• Title/Summary/Keyword: android application

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A Design and Implementation Android-based Health Application (안드로이드 기반 헬스 애플리케이션 설계 및 구현)

  • Soojung Lee;Jae-Yeop Kim;Min-Woo Park;Ji-Hyeok Choi
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2023.07a
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    • pp.503-504
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    • 2023
  • 본 논문에서는 최근 헬스 인구의 증가에 따라 수요가 늘어난 '헬스 애플리케이션'을 직관적인 UI(User Interface)와 효율적인 루틴 관리를 제공할 수 있도록 설계하고 구현하였다. 이 애플리케이션은 사용자의 운동 습관과 체중 관리를 도와 체계적인 운동을 할 수 있게 하고, 사용자는 운동 정보와 계획, 동기부여 등 긍정적인 효과를 기대할 수 있다. 또한 회원가입 및 개인정보 변경시 이메일 인증을 거치게 구현하여 정보 보안을 강화하였다.

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A Research on Mobile Malware Model propagated Update Attacks (변조 업데이트를 통해 전파되는 모바일 악성어플리케이션 모델 연구)

  • Ju, Seunghwan;Seo, Heesuk
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.11 no.2
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    • pp.47-54
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    • 2015
  • The popularity and adoption of smart-phones has greatly stimulated the spread of mobile malware, especially on the popular platforms such as Android. The fluidity of application markets complicate smart-phone security. There is a pressing need to develop effective solutions. Although recent efforts have shed light on particular security issues, there remains little insight into broader security characteristics of smart-phone application. Now, the analytical methods used mainly are the reverse engineering-based analysis and the sandbox-based analysis. Such methods are can be analyzed in detail. but, they take a lot of time and have a one-time payout. In this study, we develop a system to monitor that mobile application permissions at application update. We had to overcome a one-time analysis. This study is a service-based malware analysis, It will be based will be based on the mobile security study.

Development and Use of the Nursing Management Application for Smartphones in Class

  • Kim, Yoon-Jung;Park, Jung-Ha
    • International journal of advanced smart convergence
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    • v.9 no.3
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    • pp.36-41
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    • 2020
  • In this study, a nursing management application for fourth-year students majoring in nursing at university was developed and practically applied in lectures. The application consists of an introduction, learning contents, and quiz contents. Nursing students downloaded and used it on their smartphones, such as iPhones and Android phones. The learning contents of a nursing management application include theoretical contents related to courses on nursing management and quiz contents comprising basic, advanced, and mixed quizzes based on the learning contents. Nursing students had access to this application on their smartphones and studied the contents provided regardless of time and space. Moreover, they were allowed to check their scores as soon as they selected and answered the questions included in the quiz contents. Nursing students used a nursing management application during and after lectures. We confirmed their learning process and learning results anytime and provided relevant feedback.

A Study on Implementation of Sound Recording and Player of Smartphone for Mobile Learning (모바일 학습을 위한 스마트폰의 사운드 레코딩과 플레이어 구현에 관한 연구)

  • Seo, Jung-Hee;Park, Hung-Bog
    • The Journal of the Korea institute of electronic communication sciences
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    • v.8 no.6
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    • pp.847-854
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    • 2013
  • This paper implements a smartphone application for sound recording and player of mobile learning. Due to its ubiquitous nature, smartphones could be used anytime anywhere, and because they combine an audio and a microphone, the application for sound recording and player that this paper suggests can be easily and cost effectively developed without additional infrastructure. This paper also explains a technique which processes data of music lyrics. The technique is built on a database technology by using SQLite, a DBMS combined in a platform of android. Thus, as long as the smartphone application for sound recording and player is developed and the mobile phone has sound source files, learners could record their own voices to the sound. Therefore, we expect the learners without additional infrastructure to enable mobile learning.

Remotely Controllable Smart Mobile System Using Arduino and Raspberry Pi for Infants

  • Park, Hyun-Wook;Shin, Young-Weon;Kim, Jin-Yeob;Kong, Ki-Sok
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.11
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    • pp.17-25
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    • 2020
  • In this paper, we deal with a system that provides temperature, humidity and fine dust data around infants to parents through Arduino and Raspberry Pi. It controls the operation of the mobiles remotely through applications. Android applications can perform the following functions. First, the infant's surrounding temperature, humidity and fine dust data are received. Second, mobile controls the smart mobile remotely. Third, recording and playing the voices of parents and enhancing the convenience of parenting. Through the experiment of measuring the operating time of the remote control module, it was confirmed that the application can quickly access the system. Existing products on the market do not provide environmental information around the infants and application that has various functions. The system covered in this paper is expected to improve child-rearing convenience by providing parents environmental information around infants, remotely controllable function and convenient functions of the application.

Design and Development of Health Screening Data Input Mobile Application Using App-Inventor (앱인벤터를 이용한 건강검진 데이터 입력 모바일 애플리케이션 설계 및 개발)

  • Lee, Hyo-Seung;Oh, Jae-Chul
    • The Journal of the Korea institute of electronic communication sciences
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    • v.13 no.1
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    • pp.193-198
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    • 2018
  • These days, computer system has been introduced for work in most areas, including manufacturing, medical service, education, logistics, and other services. To increase work efficiency, mobile system has been more applied. However, on the basis of Android applications, it is hard for laypersons who have no enough knowledge of Android, or computer team members in general firms to develop mobile App. As a result, work efficiency comes to low. Therefore, this study designed and developed the mobile application for anthropometry data input of medical checkup with the use of App Inventor. As shown in the designed and developed mobile application, it is expected to develop a work process mobile App, it is expected to develop a work process mobile App easily and quickly with the use of App Inventor and to increase work efficiency even though there is not much knowledge of mobile application development.

WhoAmI: Personal Information Sharing Application over WiFi and WiFi Direct (WhoAmI: 와이파이와 와이파이 다이렉트 환경에서의 개인정보 공유 어플리케이션)

  • Kwak, Jun-Seok;Park, Jongmoon;Lee, Myung-Joon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.2
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    • pp.371-378
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    • 2014
  • As people are taking part in more versatile social activities, it becomes more frequent and more important for people to share personal information each other in appropriate level. Unfortunately, although the rapid spread of smart devices and advance of network technologies have brought many applications for information sharing into our hands, they do not provide effective mechanism for sharing personal information on collocated people. In this paper, we introduce an android application named WhoAmI which provides the functionality of sharing personal information on nearby users over Wi-Fi Direct as well as Wi-Fi network environment. According to the predefined access level such as business, community or friend, WhoAmI naturally provides profile information to accessible users. In addition, the information such as music, photo, movie can be effectively shared through the application.

Mobile Augmented Reality Application for Early Childhood Language Education (유아 언어 교육을 위한 모바일 증강현실 어플리케이션)

  • Kang, Sanghoon;Shin, Minwoo;Kim, Minji;Park, Hanhoon
    • Journal of Broadcast Engineering
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    • v.23 no.6
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    • pp.914-924
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    • 2018
  • In this paper, we implement an Android application for infant language education using marker-based augmented reality. Combining animal word markers (noun), size/color word markers (adjective), and action word markers (verb) in puzzle form to make a simple sentence, the application shows virtual contents related to the content of the sentence. For example, when an animal marker is showed up on a camera, the corresponding animal appears. Additionally, when the motion markers are combined, the animal's appearance changes into an animation in which it acts. When a user touched a marker, user can hear the sound of the word, which gives an auditory effect, and by adding the rotation function, user can see the animation in any direction. Our goal is to increase infants' interest in learning language and also increase the effectiveness of education on the meaning of words and the structure of simple sentences, by encouraging them to actively participate in language learning through visual and auditory stimuli.

Valley Search Application Using Android Smart Phones (안드로이드 스마트폰을 이용한 계곡검색 애플리케이션)

  • Lee, Tae-Kwon;Kwon, DooWy;Park, SuHyun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.05a
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    • pp.536-537
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    • 2014
  • In this paper, it suggested Android smart phone application for users who want to find valley at summer. To provide correct information, we used Korea Tourism Organization's tourism information database and to provide tourism information and map service at once we linked Naver map. Search valley application can search valley by using country's region name and keyword by using map and GPS. we can find restaurants accomodations around your location. we can get restaurants and accommodations by control distance so we can get phone number, pictures and detail information about searched data. Also, you can bookmark valley where you want to go and you can search of delete bookmarked valley whenever you want. you can share opinion by writing postscribe about the valley where application user went. for developer and users amicable communication we made Q&A board.

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Speech Synthesis System for Detected Objects by Smart Phone (스마트폰으로 검출된 객체의 음성합성 시스템)

  • Kwon, Soon-Kak
    • Journal of Korea Multimedia Society
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    • v.19 no.2
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    • pp.469-478
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    • 2016
  • This paper designs an application for detecting various objects using a smart phone with camera sensor, then implements the application that detects the number of faces in front of a user by using the Face API provided by android and generates a speech to the user. For implementing the application, the GoF strategy pattern is applied to design the application. It provides some advantages; first, the algorithm development schedule can separate the whole application development schedule; next, it makes easier to add the algorithm. For example, another detecting algorithm for the other objects (character, motion detection) that may be developed in the future, or it may be replaced by a more high-performance algorithm. With the propose method, a general smart phone can make some advantages that can provide information of various objects (such as moving people and objects, and detected character from signboards) to the person who is visually impaired.