• Title/Summary/Keyword: art and agency

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A Study on the Effects of Integrated Art Therapy to Improve the Self-Esteem of the Children who Experienced Domestic Violence (가정폭력을 경험한 아동의 자아존중감 향상을 위한 통합예술치료의 효과성 연구)

  • Yoo, Sun-Sook;Bae, Seong-Chan
    • The Journal of the Convergence on Culture Technology
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    • v.5 no.2
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    • pp.163-175
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    • 2019
  • The purpose of this study is to examine the effects of integrated art therapy on the self-esteem of children who experienced domestic violence. In order to find out whether there is an effect, we used the nonparametric statistic as a quantitative study to verify the difference of self-esteem. In qualitative research, I used the dynamic familyization, sentence completion test, program report, feedback journal, and observation log from researcher and assistant therapist so as to get the deep understanding of their inner world. This study conducted a trauma test for 49 children in grades 4-6 from one elementary school in a city of Jeollabukdo Province. As a result, there was a significant increase in total self-esteem including their social life. family life, and school life after the program was implemented. Also, integrated art therapy promoted general perception and specific perception of self, which affected total self - esteem, social self - esteem, family self - esteem, and school self-esteem. So, it improves the self-esteem of children who have experienced domestic violence, In order to improve peer relations and interpersonal relations, if integrated art therapy is carried out in schools or institutions in the future, it will be possible to reduce social cost and distance.

A Study on Meta-Reality Experience at a Gallery through the Interactivity of New Media Art (뉴미디어 아트의 상호 작용성을 통한 미술관에서의 메타현실 체험 연구)

  • Kim, Tae-Eun
    • The Journal of the Convergence on Culture Technology
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    • v.4 no.3
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    • pp.113-125
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    • 2018
  • In recent years, new media art is developing to play its roles as a means of remediation to overturn, reuse, and alter the old technologies rather than technology-dependent art to accept new technologies and use them as artistic tools. Here, the concept of new should mean looking at the old technologies in an indirect way and finding new meanings in them rather than presenting new technologies. The starting point of this study was the concept of spatialization in which the concept of new media art would externalize games from inside to outside the screen in gamification-applied spaces. Participatory new media art adds a platform for viewer's participation and utilizes the entire space of the exhibition hall instead of allowing for simple viewing at the exhibition hall. The study focused on the changes and phenomena in the process of games belonging to the artistic space through the interactivity of gamification. Here, the premise was that gamification meant the "spatialization of games." The study examined several cases of games being altered in the spatialization process to figure out interactivity for viewers and developmental directions for interface design at a gallery.

A Study on Performance for Camouflage of Domestic and Foreign Combat Uniforms (국내·외 전투복의 카무플라주(Camouflage) 성능 연구)

  • Kang, Jinwoo;Lee, Minhee;Hong, Seongdon;Moon, Sunjeong
    • Journal of the Korean Society of Clothing and Textiles
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    • v.40 no.6
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    • pp.1025-1033
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    • 2016
  • It is important to compare and analyze digital camouflage from different countries to promote the continuous development of a camouflage combat uniform. This effort should lead to developing a camouflage pattern suitable for the domestic environment and expand its performance of night camouflage. This study investigates digital camouflage by comparing camouflage fabrics sampled from Korea and eight other countries (USA, UK, Singapore, Croatia, Colombia, and Mongolia) in terms of textile, near-infrared reflectivity of colors, and color distribution. First, the fabric construction of camouflage from Korea, UK, US, Singapore, Span, and Croatia were all characterized by derivative plain weaves, while derivative twill weaves were generally used in Croatia and Mongolia. It is assumed that derivative plain weaves are adopted to improve the tearing strength of fine yarns. However, twill weaves enhance the flexibility of coarse yarn fabrics. Next, reflectivity change was analyzed based on camouflage color. The reflectivity of a combat uniform in Korea, Colombia, Croatia, and UK increased before 780nm in the visible light range, but remained consistent from 800nm which falls under the near-infrared range. In contrast, camouflage samples in Mongolia, Span, Singapore and USA showed a gradual increase of reflectivity in the near-infrared range. Finally, the color distribution analysis of digital camouflage found that camouflage of countries with desert or woodland combat settings dominantly contained brown colors. It indicates the color pattern consideration of different geographic regions is important to determine camouflage performance. This research involves basic study that will have implications for developing patterns and colors suitable for the South Korean environment and expand its use as night camouflage that helps achieve continuous improved camouflage performance.

The Status, Problem and Improvement Method for Cross-ownership between Agency and Production (매니지먼트사와 외주제작사간 상호겸영 실태와 문제점 및 개선 방안)

  • Kim, Jeong-Seob
    • The Journal of the Korea Contents Association
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    • v.16 no.12
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    • pp.60-69
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    • 2016
  • Korean management agency and production's size is bigger than ever applying diversification strategy since the Korean Wave started in 2000. Thus, the cross-ownership between two sectors is widespread and it's side effect such as unfair trading occurred among them. Came up with this problem, this study has focused on the analysis of the cross-ownership status of the entire Korean listed agencies and productions and the quest of the alternatives to solve the problem through in-depth interviews of the stakeholders and experts. Results showed that the horizontal regulation and American regulatory systems should be applied considering the previous law because the cross-ownership level was so high. In conclusion, it was proposed three regulatory models as follows : first, accept the cross-ownership and prohibit casting their contracted actors in their art, second, ban on the cross-ownership and allow mutual investment within a 10 to 20 percent stake, third, blanket ban on the cross-ownership and investment.

A Study on Improvement of the low temperature flex resistance test method about high waterproof materials (고기능성 투습방수 소재의 저온굴곡 시험방법 개선 연구)

  • Lee, Minhee;Moon, Sunjeong;Ko, Hyeji;Hong, Seongdon
    • Journal of Korean Society for Quality Management
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    • v.46 no.3
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    • pp.425-440
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    • 2018
  • Purpose: This study is aimed at developing of the flex resistance testing process at low temperature with the waterproof fabric to suit the military environment, and is designed to fit for the purpose of the waterproof materials in order to optimize the test method by finding out matters to improve from existing the test method and through previous studies. Methods: The test method, which has been applied to flex resistance of existing water-repellent materials, was improved and consequently, differentiated test results could be obtained according to the test temperature, sample size, and flexing method. Results: The testing of the total of 8 samples revealed that performance of the military requirement could hardly be met just by presenting the materials or 2~3 layers when the quality criteria for high functional water repellent fabrics were applied. PTFE(Polytetrafluoroethylene) is preferred to PU(Polyurethane) to be used in the extremely low-temperature environment, but durability under the low-temperature environment may be varied depending on film thickness or laminating technique even if the materials of waterproof films are identical. Therefore, in addition to the material or texture, the test method capable of reflecting durability under the low-temperature environment shall be suggested, and the newly designed test method proposed in this study was shown to suggest differentiated quality criteria by the material. Conclusion: The water resistance measurement and the test method following flex resistance with expanded range of flex will enable the differentiable test of the samples according to the number of repetition. This study is meaningful in that it suggests a differentiable test method capable of establishing a basis of deciding suitable material when selecting military goods made of water repellent material by properly improving the test method.

CROSS-BORDER INNOVATION: THE EFFECTS AND DEVELOPMENT STRATEGY OF CHINESE MUSEUM CULTURAL AND CREATIVE PRODUCTS

  • Jiang, Taijun;Jin, Shanyue;Jin, Xuehua
    • International Journal of Advanced Culture Technology
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    • v.9 no.2
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    • pp.1-9
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    • 2021
  • Focusing on China's profound historical/cultural heritage, as well as its favorable environment for the expansion of cultural and creative industries (CCIs), this paper considers the unique attributes of Chinese museum cultural and creative products (MCCPs) from the angle of cross-border development, and summarizes the main forms and effects of cross-border innovation in relation to Chinese MCCPs. It also examines the chief problems of Chinese MCCPs' cross-border growth at three levels - the national policy system, product development, and design and marketing - to explore countermeasures and suggestions for cross-border novelties and the advancement of products.

Intelligentization of Landscape Bamboo Buildings Based on Visual Data Transmission and 5G Communication

  • ke Yu Kai
    • International Journal of Advanced Culture Technology
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    • v.11 no.1
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    • pp.389-394
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    • 2023
  • Based on intelligent visual information and 5G, this paper studies the intelligent visual communication of landscape bamboo buildings, and provides a new method of intelligent perception and interactive computing for the real world, which can represent, model, Perception and cognition; through the integration of virtual and real, the situational understanding of the human-machine-material fusion environment and the interaction with nature. The 5G network can well meet the combination of high-bandwidth uplink transmission and low-latency downlink control. At the same time, 5G-based AR intelligent inspection, remote operation and maintenance guidance, and machine vision inspection. Taking the bamboo building as an example, through field inspections to analyze tourism Bamboo buildings before and after development, and the intelligentization of bamboo buildings based on 5G and visual modeling.

Design Explorations of Personalizable Electronic Sound and Perfume Accessories

  • Choi, Yongsoon
    • International Journal of Advanced Culture Technology
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    • v.10 no.2
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    • pp.269-280
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    • 2022
  • It has been common since ancient times to use fashion accessories to make a positive impression on others and develop personal brands. For this manuscript, I've designed a range of personalized electronic sounds and perfume accessories that use personalized scents and sounds to create memorable experiences. These have built-in auditory and olfactory actuators that can generate unique sound and fragrance signatures from the wearer and the other party. Based on the design explorations, I also discussed the issues of design and implementation of personalized electronic sound and fragrance accessories, as well as issues and additional business opportunities for the use of these personalized electronic sound and odor accessories in everyday life.

black shape - Take the exercise map for example

  • Chen Ze wen
    • International Journal of Advanced Culture Technology
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    • v.12 no.1
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    • pp.128-133
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    • 2024
  • Painting, as an artistic creation with aesthetic characteristics, is inseparable from "shape". "Modeling" is a subjective way of expressing objects, and "black shape" is not only a way of expression, but also a way of composition. "Black shape" is a way of expressing the overall picture of the creator, and "black shape" extracted from the pattern analysis of black and white gray structure is a powerful means to deeply explore the emotions and thoughts of the painter. How to create the expression of subjective intention in the creation of artificial figure painting and to explore the beauty of picture form and the presentation of formal language in multiple dimensions is always sought by painters. Tang Dynasty political stability, economic and cultural development of unprecedented prosperity, "Toujian Diu" as a representative painting of Tang Dynasty, the figure is plump and realistic, colorful but elegant. It not only represents the aesthetic taste of the Tang Dynasty, but also reflects the overall style of the Tang Dynasty's artificial figure painting. The aim of this paper is to explore the value of "black shape" in "Toughen Diagram" and analyze its multi-component form in depth.

Social Network Comparison of Netflix, Disney+, and OCN on Twitter Using NodeXL

  • Lee, Soochang;Song, Keuntae;Bae, Woojin;Choi, Joohyung
    • International Journal of Advanced Culture Technology
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    • v.10 no.1
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    • pp.47-54
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    • 2022
  • We analyze and compare the structure of the networks of Netflix, Disney+, and OCN, which are forerunners in OTT market, on Twitter. This study employs NodeXL pro as a visualization software package for social network analysis. As a result of the comparison with values of Vertices, Connected Components, Average Geodesic Distance, Average Betweenness Centrality, and Average Closeness Centrality. Netflix has comparative advantages at Vertices, Connected Components, and Average Closeness Centrality, OCN at Average Geodesic Distance, and Disney+ at Average Betweenness Centrality. Netflix has a more appropriate social network for influencer marketing than Disney+ and OCN. Based on the analysis results, the purpose of this study is to explain the structural differences in the social networks of Netflix, Disney+, and OCN in terms of influencer marketing.