• Title/Summary/Keyword: broadcast

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A Cognitive Radio Technology for Retransmission in Cellular-Based Emergency Alert Broadcast Systems (이동통신 기반의 재난경보 방송 재전송을 위한 무선인지 기법)

  • Song, Mihwa;Chang, Sekchin
    • Journal of Broadcast Engineering
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    • v.19 no.3
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    • pp.415-418
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    • 2014
  • The CBS methodology has been standardized in order to make a rapid broadcast of emergency alert message for cellular users. However, the standard does not specify a retransmission request mechanism in the case that the users fail in receiving the alert message. Therefore, we propose a retransmission request scheme based on cognitive radio for the CBS technology in this letter. The simulation results confirm that our proposed scheme is very suitable for the retransmission method in CBS-based emergency alert broadcast systems.

Efficient Anonymous Broadcast Encryption with Adaptive Security

  • Zhou, Fu-Cai;Lin, Mu-Qing;Zhou, Yang;Li, Yu-Xi
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.11
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    • pp.4680-4700
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    • 2015
  • Broadcast encryption is an efficient way to distribute confidential information to a set of receivers using broadcast channel. It allows the broadcaster to dynamically choose the receiver set during each encryption. However, most broadcast encryption schemes in the literature haven't taken into consideration the receiver's privacy protection, and the scanty privacy preserving solutions are often less efficient, which are not suitable for practical scenarios. In this paper, we propose an efficient dynamic anonymous broadcast encryption scheme that has the shortest ciphertext length. The scheme is constructed over the composite order bilinear groups, and adopts the Lagrange interpolation polynomial to hide the receivers' identities, which yields efficient decryption algorithm. Security proofs show that, the proposed scheme is both secure and anonymous under the threat of adaptive adversaries in standard model.

A Reliable Group Key Management Scheme for Broadcast Encryption

  • Hur, Junbeom;Lee, Younho
    • Journal of Communications and Networks
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    • v.18 no.2
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    • pp.246-260
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    • 2016
  • A major challenge achieving scalable access control for a large number of subscribers in a public broadcast is to distribute key update messages reliably to all stateless receivers. However, in a public broadcast, the rekeying messages can be dropped or compromised during transmission over an insecure broadcast channel, or transmitted to receivers while they were off-line. In this study, we propose a novel group key management scheme. It features a mechanism to allow legitimate receivers to recover the current group key, even if they lose key update messages for long-term sessions. The scheme uses short hint messages and member computation. Performance analysis shows that the proposed scheme has the advantages of scalability and efficient rekeying compared to previous reliable group key distribution schemes. The proposed key management scheme targets a conditional access system in a media broadcast in which there is no feedback channel from receivers to the broadcasting station.

Low Cost Hardware Engine of Atomic Pipeline Broadcast Based on Processing Node Status (프로세서 노드 상황을 고려하는 저비용 파이프라인 브로드캐스트 하드웨어 엔진)

  • Park, Jongsu
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.8
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    • pp.1109-1112
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    • 2020
  • This paper presents a low cost hardware message passing engine of enhanced atomic pipelined broadcast based on processing node status. In this algorithm, the previous atomic pipelined broadcast algorithm is modified to reduce the waiting time until next broadcast communication. For this, the processor change the transmission order of processing nodes based on the nodes' communication channel. Also, the hardware message passing engine architecture of the proposed algorithm is modified to be adopted to multi-core processor. The synthesized logic area of the proposed hardware message passing engine was reduced by about 16%, compared by the pre-existing hardware message passing engine.

A Function Point Model for Measuring the Development Cost of Information Services using Wireless Data Broadcast

  • Seokjin Im
    • International journal of advanced smart convergence
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    • v.13 no.1
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    • pp.12-22
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    • 2024
  • Software applications have a huge and inseparable impact on our lives. The complexity of the applications increases rapidly to support high performance and multifunction. Accordingly, the cost model for applications is increasingly important. Line of Code (LOC) and Man-Month (M/M) as the cost model measure the quantitative sides of the applications. Unlike them, Function Point (FP) measures the functionalities of the application. FP is efficient for estimating qualitative characteristics, but it is restricted to measuring the cost of an application using the wireless data broadcast which can support any number of clients. In this paper, we propose, a Function Point model for Information services using wireles data Broadcast (FPIB) to measure the development cost of an application that serves using the wireless data broadcast environment. FPIB adopts critical parameters of the wireless broadcast environment and the complexity of them to measure effectively the cost developing the application. Through the evaluation comparing the proposed FPIB with FP, we reveal the effectiveness of the proposed FPIB.

A Broadcast Tree Construction Algorithm for Minimizing Latency in Multi-Rate Wireless Mesh Networks (다중 전송률을 지원하는 무선 메쉬 네트워크에서 지연시간 최소화를 위한 브로드캐스트트리 생성 알고리즘)

  • Kim, Nam-Hee;Park, Sook-Young;Lee, Sang-Kyu
    • Journal of KIISE:Information Networking
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    • v.35 no.5
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    • pp.402-408
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    • 2008
  • This paper considers the problem of minimizing network-wide broadcast latency in multi-rate wireless mesh networks where a node can dynamically adjust its link layer transmission rates to its neighbors. We propose a broadcast algorithm that complements existing broadcast construct algorithm which chooses a multicast node randomly when each candidate node has same metric. We consider the currently accumulated broadcast latency from source node to the each candidate node so far to choose the next broadcast node. The proposed broadcast algorithm for minimizing latency in a multi-rate mesh networks which exploit wireless advantage and the multi-rate nature of the network. Simulation based on current 802.11 parameters shows that proposed MinLink_WCDS algorithm improves overall latency than the previous existing broadcast algorithm.

A Development of MPEG-2 TS-to-MMTP Stream Converter (MPEG-2 TS로부터 MMTP 스트림으로의 변환기 개발)

  • Park, MinKyu;Kim, Yong Han
    • Journal of Broadcast Engineering
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    • v.25 no.2
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    • pp.252-264
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    • 2020
  • Korea has launched the world-wide first terrestrial UHD broadcast services on May 31, 2017. While the existing HDTV broadcast services use MPEG-2 TS (Tranport Stream) standard for multiplexing and delivering compressed media with additional data, the terrestrial UHD broadcast services use MMT (MPEG Media Transport) standard, which is the next-generation standard beyond MPEG-2 TS. However, the production cost of UHD contents is so high that only a part of the total broadcast time is filled with UHD contents and the UHD time portion is planned to be gradually increased. On the other hand, the ATSC 3.0 standard that uses MMT is not yet used in full-fledged broadcast services in North America. Hence MMT broadcast equipment is still at an early stage with high prices. In this paper we implemented a multi-thread software running on an ordinary PC that can be utilized to realize a low-cost converter that converts the output of an existing MPEG-2 TS multiplexer to an MMTP (MMT Protocol) packet stream. We also verified the functionality of the software through experiments.

Security Analysis of Broadcast Encryption System Based on 2-Subset Difference Method (2-SD 방식에 기반한 브로드캐스트 암호시스템의 안전성 분석)

  • Lee, Jae Hwan;Park, Jong Hwan
    • Journal of Broadcast Engineering
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    • v.19 no.4
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    • pp.502-509
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    • 2014
  • Broadcast encryption is a cryptographic primitive that allows a sender to securely transmit a message to a set of receivers. The most influential broadcast encryption system was proposed in 2001 by Naor, Naor, Lotspiech, based on binary trees and the Subset Difference (SD) method. In 2006, Jang, Nyang, and Song suggested a new broadcast encryption system that can reduce transmission rate by 50% compared to the SD method, by introducing the so-called '2-SD' method. Their result was later given the registration of a patent in Korea (registration number: 100879083). Unfortunately, however, this paper shows that Jang et. al.'s broadcast encryption system is not secure against collusion attacks that are considered as being the basic security requirement in designing broadcast encryption.

The Design of MPI Hardware Unit for Enhanced Broadcast Communication (효율적인 브로드캐스트 통신을 지원하는 MPI 하드웨어 유닛 설계)

  • Yun, Hee-Jun;Chung, Won-Young;Lee, Yong-Surk
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.11B
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    • pp.1329-1338
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    • 2011
  • This paper proposes an algorithm and hardware architecture for a broadcast communication which has the worst bottleneck among multiprocessor using distributed memory architectures. In conventional systems, collective communication is converted into point-to-point communications by MPI library cell without considering the state of communication port of each processing node which represents the processing node is in busy state or free state. If conflicting point-to-point communication occurs during broadcast communication, the transmitting speed for broadcast communication is decreased. Thus, this paper proposed an algorithm which determines the order of point-to-point communications for broadcast communication according to the state of each processing node. According to the state of each processing node, the proposed algorithm decreases total broadcast communication time by transmitting message preferentially to the processing node with communication port in free state. The proposed MPI unit for broadcast communication is evaluated by modeling it with systemC. In addition, it achieved a highly improved performance for broadcast communication up to 78% with 16 nodes. This result shows the proposed algorithm is useful to improving total performance of MPSoC.

Timestamp based Concurrency Control for Read-Only Transaction in Broadcast Disks Environment (방송 디스크 환경에서 읽기 전용 트랜잭션을 위한 타임스탬프 기반 동시성 제어)

  • Lim Sungjun;Cho Haengrae
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.5B
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    • pp.317-323
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    • 2005
  • Broadcast disks are suited for disseminating information to a large number of clients in mobile computing environments. In broadcast disks, the server continuously and repeatedly broadcasts all data items in the database to clients without specific requests. The clients monitor the broadcast channel and retrieve data items as they arrive on the broadcast channel. The broadcast channel then becomes a disk from which clients can retrieve data items. This paper proposes a Timestamp based Concurrency Control (TCC) scheme to preserve the consistency of read-only client transactions, when the values of broadcast data items are updated at the server. Previous schemes tried to reduce transaction aborts by consuming considerable amount of downlink communication from the server to clients for transferring control information. On the other hand, the TCC uses a timestamp field of each data item to describe execution order of server transactions. Clients can allow more transaction executions by checking consistency of their read-only transactions with timestamps of data items. As a result, the TCC can reduce the abort ratio of client transactions with minimal control information to be broadcast from the server.