• Title/Summary/Keyword: behavior algorithm

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Instrumented Indentation Technique: New Nondestructive Measurement Technique for Flow Stress-Strain and Residual Stress of Metallic Materials (계장화 압입시험: 금속재료의 유동 응력-변형률과 잔류응력 평가를 위한 신 비파괴 측정 기술)

  • Lee, Kyung-Woo;Choi, Min-Jae;Kim, Ju-Young;Kim, Kwang-Ho;Kwon, Dong-Il
    • Journal of the Korean Society for Nondestructive Testing
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    • v.26 no.5
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    • pp.306-314
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    • 2006
  • Instrumented indentation technique is a new way to evaluate nondestructive such mechanical properties as flow properties, residual stress and fracture toughness by analyzing indentation load-depth curves. This study evaluated quantitatively the flow properties of steels and residual stress of weldments. First, flow properties can be evaluated by defining a representative stress and strain from analysis of deformation behavior beneath the rigid spherical indenter and the parameters obtained from instrumented indentation tests. For estimating residual stress, the deviatoric-stress part of the residual stress affects the indentation load-depth curve, so that by analyzing the difference between the residual-stress-induced indentation curve and residual-stress-free curve, the quantitative residual stress of the target region can be evaluated. The algorithm for flow property evaluation was verified by comparison with uniaxial tensile test and the residual stress evaluation model was compared to mechanical cutting and ED-XRD results.

Control Unit Design and Implementation for SIMD Programmable Unified Shader (SIMD 프로그래머블 통합 셰이더를 위한 제어 유닛 설계 및 구현)

  • Kim, Kyeong-Seob;Lee, Yun-Sub;Yu, Byung-Cheol;Jung, Jin-Ha;Choi, Sang-Bang
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.48 no.7
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    • pp.37-47
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    • 2011
  • Real picture like high quality computer graphic is widely used in various fields and shader processor, a key part of a graphic processor, has been advanced to programmable unified shader. However, The existing graphic processors have been optimized to commercial algorithms, so development of an algorithm which is not based on it requires an independent shader processor. In this paper, we have designed and implemented a control unit to support high quality 3 dimensional computer graphic image on programmable integrated shader processor. We have done evaluation through functional level simulation of designed control unit. Hardware resource usage rate are measured by implementing directly on FPGA Virtex-4 and execution speed are verified by applying ASIC library. the result of an evaluation shows that the control unit has the commands more about 1.5 times compared to the other shader processors that is a behavior similar to the control unit and with a number of processing units used in a shader processor, compared with the other processors, overall performance of the control unit is improved about 3.1 GFLOPS.

Home Network Observation System Using Activate Pattern Analysis of User and Multimedia Streaming (사용자의 행동 패턴 분석과 멀티미디어 스트리밍 기술을 이용한 홈 네트워크 감시 시스템)

  • Oh Dong-Yeol;Oh Hae-Seok;Sung Kyung-Sang
    • Journal of Korea Multimedia Society
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    • v.8 no.9
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    • pp.1258-1268
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    • 2005
  • While the concept of Home Network is laying by and its interests are increasing by means of digitalizing of the information communication infrastructure, many efforts are in progress toward convenient lives. Moreover, as information household appliances which have a junction of connecting to the network are appearing over the past a few years, the demands against intellectual Home Services are increasing. In this paper, by being based upon Multimedia which is an essential factor for developing of various application services on ubiquitous computing environments, we suggest a simplified application model that could apply the information to the automated processing system after studying user's behavior patterns using authentication and access control for identity certification of users. In addition, we compared captured video images in the fixed range by pixel unit through some time and checked disorder of them. And that made safe of user certification as adopting self-developed certification method which was used 'Hash' algorism through salt function of 12 byte. In order to show the usefulness of this proposed model, we did some testing by emulator for control of information after construction for Intellectual Multimedia Server, which ubiquitous network is available on as a scheme so as to check out developed applications. According to experimental results, it is very reasonable to believe that we could extend various multimedia applications in our daily lives.

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An Efficient Scheduling Method Taking into Account Resource Usage Patterns on Desktop Grids (데스크탑 그리드에서 자원 사용 경향성을 고려한 효율적인 스케줄링 기법)

  • Hyun Ju-Ho;Lee Sung-Gu;Kim Sang-Cheol;Lee Min-Gu
    • Journal of KIISE:Computer Systems and Theory
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    • v.33 no.7
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    • pp.429-439
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    • 2006
  • A desktop grid, which is a computing grid composed of idle computing resources in a large network of desktop computers, is a promising platform for compute-intensive distributed computing applications. However, due to reliability and unpredictability of computing resources, effective scheduling of parallel computing applications on such a platform is a difficult problem. This paper proposes a new scheduling method aimed at reducing the total execution time of a parallel application on a desktop grid. The proposed method is based on utilizing the histories of execution behavior of individual computing nodes in the scheduling algorithm. In order to test out the feasibility of this idea, execution trace data were collected from a set of 40 desktop workstations over a period of seven weeks. Then, based on this data, the execution of several representative parallel applications were simulated using trace-driven simulation. The simulation results showed that the proposed method improves the execution time of the target applications significantly when compared to previous desktop grid scheduling methods. In addition, there were fewer instances of application suspension and failure.

Post-Processing of High-Speed Video-Laryngoscopic Images to Two-Dimensional Scanning Digital Kymographic Images (초고속 후두내시경 영상을 이용한 평면 스캔 비디오카이모그래피 영상 생성)

  • Cha, Wonjae;Wang, Soo-Geun;Jang, Jeon Yeob;Kim, Geun-Hyo;Lee, Yeon-Woo
    • Journal of the Korean Society of Laryngology, Phoniatrics and Logopedics
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    • v.28 no.2
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    • pp.89-95
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    • 2017
  • Background and Objectives : High-speed videolaryngoscopy (HSV) is the only technique that captures the true intra-cycle vibratory behavior of the vocal folds by capturing full images of the vocal folds. However, it has problems of no immediate feedback during examination, considerable waiting time for digital kymography (DKG), recording duration limited to a few seconds, and extreme demands for storage space. Herein, we demonstrate a new post-processing method that converts HSV images to two-dimensional digital kymography (2D-DKG) images, which adopts the algorithm of 2D videokymography (2D VKG). Materials and Methods : HSV system was used to capture images of vocal folds. HSV images were post-processed in Kay image-process software (KIPS), and conventional DKG images were retrieved. Custom-made post-processing system was used to convert HSV images to 2D-DKG images. The quantitative parameters of the post-processed 2D-DKG images was validated by comparing these parameters with those of the DKG images. Results : Serial HSV images for all phases of vocal fold vibratory movement are included. The images were converted by the scanning method using U-medical image-process software. Similar to conventional DKG, post-processed 2D DKG image from the HSV image can provide quantitative information on vocal fold mucosa vibration, including the various vibratory phases. Differences in amplitude symmetry index, phase symmetry index, open quotient, and close quotient between 2D-DKG and DKG were analyzed. There were no statistical differences between the quantitative parameters of vocal fold vibratory movement in 2D-DKG and DKG. Conclusion : The post-processing method of converting HSV images to 2D DKG images could provide clinical information and storage economy.

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Development of Macro-Element for the Analysis of Elastically Supported Plates (탄성 지지된 판구조 해석을 위한 매크로 요소의 개발)

  • 강영종;박남회;앙기재;최진유
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.13 no.1
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    • pp.25-35
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    • 2000
  • The superstructure of general bridge like slab bridge and slab on girder bridge is composed of elastically supported isotropic plate. The objective of this study is to develop the new analysis method for elastically supported plate with general edge beam or girder(boundaries) under arbitrary out of plane loading. The displacement solutions for the macro-element of plate and beam are obtained by solving for the unknown interactive forces and moments at the beam or nodal line locations after satisfying equilibrium equation along the nodal line. The displacement functions for macro-elements ate proposed in single Fourier series using harmonic analysis, and the equilibrium equations of nodal line are composed by using slope-deflection method. The proposed analysis method is programmed by MS-Fortran and can be applied to all types of isotropic decks with bridge-type boundaries. Numerical examples involving elastically supported plates with various aspect ratio, loading cases, and bridge-type boundary conditions are presented to demonstrate the accuracy of this program. The major advantage of this new analysis method is the development of a simple solution algorithm, leads to obtain rapidly responses of bridge deck system. This proposed method can be used in parametric study of behavior of bridge decks.

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An Interactive Knowledge-based Planning System (인터렉티브 지식베이스 기반의 계획시스템)

  • Jeon, Hyoung-Bae;Han, Eun-Ji;Um, Ky-Hyun;Cho, Kyung-Eun
    • Journal of Korea Game Society
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    • v.9 no.3
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    • pp.139-150
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    • 2009
  • This paper attempts to investigate the establishment of an interactive knowledge base for action planning by virtual agents and an interactive knowledge-based planning system. A fixed knowledge base is unable to properly handle a change in circumstances because fixed planning is only available under a fixed knowledge base. Therefore, this paper proposes the establishment of an interactive knowledge base which is applicable to diverse environments and an artificial intelligence planning system in which an interactive knowledge base is available. The interactive knowledge base proposed in this paper consists of motivation, behavior, object and action. The association relationship between knowledge base and its input is set using an automation tool. With this tool, a user can easily add to or amend the components of the knowledge base. With this knowledge base, a character plans all action items and chooses one of them to take an action. Since a new action can be applicable by updating the knowledge base even when the character environment changes, it is very useful for virtual reality content developers. This paper has established a relationship between scalable interactive knowledge base components and other components and proposes a convenient input tool and a planning system algorithm effective for an interactive knowledge base. The results of this study have been verified through testing in a virtual environment ('virtual library').

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Vistor's Cognition Attrtude and Sandscape Analysis of Naesorak in Soraksan National Park (설악산 국립공원 내설악의 이용인지태도 및 경관분석)

  • 김세천
    • Korean Journal of Environment and Ecology
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    • v.11 no.4
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    • pp.506-522
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    • 1998
  • Visitors to Naesorak in Soraksan National Park were surveyed from July to December. During this time, 452 visitors were contacted. Of those individuals, 57.08% were males, 30.97% of respondents reported that they had gone beyond highschool, and almost one-half(49.12%) had gone as for as college, 40.93% were 10\cdot 20 years of age. The purpose of this is to suggest objective basic data for the use development and conservation management of the national park through the quantitative analysis of the visual quality included in the physical environment of the Naesorak in Soraksan National Park, for this, spatial images strusture of physical elements have been analyzed by factor analysis algorithm and degree of visual quality have been measured mainly by questionnaries. Result of this thesis can be summarized as follows. Factors covering the spatial image of the Naesorak in Soraksan National Park landscape have been found to be the overall spatial, potentiality, synthetic evaluation, physical and natural quality factors. As for the factors determining the degree of visual quality of clear of valley, peculiarity of configuration, natural of trail, harmony of suitable artificial planting and temple.

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Fracture Simulation of UHPFRC Girder with the Interface Type Model (경계형 모델을 사용한 초고강도 섬유보강 콘크리트거더의 파괴역학적 해석)

  • Guo, Yi-Hong;Han, Sang-Mook
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.23 no.1
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    • pp.81-94
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    • 2010
  • This paper deals with the fracture simulation of UHPFRC girder with the interface type model. Based on the existing numerical simulation of quasi-brittle fracture in normal strength concrete, constitutive modeling for UHPFRC I-girder has been improved by including a tensile hardening at the failure surface. The finite element formulation is based on a triangular unit, constructed from constant strain triangles, with nodes along its sides and neither at the vertex nor the center of the unit. Fracture is simulated through a hardening/softening fracture constitutive law in tension, a softening fracture constitutive law in shear as well as in compression at the boundary nodes, with the material within the triangular unit remaining linear elastic. LCP is used to formulate the path-dependent hardening-softening behavior in non-holonomic rate form and a mathematical programming algorithm is employed to solve the LCP. The piece-wise linear inelastic yielding-failure/failure surface is modeled with two compressive caps, two Mohr-Coulomb failure surfaces, a tensile yielding surface and a tensile failure surface. The comparison between test results and numerical results indicates this method effectively simulates the deformation and failure of specimen.

Explicit Stress-Erection and Ultimate Load Analysis of Unit STRARCH Frame Considering Geometrically and Materially Nonlinear Characteristics (기하학적 재료적 비선형 특성을 고려한 스트라치 단위부재의 명시적 긴장설치 및 극한하중 해석)

  • Lee, Kyoung-Soo;Han, Sang-Eul
    • Journal of Korean Society of Steel Construction
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    • v.23 no.4
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    • pp.429-438
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    • 2011
  • In this study, the explicit numerical algorithm was proposed to simulate the stress erection process and ultimate-load analysis of the strarch (stressed arch) system. The strarch system is a unique and innovative structural system and member prestress comprising prefabricated plane truss frames erected through a post-tensioning stress erection procedure. The flexible bottom chord, which has sleeve and gap details, is closed by the reaction force of the prestressing tendon. The prestress imposed on the tendon will enable the strarch system to be erected. This post-tensioning process is called "stress erection process." During this process, plastic rigid-body rotation occurs to the flexible top chord due to the excessive amount of plastic strain, and the structural characteristic is unstable. In this study, the dynamic relaxation method (DRM) was adopted to calculate the nonlinear equilibrium equation of the system, and a displacement-based finite-element-formulated filament beam element was used to simulate the nonlinear behavior of the top chord sections of the strarch system. The section of the filament beam element was composed by the amount of filaments, which can be modeled by various material models. The Ramberg-Osgood and bilinear kinematic elastic plastic material models were formulated for the nonlinear material behaviors of the filaments. The numerical results that were obtained in the present study were compared with the experiment results of the stress erection and with the results of the ultimate-load analysis of the strarch unit frame. The results of the present studies are in good agreement with the previous experiment results, and the explicit DRM enabled the analysis of the post-buckling behaviors of the strarch unit frame.