• Title/Summary/Keyword: android application

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Development of Infants Music Education Application Using Augmented Reality

  • Yeon, Seunguk;Seo, Sukyong
    • Journal of Korea Multimedia Society
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    • v.21 no.1
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    • pp.69-76
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    • 2018
  • Augmented Reality (AR) technology has rapidly been applied to various application areas including e-learning and e-education. Focusing on the design and development of android tablet application, this study targeted to develop infant music education using AR technology. We used a tablet instead of personal computer because it is more easily accessible and more convenient. Our system allows infant users to play with teaching aids like blocks or puzzles to mimic musical play like game. The user sets the puzzle piece on the playground in front of the tablet and presses the play button. Then, the system extracts a region of interest among the images acquired by internal camera and separates the foreground image from the background image. The block recognition software analyzes, recognizes and shows the result using AR technology. In order to have reasonably working recognition ratio, we did experiments with more than 5,000 frames of actual playing scenarios. We found that the recognition rate can be secured up to 95%, when the threshold values are selected well using various condition parameters.

A Computer Vision-based Assistive Mobile Application for the Visually Impaired (컴퓨터 비전 기반 시각 장애 지원 모바일 응용)

  • Secondes, Arnel A.;Otero, Nikki Anne Dominique D.;Elijorde, Frank I.;Byun, Yung-Cheol
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.65 no.12
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    • pp.2138-2144
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    • 2016
  • People with visual disabilities suffer environmentally, socially, and technologically. Navigating through places and recognizing objects are already a big challenge for them who require assistance. This study aimed to develop an android-based assistive application for the visually impaired. Specifically, the study aimed to create a system that could aid visually impaired individuals performs significant tasks through object recognition and identifying locations through GPS and Google Maps. In this study, the researchers used an android phone allowing a visually impaired individual to go from one place to another with the aid of the application. Google Maps is integrated to utilize GPS in identifying locations and giving distance directions and the system has a cloud server used for storing pinned locations. Furthermore, Haar-like features were used in object recognition.

M-Learning Application for Ubiquitous Learning Based on Android Web Platform (안드로이드 웹 플랫폼 기반 U-Learning을 위한 M-Learning 애플리케이션)

  • Kim, Hye-Jin
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.12 no.12
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    • pp.5564-5569
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    • 2011
  • In this paper we introduced Augmented Reality (AR) on Android platform for ubiquitous learning (u-learning). Android is breaking new ground for mobile computing and open technologies. Android is versatile as it is not limited only to mobile phones, but it can be installed on various devices. Android gives developers the opportunity to leverage their development skills, while also building an exciting and active community. Augmented Reality (AR) is going to be the future of most apps; all it takes is a decent processor, a camera, a compass and a GPS, all of which are becoming increasingly common on smart phones. Through AR we can have educational tools that provide individuals with total flexibility to receive, send, and review training and detailed product information through an increasingly ubiquitous web-enabled communication device. In this paper, we proposed Augmented Reality for Species Identification using Android Smartphone with augmented reality in species determination. This study is appropriate in the field of Biology. This is useful in outdoor experimental activities of the students. Like for example while they are visiting the zoo, botanical garden and etc.

Collection and Analysis of the Digital Evidence for Android and iOS Smart Phones (Android & iOS 기반 스마트폰의 디지털 증거 수집 및 분석)

  • Goo, Bon-Min;Kim, Ju-Young;Lee, Tae-Rim;Shin, Sang-Uk
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.21 no.1
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    • pp.167-175
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    • 2011
  • As recent emergence of smart phones, mobile services are growing in various forms. Many companies released smart phones of various operating systems such as Window Mobile, Android and iOS. Currently, most popular smart phone operating systems are Android and iOS. Due to the various features of these smart phone, they can be employed to various crimes. From the point of view of digital forensics, this paper analyzes the evidence data which needs to be collected in the smart phone, and implements the evidence analysis tool. By using this tool, it can reduce the time and effort for collecting and analyzing the evidence of the smart phone.

Development of a Field-Experience Learning Support Android LBS Application (현장체험학습 지원을 위한 안드로이드 LBS 애플리케이션 개발)

  • Hyun, Dong-Lim;Kim, Jong-Hoon
    • Journal of The Korean Association of Information Education
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    • v.15 no.4
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    • pp.579-587
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    • 2011
  • In this study, we developed the filed-experience learning support application. Because teachers want to use LBS in education area. In order to select fit functions, we carried out survey about functions that teachers want. Then, we analysed the result of survey and implemented the functions. Also, for survey about application's effectiveness, we selected elementary school teachers. Then we demonstrated and explained the application to them. The result of survey about application's effectiveness shows that application have higher utilization in education area.

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Malware Application Classification based on Feature Extraction and Machine Learning for Malicious Behavior Analysis in Android Platform (안드로이드 플랫폼에서 악성 행위 분석을 통한 특징 추출과 머신러닝 기반 악성 어플리케이션 분류)

  • Kim, Dong-Wook;Na, Kyung-Gi;Han, Myung-Mook;Kim, Mijoo;Go, Woong;Park, Jun Hyung
    • Journal of Internet Computing and Services
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    • v.19 no.1
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    • pp.27-35
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    • 2018
  • This paper is a study to classify malicious applications in Android environment. And studying the threat and behavioral analysis of malicious Android applications. In addition, malicious apps classified by machine learning were performed as experiments. Android behavior analysis can use dynamic analysis tools. Through this tool, API Calls, Runtime Log, System Resource, and Network information for the application can be extracted. We redefined the properties extracted for machine learning and evaluated the results of machine learning classification by verifying between the overall features and the main features. The results show that key features have been improved by 1~4% over the full feature set. Especially, SVM classifier improved by 10%. From these results, we found that the application of the key features as a key feature was more effective in the performance of the classification algorithm than in the use of the overall features. It was also identified as important to select meaningful features from the data sets.

A Process to Design and Implement Service-based Android Applications (서비스 기반 안드로이드 어플리케이션의 설계 및 구현 프로세스)

  • Lee, Ho-Joong;La, Hyun-Jung;Keum, Chang-Sup;Kim, Soo-Dong
    • The KIPS Transactions:PartD
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    • v.18D no.4
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    • pp.245-260
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    • 2011
  • Mobile Devices, which are developed with the fast growing of the Internet, have flexible internet accessibility and can access the network anywere so that they can execute software applications. However, it is very challenging to deploy highly complex applications on mobile devices since they have limited resources. To overcome the limitation, researches on applying a concept of services to mobile applications have been proposed. Android is one of the popular mobile platforms and is designed to effectively execute mobile applications on the mobile devices having limited resources. Since service-based Android applications, which adopt a concept of services and Android platform, invoke remote services and are built with Android-specific components, they are much different from traditional software applications. Consequently, it is not straightforward to apply object-oriented (OO) analysis and design methods to developing service-based Android applications, although they have been frequently applied to developing traditional applications. In this paper, we present a process to develop service-based Android mobile applications, which extends a traditional OO development process. First, we raise design issues to be considered in developing service-based Android applications. Then, to solve the issues, we present detailed guidelines for essential phases of OO-based development process that are customized to service-based Android applications. Finally, to show applicability of the process, we perform a case study. The proposed design process is effectively utilized as a set of guidelines to develop service-based Android applications more systematically and effectively.

An Implementation of SNS Application Service for Closed bases on Android Platform (안드로이드 기반 폐쇄형 SNS 애플리케이션 기능 구현)

  • Yoon, Kyung-Seob;Kim, Min-Jung
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2013.07a
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    • pp.259-260
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    • 2013
  • 최근 SNS가 급속히 성장하고 있다. 본 논문에서는 불특정 다수가 아닌 한 명을 대상으로 하는 안드로이드 기반 SNS 어플리케이션을 제안한다. 제안한 폐쇄형 SNS는 상대방 번호를 입력해 단 한명만 지정할 수 있는 어플리케이션이다. D-day기능을 이용한 기념일 관리와 사진 공유 관리가 가능하며 Wish List를 통해 상대방의 관심사도 알 수 있는 등 다양한 커뮤니케이션이 가능하다.

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Inbox for managing files within an android (안드로이드 파일관리를 위한 문서 함)

  • Ock, In-Jun;Choi, Min;Shinde, Rupali
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2019.01a
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    • pp.441-442
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    • 2019
  • 본 논문에서는 안드로이드 Application을 사용하면서 서버의 성능과 상호 간의 파일 전달을 좀 더 효율적으로 할 방법을 제안하고 있다. 시스템 구현은 JAVA 언어를 사용하였고 수신자가 파일을 확인하고 내려받았을 때 서버에 저장된 파일을 삭제하면서 서버의 과부하를 예방할 수 있는 방법을 제안하고 있다.

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A Study on Providing Information on Customized Styling Using an Android Application (안드로이드 앱을 이용한 맞춤형 스타일링 정보제공 연구)

  • Park, Sangil;Seo, Kyeongwon;Kim, Minsuk;Koo, Minjeong
    • The Journal of the Convergence on Culture Technology
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    • v.2 no.3
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    • pp.35-40
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    • 2016
  • This study is about developing an Android application that provides information on customized styling and the app was made to offer assistance in coordinating users' clothing. It keeps the record on clothing items users wore and uses it as coordination information, and prepares styling by referring to user-specific clothing management data. The photos can taken during shopping or can be taken from smart phone gallery, and the images searched through Daum OpenAPI can be saves in the app. Using the saved photos of items and clothes that were previously worn, the app provides styling recommendations.