• Title/Summary/Keyword: chat communication

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End-to-End Generative Question-Answering Chat System Using Copying and Retrieving Mechanisms (복사 방법 및 검색 방법을 이용한 종단형 생성 기반 질의응답 채팅 시스템)

  • Kim, Sihyung;Kim, HarkSoo;Kwon, Oh-Woog;Kim, Young-Gil
    • Annual Conference on Human and Language Technology
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    • 2017.10a
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    • pp.25-28
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    • 2017
  • 채팅 시스템은 기계와 사람이 서로 의사소통 하는 시스템이다. 의사소통 과정에서 질문을 하고 질문에 대한 답변을 하는 질의응답 형태의 의사소통이 상당히 많다. 그러나 기존 생성 기반 채팅 시스템에서 자주 사용되는 Sequence-to-sequence모델은 질문에 대한 답변보다는 좀 더 일반적인 문장을 생성하는 경우가 대부분이다. 이러한 문제를 해결하기 위해 본 논문에서는 복사 방법과 검색 방법을 이용한 생성 기반 질의응답 채팅 시스템을 제안한다. 템플릿 기반으로 구축한 데이터를 통한 실험에서 제안 시스템은 복사 방법만 이용한 질의응답 시스템 보다 45.6% 높은 정확도를 보였다.

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End-to-End Generative Question-Answering Chat System Using Copying and Retrieving Mechanisms (복사 방법 및 검색 방법을 이용한 종단형 생성 기반 질의응답 채팅 시스템)

  • Kim, Sihyung;Kim, HarkSoo;Kwon, Oh-Woog;Kim, Young-Gil
    • 한국어정보학회:학술대회논문집
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    • 2017.10a
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    • pp.25-28
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    • 2017
  • 채팅 시스템은 기계와 사람이 서로 의사소통 하는 시스템이다. 의사소통 과정에서 질문을 하고 질문에 대한 답변을 하는 질의응답 형태의 의사소통이 상당히 많다. 그러나 기존 생성 기반 채팅 시스템에서 자주 사용되는 Sequence-to-sequence모델은 질문에 대한 답변보다는 좀 더 일반적인 문장을 생성하는 경우가 대부분이다. 이러한 문제를 해결하기 위해 본 논문에서는 복사 방법과 검색 방법을 이용한 생성 기반 질의응답 채팅 시스템을 제안한다. 템플릿 기반으로 구축한 데이터를 통한 실험에서 제안 시스템은 복사 방법만 이용한 질의응답 시스템 보다 45.6% 높은 정확도를 보였다.

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The study of the restaurant start-up chatbot system using big data

  • Sung-woo Park;Gi-Hwan Ryu
    • International Journal of Internet, Broadcasting and Communication
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    • v.15 no.3
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    • pp.52-57
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    • 2023
  • In the restaurant industry, along with the fourth industry, there is a food technology craze due to IT development. In addition, many prospective restaurant founders are increasing due to restaurant start-ups with relatively low entry barriers. And ChatGPT is causing a craze for chatbots. Therefore, the purpose of this paper is to analyze factors for restaurant start-ups with big data and implement a system to make it easier for prospective restaurant start-ups to recommend restaurant start-ups that suit them and further increase the success rate for restaurant start-ups. Therefore, this paper is meaningful in analyzing the start-up factors desired by prospective restaurant founders with big data, turning them into text, and furthermore, designing and studying the start-up factors shown as big data into a restaurant start-up chatbot system.

A Study on Optimizing User-Centered Disaster and Safety Information Application Service

  • Gaeun Kim;Byungjoo Park
    • International journal of advanced smart convergence
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    • v.12 no.4
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    • pp.35-43
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    • 2023
  • This paper emphasizes that information received in disaster situations can lead to disparities in the effectiveness of communication, potentially causing damage. As a result, there is a growing demand for disaster and safety information among citizens. A user-centered disaster and safety information application service is designed to address the rapid dissemination of disaster and safety-related information, bridge information gaps, and alleviate anxiety. Through the Open API (Open Application Programming Interface), we can obtain clear information about the weather, air quality, and guidelines for disaster-related actions. Using chatbots, we can provide users with information and support decision-making based on their queries and choices, utilizing cloud APIs, public data portal open APIs, and solution knowledge bases. Additionally, through Mashup techniques with the Google Maps API and Twitter API, we can extract various disaster-related information, such as the time and location of disaster occurrences, update this information in the disaster database, and share it with users.

A Case Study on AI-Driven <DEEPMOTION> Motion Capture Technology

  • Chen Xi;Jeanhun Chung
    • International Journal of Internet, Broadcasting and Communication
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    • v.16 no.2
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    • pp.87-92
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    • 2024
  • The rapid development of artificial intelligence technology in recent years is evident, from the emergence of ChatGPT to innovations like Midjourney, Stable Diffution, and the upcoming SORA text-to-video technology by OPENai. Animation capture technology, driven by the AI technology trend, is undergoing significant advancements, accelerating the progress of the animation industry. Through an analysis of the current application of DEEPMOTION, this paper explores the development direction of AI motion capture technology, analyzes issues such as errors in multi-person object motion capture, and examines the vast prospects. With the continuous advancement of AI technology, the ability to recognize and track complex movements and expressions faster and more accurately, reduce human errors, enhance processing speed and efficiency. This advancement lowers technological barriers and accelerates the fusion of virtual and real worlds.

Comparative Analysis of 3D Tools Suitable for the Rotoscoping Cell Animation Production Process

  • Choi, Chul Young
    • International Journal of Internet, Broadcasting and Communication
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    • v.16 no.3
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    • pp.113-120
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    • 2024
  • Recently, case presentations using AI functions such as ChatGPT are increasing in many industrial fields. As AI-based results emerge even in the areas of images and videos, traditional animation production tools are in need of significant changes. Unreal Engine is the tool that adapts most quickly to these changes, proposing a new animation production workflow by integrating tools such as Metahuman and Marvelous Designer. Working with realistic metahumans allows for the production of realistic and natural movements, such as those captured through motion capture data. Implementing this approach presents many challenges for production tools that adhere to traditional methods. In this study, we investigated the differences between the cell animation workflow and the computer graphics animation production workflow. We compared and analyzed whether these differences could be reduced by creating sample movements using character rigs in Maya and Cascadeur tools. Our results showed that a similar cell animation workflow could be constructed using the Cascadeur tool. To improve the accuracy of our conclusions, we created large, action-packed short animations to demonstrate and validate our findings.

System Design for Effective Data Collection and Analysis (효율적인 정보 추출을 위한 자료 집계 및 분석 시스템의 설계 및 구현 방안)

  • Cho, Kwang-Hyun;Park, Hee-Chang
    • 한국데이터정보과학회:학술대회논문집
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    • 2006.04a
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    • pp.307-315
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    • 2006
  • Distributing information on the internet is common in our daily life. In the past, e-mail has been the primary choice of exchanging information. But instant messengers are gaining popularity abroad and domestically because of their immediate responses. Instant messaging has become the fastest growing communication technology in recent years. Instant messaging is effectively a chat room of two people. Users that have accounts with the same provider are able to send messages via computer in real time. Instant messaging has exploded into the business world as companies utilize the technology for everything from interoffice communication to client/customer communication. In this paper, we propose a system design for effective data collection and statistical analysis.

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A Study on the Organizational Resilience of Netflix

  • Song, Minzheong
    • International Journal of Internet, Broadcasting and Communication
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    • v.14 no.3
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    • pp.40-50
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    • 2022
  • The purpose of this study is to prove the global OTT, Netflix's organizational resilience (OR). For this, we review previous literatures regarding Netflix's OR and the theoretical logic of the OR. Then, we investigate Netflix's organizational culture (OC), corporate structure and business strategies based on the five levers of the OR. As a result, the first lever, the coordination makes Netflix to get rid of the inner wall by creating Netflix terms like 'sunshining,' and 'postmortem,' which makes their employees extraordinarily candid with each other. The second lever, the cooperation provides employees with understanding customers by sharing company and service information openly and broadly through transparent board system, billboard advertising, etc. The third lever, the clout allows Netflix to encourage independent decision-making by their employees. Netflix customers are under scrutiny and served 24/7 via live chat or phone by supporting a high-performance workplace. The fourth lever, the capabilities are related to Netflix's keeping highly effective people and it establishes a culture of highly motivated employees. The "dream team" policy is run by what is known as the "keeper test." The last lever, the connections make Netflix to forge external strategic partnership to stay agile. There is no rule for partnering with key content producers by allowing creative freedom to them.

Generative AI and its Implications for Modern Marketing: Analyzing Potential Challenges and Opportunities

  • Yoo, Seung-Chul;Piscarac, Diana
    • International journal of advanced smart convergence
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    • v.12 no.3
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    • pp.175-185
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    • 2023
  • As the era of ChatGPT and generative AI technologies unfolds, the marketing industry stands on the precipice of a paradigm shift. Innovations such as GPT-4, DALL-E 2, and Mid-journey Stable Diffusion possess the capacity to dramatically transform the methods by which advertisers reach and engage with customers. The potential applications of these advanced tools herald a new age for the marketing and advertising sectors, offering unprecedented opportunities for growth and optimization. Nevertheless, the rapid adoption of generative AI within these industries presents a unique set of challenges, particularly for organizations that lack the necessary technological infrastructure and human capital to effectively leverage these innovations. As a result, a competitive crisis may emerge, exacerbating existing disparities between well-equipped enterprises and their less technologically adept counterparts. In this article, we undertake a comprehensive exploration of the implications of generative AI for the future of marketing, examining both its potential benefits and drawbacks. We consider the possible impact of these developments on the advertising and marketing industries at large, as well as the ways in which professionals operating within these fields may need to adapt to remain competitive in an increasingly AI-driven landscape. By providing a holistic overview of the challenges and opportunities associated with generative AI, this study aims to elucidate the complex dynamics at play in the ongoing evolution of the marketing and advertising sectors.

A Study on The Voice Chatting System of MMORPGs in China (중국 내 MMORPG의 음성 채팅 시스템에 대한 연구)

  • LING, XU;Yoon, Hyung Sup
    • Journal of Korea Game Society
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    • v.17 no.1
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    • pp.99-108
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    • 2017
  • Communication is one of the very important factor in MMORPGs where a large number of users participate at the same time. The voice chatting system, which was appeared in the development process of the chatting system, failed in Korea but it was a great success in China. The purpose of this study is to analyze this cause. The research scope of this study is as follows. We set the range of this study from 2003 to 2015. This period covers the beginning of the growth of the Chinese game industry up to the present. The research target games are MMORPGs, which ranked 1st in sales and concurrent users. In the research and survey analysis process, various factors such as the input speed of Chinese and Korean characters and the relationship between men and women were investigated and analyzed. In conclusion, chatting system in Chinese MMORPGs has developed into three stages and we found out that voice chatting in China was relatively popularized rather than in Korea. China's slow typing speed and excellent voice chatting system were the main factors.