analyzed the properties of three dimensional nonlinear collision probability using STK/Nonlinear Collision Probability Tool. Through this, efficiency of three dimensional nonlinear collision probability for KOMPSAT series satellites was investigated. The result represents that three dimensional nonlinear collision probability showed the precise outcome at a relative velocity of less than 350m/s. Also, KOMPSAT series satellites appeared to few low relative velocity approaches and showed low efficiency for the three dimensional nonlinear collision probability.

LOD(Level-of-Detail) using Dynamic-Hierarchies of collision detection efficiency improvement in 3D object (LOD(Level-of-detail)이용한 3D객체의 동적 계층의 충돌 검사 성능 향상)

  • Lee, Chun-Ho;Kim, Tae-Yong
    • 한국HCI학회:학술대회논문집
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    • 2007.02a
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    • pp.963-968
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    • 2007
  • In this paper introduce Standard 3D object(Bounding-Volume). In 3D game very efficient control algorithm Using collision detection which controls the convenient of a game based on Standard 3D object specially collision-detection. This algorithm is designed LOD(Level-of-Detail) using Dynamic-Hierarchies of collision detection efficiency improvement in 3D object.

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Development of a Dynamic Collision Avoidance Algorithm for Indoor Tracking System Based on Active RFID

  • Han, Se-Kyung;Choi, Yeon-Suk;Iwai, Masayuki;Sezaki, Kaoru
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.4 no.5
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    • pp.736-752
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    • 2010
  • We propose a novel collision-avoidance algorithm for the active type RFID regarding an indoor tracking system. Several well-known collision avoidance algorithms are analyzed considering the adequacy for the indoor tracking system. We prove the superiority of the slotted ALOHA in comparison with CSMA for short and fixed length packets like an ID message in RFID. Observed results show that they are not applicable for active type RFID in terms of energy efficiency. Putting these all together, we propose a dedicated collision avoidance algorithm considering the unique features of the indoor tracking system. The proposed method includes a scheduled tag access period (STAP) as well as a random tag access period (RTAP) to address both of the static and dynamic characteristics of the system. The system parameters are determined through a quantitative analysis of the throughput and energy efficiency. Especially, some mathematical techniques have been deployed to obtain the optimal slot count for RTAP. Finally, simulation results are provided to illustrate the performance of the proposed method with variations of the parameters.

Distance-based SAP Algorithm for Effective Collision Detection (효율적인 충돌 검출을 위한 거리 기반 SAP 알고리즘)

  • Oh, Min-Seok;Park, Sung-Jun
    • Journal of Korea Game Society
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    • v.12 no.4
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    • pp.23-31
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    • 2012
  • The collision processing is one of the essential factors to realize physical principles in the game, and it gives liveliness to the game. The collision processing requires a large amount of operations, and significantly affects the game performance. To address this problem, many studies have been conducted to reduce the operation volume, and the SAP algorithm is being widely used. However, its efficiency is low because it involves repetitive operations. In this study, a distance-based SAP algorithm was proposed to reduce the operation volume for the collision processing and address the problem of the SAP algorithm. A test was conducted to measure the FPS using the simulation program, which was developed with the proposed algorithm. The FPS was 2-33 times higher with the proposed algorithm, which indicated that the efficiency of the collision processing was improved.

An Efficient Anti-collision Algorithm for the EPCglobal Class-1 Generation-2 System under the Dynamic Environment

  • Chen, Yihong;Feng, Quanyuan
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.11
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    • pp.3997-4015
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    • 2014
  • Radio frequency identification (RFID) is an emerging wireless communication technology which allows objects to be identified automatically. The tag anti-collision is a significant issue for fast identifying tags due to the shared wireless channel between tags and the reader during communication. The EPCglobal Class-1 Generation-2 which uses Q algorithm for the anti-collision is widely used in many applications such as consumer electronic device and supply chain. However, the increasing application of EPCglobal Class-1 Generation-2 which requires the dynamic environment makes the efficiency decrease critically. Furthermore, its frame length (size) determination and frame termination lead to the suboptimal efficiency. A new anti-collision algorithm is proposed to deal with the two problems for large-scale RFID systems. The algorithm has higher performance than the Q algorithm in the dynamic environment. Some simulations are given to illustrate the performance.

Collision Avoidance Algorithms of Multiple AGV Running on the Fixed Runway Considering Running and Working Time (다중 AGV의 이동시간과 작업시간을 고려한 고정 경로에서 충돌 회피 알고리즘)

  • Ryu, Gang Soo
    • Journal of Korea Multimedia Society
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    • v.21 no.11
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    • pp.1327-1332
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    • 2018
  • An AGV(Automated Guided Vehicle) where is running on production automated system is related efficiency of production system similarly. On previous study proposed a path collision avoidance algorithms using shortest path of AGV. Running time about loading and unloading with shortest path of AGV is important factor to decide the production system efficiency. In this paper, we propose a method of shortest path and shortest time. Also propose the decision making method of collision avoidance position for setup a shortest runway for next command. To do verify the proposed method consist a simulation for AGV. Finally, we compare and analyse the proposed system between the existing system and show that our system can effectively the performance.

Effect of Application of Streamline and Mobility Function on Bubble-Floc Collision Efficiency for Trajectory Analysis of DAF Process (DAF공정의 궤적분석에서 유선과 운동함수의 적용이 기포와 플록의 충돌효율에 미치는 영향)

  • Kim, Seong-Jin;Kwak, Dong-Heui;Lim, Young-Hwan
    • Journal of Korean Society on Water Environment
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    • v.20 no.6
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    • pp.676-684
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    • 2004
  • Many researchers have been carrying on study to figure out the exact collision efficiency between bubble and floc. Collision efficiency can has generally been quantified by using trajectory analysis which uses the hydrodynamic, the electrostatic and van der waals forces. Two types of method are considered to induce the hydrodynamic force in the trajectory analysis. One is to use stream function and the other is to use mobility function. There was some difference between stream and mobility function depending upon modelling factors and conditions in trajectory analysis.

A Theoretical Study on Wet Scavenging of Atmospheric Aerosols by Rain Drops (대기에어로졸 입자의 이론적 강수세정에 관한 연구)

  • 박정호;최금찬
    • Journal of Korean Society for Atmospheric Environment
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    • v.15 no.1
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    • pp.1-11
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    • 1999
  • In this work, a theoretical model has been formulated which allows the study of the scavenging efficiencies of aerosol particles by the rain drops. Aerosol particles are scavenged by the simultaneous brownian diffusion, interception and inertial impaction force. In addition the calculations based on the collision efficiency model are carried out for the collision of aerosol particles with diameter range 0.01~30 $mu extrm{m}$ and rain drops with diameter 0.02$\times$$2^{n/3}$(n=1, 2, …, 17)cm. The results indicate that: (1) the below-cloud scavenging affects mainly the coarse particles (>3 ${\mu}{\textrm}{m}$), the fine particles remaining almost unchanged; (2) the scavenging efficiencies by below-cloud in the heavy rain (rain intensity, 10 mm/hr) surpass the efficiency found in the drizzle rain (rain intensity, 1 mm/hr).

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OFSA: Optimum Frame-Slotted Aloha for RFID Tag Collision Arbitration

  • Lee, Dong-Hwan;Choi, Ji-Hoon;Lee, Won-Jun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.5 no.11
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    • pp.1929-1945
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    • 2011
  • RFID technologies have attracted a lot of attention in recent years because of their cost/time-effectiveness in large-scale logistics, supply chain management (SCM) and other various potential applications. One of the most important issues of the RFID-based systems is how quickly tags can be identified. Tag collision arbitration plays a more critical role in determining the system performance especially for passive tag-based ones where tag collisions are dealt with rather than prevented. We present a novel tag collision arbitration protocol called Optimum Frame-Slotted Aloha (OFSA). The protocol has been designed to achieve time-optimal efficiency in tag identification through an analytic study of tag identification delay and tag number estimation. Results from our analysis and extensive simulations demonstrate that OFSA outperforms other collision arbitration protocols. Also, unlike most prior anti-collision protocols, it does not require any modification to the current standards and architectures facilitating the rollout of RFID systems.

Enhanced Pulse Protocol RFID Reader Anti-collision Algorithm using Slot Occupied Probability in Dense Reader Environment

  • Song, In-Chan;Fan, Xiao;Chang, Kyung-Hi
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.2 no.6
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    • pp.299-311
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    • 2008
  • The Radio Frequency IDentification (RFID) system is a contactless automatic identification system, which comprises readers and tags. In RFID systems, a reader collision occurs when there is interference in communication between one reader and the tags, due to the signals from other readers. The reader collision problem is considered as the fundamental problem affecting high density RFID reader installations. In this paper, we analyze the existing reader anti-collision algorithms. We also propose a pulse protocol-based reader anti-collision algorithm using slot occupied probability (SOP). The implementation of this improvement is simple, yet it effectively mitigates most reader collisions in dense reader mode, as shown in our simulation. That is, the proposed algorithm reduces the identification time, and increasesthe system throughput and system efficiency compared with the conventional reader anti-collision algorithms.