• Title/Summary/Keyword: capstone design

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A Study on Development of Capstone Design Course for Pre-Service Informatics Teachers (예비 정보교사를 위한 캡스톤 디자인 교과목 개발 기초연구)

  • Kim, Ji-Yun;Lee, Tae-Wuk
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2018.07a
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    • pp.409-410
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    • 2018
  • 본 논문에서는 예비 정보교사들이 학교 현장의 문제점을 고민하고, 그에 대한 아이디어를 학생 주도적으로 고안해나갈 수 있도록 하는 캡스톤 디자인 강의의 개발에 대해 논한다. 본 논문은 기초연구로서 캡스톤 디자인 교과목의 개발 과정 및 단계를 설계하고, 교과목 개발의 바탕이 되는 정보교사의 역량에 대하여 고찰하였다. 후속 연구로서 본 논문에서 선정한 정보교사의 역량을 바탕으로 학습자의 요구분석을 실시하고 실제 캡스톤 디자인 교과목을 개발하여 예비 정보교사들을 대상으로 캡스톤 디자인 강의를 실시할 것이다.

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Effects of AI Convergence Education Program for Pre-service Teachers using Capstone Design Methods on AI Teaching Efficacy (예비교사를 위한 캡스톤 디자인 방법 활용 인공지능 융합교육 프로그램이 인공지능 교수효능감에 미치는 영향)

  • Yi, Soyul;Lee, Eunkyoung
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2022.07a
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    • pp.717-718
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    • 2022
  • 본 연구에서는 예비교사의 인공지능 융합교육 역량 강화를 위한 캡스톤 디자인 기법 활용 인공지능 융합교육 프로그램을 개발하고 효과를 검증하였다. 개발된 교육 프로그램은 예비교사들이 스크래치 프로그래밍과 머신러닝포키즈, 캡스톤 디자인의 이해를 바탕으로, 인공지능 활용 융합 수업을 위한 주제 선정, 수업 설계 및 개발 후, 마이크로티칭을 하고 동료 평가 및 피드백을 하도록 조직되었다. 이는 2022년 1학기 K대학의 교양 강좌를 수강하는 예비교사들에게 처치되었다. 그 결과, 실험 대상자들의 인공지능 교수효능감의 사전-사후 t-검정에서 통계적으로 유의한 효과가 있음을 확인되었다.

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Case Study of Creative Merged Camp for non-Subject Program Development (비교과프로그램으로서의 창의·융합캠프 사례연구)

  • Joo, Eun Sook;Kim, Chang-Soo;Kim, Kyung Hwan
    • Journal of Engineering Education Research
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    • v.19 no.1
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    • pp.54-60
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    • 2016
  • This paper was built for an activation of a merged education and development of non-subject, new type creative merged education program having effectivities. This program is disciplined a kind of flipped learning and camp program of 2 nights and 3 days. Given a problem which big enough and open-ended problem, multidisciplinary team that composed with engineering and design major students works the capstone design project. For ordinary engineering design process, 'how can we make?' was important. But in this program 'what can we make?' is more serious question. Our program was pursuing an creative idea that can induce innovation. Teaching or interference of professors was minimized and then students solve the problem theirselves by long time and liberal brainstorming. Last products is not real goods and only a proposal for manufacturing. Finally, the results are presented using ppt and board. After not only professors but also students of other teams can ask a question, resolve and comment on that proposal. The benefits of this program are that inner members of university take a whole process from planning and working to last evaluation. Besides economic benefit, they can secure an infrastructure for development of creative merged education program by running for several times and so can improve the program continuously. For an aspect of students, they can respond to recently highlighted creative experiences that required for recruitment.

Design of Mover for LMTT based on Capstone Design (창의공학설계를 기반으로 한 LMTT용 이동체의 설계)

  • Han, Dong-Seop;An, Tae-Won;Lee, Seong-Wook;Han, Geun-Jo
    • Journal of the Korean Society of Manufacturing Process Engineers
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    • v.6 no.3
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    • pp.47-52
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    • 2007
  • LMTT (Linear Motor based Transfer Technology), which is a new type transfer system used in the maritime container terminal for the port automation, is driven by PM LSM (Permanent Magnetic Linear Synchronous Motor), and largely consists of a controller, shuttle car, and rail. The shuttle car is divided into the frame part, the driving part, and wheels. Because the shuttle car is supported by four wheels in opposition to have five times length for the width of it, a larger deflection than other transfer system using the linear motor occurs. This deflection changes the gap between the mover and the stator, and then brings on an ununiform thrust force. So in this study, we dealt with the structural design for the mover of the shuttle car to generate the uniform thrust force for the efficient control of it. For the investigation, the thickness for each beam of the mover was adopted as design variables, the weight of the mover as objective function, and stress and deflection of the mover as constraint condition.

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A study on the Subjectivity in Capstone Design Subject with Teaming Teaching -The case of Culinary Art Major Students in Y College- (팀티칭 교수법을 적용한 캡스톤디자인과목의 주관적 인식연구 -Y대학 식음료조리계열 조리전공자를 중심으로-)

  • Shin, Seoung-Hoon;Kim, Chan-Woo
    • The Journal of the Korea Contents Association
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    • v.19 no.6
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    • pp.450-460
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    • 2019
  • This study analyzed the culinary arts major students' subjective perception toward capstone design subject which was thought by team teaching method through applying Q methodology. Generating future suggestions of the operation of the subject and finding common structure of students's responses are the main aim of this study. From the typological analysis, four types of common structures were found. There were Differentiation Curriculum Satisfaction Type(Type 1, N=14), Restaurant business plan Type(Type 2, N=5), Prefer franchise education Type(Type 3, N=3), Prefer menu development lesson Type(Type 4, N=3) and each type showed its own distinctive characteristics. In the future research, additional literature research and empirical study will be applied for adjusting and developing more sophisticate questions of Q methodology and analysing process for gathering diverse responses and specific analysis.

Analysis of Application Cases and Performance of Multidisciplinary Convergence Capstone Design based on Industry-Academic Cooperation (산학협력기반 다학제적 융합 캡스톤디자인 적용사례 및 성과분석)

  • Yoon, Sang-Sik
    • The Journal of the Korea Contents Association
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    • v.21 no.6
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    • pp.639-652
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    • 2021
  • In accordance with the rapidly changing social environment, it is becoming more important to cultivate creative and convergent practical talents with flexible thinking skills and problem-solving skills. Therefore, it is necessary for universities to provide educational experiences that enable students to cooperate and converge multidisciplinaryly to carry out on-the-job projects based on what they have learned at school. Therefore, this study designed, developed, and operated with the aim of cultivating creative talents with integrated problem-solving ability through a multidisciplinary capstone design curriculum based on industry-academia cooperation. To this end, the curriculum was developed together by recruiting participating companies and forming a convergence professor team, and it was operated for 15 weeks for students majoring in cosmetics engineering at D University. After the education was over, learning satisfaction and perceived academic achievement were surveyed, and as a result of the analysis, it was found to be above average with 3.77 points and 3.86 points, respectively. And as a result of the in-depth interview on the participation experience, five themes related to the positive experience and three themes related to the negative experience were derived. This study will be able to provide basic data when operating a multidisciplinary convergence capstone design curriculum based on industry-academia cooperation in the future.

Changes in Early Childhood Pre-service Teachers' Perceptions of the Disabilities, Attitudes toward Inclusive Education, and Teacher Efficacy through Capstone Design-based Disability Teaching Materials Production Classes (캡스톤 디자인 기반 장애교재교구 제작을 통한 예비보육교사의 장애 인식, 통합교육에 대한 태도 및 교사효능감의 변화)

  • Park, Mi-Kyung
    • The Journal of the Korea Contents Association
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    • v.21 no.11
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    • pp.793-805
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    • 2021
  • The purpose of this study was to identify changes and differences in perceptions of disabilities, attitudes toward inclusive education, and teacher efficacy in Early childhood pre-service teachers through capstone design-based disability teaching material production classes. The study participants were 50 third-year child care majoring students (25 experimental group, 25 comparison group) who participated in capstone design class for one semester in 2020 at 3-year K university. Looking at the results of the study, the experimental group, which produced teaching materials for the disabilities, showed significant changes in disability awareness, attitude toward inclusive education, and teacher efficacy than the comparative group. there was a positive change in the perception of disability due to an increase in the overall understanding and knowledge of the disabilities. It is judged that these positive changes in the perception of people with disabilities gave positive changes to the attitude toward inclusive education and teachers' efficacy. This positive change of early childhood pre-service teachers will serve as an opportunity to improve the quality of teaching behavior and various roles of teachers when interacting with children with disabilities in the inclusive education field.

A Study on the relationship between engineering college student's spatial visualization skills and academic achievements (공과대학생 공간시각화능력과 학업성취 간 관계 연구)

  • Choi, Sun-Mi;Lee, Jang Hoon;Jung, Joon-Oh;Sun, Bok-Kun
    • Journal of Engineering Education Research
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    • v.18 no.5
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    • pp.42-50
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    • 2015
  • In spite that spatial ability has been recognized as an important element of academic achievement in engineering studies, researches on the topic are rather limited in Korea. In this study, the relationship between spatial visualization skill and academic achievement of engineering students was investigated based on the several variables such as gender, high school education background and college course achievement. The result showed that there were significant relevance between spatial visualization skill and gender, high school type, achievement of high school level math & physics, and college course work grade of computer graphic and capstone design. According the case study, from the entry time of engineering college, support programs to reinforce spatial visualization skill are required for lower skill groups such as female and graduate from art course in high school. Also, college curriculum such as Engineering graphics, Capstone design are substantial to improve spatial visualization skill. However, more diversified sample groups and research methods are required in order to draw in depth results.

Requirement of Writing in KEC2005 and Preparing the Research Paper - Focused on the Experience of 'Writing in Science & Technology' in Seoul National University (공학교육인증의 글쓰기 요구와 연구논문 작성 - 서울대 공대 '과학과 기술 글쓰기' 강좌 경험을 중심으로)

  • Kim, Hoon-Gi
    • Journal of Engineering Education Research
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    • v.13 no.4
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    • pp.3-14
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    • 2010
  • This paper examines what kind of writing ability KEC2005 requires for upper grades of engineering college. According to KEC2005, they need writing ability in the field of majors, especially capstone design subjects as well as general communication skills. An experience on preparing a quasi-research paper has some potential to be better for these demands than other writing training forms. The contents of assignments submitted by the students taking a class 'Writing in Science & Technology' in Seoul National University in 2009 supported this point of view. This paper is about a case study discussing the detailed relationship between KEC2005 and writing, and helps engineering colleges to design their own writing programs.

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A Study on the Implementation of a Community-based LIS Capstone Course: Developing the 21st Century Skills of Preservice Librarians through Human Library Projects (지역사회협력 기반 문헌정보학 캡스톤 교과목 개발과 운영에 관한 연구 - 휴먼라이브러리 프로젝트 수행을 통한 21세기 학습 기술 강화를 중심으로 -)

  • Jisue Lee
    • Journal of the Korean Society for Library and Information Science
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    • v.57 no.2
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    • pp.379-408
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    • 2023
  • This case study reports on the redevelopment of a course, Local Culture Information Theory offered by the Department of Library and Information Science at C University, into a capstone design course using a project-based learning approach. In collaboration with a local community youth organization, the redesigned course provided an opportunity for LIS students to develop and implement a digital literacy program that enabled high school students to use a variety of digital multimedia technologies to complete a project of digital Human Library featuring video, audio, and digital are such as webtoons. Through semi-structured interviews with 5 students and 3 staff from partner organizations, this study reports on course development process, the establishment of local partnerships, project outcome, as well as suggestions for improvements. In addition, a qualitative analysis of the participating students' interview responses using the Framework for 21st Century Learning (P21) found they developed and improved 11 skills across three core areas: life and career skills including self-direction, project management, collaboration with diverse teams, flexibility, responsibility, leadership; learning and innovation skills including communication and collaboration, problem-solving, creativity, and critical thinking; and information, media, and technology skills through media creation. Lessons learned and recommendations from this case study may be useful for other LIS programs and faculty interested in implementing project-based learning or developing capstone design courses.