• Title/Summary/Keyword: coding efficiency

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Fast Mode Decision Algorithm for H.264 using Mode Classification (H.264 표준에서 모드 분류를 이용한 고속 모드결정 방법)

  • Kim, Hee-Soon;Ho, Yo-Sung
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.44 no.3
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    • pp.88-96
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    • 2007
  • H.264 is a new international video coding standard that can achieve considerably higher coding efficiency than conventional standards. Its coding gain has been achieved by employing advanced video coding methods. Specially, the increased number of macroblock modes and the complex mode decision procedure using the Lagrangian optimization are the main factors for increasing coding efficiency. Although H.264 obtains improved coding efficiency, it is difficult to do an real-time encoding because it considers all coding parameters in the mode decision procedure. In this paper, we propose a fast mode decision algorithm which classifies the macroblock modes in order to determine the optimal mode having low complexity quickly. Simulation results show that the proposed algorithm can reduce the encoding time by 34.95% on average without significant PSNR degradation or bit-rate increment. In addition, in order to show the validity of simulation results, we set up a low boundary condition for coding efficiency and complexity and show that the proposed algorithm satisfies the low boundary condition.

Energy Efficiency Analysis of Cellular Downlink Transmission with Network Coding over Rayleigh Fading Channels

  • Zhu, Jia
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.7 no.3
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    • pp.446-458
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    • 2013
  • Recently, energy-efficient cellular transmission has received considerable research attention to improve the energy efficiency of wireless communication. In this paper, we consider a cellular network consisting of one base station (BS) and multiple user terminals and explore the network coding for enhancing the energy efficiency of cellular downlink transmission from BS to users. We propose the network coded cellular transmission scheme and conduct its energy consumption analysis with target outage probability and data rate requirements in Rayleigh fading environments. Then, the energy efficiency in Bits-per-Joule is further defined and analyzed to evaluate the number of bits delivered per Joule of energy cost. Numerical results show that the network coded cellular transmission significantly outperforms the traditional cellular transmission in terms of energy efficiency, implying that given a Joule of energy cost, the network coded cellular transmission scheme can deliver more bits than the traditional cellular transmission.

Improved FGS Coding System Based on Sign-bit Reduction in Embedded Bit-plane Coding

  • Seo, Kwang-Deok;Davies, Robert J.
    • IEMEK Journal of Embedded Systems and Applications
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    • v.2 no.3
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    • pp.129-137
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    • 2007
  • MPEG-4 FGS is one of scalable video coding schemes specified In ISO/IEC 14496-2 Amendment 2, and particularly standardized as a scheme for providing fine granular quality and temporal scalabilities. In this paper, we propose a sign-bit reduction technique in embedded bit-plane coding to enhance the coding efficiency of MPEG-4 FGS system. The general structure of the FGS system for the proposed scheme is based on the standard MPEG-4 FGS system. The proposed FGS enhancement-layer encoder takes as input the difference between the original DCT coefficient and the decision level of the quantizer instead of the difference between the original DCT coefficient and its reconstruction level. By this approach, the sign information of the enhancement-layer DCT coefficients can be the same as that of the base-layer ones at the same frequency index in DCT domain. Thus, overhead bits required for coding a lot of sign information of the enhancement-layer DCT coefficients in embedded bit-plane coding can be removed from the generated bitstream. It is shown by simulations that the proposed FGS coding system provides better coding performance, compared to the MPEG-4 FGS system in terms of compression efficiency.

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Texture Image Rearrangement for Texture Coordinate Coding of Three-dimensional Mesh Models (삼차원 메쉬 모델의 텍스처 좌표 부호화를 위한 텍스처 영상의 재배열 방법)

  • Kim, Sung-Yeol;Ho, Yo-Sung
    • Proceedings of the IEEK Conference
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    • 2005.11a
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    • pp.963-966
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    • 2005
  • Previous works related to texture coordinate coding of the three-dimensional(3-D) mesh models employed the same predictor as the geometry coder. However, discontinuities in the texture coordinates cause unreasonable prediction. Especially, discontinuities become more serious for the 3-D mesh model with a non-atlas texture image. In this paper, we propose a new coding scheme to remove discontinuities in the texture coordinates by reallocating texture segments according to a coding order. Experiment results show that the proposed coding scheme outperforms the MPEG-4 3DMC standard in terms of compression efficiency. The proposed scheme not only overcome the discontinuity problem by regenerating a texture image, but also improve coding efficiency of texture coordinate compression.

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Performance Analysis of Open Web Video Codec VP8

  • Park, Younghyeon;Lee, Hoyoung;Jeon, Byeungwoo
    • IEIE Transactions on Smart Processing and Computing
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    • v.2 no.2
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    • pp.86-96
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    • 2013
  • VP8, an open web media video format, has recently attractedmuch attention, particularly from major web browser companies, as a video codec for HTML5 on internet due to its good coding efficiency and royalty-free policy. Compared to other video compression schemes such as H.264/AVC, it has several distinctive coding tools that help to ensure good coding efficiency and low decoding complexity. In this paper, we investigate its coding techniques and analyze its rate-distortion (R-D) coding performance as compared to that of H.264/AVC.

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Design of A Multimedia Bitstream ASIP for Multiple CABAC Standards

  • Choi, Seung-Hyun;Lee, Seong-Won
    • IEIE Transactions on Smart Processing and Computing
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    • v.6 no.4
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    • pp.292-298
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    • 2017
  • The complexity of image compression algorithms has increased in order to improve image compression efficiency. One way to resolve high computational complexity is parallel processing. However, entropy coding, which is lossless compression, does not fit into the parallel processing form because of the correlation between consecutive symbols. This paper proposes a new application-specific instruction set processor (ASIP) platform by adding new context-adaptive binary arithmetic coding (CABAC) instructions to the existing platform to quickly process a variety of entropy coding. The newly added instructions work without conflicts with all other existing instructions of the platform, providing the flexibility to handle many coding standards with fast processing speeds. CABAC software is implemented for High Efficiency Video Coding (HEVC) and the performance of the proposed ASIP platform was verified with a field programmable gate array simulation.

Coding Rule of Characters by 2 bytes with 4×4 bits to Improve the Transmission Efficiency in Data Communications (데이터 전송 효율을 고려한 4비트행×4비트열 2 바이트 문자 부호화 규칙에 관한 연구)

  • Hong, Wan-Pyo
    • Journal of Advanced Navigation Technology
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    • v.15 no.5
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    • pp.749-756
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    • 2011
  • This paper propose the rule of coding for the characters and symbol, etc which are used in computer, information devices, etc. When they use the rule of coding, they may improve the efficiency of transmission in data communications by reducing the number of scrambling during the line coding in the coder in the transmitter. The paper considered the codes of two bytes(16 bits) of 4bits column ${\times}$ 4bits rows. In the paper, we applied the code system of Roman characters in KS X 1001.

Floop: An efficient video coding flow for unmanned aerial vehicles

  • Yu Su;Qianqian Cheng;Shuijie Wang;Jian Zhou;Yuhe Qiu
    • ETRI Journal
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    • v.45 no.4
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    • pp.615-626
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    • 2023
  • Under limited transmission conditions, many factors affect the efficiency of video transmission. During the flight of an unmanned aerial vehicle (UAV), frequent network switching often occurs, and the channel transmission condition changes rapidly, resulting in low-video transmission efficiency. This paper presents an efficient video coding flow for UAVs working in the 5G nonstandalone network and proposes two bit controllers, including time and spatial bit controllers, in the flow. When the environment fluctuates significantly, the time bit controller adjusts the depth of the recursive codec to reduce the error propagation caused by excessive network inference. The spatial bit controller combines the spatial bit mask with the channel quality multiplier to adjust the bit allocation in space to allocate resources better and improve the efficiency of information carrying. In the spatial bit controller, a flexible mini graph is proposed to compute the channel quality multiplier. In this study, two bit controllers with end-to-end codec were combined, thereby constructing an efficient video coding flow. Many experiments have been performed in various environments. Concerning the multi-scale structural similarity index and peak signal-to-noise ratio, the performance of the coding flow is close to that of H.265 in the low bits per pixel area. With an increase in bits per pixel, the saturation bottleneck of the coding flow is at the same level as that of H.264.

Suboptimal video coding for machines method based on selective activation of in-loop filter

  • Ayoung Kim;Eun-Vin An;Soon-heung Jung;Hyon-Gon Choo;Jeongil Seo;Kwang-deok Seo
    • ETRI Journal
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    • v.46 no.3
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    • pp.538-549
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    • 2024
  • A conventional codec aims to increase the compression efficiency for transmission and storage while maintaining video quality. However, as the number of platforms using machine vision rapidly increases, a codec that increases the compression efficiency and maintains the accuracy of machine vision tasks must be devised. Hence, the Moving Picture Experts Group created a standardization process for video coding for machines (VCM) to reduce bitrates while maintaining the accuracy of machine vision tasks. In particular, in-loop filters have been developed for improving the subjective quality and machine vision task accuracy. However, the high computational complexity of in-loop filters limits the development of a high-performance VCM architecture. We analyze the effect of an in-loop filter on the VCM performance and propose a suboptimal VCM method based on the selective activation of in-loop filters. The proposed method reduces the computation time for video coding by approximately 5% when using the enhanced compression model and 2% when employing a Versatile Video Coding test model while maintaining the machine vision accuracy and compression efficiency of the VCM architecture.