• Title/Summary/Keyword: collaborative class

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Teaching a Database Course with Collaborative Team Projects

  • Park, Jae-Hwa
    • The Journal of Information Technology and Database
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    • v.4 no.1
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    • pp.65-77
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    • 1997
  • This paper describes and effective teaching approach to an undergraduate database course. This research draws on practical experience based on the hands-on practice approach which leads students to develop a database application utilizing various tools. Students not only learn concepts, methodologies and tools of database technology in class and through online multimedia learning aids, but also practice how to integrate them through collaborative team projects. The course employs collaborative learning approach and multimedia and internet technologies. Students are encouraged to work collaboratively on assignments and projects and to learn independently through online multimedia learning aids.

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Design and Implementation of a Collaborative Software Development Management System (협업적 소프트웨어 개발 관리 시스템의 설계 및 구현)

  • Han, Kwan-Hee;Song, Hee-Seok
    • Journal of Information Technology Services
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    • v.5 no.2
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    • pp.79-92
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    • 2006
  • Since software development team members have been more geographically spread due to the globalization of business and Internet technologies, the management of deliverables and communication efforts for developing high-quality software products on time is becoming more complicated. Among the functional requirements for collaborative software development management, the manipulation of shared information objects is essential for the collaborative work among distributed development team members. This paper proposes an integrated information object management framework comprised of a so-called BOC (Bill Of Class) scheme and a standardized software part dictionary for managing shared information objects efficiently among distributed co-workers. In order to manage these complex information objects, the proposed framework adopt product structures represented by Bills Of Materials (BOM) as stems for integrating the various information objects. Based on the proposed framework, a collaborative software development management system (CSDMS) is implemented, and the functionalities and the structure of the system are also described in this paper. The proposed system provides sufficient functionalities for the change management of information objects and the management of their relationship to other objects rather than existing system.

A Model-based Collaborative Filtering Through Regularized Discriminant Analysis Using Market Basket Data

  • Lee, Jong-Seok;Jun, Chi-Hyuck;Lee, Jae-Wook;Kim, Soo-Young
    • Management Science and Financial Engineering
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    • v.12 no.2
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    • pp.71-85
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    • 2006
  • Collaborative filtering, among other recommender systems, has been known as the most successful recommendation technique. However, it requires the user-item rating data, which may not be easily available. As an alternative, some collaborative filtering algorithms have been developed recently by utilizing the market basket data in the form of the binary user-item matrix. Viewing the recommendation scheme as a two-class classification problem, we proposed a new collaborative filtering scheme using a regularized discriminant analysis applied to the binary user-item data. The proposed discriminant model was built in terms of the major principal components and was used for predicting the probability of purchasing a particular item by an active user. The proposed scheme was illustrated with two modified real data sets and its performance was compared with the existing user-based approach in terms of the recommendation precision.

Development of Grouping Tool for Effective Collaborative Learning (효과적인 협동학습을 위한 모둠 구성 도구 개발)

  • Lee, KyungHee;Ko, Juhyung;Jwa, Chanik;Cho, Jungwon
    • Journal of Digital Convergence
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    • v.16 no.7
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    • pp.243-248
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    • 2018
  • The most important factor for collaborative learning to be effective is the selection of tools that constitute groups. Grouping is to facilitate collaborative learning, learners form groups based on various characteristics. If a group of students fails to form properly due to the selection of the wrong tools, problems can arise where complaints from students can lead to lectures and the effects of learning. In this paper, we have implemented a group of configuration tools that considered improving learning effects and diagnosing bulling tendency. We have proposed a group composition tool that can take into consideration the learning effect and also diagnose the tendency of the bullring by constructing the group according to the teacher's preference by inputting the class preference and the student's grade through the sociometry survey. We expect that the teacher will be able to grasp the students' friendship in advance and cope with the bulling that can happen in the class, as well as the cooperative learning that can lead the class to improve the learning effect.

Effects of Collaborative Learning in a Virtual Environment on Students' Academic Achievement and Satisfaction (가상 학습 공간에서의 협력 학습이 학업 성취도 및 만족도에 미치는 영향)

  • Kim, Mi Hwa
    • Journal of Digital Convergence
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    • v.19 no.4
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    • pp.1-8
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    • 2021
  • This experimental study was to examine the impact of collaborative learning in a virtual environment on students' learning outcomes and satisfaction. The collaborative virtual learning environment was created for a Korean history class for high school students. A total of 119 participants were recruited and were randomly assigned to either "collaborative group" or an "individual group." Students' academic achievements and satisfaction were collected as measurement tools to examine the effect of collaborative learning in the virtual learning environment and collected data were tested by independent sample t. The results showed that participation in collaborative groups had a significant positive effect on academic achievement and satisfaction than individual groups.

A Study on Collaborative Environment for Development of Submarine: Focusing on Modeling System for Digital Submarine

  • Oh, Dae-Kyun;Shin, Jong-Gye;Jeong, Yeon-Hwan
    • International Journal of Ocean System Engineering
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    • v.2 no.4
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    • pp.214-222
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    • 2012
  • The shipbuilding process is changing due to changes in the development environment and technological requirements for military ships. This would also hold true for a submarine, because its shipbuilding process includes complicated design and construction conditions. System improvement efforts for the design and construction of military ships have continued with the goal of overcoming these conditions. At present, the Korea Navy is developing a 3,000 ton-class Korean type submarine, and its design is progressing by the introduction of a full 3D-ship CAD system. Although the 3D modeling system was introduced for effective design realization through the introduction of collaborative design and active utilization of M&S (modeling and simulation), the introduction effects are not yet generally obvious, according to the characteristics of ship design. The present paper discusses the collaborative environment for developing a submarine to enhance this. This paper proposes the architecture and data structure of a system for realizing collaborative design and discusses a case system developed on the basis of this.

The Effects of the Small Group Collaborative Learning Strategy using Smart Devices in Elementary School Science Classes (초등 과학 수업에서 스마트 기기를 활용한 소집단 협력 학습의 효과)

  • Kang, Sukjin;Yun, Sungyong
    • Journal of Korean Elementary Science Education
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    • v.36 no.3
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    • pp.181-192
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    • 2017
  • In this study, the effects of the small group collaborative learning on students' achievement, the retention of the achievement, communication anxiety, and science learning motivation were investigated. The aptitude-treatment interaction between the level of students' self-directed learning ability and the intervention was also examined. Two classes (38 students) from an elementary school were respectively assigned to a control group and a treatment group. A self-directed learning ability test, a communication anxiety test, and a science learning motivation test were administered as pretests. The intervention lasted for 8 class periods. After instruction, an achievement test, the communication anxiety test, and the science learning motivation test were administered. An achievement retention test were also administered after four weeks. The results indicated that there were significant treatmentaptitude interaction effects in the achievement test scores and the achievement retention test scores. In the communication anxiety and the science learning motivation, however, any significant difference was not found between the scores of the treatment group and the control group. Educational implications are discussed.

Applying a Product Data Analytics-based Quantitative Contribution Evaluation System for Participants to Collaborative Projects in Product Development Practices (협동 제품개발 실습에서 참가자 기여도 평가를 위한 Product Data Analytics 기반 정량적 평가 시스템 적용)

  • Do, Namchul
    • Journal of Engineering Education Research
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    • v.22 no.4
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    • pp.61-70
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    • 2019
  • As product development process becomes complex, it becomes more important for engineering students to experience collaborative product development. Especially the collaboration experience based on Product Data Management (PDM) systems is useful, since participants are likely to use the same environment for their professional product development. However, instructors have difficulties to evaluate contribution of each participant to their projects during the practices, since it is hard to trace personal activities for collaborative design processes. To solve this problem, this study suggests a data-driven objective method that analyses product data accumulated in PDM databases to evaluate numerically calculated contributions of participants to their class projects. As a result, the quantitative measures provided by the data-driven analysis with qualitative measures for project results can improve the fairness and quality of evaluation of contributions of participants to collaborative projects. This study implemented the proposed evaluation method with an information system and discussed the result of the application of the system to product development practices.

Effects on learners' learning self-efficacy and English accomplishments by two types of level-based collaborative groupworks (수준별 소집단 협력학습 유형이 학습자의 학업적 자기효능감과 영어학업성취도에 미치는 영향)

  • Lee, Nam-Sook;Im, Byung-Bin
    • English Language & Literature Teaching
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    • v.12 no.4
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    • pp.211-234
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    • 2006
  • The purpose of the present study was to investigate how two types of cooperative groupworks will affect learners' academic self-efficacy and English achievement in the first graders of Middle school. Experimental class A was done by similar-level groupwork, experimental class B by differential-level groupwork, and controlled class C by whole classwork. In order to accomplish the goals of the study, questionnaires on learners' academic self-efficacy were examined before and after the experiment. Also English achievement tests were done during the experiment. The analytic results of the questionnaires and English achievement tests were like the following conclusions: First, two types of cooperative groupworks were more effective on improving learners' academic self-efficacy than the whole classwork. Second, two types of cooperative groupworks were more effective on improving two levels' (higher and medium) academic self-efficacy. Third, among three types of classworks, differential-level groupwork was the most effective on improving learners' English achievement. Fourth, in case of medium-level learners, differential-level groupwork was more effective on improving their English achievement than similar-level groupwork.

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The Effects of Teachers' Perceptions and Experiences about School Libraries to Collaborative Instruction on the Willingness: Focusing on Seoul High Schools (교과교사의 학교도서관에 대한 인식과 경험이 협력수업 시행의지에 미치는 영향: 서울지역 고등학교를 중심으로)

  • Shin, Yoonjung;Kim, Giyeong
    • Journal of the Korean Society for information Management
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    • v.35 no.4
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    • pp.237-261
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    • 2018
  • The purpose of this study is to provide basic data for implementing library collaborative instruction (LCI) through investigating the effects of high school teachers' perceptions and experiences of school libraries on the recognition of LCI. To accomplish it, a questrionnaire survey of 198 teachers in 14 high schools in Seoul was conducted. As a result, teachers' perceptions of school libraries and school library experience had significant effects on the their willingness to implement LCI, which consisted of educational effect(EE), necessity and implementation plan(IP). In short, teachers' perception of school libraries influenced most variables in EE and did not influence necessity. All independent variables had significant effects on IP. This can be interpreted as that teachers recognize the need of LCI, but the perception of EE is influenced by conveying tool for the knowledge of LCI, such as education, promotion, and experience.