• Title/Summary/Keyword: cinema

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The VR Cinema Evacuation Guide System using Google Cardboard (구글 카드보드를 이용한 VR 영화관 대피 안내 시스템)

  • Lee, Se-Hoon;Kim, Yong-Ho;Won, Woon-Hee
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2015.07a
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    • pp.33-34
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    • 2015
  • 본 논문에서는 영화관을 중심으로 위급상황 발생 시 이를 대처할 수 있는 능력을 게임을 이용하여 체험하는 것을 목표로 한다. 특히 화재 등의 재난이 일어났을 때에 영화관 이용자들의 피난을 신속하고 용이하게 이루어 질 수 있도록 미리 간접적으로 경험하고 실제 상황으로 접하더라도 당황하지 않고 질서를 유지하며 알맞은 비상 통로로 이동할 수 있는 토대를 마련한다.

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A case on building reuse of slaughterhouse (용도쇠퇴 도축장건물의 기능전환 재활용 사례 연구)

  • Yoon, Hye-Kyoung;Lee, Yeun-Sook
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2008.05a
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    • pp.63-66
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    • 2008
  • In urban planning and architecture, there has been emerging paradigm of regeneration, taking place of demolishing first, and new development next principle. Retrofit and remodeling, thereby, became important. The purpose of the research in to examine a reused space with new function. The target space was the former slaughterhouse in the ailing district of the Bologna City with ever increasing vandalism and fear caused by empty buildings, which was regenerated into a culturally affluent area, such as cultural facilities including cinema, gallery, art school cluster along with elderly club and child care center nearby. Through this regeneration, more affluent life opportunity was provided for citizens and local residents. This case study shows how old the building and interior space have been transformed to accommodate contemporary needs, while preserving historical features.

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Material Handling System Improvement Analysis Applying Simulation Technique (시뮬레이션 기법(技法)을 이용한 물류(物流) 시스템 개선(改善)에 관한 연구(硏究))

  • Shin, Hyeon-Pio;Park, Sung-Yeon;Lee, Hwa-Ki
    • IE interfaces
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    • v.5 no.1
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    • pp.35-46
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    • 1992
  • This paper deals with analysis of material handling system efficiency of a heat-exchanger manufacturing line. This line is a typical flow shop type assembly line which consists of 10 steps of assembly stations. Each station have one or two workers who assemble and move components for the job, and no special transporters for component's movement. Therfore, all the workers are involoved in unnecessary moving activities which decrease overall production efficiencies of the line. To improve productivities, production outputs and worker's job performances for this assembly line, the several alternatives are considered such as installing new conveyor lines and automatic guided vehicle(AGV) system. Analyzing economic feasibilities and responses of the system alternatives, an experimental simulation model is built suing SIMAN Ver. 3. 5 simulation language with CINEMA package for animation of the process flow. Through this animation process a vivid picturial analysis could performed on the process flow.

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A Study on Artists' Cinema -Focusing on Eija-Liisa Athia's Consolation Service- (아티스트 시네마에 관한 연구 -엘리자-리사 아틸라의 <상담 서비스>를 중심으로-)

  • Yoo, seung-yon
    • Proceedings of the Korea Contents Association Conference
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    • 2018.05a
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    • pp.199-200
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    • 2018
  • 오늘날 미술관에서 멀티스크린 기반의 영상설치 작품을 접하는 것은 어려운 일이 아니다. 이와 관련해 갤러리 영화, 전시의 영화, 다른 영화 등과 같은 용어와 담론들이 있다. 본고에서는 최근 많이 사용되는 '아티스트 시네마'라는 용어를 사용 한다. '아티스트 시네마'를 영화이론(Film Theory)과 미술사(Art History)의 맥락이 교차하는 지점에 두고, '아티스트 시네마'가 경유하는 영화적 요소들과 현대 미술적 요소들을 엘리자-리사 아틸라의 <상담 서비스>(1999)를 통해 분석한다. 분석의 단계는 첫째, 내러티브를 구성하는 '프레임 안의 내용', 둘째, 영상 설치 작품을 구성하는 오브제와 작품이 놓인 미술관이라는 '프레임 밖의 맥락', 셋째, 관람자의 시간적, 공간적 경험이다. 이를 통해 '아티스트 시네마'와 미술관이라는 시스템이 가지는 비평의 지점에 관해 생각해 보고자 한다.

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Using Kano's Theory of Attractive Quality to Better Understand Customer Experiences with E-Services

  • Fundin, Anders;Nilsson, Lars
    • International Journal of Quality Innovation
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    • v.4 no.2
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    • pp.32-49
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    • 2003
  • The interest in on-line services has increased during the last couple of years and there are now several models developed to better understand how customers evaluate e-service quality. In this empirical study we combine the use of the theories of attractive quality and technology readiness so as to explain customer experiences of e-services. A survey was conducted with 188 students at three universities in Sweden, asking how they assess an e-service that enables one to reserve and buy cinema tickets on-line. The main contribution of the study is its provision of evidence on how to interpret and improve customer satisfaction when designing e-services. Our belief is that an organization can gain a clearer grasp of how customer satisfaction is created with an e-service by taking into account customers' experiences with new technology.

Theoretical Reviews and Case Studies on Curing the Adult-child using Movies (영화를 이용한 성인아이 치료에 대한 이론적 고찰과 사례연구)

  • Cho, SangHo;Kim, Cheeyong
    • Journal of Korea Multimedia Society
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    • v.20 no.1
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    • pp.82-92
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    • 2017
  • Everyone wishes to live a happy life. Unfortunately, however, most people who have grown up in dysfunctional families grow up living wounded inner child' .This wounded inner child not only experiences conflicts in interpersonal relations but also exchanges wounds with others, which inflicts pain on them. Besides, they suffer from dependence and addiction, leading them to have miserable lives. This study seeks to review the definitions of the inner child and treatment methods using movies for the wounded inner child. The study found that as a field of art therapy, cinema therapy can have a positive effect on curing the emotionally wounded inner child.

A Comparative Study of Cultural Dimensions between Korean Original Films and Chinese Remake Films (한국 원작영화와 중국 리메이크영화의 문화차원 비교연구)

  • WU, JUAN
    • The Journal of the Convergence on Culture Technology
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    • v.5 no.4
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    • pp.339-347
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    • 2019
  • This is a comparative cultural study on the cultural dimensions of the Korean original film and its Chinese remake film. This research is based on the cultural dimension study by Dutch organizing psychologist Geert Hofstede (1991). In this research I have tried to compare cultural dimensions that are shown implicitly in the original Korean film of "Blind" and its Chinese remake, entitled "The Witness", in terms of the narrative structures.

Transcending Cultural Boundaries: A Study of the Adaptation of Shakespeare's Othello by Vishal Bharadwaj

  • Roychowdhury, Iti
    • Cross-Cultural Studies
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    • v.28
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    • pp.55-66
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    • 2012
  • Ever since they were first produced, more than four hundred years ago, Shakespeare's plays have been reproduced and adapted into countless film and TV productions, into ballets and operas and theatre performances across the globe. The present paper, within a broad conceptual framework, aims to investigate the cross cultural dimension of adaptation of a stage play, written for the Renaissance England, into a $21^{st}$centuryIndianfeaturefilm. The paper uses Omkara, an adaptation of Othello by Vishal Bharadwaj, as a case study to: (i.) Explore the use of the idiomatic language of cinema in such an adaptation. (ii.) Posit a re-reading of Shakespeare with the help of local/native signifiers.

NOTES ON ANTIQUITY IN WESTERN LATE MODERNITY THROUGH NOVEL AND FILM

  • Bertoni, Roberto
    • English & American cultural studies
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    • v.14 no.1
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    • pp.53-71
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    • 2014
  • This paper is about some aspects of the late-modern representation of antiquity in Western countries. The timeframe is mostly the decades since the 1980s, but some works are also mentioned from previous phases. Some information is given on the late-modern historical novel, characterized by mixture of genres and intertextual references to historical events and contemporary varieties of discourse. Eclecticism would seem to be a characteristic feature, and it mainly consists of a mixture of real events and imagination, cohabitation of ancient settings and modernized characters, and interaction between high and low culture. Commercialization often accompanies novels on antiquity in the $21^{st}$ century. And ideologies such as romanness, germanism and barbarianism are employed by some authors to refer to contemporary realities. A number of films and novels are mentioned. More specific analysis focuses on Valerio Manfredi's The Last Legion and the film based on the book; Simon Scarrow's Gladiator: The Fight for Freedom; and Robert Harris's Pompeii.

"Once You Go Black": Performative Acts of "Blackness" in Contemporary Cinema

  • Chung, Hye Jean
    • English & American cultural studies
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    • v.14 no.1
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    • pp.241-267
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    • 2014
  • Media representations of race have attempted to contain blackness by packaging and commodifying it to reflect and affect preconceptions and prejudices of dominant culture. From the early beginnings of blackface minstrelsy as entertainment form in the $19^{th}$ century, representations of African Americans in popular culture and mainstream media have been closely associated with the notion of performance. The performative nature of racial representations is situated within the discursive struggle over what it meant to be Black, or what it meant to be labeled and portrayed as Black in American culture. This essay discusses four films that contain performances of "blackness" that assemble race and gender in complex configurations: Bamboozled (Spike Lee, 2000), Girl 6 (Spike Lee, 1996), Big Momma's House (Raja Gosnell, 2000), and White Chicks (Keenen Ivory Wayans, 2004). I explore how the performative nature of "blackness" is emphasized, thematized, and problematized in these films through the physicality of corporeal figures that embody the close link between race and gender identities. Once we are cognizant of the fact that race and gender are fabricated cultural constructs and performative acts, we can recognize that notions of "blackness" and "femininity" are not naturalized or essentialist, but open to recontextualization and revision.