• 제목/요약/키워드: codebook image

검색결과 83건 처리시간 0.04초

DCT 맵과 이진 트리 구조 벡터 양자화기를 이용한 영상 부호화 (Image Coding Using DCT Map and Binary Tree-structured Vector Quantizer)

  • 조성환;김응성
    • 한국정보처리학회논문지
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    • 제1권1호
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    • pp.81-91
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    • 1994
  • 벡터 양자화기를 이용하여 영상의 부호화기를 설계하는데 있어서 2차원 이산여현 변환(2D-Discrete Cosine Transform)에 근거한 DCT 맵(map)과 새로운 부호책(codebook) 설계로서 알고리듬을 제안한다. 영상을 작은 부블럭으로 나누고 2차원 이산여현변환 으로 대부분의 정보를 포함하는 부분, 즉 부호화하기 어려운 부분과 부호화하기 쉬운 적은 정보를 포함하는 영역으로 나누어 맵을 만들고 이 맵에 따라 영상의 중요한 특징 들을 2차원 이산여현변환으로 추출한다. 부호책은 트리 구조에 근거한 2진 트리로 두 영역을 따로 학습세트로 나눔으로서 만들어 진다. 2진 트리의 중간 노드에서 각 학 습 벡터는 그 노드에서의 문턱 값과 비교하여 두개의 아래 노드중 하나에 속하게 된다. 국제 표준화상인 Lenna와 Boat 영상에 대하여 본 알고리듬으로 영상을 부호화했을 때 PNN과 CVQ 알고리듬에 비하여 수행 시간을 줄이고, PNN 알고리듬보다는 각각 약0.45 dB과 0.33 dB만큼, CVQ 알고리듬보다 각각 약 0.05 dB과 0.1 dB만큼 더 좋은 영상의 화질을 얻을 수 있었다.

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벡터 양자화에서 벡터의 특성을 이용한 단축 탐색방법 (A Simple Algorithm for Fast Codebook Search in Image Vector Quantization)

  • 고종석;김재균;김성대
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 1987년도 전기.전자공학 학술대회 논문집(II)
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    • pp.1434-1437
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    • 1987
  • We present a very simple algorithm for reducing the encoding (codebook search) complexity of vector quantization (VQ), exploiting some features of a vector currently being encoded. A proposed VQ of 16 (=$4{\times}4$) vector dimension and 256 codewords shows a slight performance degradation of about 0.1-0.9 dB, however, with only 16 or 32 among 256 codeword searches, i.e., with just 1/16 or 1/8 search complexity compared to a full-search VQ. And the proposed VQ scheme is also compared to and shown to be a bit superior to tree-search VQ with regard to their SNR performance and memory requirement.

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Intra-picture Block-matching Method for Codebook-based Texture Compression

  • Cui, Li;Jang, Euee S.
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제10권10호
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    • pp.5063-5073
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    • 2016
  • In this paper, an efficient texture compression method is proposed for fast rendering, which exploits the spatial correlation among blocks through intra-picture block matching. Texture mapping is widely used to enhance the visual quality of results in real-time rendering applications. For fast texture mapping, it is necessary to identify an effective trade-off between compression efficiency and computational complexity. The conventional compression methods utilized for image processing (e.g., JPEG) provide high compression efficiency while resulting in high complexity. Thus, low complexity methods, such as ETC1, are often used in real-time rendering applications. Although these methods can achieve low complexity, the compression efficiency is still lower than that of JPEG. To solve this problem, we propose a texture compression method by reducing the spatial redundancy between blocks in order to achieve the better compression performance than ETC1 while maintaining complexity that is lower than that of JPEG. Experimental results show that the proposed method achieves better compression efficiency than ETC1, and the decoding time is significantly reduced compared to JPEG while similar to ETC1.

Color Image Vector Quantization Using Enhanced SOM Algorithm

  • Kim, Kwang-Baek
    • 한국멀티미디어학회논문지
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    • 제7권12호
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    • pp.1737-1744
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    • 2004
  • In the compression methods widely used today, the image compression by VQ is the most popular and shows a good data compression ratio. Almost all the methods by VQ use the LBG algorithm that reads the entire image several times and moves code vectors into optimal position in each step. This complexity of algorithm requires considerable amount of time to execute. To overcome this time consuming constraint, we propose an enhanced self-organizing neural network for color images. VQ is an image coding technique that shows high data compression ratio. In this study, we improved the competitive learning method by employing three methods for the generation of codebook. The results demonstrated that compression ratio by the proposed method was improved to a greater degree compared to the SOM in neural networks.

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2 단 Self-Organizing Feature Map 을 사용한 변환 영역 영상의 벡터 양자화 (Image VQ Using Two-Stage Self-Organizing Feature Map in the Transform Domain)

  • 이동학;김영환
    • 전자공학회논문지B
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    • 제32B권3호
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    • pp.57-65
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    • 1995
  • This paper presents a new classified vector quantization (VQ) technique using a neural network model in the transform domain. Prior to designing a codebook, the proposed approach extracts class features from a set of images using self-organizing feature map (SOFM) that has the pattern recognition characteristics and the same as VQ objective. Since we extract the class features from the training images unlike previous approaches, the reconstructed image quality is improved. Moreover, exploiting the adaptivity of the neural network model makes our approach be easily applied to designing a new vector quantizer when the processed image characteristics are changed. After the generalized BFOS algorithm allocates the given bits to each class, codebooks of each class are also generated using SOFM for the maximal reconstructed image quality. In experimental results using monochromatic images, we obtained a good visual quality in the reconstructed image. Also, PSNR is comparable to that of other classified VQ technique and is higher than that of JPEG baseline system.

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움직임 벡터 및 보상 블록의 특성을 이용한 움직임 보상된 차영상 CVQ (Motion Compensated Difference Image CVQ Using the Characteristics of Motion Vectors and Compensated Blocks)

  • 최정현;이경환;이법기;정원식;김경규;김덕규
    • 대한전자공학회논문지SP
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    • 제37권2호
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    • pp.15-20
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    • 2000
  • 본 논문에서는, 움직임 벡터와 보상 블록을 이용한 분류기를 제안하고, 이 분류기로써 MCD(motion compensated difference) 블록을 CVQ(classified vector quantization)하는 새로운 MCDI(motion compensated difference image) 부호화 방법을 제안하였다. MCD 블록의 분산은 움직임 벡터의 크기뿐만 아니라 보상 블록의 분산과도 밀접한 관계가 있으므로, 이 특성들을 이용하여, 새로운 분류기를 제안하였다. 제안한 방법은 서브 코드북(sub-codebook)을 선택하는 분류기에 대한 부가 정보가 필요 없으면서, 모의 실험 결과 분류 비트가 필요한 기존의 방법에 비해 제안한 방법이 좋은 성능을 나타내었다.

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영상 벡터양자화를 위한 편차분산을 이용한 거리계산법 (New Distance Measure for Vector Quantization of Image)

  • 이경환;최정현;이법기;정원식;김경규;김덕규
    • 전자공학회논문지S
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    • 제36S권11호
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    • pp.89-94
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    • 1999
  • 벡터양자화에서 거리계산법으로 주로 평균자승오차가 사용된다. 그러나 이를 이용하면 벡터들의 평균값 사이의 거리가 전체거리를 크게 좌우한다. 영상벡터일 경우 인간시각체계로 볼 때 에지패턴의 일치가 매우 중요하다. 본 논문에서는 벡터간의 에지패턴의 일치를 가늠하는 양으로 편차분산을 이용하고, 이것을 적용한 영상벡터에 맞는 거리계산법을 제안하였다. 이를 벡터양자화 부호화에 적용한 결과 복원영상의 에지부분 열화를 줄일 수 있었으며, 코드북 설계에 적용한 결과 중복된 평탄성분의 코드벡터 생성을 줄이고 다양한 에지성분의 코드벡터들을 가진 효율적인 코드북을 얻으므로써 부호화 성능이 향상됨을 볼 수 있었다.

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Sharing a Large Secret Image Using Meaningful Shadows Based on VQ and Inpainting

  • Wang, Zhi-Hui;Chen, Kuo-Nan;Chang, Chin-Chen;Qin, Chuan
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제9권12호
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    • pp.5170-5188
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    • 2015
  • This paper proposes a novel progressive secret image-hiding scheme based on the inpainting technique, the vector quantization technique (VQ) and the exploiting modification direction (EMD) technique. The proposed scheme first divides the secret image into non-overlapping blocks and categorizes the blocks into two groups: complex and smooth. The blocks in the complex group are compressed by VQ with PCA sorted codebook to obtain the VQ index table. Instead of embedding the original secret image, the proposed method progressively embeds the VQ index table into the cover images by using the EMD technique. After the receiver recovers the complex parts of the secret image by decoding the VQ index table from the shadow images, the smooth parts can be reconstructed by using the inpainting technique based on the content of the complex parts. The experimental results demonstrate that the proposed scheme not only has the advantage of progressive data hiding, which involves more shadow images joining to recover the secret image so as to produce a higher quality steganography image, but also can achieve high hiding capacity with acceptable recovered image quality.

A zeroblock coding algorithm for subband image compression

  • Park, Sahng-Ho
    • 한국통신학회논문지
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    • 제22권11호
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    • pp.2375-2380
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    • 1997
  • The need for developing effective coding techniques for various multimedia services is increasing in order to meet the demand for image data. In this paper, a zeroblock coding algorithm is proposed for progressive transmission of images. The zeroblock coding algorithm is constructed as an embedded coding so that the encoding and decoding process can be terminated at any point and allowing reasonable image quality. Some features of zeroblock coding algorithm are 1) coding of subband images by prediction of the insignificance of blocks across subband leels, 2) aset of sate transition rules for representing the significance map of blocks, and 3) block coding by vector quantization using a multiband codebook consisting of several subcodebooks dedicated for each subband at a given threshold.

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Multiresolution Wavelet Transform을 이용한 Small PACS의 설계 (Design of PC-based CR-PACS using Multiresolution Wavelet Transform)

  • 김광민;유선국;김남현;허재만;김은정
    • 대한의용생체공학회:학술대회논문집
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    • 대한의용생체공학회 1997년도 추계학술대회
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    • pp.184-187
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    • 1997
  • Small PACS based on a personal computer or CR has initially been designed to improve the performance of cost-effective PACS implementation. In that system, Wavelet compression scheme is newly adopted to store images hierarchically to storage unit, and retrieve and display images progressively or display workstation. In this compression method, image is decomposed into subclasses of image by wavelet transform, and then the subclasses of image are vector quantized using a multiresolution codebook.

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