• 제목/요약/키워드: application develop

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초등학생 저학년 돌봄교실의 건강식생활 교육프로그램 개발 및 적용 (Development and Application of an Education Program for Healthy Dietary Life for Elementary School Aftercare Class Children)

  • 김정현;경민숙;박인영;박영심
    • 대한지역사회영양학회지
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    • 제24권6호
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    • pp.497-511
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    • 2019
  • Objectives: This study aimed to develop a school-centered healthy eating environment for children in elementary care classrooms and prevent incorrect eating habits and obesity through the development and application of standardized healthy eating habit-forming educational materials. Methods: Ten schools in eight districts of Gyeonggi-do and 400 students from 19 care classes were selected. Based on the developed educational materials, the program was applied to students once in two weeks. 'Notices for Parents' forms were also sent to the students' home to educate their parents. Pre and post-surveys were conducted to evaluate the effectiveness of the education. The pre-education, education, and aftercare were conducted from September 28 to September 31, 2016, from October 3 to November 30, 2016, and from December 5 to December 9, 2016, respectively. Results: The healthy eating program for elementary care classes was designed to develop a school-centered healthy eating environment and provide standardized educational material for healthy eating habits. Twelve educational topics were developed: , , , , , , , , , , , and . Moreover, the materials were produced in four forms: for students, for after school caring teachers, for external specialists, and for parents. The effectiveness evaluation was conducted to confirm the application of the program. The average eating habits score was 3.3 ± 0.6, with no significant difference between before and after application. The score of overall satisfaction of the education was 3.9 ± 0.9. The most satisfying content was 'Did you get to know how to eat evenly?'. Significant increases were observed in two contents for parents regarding their children's knowledge changes after the education: 'Five nutrients needed for growing children' and 'Knowing sugar foods and sugar-containing foods'. On the other hand, their educational satisfaction was 3.6 ± 0.6, which was lower than the children's satisfaction. This might be because their education was conducted only through the 'Notices for Parents' form. Conclusions: In the long term, the healthy eating habit-formation education for lower elementary school children is expected to be beneficial. To prevent obesity and establish healthy eating habits of children, it is important to develop healthy eating education programs centered on elementary school aftercare classes, including the development of educational materials and an application system through connection with the home and community.

Business Process Efficiency in Workflows using TOC

  • Bae Hyerim;Rhee Seung-Hyun
    • 한국정보시스템학회:학술대회논문집
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    • 한국정보시스템학회 2003년도 추계학술대회
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    • pp.55-63
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    • 2003
  • Workflow Management System (WFMS) is a software system to support an efficient execution, control and management of complex business processes. Since traditional commercial systems mainly focus on automating processes, they don't have methods for enhancing the task performer's efficiency. In this paper, we propose a new method of executing business processes more efficiently in that a whole process is scheduled considering the degree of the participants' workload. The method allows managing the largest constraints among constituent resources of the process. We utilize DBR scheduling techniques to develop the method. We first consider the differences between workflow process models and DBR application models, and then develop the modified drum, buffer and rope. This leads us to develop WF-DBR (WorkFlow-DBR) that can control the proper size of the task performers' work list and arrival rate of process instances. Use of WF-DBR improves the efficiency of the whole process as well as the participants' working condition. We then carry out a set of simulation experiments and compare the effectiveness of our approach with that of scheduling techniques used in existing systems.

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STEAM 교육 사례 분석을 통한 실천 모형 탐색 (Examination of the Practical Model for STEAM Education through Case Studies)

  • 김지원;원효헌
    • 수산해양교육연구
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    • 제27권6호
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    • pp.1676-1684
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    • 2015
  • The study was conducted to develop the Practical STEAM education Model. To achieve the goal, we did analysis advanced research, comprehensive review of literature, consultation with research team. As a result, the Practical STEAM education Model is consisted as follow; integrated subjects, object, value and aim, curriculum(method, assessment). The result has defined the concept and theoretical framework of STEAM education curriculum as application aspects, it would help to develop the program with STEAM education curriculum. Later in this study is to develop programs and organize. and It intends to become the base to be able to interest and interest in science education by structured around the status of problems that can be found in the life of around themes STEAM.

고속도로에서의 자율주행 알고리즘 개발 및 평가를 위한 다차량 시뮬레이션 환경 개발 (Multi-Vehicle Environment Simulation Tool to Develop and Evaluate Automated Driving Systems in Motorway)

  • 이호준;정용환;민경찬;이명수;신재곤;이경수
    • 자동차안전학회지
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    • 제8권4호
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    • pp.31-37
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    • 2016
  • Since real road experiments have many restrictions, a multi-vehicle traffic simulator can be an effective tool to develop and evaluate fully automated driving systems. This paper presents multi-vehicle environment simulation tool to develop and evaluate motorway automated driving systems. The proposed simulation tool consists of following two main parts: surrounding vehicle model and environment sensor model. The surrounding vehicle model is designed to quickly generate rational complex traffic situations of motorway. The environment sensor model depicts uncertainty of environment sensor. As a result, various traffic situations with uncertainty of environment sensor can be proposed by the multi-vehicle environment simulation tool. An application to automated driving system has been conducted. A lane changing algorithm is evaluated by performance indexes from the multi-vehicle environment simulation tool.

The Effectiveness of a Program in Activities for Early Students to Develop Some of the Basic Skills Needed for the Age of Artificial Intelligence

  • Adelah Abdulhamid Abdulwahab, Rajab
    • International Journal of Computer Science & Network Security
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    • 제22권12호
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    • pp.239-244
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    • 2022
  • The study aimed to build a program in activities for early childhood students to develop some of the basic skills necessary for the age of artificial intelligence, to achieve the objectives of the study , the researcher used the experimental design, and the research sample consisted of 37 early childhood students. The study used the following tools: Experimental treatment subject: the proposed program in the activities, Measurement and evaluation tool: testing the basic skills needed for the age of artificial intelligence. The study concluded several results: There is a statistically significant difference (α≤0.05) between the average grades of the early childhood students in the research group in the tribal and remote measurements to test the basic skills necessary for the age of artificial intelligence in favor of the students grades in the dimensional measurements. Practical application of the study through benefiting from the proposed program of activities prepared in the current study in planning and implementing activities to develop the basic skills necessary for the age of artificial intelligence among early childhood students.

중학교 3학년 수학 영재 학생들을 위한 수학적 모델링 교수.학습 자료의 개발 및 적용: 쓰나미를 소재로 (Development and Application of Teaching-Learning Materials for Mathematically-Gifted Students by Using Mathematical Modeling -Focus on Tsunami-)

  • 서지희;윤종국;이광호
    • 대한수학교육학회지:학교수학
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    • 제15권4호
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    • pp.785-799
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    • 2013
  • 본 연구는 수학적 모델링 수업이 수학 영재 학생들에게 문제해결의 기회를 제공하고 수학적 모델링 활동을 통해 다양한 수학적 사고력을 발전시킬 수 있다는 가정 하에 중학교 3학년 수학 영재 학생들을 위한 수학적 모델링 교수 학습 자료를 개발하였다. 개발된 교수 학습 자료를 적용하여 사례연구를 통해 수학적 모델링의 단계별 활동과정을 살펴보고 각 단계에서 어떠한 수학적 사고능력이 나타나는지 분석하였다. 수학적 모델링 과정에서 다양한 수학적 사고능력이 나타났는데 문제를 이해하는 실세계 탐구과정에서는 정보의 조직화 능력이, 상황모델을 개발하는 과정에서는 직관적 통찰능력, 공간화/시각화 능력, 수학적 추론 능력, 반성적 사고 능력이 나타났다. 수학모델 개발과정에서는 수학적 추상화 능력, 공간화/시각화 능력, 수학적 추론 능력, 반성적 사고가 나타났으며 모델적용 과정에서는 일반화 및 적용 능력과 반성적 사고가 나타났다. 모델링 수업이 진행됨에 따라 반성적 사고능력이 더 많이 나타나는 것을 확인할 수 있었다.

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인지부하이론을 적용한 약물계산훈련용 스마트폰 어플리케이션의 개발 및 효과 (Development and Effectiveness of a Drug Dosage Calculation Training Program using Cognitive Loading Theory Based on Smartphone Application)

  • 김명수;박정하;박경연
    • 대한간호학회지
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    • 제42권5호
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    • pp.689-698
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    • 2012
  • Purpose: This study was done to develop and evaluate a drug dosage calculation training program using cognitive loading theory based on a smartphone application. Calculation ability, dosage calculation related self-efficacy and anxiety were measured. Methods: A nonequivalent control group design was used. Smartphone application and a handout for self-study were developed and administered to the experimental group and only a handout was provided for control group. Intervention period was 4 weeks. Data were analyzed using descriptive analysis, ${\chi}^2$-test, t-test, and ANCOVA with the SPSS 18.0. Results: The experimental group showed more 'self-efficacy for drug dosage calculation' than the control group (t=3.82, p<.001). Experimental group students had higher ability to perform drug dosage calculations than control group students (t=3.98, p<.001), with regard to 'metric conversion' (t=2.25, p =.027), 'table dosage calculation' (t=2.20, p =.031) and 'drop rate calculation' (t=4.60, p<.001). There was no difference in improvement in 'anxiety for drug dosage calculation'. Mean satisfaction score for the program was 86.1. Conclusion: These results indicate that this drug dosage calculation training program using smartphone application is effective in improving dosage calculation related self-efficacy and calculation ability. Further study should be done to develop additional interventions for reducing anxiety.

무선통신 제어 가능한 스테핑모터 마이크로컨트롤러유닛 개발과 무선통신 제어를 위한 어플리케이션 디자인에 관한 연구 (A Study on the Application Design for Wireless Communication Control and Development of Stepping-motor Microcontroller Unit capable of Wireless Communication Control)

  • 강희라
    • 디지털융복합연구
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    • 제17권12호
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    • pp.503-508
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    • 2019
  • 최근 생활 속에서 다양하게 사용되어 지고 있는 IoT 제품들 중 모터를 사용하고 있는 제품이 늘고 있다. 이에 다중의 모터를 손쉽게 제어할 수 있는 마이크로컨트롤러유닛의 개발과 이를 제어할 수 있는 어플리케이션을 개발하여 다양한 곳에 사용되고 있는 모터들을 본 연구를 통해 개발된 마이크로컨트롤러유닛을 이용하여 제어 가능하게 하는 것이 본 연구의 목적이다. 본 연구는 마이크로컨트롤러유닛을 개발하기 위해 아두이노 보드를 기본으로 하였고, 아두이노에 블루투스 모듈과 지그비 모듈 그리고 모터컨트롤러를 연결하여 하드웨어를 개발하였다. 또한 이를 제어하기 위해 어플리케이션을 개발하였으며 어플리케이션의 디자인을 진행하였다. 이렇게 개발된 마이크로컨트롤러유닛과 어플리케이션은 전동커튼, 전동블라인드, 로봇 및 다양한 IoT제품에 응용될 수 있기를 기대한다. 또한 향후 연구를 통해 스테핑모터 외의 다양한 모터를 제어할 수 있는 하드웨어 개발이 이어질 것이다.

스마트폰 저작도구를 이용한 APP 교육과정의 효율성 연구 (A Study of Effectiveness of the APP Curriculum using Smartphone Authoring Tool)

  • 장영현;안재민;박대우
    • 한국정보통신학회:학술대회논문집
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    • 한국해양정보통신학회 2011년도 추계학술대회
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    • pp.295-298
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    • 2011
  • 본 논문은 스마트 APP 개발자들에 대하여 개발기간 단축에 대한 최대의 효율성을 제시하기 위한 스마트폰 APP 교육에 대하여 스마트폰 저작도구의 교육과정을 분석조사 하는 것이다. 부가적으로 스마트폰에서 운영할 수 있는 애플리케이션 프로그램을 쉽고 빠른 방법으로 개발할 수 있는 효율적인 개발자에 대한 교육 방법론을 찾아내는 것이 최선의 목표이다. 논문의 최종 목표는 스마트폰 APP 저작도구를 사용하여 비즈니스 APP 프로그램을 개발할 수 있는 최선의 방안을 제시하는 것이다. 결론적으로 본 논문은 즉 실무현장에 대하여 완벽한 해당 분야의 전문지식을 가진 현장경험 실무가가 사용할 효율적인 스마트APP에 대하여 첨단 기술을 이용하여 개발하는 저작도구와 교육과정의 제시방안이다.

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설진 기반 모바일 건강관리 애플리케이션 개발 (Development of a mobile healthcare application based on tongue diagnosis)

  • 김지혜;소지호;최우수;김근호
    • 한국인터넷방송통신학회논문지
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    • 제16권4호
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    • pp.65-72
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    • 2016
  • 모바일 건강관리 애플리케이션은 스마트폰과 태블릿 컴퓨터와 같은 모바일 장비로 구동되는 건강관리 소프트웨어 애플리케이션이다. 모바일 건강관리 애플리케이션은 만성질환을 호소하는 환자들의 일상적인 생활을 관리하고 모니터링 함에 있어 많은 잠재력을 가지고 있다. 그러나 한의학분야에서는 개발이 미비한 편이다. 이 연구의 목적은 한의학의 설진에 기반한 모바일 건강관리 애플리케이션을 개발하는 것으로, 개발 과정은 계획 수립, 디자인, 프로그래밍, 수정보완으로 구성되어있다. 또한 예비실험을 통해 애플리케이션의 개선사항과 생활에서의 사용 가능성을 확인하였다.