• Title/Summary/Keyword: anticipation

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Mediating Effects of Problem Focused and Emotion Focused Coping, Drinking Anticipation Between the Female Alcoholics Traumatic Experienced and Their Warning of Relapse (여성알코올중독자의 외상경험과 재발위험성의 관계에서 문제중심대처, 정서중심대처, 음주기대의 매개효과)

  • Woo, Jea-Hee
    • The Journal of the Korea Contents Association
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    • v.13 no.4
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    • pp.230-238
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    • 2013
  • This research purposes to investigate parameters which effect on the relapse of alcoholism, to understand psychological factors for stress control and drinking anticipation which lead to the relapse of female alcoholism and to seek practical ways in social welfare for alcoholism, focusing on the traumatic experiences and post traumatic stress symptoms of female alcoholics experienced physical, sexual abuses. The main results of this research can be summarized as follows. First, the characteristic related with physical, sexual traumatic experiences of subjects is that physical, sexual abuses by acquaintances under 18 is more common than that experiences over 18. Second, the 8 pathes among 10 direct pathes are statistically significant. Third, as the result of verification of indirect effects through parameters, in the model, 4 out of 6 indirect pathes parameterized as post traumatic stress symptoms, problem focused coping, and drinking anticipation are significant. Based on these results, the practical implications for the warning of relapse of female alcoholics had been discussed.

Automatic Anticipation Effect Generation for Character Animation (캐릭터 애니메이션을 위한 기대 효과의 자동 생성)

  • Kim, Jong-Hyuk;Choi, Jung-Ju
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.852-858
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    • 2006
  • 전통적으로 3차원 애니메이션에서 캐릭터의 동작에 관한 연구는 주로 동작의 사실적인 표현에 중점을 두고 있다. 그러나 이러한 사실적인 애니메이션은 전통적인 2차원 애니메이션에 익숙한 관객들이 어색함을 느끼는 원인이 되기도 한다 이로 인해 전통적인 2차원 애니메이션의 기법을 3차원 애니메이션에 적용하는 비사실적 (non photorealistic) 애니메이션 기법이 연구되고 있다. 본 논문에서는 전통적인 2차원 애니메이션기법 중 하나인 기대 효과(anticipation effect)를 3차원 애니메이션의 캐릭터 동작에 적용하는 자동화된 방법을 제시한다. 전통적인 2차원 애니메이션 기법에 따르면 기대 효과는 애니메이션을 더 설득력 있고 풍부하게 만드는 역할을 한다고 알려져 있다. 기대 효과는 주요한 동작이 일어나기 이전에 반대 방향의 동작이 이루어지는 것으로 나타난다. 3차원 애니메이션에서 캐릭터의 동작은 각 관절의 회전과 캐릭터 중심의 이동으로 표현되기 때문에, 주요한 동작에 대하여 각 관절의 회전과 캐릭터 중심의 이동에서 반대 방향의 움직임을 찾아 주요한 동작 이전에 연결하는 것으로 기대 효과의 동작을 표현할 수 있다. 모션 캡쳐나 키 프레임 방법을 통해 미리 제작된 애니메이션 파일로부터 기대효과를 생생하기 위해 동작 데이터를 분석하여, 기대 효과의 추가가 필요한 주요 동작의 각 관절별 회전을 외삽하여 반대 방향의 회전 움직임을 생생하고 무게 중심의 이동을 예측하여 주요 동작과 반대 방향의 움직임을 갖는 기대 동작을 생성한다. 이후, 생성된 기대 동작과 원래의 동작을 기대 효과의 타이밍을 고려하여 합성하는 것으로 기대효과가 포함된 자연스러운 애니메이션 동작을 얻을 수 있다.

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The Convergence Effects of Visual Stimulus Velocity and Basketball Pass Types on Anticipation Timing Performance (시각적 자극 속도에 대한 농구패스 유형이 예측 타이밍 수행에 미치는 융합적 효과)

  • Hong, Seung-Bun
    • Journal of the Korea Convergence Society
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    • v.8 no.8
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    • pp.325-332
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    • 2017
  • This study was performed to investigate the effects of receiver's moving speed and pass types on anticipation timing response. Ten subjects were required to make a total of 24 passes in coincidence with an experimentally manipulated moving light signal in randomly three different conditions by performing chest and bound pass. Results of analyses revealed AE, CE, and VE increased as moving velocity became constant-acceleration condition. In addition, chest pass was more accuracy and consistency than bound pass on AE and CE. These findings indicated that moving velocity and pass type served as the major determination of coincident timing response on passing in basketball.

Design of Controllers for the Stable Idle Speed in the Internal Combustion Engine

  • Lee, Young-Choon
    • International Journal of Precision Engineering and Manufacturing
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    • v.2 no.4
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    • pp.54-60
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    • 2001
  • This paper deals with control design method having anticipation delay which is proposed for the discrete nonlinear engine where system dynamics is not accurate. Due to the induction-to-power delay in internal combustion(IC) engine having abrupt torque loss, underdamping and chattering in engine idle speed becomes a serious problem and it could make drivers uncomfortable. For this reason, Three types of the closed-loop controller are developed for the stable engine idle speed control. The inputs of the controllers are an engine idle speed and air conditioning signal. The output of the controllers is an duty cycle to operate the idle speed control valve(ISCV). The proposed controllers will be useful for improving actual vehicles since these shows good test

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Optimal Retirement Time and Consumption/Investment in Anticipation of a Better Investment Opportunity

  • Shim, Gyoocheol
    • Management Science and Financial Engineering
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    • v.20 no.2
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    • pp.13-25
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    • 2014
  • We investigate an optimal retirement time and consumption/investment policy of a wage earner who expects to find a better investment opportunity after retirement by being freed from other work and participating fully in the financial market. We obtain a closed form solution to the optimization problem by using a dynamic programming method under general time-separable von Neumann-Morgenstern utility. It is optimal for the wage earner to retire from work if and only if his wealth exceeds a certain critical level which is obtained from a free boundary value problem. The wage earner consumes less and takes more risk than he would without anticipation of a better investment opportunity.

A Comparative Study of IP Mobility Protocols : Fast Handover vs. Mobile IPv6 (IP 이동성 지원 프로토콜에 대한 비교 연구: Fast Handover 대 Mobile IPv6)

  • 백상헌;최양희
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.6A
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    • pp.651-659
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    • 2004
  • The Fast Handover protocol [1] provides seameless handover in wireless If networks by minimizing handover latency, which uses anticipation based on layer 2 (L2) trigger information. Therefore, it incurs higher signaling costs compared with the basic Mobile U protocol. Furthermore, since the L2 trigger is based on fluctuating wireless channel states, the handover anticipation may sometimes be incorrect. In the case of incorrect anticipation, unnecessary buffer space may be used for the purpose of providing a smooth handover. Therefore, it is essentical to analyze these overhead costs, in order to evaluate and compare the performance of Fast Handover with that of the basic Mobile U protocol. In this paper, we analyzed the overhead associated with Fast Handover including the signaling cost and the packet delivery cost. We formulated these costs based on a timing diagram and compared Fast Handover with basic Mobile Ipv6 in terms of their packet loss rates and buffer requirements. Also, we studied the impact of the L2 triggering time on the total overhead cost.

A Study on Meta-Parenting of Mothers with Preschool Children (영유아기 어머니들의 메타양육에 관한 연구)

  • Han, You-Me
    • Korean Journal of Human Ecology
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    • v.19 no.1
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    • pp.39-49
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    • 2010
  • This study introduces the construct of meta-parenting or a superordinate category of effortful cognition, including anticipation, assessment, reflection and problems. Also, it aims to analyse meta-parenting in terms of demographic variables and investigate how it relates to other cognitions on parenting and parenting behaviors. One hundred seventy three mothers of preschool children were surveyed on Hawk's (2007) Meta-Parenting, Sameroff and Feil's (1985) Concepts of Development, Stipek, Danniels, Galluzzo, & Milburn's (1992) Activities Sub-scales. They also commented on their views of appropriate methods of child-rearing and the starting age of extra-curricula activity and the number of extra-curricula activities. The main results were as follows: Mothers showed the highest score on assessment followed by anticipation, reflection and problems while these four components of meta-parenting were highly correlated to each other. Among demographic variables, only the mothers' age and education were linked to some component of meta-parenting. Meta-parenting was correlated with complexity of thinking but not with views on appropriate methods of child-rearing. Also, meta-parenting was associated with formal and informal activities at home and the beginning time of providing the extra-curricula activity with the total number of extra-curricula activities provided at present.

A Study on the Effects of Advance and Discount Sales of Seasonal Products by Subscription on Logistics Costs (계절상품의 사전 예약판매가 물류비용에 미치는 영향에 관한 연구)

  • Kim, Byeongchan
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.11 no.3
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    • pp.219-230
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    • 2015
  • It is difficult to make plans about the production schedule and volume of seasonal products due to the huge uncertainty in the prediction of their demands, which is why the amounts of carryover seasonal products increase after the peak season. Traditional models fail to meet the important requirements of production and stock plans related to the enhanced efficiency of logistics system due to the reduced value of carryover products by the disposal based on large discounts and deterioration, which poses considerable difficulties with actual problem solving. This study examined the stages of product storage from the specialized factory warehouses during a low season through the stores and the warehouses of local distribution centers during a high season to stock disposal and carryover product warehouses after a high season. The study developed a model for logistics rationalization plans to minimize carryover products by advance selling new products by subscription during a low season in anticipation of high season demands, increasing the accuracy of demands prediction, and making stable production plans, as well as demonstrated its excellence through numerical analysis.

A Distributed, Open, Intelligent Product Data Management System (분산, 개방, 지능형 제품정보관리시스템)

  • 김영호;강석호;이수홍;유상봉
    • Korean Journal of Computational Design and Engineering
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    • v.4 no.3
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    • pp.210-223
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    • 1999
  • An efficient management of product information is critical to the enhancement of corporate competitiveness. Product information is often distributed in term of organization, geography, and time. With the rapid increase in the use of Internet or its associated Web and intranets, it has been accelerating to integrate the distributed information. In this research, a Distributed, Open, Intelligent Product data Management system, namely DOI-PDM, is developed. This system deals with product information following the STEP standard, and its operation is controlled by a Web-based workflow management system. CORBA is employed to ensure interoperability among distributed objects. It is intended to achieve openness by using various standards, such s STEP, KQML, SGML, and WfMC specifications. One major difficulty in managing it needs also be properly modified according to the dynamics. It however is very hard to have a prior anticipation to the dynamics. It however is very hard to have a prior anticipation to the modification requirements in practice. We introduce a process adaptation model and a use of intelligent agent technology. An agent is delegated to modify process definitions during run-time. A method of agent implementation and a proper communication scheme among te agents are proposed. Also developed in this research is a STEP-based content search system which can co-work with the agents by providing relevant product information that the agents require.

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