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IC Card Security System for CEPS in Internet (CEPS 인터넷 서비스를 위한 IC카드 기반의 보안 시스템 구축)

  • Lee, Jong-Hoo;Ra, Eun-Ju;Baek, Sang-Soo;Ji, Seok-Jin;Lee, Yong;Ryu, Jae-Chul
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.12 no.3
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    • pp.23-37
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    • 2002
  • As the world-wide use of the Internet increases rapidly due to development of computer network the Electronic Commerce for business by treating it is growing as compared to the traditional one for the information exchange in the academic and research areas. The Electronic Payment System used for EC includes the Payment Broker System and the Electronic Purse System. And usually Electronic Purse System operates with IC cards. Saving the money in IC card has a high portability and security. Therefore, the Electronic purse System based on IC card is recently issued in the EC. In this paper, we design and implement of a IC card security system for Common Electronic Purse Specifications in Internet. CEPS is a Electronic Purse System proposed VISA, and conform EMV(Europay Mastercard VISA) security structure. With our system, users easily use Electronic Purse System with only Web browser and IC card. Original EMV paid no regard to using in the Internet. But our system, conforming to CEPS and EMV, is easily used in the Internet.

An Enhanced method for detecting obfuscated Javascript Malware using automated Deobfuscation (난독화된 자바스크립트의 자동 복호화를 통한 악성코드의 효율적인 탐지 방안 연구)

  • Ji, Sun-Ho;Kim, Huy-Kang
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.22 no.4
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    • pp.869-882
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    • 2012
  • With the growth of Web services and the development of web exploit toolkits, web-based malware has increased dramatically. Using Javascript Obfuscation, recent web-based malware hide a malicious URL and the exploit code. Thus, pattern matching for network intrusion detection systems has difficulty of detecting malware. Though various methods have proposed to detect Javascript malware on a users' web browser, the overall detection is needed to counter advanced attacks such as APTs(Advanced Persistent Treats), aimed at penetration into a certain an organization's intranet. To overcome the limitation of previous pattern matching for network intrusion detection systems, a novel deobfuscating method to handle obfuscated Javascript is needed. In this paper, we propose a framework for effective hidden malware detection through an automated deobfuscation regardless of advanced obfuscation techniques with overriding JavaScript functions and a separate JavaScript interpreter through to improve jsunpack-n.

Design and Implementation of Students Information Management System using XML (XML을 이용한 학생 정보 관리 시스템의 설계 및 구현)

  • Lee, Jae-Dong;Kim, Jae-Yoeng
    • The Journal of Korean Association of Computer Education
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    • v.3 no.2
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    • pp.47-57
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    • 2000
  • Many people have been building HTML documents due to rapid spread and growth of web. However, HTML has limits in satisfying user's requirements, so that XML has emerged. In this paper, we design and implement student information management programs and presentation methods for maintaing the general student life archives and the analysis of results of examinations using XML and web browser. We define a XML DTD for general student life archives, and build XML documents. A private student life archive is printed from XML documents on the web using XMLDOM, DATA-BINDING, and XSL. Also, personal items and a roll book of a class can be printed and searched. In order to analyze the result of examinations we define DTD and build XML documents according to the DTD.

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Physical Therapy Application Development Using the App Inventor -Preliminary Research for the Realization of Tele-Physical Therapy- (앱인벤터를 이용한 물리치료 어플리케이션 개발 -원격 물리치료 구현을 위한 사전연구-)

  • Rhee, Min-Hyung;Kim, Jong-Soon
    • PNF and Movement
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    • v.18 no.3
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    • pp.365-373
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    • 2020
  • Purpose: The COVID-19 pandemic has changed how healthcare is delivered worldwide and has affected the environment of the healthcare. Physical therapy in traditional healthcare systems can be difficult in unusual circumstances, such as the COVID-19 pandemic. Tele-physical therapy, defined as "the delivery of the physical therapy at a distance using electronic information and telecommunication technologies," will be a solution for this healthcare crisis. Thus, in this study, we proposed a mobile application for tele-physical therapy. Methods: This study used the Chrome Browser version 83.0.4 based on the Windows 10 64Bit operating system to use the App Inventor. To operate the mobile application, we used the Samsung Galaxy Note 9. The design of the mobile application was based on the review of a system used in the physical therapy department. Results: The graphical user interface (GUI) of the mobile application was displayed on three screens: selecting a painful joint (1st screen of the GUI); selecting a painful movement of the joint (2nd screen of the GUI); a self-manual therapy method and movie (3rd screen of the GUI). The proposed mobile application showed the stable repeatability of the self-manual therapy movie. Conclusion: The results of this study demonstrated that the proposed mobile application using the App Inventor for android will be able to create easy to use and reliable tele-physical therapy.

Web page-based programming education and scoring system for software education (소프트웨어 교육을 위한 웹 페이지 기반의 프로그래밍 교육 및 채점 시스템)

  • Cho, Minwoo;Choi, Jiyoung;Jung, Hoekyung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.26 no.1
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    • pp.134-139
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    • 2022
  • Recently, interest in programming and artificial intelligence is continuously increasing, and software education is being implemented as a mandatory education from elementary school. For efficient programming education, it is basically necessary to build a lab environment suitable for students and teachers, but there are performance problems due to the inadequacy of old computers and network equipment. Therefore, in this paper, we propose a web page-based online practice environment and algorithm competition scoring system using React and Spring boot to solve the problem of the programming practice environment. Through this, it is thought that programming learning can be carried out using only a web browser even on low-spec computers. In addition, since various programming languages can be learned irrespective of the language to be learned, it is considered that the time cost for establishing a practice environment can be reduced.

Performance Analysis of QUIC Protocol for Web and Streaming Services (웹 및 스트리밍 서비스에 대한 QUIC 프로토콜 성능 분석)

  • Nam, Hye-Been;Jung, Joong-Hwa;Choi, Dong-Kyu;Koh, Seok-Joo
    • KIPS Transactions on Computer and Communication Systems
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    • v.10 no.5
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    • pp.137-144
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    • 2021
  • The IETF has recently been standardizing the QUIC protocol for HTTP/3 services. It is noted that HTTP/3 uses QUIC as the underlying protocol, whereas HTTP/1.1 and HTTP/2 are based on TCP. Differently from TCP, the QUIC uses 0-RTT or 1-RTT transmissions to reduce the connection establishment delays of TCP and SCTP. Moreover, to solve the head-of-line blocking problem, QUIC uses the multi-streaming feature. In addition, QUIC provides various features, including the connection migration, and it is available at the Chrome browser. In this paper, we analyze the performance of QUIC for HTTP-based web and streaming services by comparing with the existing TCP and Streaming Control Transmission Protocol (SCTP) in the network environments with different link delays and packet error rates. From the experimental results, we can see that QUIC provides better throughputs than TCP and SCTP, and the gaps of performances get larger, as the link delays and packet error rates increase.

A Study on Message Acquisition from Electron Apps: Focused on Collaboration Tools such as Jandi, Slack, and Microsoft Teams (Electron App의 메시지 획득 방안에 관한 연구: 협업 툴 잔디, 슬랙, 팀즈 중심으로)

  • Kim, Sung-soo;Lee, Sung-jin
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.32 no.1
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    • pp.11-23
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    • 2022
  • Collaboration tools are used widely as non-face-to-face work increases due to social distancing after COVID-19. The tools are being developed in a cross-platform manner with 'Electron', an open source framework based on Chromium, to ensure accessibility on multiple devices. Electron Apps, applications built with Electron framework, store data in a manner similar to Chromium-based web browsers, so the data can be acquired in the same way as the data is acquired from a web browser. In this paper we analyze the data structure of web storage and suggest a method to get the message from Electron Apps focused on collaboration tools such as Jandi, Slack, and Microsoft Teams. For Jandi, we get the message from Cache by using previously developed tools, and in the case of Slack and Microsoft Teams, we get the message from IndexedDB by using the message carving tool we developed.

Personalized Smart Mirror using Voice Recognition (음성인식을 이용한 개인맞춤형 스마트 미러)

  • Dae-Cheol, Kang;Jong-Seok, Lim;Gil-Ho, Lee;Beom-Hee, Lee;Hyoung-Keun, Park
    • The Journal of the Korea institute of electronic communication sciences
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    • v.17 no.6
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    • pp.1121-1128
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    • 2022
  • Information about the present invention is made available for business use. You are helping to use the LCD, you can't use the LCD screen. During software configuration, Raspbian was used to provide the system environment. We made our way through the menu and made our financial through play. It provides various information such as weather, weather, apps, streamer music, and web browser search function, and it can be charged. Currently, the 'Google Assistant' will be provided through the GUI within a predetermined time.

Proxy-Based Scalable Server Access Management Framework Using Reverse Webshell Protocol (웹쉘 기술을 통한 프록시 기반의 확장 가능한 서버 관리 프레임워크)

  • Daeun Kim;Sangwook Bae;Seongmin Kim;Eunyoung Jeong
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.33 no.4
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    • pp.661-670
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    • 2023
  • With the emergence of serverless computing paradigm and the innovations of cloud technology, the structure of backend server infrastructure has evolved from on-premises to container-based serverless computing. However, an access control on the server still heavily relies on the traditional SSH protocol, which poses limitations in terms of security and scalability. This hampers user convenience and productivity in managing server infrastructure. A web shell is an interface that allows easy access to servers and execution of commands from any device with a web browser. While hackers often use it to exploit vulnerabilities in servers, we pay attention to the high portability of web shell technology for server management. This study proposes a novel proxy-based server management framework utilizing web shell technology. Our evaluation demonstrates that the proposed framework addresses the drawbacks of SSH without additional overhead, and efficiently operates large-scale infrastructures in diverse computing environments.

Development and Usability Evaluation of a Mobile Physical Therapeutic Diagnosis Application (모바일 물리치료 진단 어플리케이션 개발 및 사용성 평가)

  • Min-Hyung Rhee;Jong-Soon Kim
    • PNF and Movement
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    • v.21 no.1
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    • pp.129-137
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    • 2023
  • Purpose: The physical therapy diagnosis process requires high-level background knowledge, the ability to obtain added information from patients, accurate examination skills, and a framework for transforming thoughts into a diagnostic decision. Thus, the physical therapy diagnostic process is highly complicated and difficult work. To function as autonomous professionals, physical therapists must develop effective clinical diagnosis skills. As such, mobile application aids can help with accurate and scientific diagnoses. Therefore, this study aims to develop and evaluate the usability of a mobile application for physical therapy diagnoses. Methods: In this study, a diagnostic application was developed using App Inventor, the development environment was the Chrome web browser for Windows 10, and the mobile application was run on a Google Pixel 5. The developed application was evaluated for usability by 20 physical therapists with more than 5 years of clinical experience in the musculoskeletal physical therapy field, and a usability evaluation was conducted using a 5-point Likert scale for accuracy, convenience, satisfaction, and usability. The collected Likert scores were converted into percentages and analyzed as descriptive statistics. Results: The graphical user interface consisted of an initial screen with program guidance, 18 screens presenting the algorithm, and 12 screens presenting the estimated diagnosis based on the algorithm. As such, the usability evaluation of the developed application was as follows: accuracy 100%, convenience 90%, satisfaction 91%, and usability 88%. Conclusion: The newly developed mobile application for physical therapeutic diagnoses has a high accuracy, and it will aid in building an easy and reliable physical therapy diagnosis system.