• 제목/요약/키워드: affordance perception

검색결과 18건 처리시간 0.024초

자연색체계(NCS)의 뉘앙스개념에 기초한 환경색채조화방법 (Harmonizing the Method of Environmental Color Based on Nuance Concept of Natural Color System)

  • 김주미
    • 한국실내디자인학회논문집
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    • 제21권1호
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    • pp.40-50
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    • 2012
  • This study aims at suggesting the applicability of color combination based upon the characteristics of environmental color perception and the nuance concept of Natural Color System(NCS). The results are summarized below: First, NCS is a scientific coloring system in consideration of the relevance between people, light and environment, to be based on a phenomenological point of view. NCS can be called a psychometric model reflecting our natural color sense. Second, the color triangle established by NCS is one of the methods of expression based on the human visual mechanism, which is classified by two attributes of hue and nuance, not by the three color attributes of hue, lightness and saturation. The nuance concept of NCS implies the impression, atmosphere and tone that are perceived in colors, which are related to lightness and saturation. Accordingly, this paper suggests that the coloring arrangement emphasizing nuance and tone is more useful than hue in color planning. Third, aesthetic impression in environmental color perception is inclusive of instantly perceptive nuance, which is connected with affordance. The affordance is revealed by the different relation of similarity. In this regard, a strong relationship is noticed between color combination and the sense of pleasantness. The hypothesis regarding the complementation and similarity of contrasting nature is judged to provide observers with aesthetic order. Finally, this paper also suggests four harmonizing methods in the NCS color triangle based upon equal blackness, equal whiteness, equal chromaticness and same nuance. At the same time, opposition and a different concept of hue, lightness and lightness are combined complementarily with the nuance value to suggest patterns of color combination.

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스마트 지원 수업 설계에서 초등 예비교사들이 보이는 스마트 도구에 대한 인식과 활용의 차이 (Differences between Pre-service Elementary Teachers' Perceptions and Designs on Smart Tools in Developing Smart-based Lesson Materials)

  • 강은희
    • 한국초등과학교육학회지:초등과학교육
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    • 제37권1호
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    • pp.66-79
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    • 2018
  • The purpose of this study is to explore how pre-service elementary teachers perceive and use smart learning environments. For this purpose, 23 pre-service elementary teachers who took theory and practice in a science education course were asked to develop lesson materials using smart tools and make a self-report questionnaire. These data were categorized in an instructional, exploratory, and interactive approach, depending on how they guided students to access knowledge and information. As a result of the study, pre-service teachers perceived the smart tools as the exploratory and interactive learning tools to be used for students to actively search for and interact with data and knowledge. But in developing lesson materials, they usually used the smart tools for resource sharing and communication in the instructional manner. In conclusion, the gap between their perception of smart tools and lesson materials, and the educational implications will be discussed.

상자 모양 용기에서의 역전된 신장 효과 (Reversed Elongation Effect on Boxes)

  • 김동은;송현진;손영우
    • 감성과학
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    • 제19권2호
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    • pp.19-26
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    • 2016
  • 기존 연구들에서는 사람들이 길고 가는 원통형 용기의 부피를 짧고 넓은 원통형 용기의 부피보다 크다고 지각한다는 점을 밝혀왔다(예, Raghubir & Krishna, 1999; Wansink & Van Ittersum, 2003). 본 연구에서는 이러한 신장 효과가 상자형 용기에서는 반대로 나타나는 현상을 밝히었다. 가설은 상자형 용기의 행동 유도성으로부터 도출되었다. 두 개의 연구에서 참가자들은 짧고 넓은 사각 상자 용기의 부피가 길고 가는 사각 상자 용기의 부피보다 더 크다고 지각하였다. 이 효과는 자극의 제시 방법(그림, 연구 1; 실제 모형, 연구 2)이나 선택지 유형(둘 중 큰 것을 고르는 선택지, 연구 1; 둘 중 큰 것을 고르거나 같은 경우를 고르는 선택지, 연구 2)에 상관없이 일관되게 나타났다. 또한, 서로 다른 문화적 배경을 지닌 참가자 집단(미국인 참가자, 연구 1; 한국인 참가자, 연구 2)에서 동일한 효과가 나타났으며, 용기 안의 내용물이 물(연구 1)인 경우뿐만 아니라 전반적인 액체 음료(연구 2)라고 설정했을 때에도 같은 결과가 나타났다. 본 연구에 대한 이론적이고 실제적인 함의가 논의되었다.

Novel computational approaches characterizing knee physiotherapy

  • Kim, Wangdo;Veloso, Antonio P.;Araujo, Duarte;Kohles, Sean S.
    • Journal of Computational Design and Engineering
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    • 제1권1호
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    • pp.55-66
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    • 2014
  • A knee joint's longevity depends on the proper integration of structural components in an axial alignment. If just one of the components is abnormally off-axis, the biomechanical system fails, resulting in arthritis. The complexity of various failures in the knee joint has led orthopedic surgeons to select total knee replacement as a primary treatment. In many cases, this means sacrificing much of an other-wise normal joint. Here, we review novel computational approaches to describe knee physiotherapy by introducing a new dimension of foot loading to the knee axis alignment producing an improved functional status of the patient. New physiotherapeutic applications are then possible by aligning foot loading with the functional axis of the knee joint during the treatment of patients with osteoarthritis.

3차원 가상공간에서의 상호작용적 네비게이션 디자인 2부: 네비게이션 설계의 지원요소 (Interactive Navigation Design in 3-Dimensional Virtual Space PartII Affordance Models in Navigation Design)

  • 김진희
    • 디자인학연구
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    • 제16권4호
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    • pp.25-36
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    • 2003
  • 3차원 가상 공간에서의 네비게이션은 복잡한 인지 과정을 이해하고 미리 면밀히 설정되어야 하는 과정이다. 상호작용적 3차원 영상의 대중화 시대를 맞아 현재의 다양한 데스크 탑 소프트웨어는 개발자에게 보다 쉬운 저작 환경을 제공하고 있지만 사실 그동안의 체계적 개념 연구는 여건이 갖추어진 특정 기관에 국한되어 이루어져 온 것이 현실이다. 따라서 본 논고에서는 그 간에 대학 및 업체에서 연구 발표한 가상현실 연구의 사례들을 중심으로 보다 창의적인 네비게이션 구현에 근간이 되는 주요 개념들과 네비게이션의 구체적 구현을 지원 해줄 수 있는 직접적 및 간접적 요소들을 분석 및 고찰하고 있다.

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지하철 환승공간에서 경로탐색(wayfinding)을 위한 시환경 지각 요소에 관한 연구 - 지하철 사당역, 서울역, 종로3가역, 공덕역을 중심으로 - (Visual Performance Evaluation Study of Wayfinding Factors in Subway Transfer Station - Focus on the Sadang Subway Station, Seoul Subway Station, Jongro3-ga Subway Station and Gongduck Subway Station -)

  • 송현지;김남효
    • 한국실내디자인학회논문집
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    • 제22권4호
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    • pp.167-177
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    • 2013
  • The environmental considerations should be taken into full consideration in order to make the use of ground space as comfort and efficient as that of ground space. The visual environmental factors which provide visual informations in underground spaces where the environmental information can be acquired only by the surroundings expand their role as affordance for wayfinding. This study focuses on the visual performance evaluation of wayfinding factors on the subway transfer station platform and aisle as major space for movement in four subway transfe stations and analyzes the material, pattern, color, and lighting provided by the visual environment in underground space as directional marked label, regional differentiation and sign system. The results of this study comes are as follows. First, As to the directional marked label at the subway platform and transfer aisle, following patterns are colors, finishing materials and lighting for the sake of safety and convenience, And regional differentiation, following colors are patterns for the space division. Finally sign system which practically provides the most information, however, it is most insufficient to be a space-preception element. Second, According to the type of platform structures, such as an island platform and a separate platform, the main areas of and necessity for the space-perception elements may bring about changes. Third, these four stations that has been analyzed for this study, lighting, compared with color, finishing material and pattern, has been highly insufficient to be a perception element.

물리적 차원 지각에 대한 감성 메타포 (Affective Metaphor of Dimensional Perception)

  • 문성철;황민철;이정년;김종화;김지혜
    • 대한인간공학회지
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    • 제30권1호
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    • pp.187-193
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    • 2011
  • Objective: The aim of this study was to investigate the association between conceptual metaphors of affect and physical dimensions. Background: The evidence that affect is unconsciously linked to physical dimensions(e.g., position and color) has been obtained in western cultures. However, in eastern cultures, especially, in Korea, it has been seldom tested. It is indispensable to examine whether or not cultural differences exist for better understanding of the conceptual metaphors. Method: 50 positive and 50 negative words were adopted from previous studies in order to determine the relationship between physical domains and abstract affect. Three hypotheses were tested in this study: (1) Good is up. (2) Good is bright. (3) Good is right(for right-handers). The automatic association between valence(positive vs. negative) and vertical position (up vs. down) was investigated in experiment 1, in which 100 words were randomly presented on either the top or the bottom of a LCD screen and the evaluation time of the presented word was recorded. The unconscious association between valence and color(white and black) was examined in experiment 2, where each word was randomly presented in either white or black. Lastly, we tested whether right-handers tend to associate rightward space with positive ideas and leftward space with negative ideas. Results: Reaction time was faster when words were presented in metaphor congruent domains(e.g., 'positive words on the top, in bright color, and on right space vs. negative words on the bottom, in dark color, and on left region) than when they were shown in metaphor incongruent domains. Conclusion: The results might give the groundwork for various directions in further understanding perception, emotion, and behavior. Application: This study may provide useful points to GUI designers and service developers if further studies enhanced in validity and reliability are followed.

가상피팅 서비스를 활용한 온라인 쇼핑에서의 소비자 심리 평가 과정 -인터렉티브 미디어 효과 이론(TIME)을 중심으로- (Consumer Psychological Evaluation Process in Online Shopping using Virtual Fitting Service -Focusing on the Theory of Interactive Media Effects (TIME)-)

  • 김윤정;쉬원윈;오경화
    • 한국의류학회지
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    • 제47권6호
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    • pp.1157-1176
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    • 2023
  • This study aims to verify the psychological evaluation that consumers undergo when accepting virtual fitting services while shopping online. The Theory of Interactive Media Effects (TIME) was applied to determine the impact of the perceived affordance of media on consumer response through immersion. An online survey was conducted targeting female consumers in their 20s and 30s, and 271 responses were collected and used for empirical analysis. The results of the analysis showed that interactivity and immediacy had a positive effect on telepresence. Telepresence, in turn, affected perceived usefulness and enjoyment, which then significantly affected purchase intention. In addition, some paths confirmed the moderating effect of consumer innovativeness. In consumers with high innovativeness, interactivity was found to have a greater influence on telepresence and perceived usefulness had a more significant influence on purchase intention than in consumers with low innovativeness. Conversely, in consumers with low innovativeness, perceived enjoyment was found to have a greater influence on purchase intention than in consumers with high innovativeness. The significance of this study is that it expands research on customer perception of virtual fitting services within online shopping platforms.