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A Study on the Development of the SCADA System using the Internet (인터넷을 이용한 SCADA 시스템 구축에 관한 연구)

  • Park, I.K.;Yoon, K.K.;Kim, Y.S.;Lee, S.G.;Ahn, B.W.
    • Proceedings of the KIEE Conference
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    • 1998.07g
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    • pp.2373-2376
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    • 1998
  • This paper describes the development of the SCADA(Supervisory Control and Data Acquisition) system which can be controlled via the Internet. In this paper, the SCADA system is composed of a number of microprocessor-based RTU(Remote Terminal Unit)s, a MMI(Man Machine Interface) host, a SCADA server, and SCADA clients. There are two protocols used in the system. Each RTU and the MMI host are connected by a RS-485 line and CSMA/CD(Carrier Sense Multiple Access / Collision Detection) protocol is used to communicate with each other. TCP/IP(Transmission Control Protocol/Internet Protocol) is used among the MMI host, the SCADA server, and SCADA clients. The equipments installed in the field are controlled by a number of RTUs. The function of the MMI host is to acquire real-time data from RTUs and control them. The SCADA server supports data transfer between the networked MMI host and the SCADA client on the web-server through TCP/lP. Data transfer is possible regardless of the type of network only if there are TCP/lP Winsock-compatible stack driver. The SCADA client is implemented as the shape of web-page by means of JAVA language. Therefore, it runs on a web-browser such as Netscape and Explorer, and allows a number of users to access this SCADA system.

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Development of 3D Simulation Systems for the 3D Visualization of University Campus Building Information (대학 캠퍼스 건물 정보의 입체적 가시화를 위한 3D 시뮬레이션 시스템의 개발)

  • Kim, Sung-Ho
    • Journal of Digital Convergence
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    • v.11 no.11
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    • pp.327-333
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    • 2013
  • The campus has been composed of a very variety buildings. However, there is almost no easy way to see information about room number of each floor of the buildings and all buildings. For that reason, in this paper, we have developed a 3D simulation system for the 3D visualization of campus building information. Each building and cross section of floor was modeled in 3D based on the actual drawing. And texture mapping were using real photos. The user interface was divided into frames for menu and 3D viewer. When you select a building name from the menu, 3D viewer shows the selected building by zooming. And menu frame is shown the various information related to the building. Also when you select a room number of each floor, a separate web browser shows the cross section by VRML viewer. Conversely, when you click on the building in the 3D viewer, menu frame is shown the various information related to the building. This system is very useful in that provide realistic building information of campus.

Development of AVL-GIS System Using IDGPS and Wireless Communication Techniques (IDGPS 와 무선통신을 이용한 AVL-GIS 시스템개발)

  • 안충현;양종윤;최종현
    • Spatial Information Research
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    • v.7 no.2
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    • pp.209-221
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    • 1999
  • In this research, AVL-GIS(Automatic Vehicle Location System linked with Geographic Information System) system was developed using integration of core techniques of GIS engine written by Java language, GOS(Global Positioning System) and wireless telecommunication interfacing techniques. IDGPS(Inverted differential GPS) techniques was employed to estimate accurate position of mobile vehicle and to supervise their path from AVL-GLS control center system. Between mobile vehicle and AVL-GLS control center system which has spatial data analysis function, road network and rleate ddata base were connected wireless phone to communicate for position an dmessage in real time. The developed system from this research has more enhanced GIS functions rather than previous AVL oriented system which has MDT for message display and voice communication only. This system can support build-up application system such as fleet management like bus, taxi, truck, disaster and emergency and monitoring of transportation status for customer s order via web browser in filed of EC/CALS in low cost.

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Cognitive Approach to Anti-Phishing and Anti-Pharming: Survey (피싱/파밍 예방을 위한 인지기반 접근 방법)

  • Hong, Sunghyuck
    • Journal of Convergence Society for SMB
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    • v.3 no.2
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    • pp.33-39
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    • 2013
  • Recently, lots of anti-phishing schemes have been developed. Several products identify phishing sites and show the results on the address bar of the internet browser. However, they determine only by domain names or IP addresses. Although this kind of method is effective against recent DNS Pharming attacks, there is still a possibility that hidden attacks which modifies HTML codes could incapacitate those anti-phishing programs. In this paper, the cognitive approach which compares images to decide phishing or Pharming is presented by using system tray and balloon tips that are hard to fake with pop-ups or flash in order for users to compare pictures from connecting sites and system tray. It differs from an old method that a program analyzes IP or domains to judge if it is phishing or Pharming. Therefore, proposed method effective cognitive approach against phishing and Pharming attacks.

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A Study on Analyzing the Degree of Conforming to Web Accessibility by the Center for Teaching and Learning Support of Cities and Provinces (시·도 교육청 교수학습지원센터의 웹 접근성 준수 정도 분석)

  • Kim, MiJeong;Kim, JaMee
    • The Journal of Korean Association of Computer Education
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    • v.21 no.2
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    • pp.59-71
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    • 2018
  • The purpose of this study is suggesting the direction for improving web accessibility by analyzing the state of abiding by the web accessibility by the centers for teaching and learning support at the education offices in cities and provinces which provide the learning and teaching materials to the K-12 members and the interested people. For this aim, nine centers for teaching and learning support were evaluated. The primary manual evaluation by two experts and the evaluation by 18 users were conducted. The users were comprised of hearing-impaired people, visually-impaired people, brain-disabled people, the elderly, various browser users, and a variety of operating system users. As a result of the analysis, not a single center for teaching and learning support had conformed to web accessibility in the expert evaluation and the user evaluation. As a result of the expert evaluation, the errors regarding web design improvement, HTML source error correction, and provision of alternative measures for the disabled were found. This study is meaningful in the sense that it provided various discussions with regard to the direction of the future web accessibility evaluation based on the improved web accessibility evaluation method.

Development of Ship-Handling Simulator Web Framework (선박운항 시뮬레이터용 웹 프레임워크 개발에 관한 연구)

  • Kim, Hye-Jin;Oh, Jaeyong;Park, Sekil
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.23 no.2
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    • pp.146-152
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    • 2017
  • This paper proposes the ship-handling simulator framework using web technology to solve the complexity and non-scalability problems of a common simulator system. We analyze the essential functions of the existing simulator system, and selects web technologies to replace them. Based on this framework, we implemented core technologies for server and client system, and integrated a prototype of a ship-handling simulator system that can be accessed from a web browser. The prototype has verified that the simulation service can be used by multiple users at the same time without being restricted by time and place through the evaluation test, and it is hoped that it can be applied to various simulation fields in the future.

Drivers for Trust and Continuous Usage Intention on OTP: Perceived Security, Security Awareness, and User Experience (OTP에 대한 신뢰 및 재사용의도의 결정요인: 인지된 보안성, 보안의식 및 사용자경험을 중심으로)

  • Yun, Hae-Jung;Jang, Jae-Bin;Lee, Choong-C.
    • Journal of the Korea Society of Computer and Information
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    • v.15 no.12
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    • pp.163-173
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    • 2010
  • PKI(Public Key Infrastructure)-based information certification technology has some limitations to be universally applied to mobile banking services, using smart phones, since PKI is dependent on the specific kind of web browser, Internet Explorer. OTP(One Time Password) is considered to be a substitute or complementary service of PKI, but it still shows low acceptance rate. Therefore, in this research, we analyze why OTP has not been very popular, and provide useful implications of making OTP more extensively and frequently used in the mobile environment. Perceived security of OTP was set as a higher-order construct of integrity, confidentiality, authentication, and non-repudiation. Research findings show that security awareness and perceived security of OTP is positively associated, and the relationship between perceived security and trust on OTP is statistically significant. Also, trust is positively related to intention to use OTP continuously.

A study on 3D Pottery Modeling based on Web (웹기반 3D 도자기 모델링에 관한 연구)

  • Park, Gyoung Bae
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.12
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    • pp.209-217
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    • 2012
  • In this paper, I proposed new system that a user makes modeling 3D symmetric pottery using mouse and can confirm the result immediately in internet browser. The main advantage of proposed system is that users who have no specialized knowledge about 3D graphic can easily create 3D objects. And a user can use it that has only PC connected network and mouse without additional devices as like expensive haptic and camera device. For developing proposed system, VRML/X3D that is International Standard language for virtual reality and 3D graphics was used. Because it was born based on internet that is different from other 3D graphic languages, it was able to interact and navigate with users. With those features and high completeness of 3D pottery realization using mouse considered, the system may be useful and is superior in performance to other pottery modeling system.

Visualization of 3D Terrain Information on Smartphone using HTML5 WebGL (HTML5 WebGL을 이용한 스마트폰 3차원 지형정보 시각화)

  • Kim, Kwang-Seob;Lee, Ki-Won
    • Korean Journal of Remote Sensing
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    • v.28 no.2
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    • pp.245-253
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    • 2012
  • The public and civilian demands regarding 3D geo-spatial information processing on mobile device including smartphone are increasing. But there are few actual implementations or application cases. This work is to present some results by a prototype implementation of 3D terrain information visualization function with satellite image and DEM using HTML5 WebGL, which is a web-based graphic library under the standardization process. This is a useful standard for cross-platform operation for 3D graphic rendering without other plug-in modules. As the results, in the different types of operating system or browser in a personal computer or a smartphone, it shows same rendering results, as long as they support HTML5 WebGL. As well;geo-metadata search and identification functions for data sets for 3D terrain visualization process are added in this implementation for the practical aspect.

Schema Definition and Implementation for Web3D Physical Units (웹3D 물리 단위 스키마 정의와 구현)

  • Kim, Lee-Hyun;Park, Chang-Sup;Lee, Myeong-Won
    • Journal of the Korea Computer Graphics Society
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    • v.16 no.3
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    • pp.11-19
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    • 2010
  • This paper describes how to define and implement the schema for 3D virtual objects with physical units so that the objects can be compared in virtual environments based on physical properties, such as length, according to the specified units. We define physical units for virtual objects using the International System of Units and based on the X3D (Extensible 3D) specification. The schema must be defined with validation so that it does not violate the original X3D data structure. In this paper, we have extended the original X3D schema with a physical unit specification, and demonstrate the difference between units-specified and non-units-specified 3D scenes using an X3D browser that we developed.