• 제목/요약/키워드: activity oriented education

검색결과 184건 처리시간 0.027초

어린이 디자인 창의성 개발을 위한 D.I.Y 가구 만들기 프로그램 개발에 관한 연구 (A Study on Furniture Making Program Development for Children's Designing Creativity)

  • 김영주
    • 한국가구학회지
    • /
    • 제26권3호
    • /
    • pp.187-195
    • /
    • 2015
  • School activities which are opened after-school or during a vacation have been social issues as our society is nuclearized and both parents are working, so that elementary school students and middle school students are less taken care of and less concerned by their parents. It is regrettable that students are spending too much time on private academies in the situation where they cannot help but staying alone after school and where frantic fever of private education pervades their lives. For the sake of those students, the Ministry of Education announced, "Each school can open its after-school programs or vacation programs based on students and their parents' demands making it a rule of a student's voluntary participation. After school programs for elementary and middle school students are operated by local communities providing extra courses or programs in addition to regular classes. Those programs are paid by participants or supported by financial aids in order to decrease parents' burdens of costs of private education and to reduce educational gaps between rich and poor children or between the regions. After school programs are either curricular or non-curricular educational activities with students' voluntary participation, and the programs are meant to supplement and strengthen the role of public school education. Non-curricular courses that consist of various programs, in particular, are receiving good reputations by students and parents. Therefore, this study develops and operates "children's making D.I.Y. furniture" program that is one of non-curricular courses and an activity-oriented art program for children to improve their designing creativity and to help them experience their future jobs in advance. The purpose of this study is to analyze advantages and disadvantages of the program using survey and assessment methods and to find out a developmental direction focused on future-oriented and specialized educational programs for children.

지역사회 자원을 활용한 지속가능발전교육 프로그램의 개발과 적용 (The Development and Application of Education for Sustainable Development Program Using Community Resources)

  • 함다정;박재근
    • 한국초등과학교육학회지:초등과학교육
    • /
    • 제38권1호
    • /
    • pp.149-162
    • /
    • 2019
  • The purpose of this study was to develop an education for sustainable development(ESD) program using community resources in Paju and to investigate the influences on ESD competencies of 6th graders. The community resources used were Unjeong lake park, environmental circulation center, environmental management center, currency museum, butterfly museum, experience center for peaceful unification, Yulgok arboretum, and Jangsan observatory. The newly developed program was related to creative-experience activity and composed of 15 sessions for 6th-grade class in elementary school, including all of the environmental, economic, and social aspects of ESD. Two classes of the 6th grade were divided into the experimental group and the control group. The results to examine the effects of the program were as follows. First, it was proven that ESD program using community resources did not help improving the perception and function competencies of learners except for the thinking abilities. Second, it contributed to the improvement of learners' attitude competencies, especially in self-reflective attitude and other-oriented attitude. Also, according to in-depth interview, the students were constantly developing their values for sustainable development, reflecting their thoughts and behaviors in a reflective way and improving their attitude toward life.

참여형 개선기법(PAOT)의 원리를 적용한 대사증후군 관리 프로그램 효과분석 (The Effect of Metabolic syndrome Management Program Applying Participatory Action-Oriented Training Principle)

  • 윤성용;우극현;김화성;김용배;김진석;조성용;이성수
    • 보건교육건강증진학회지
    • /
    • 제31권5호
    • /
    • pp.81-95
    • /
    • 2014
  • Objectives: The purpose of this study was to apply participatory action-oriented training (PAOT) principle for the management of metabolic syndrome and to assess its effectiveness in the workplace. Methods: The metabolic syndrome management program applying participatory action-oriented training (PAOT) principle is constructed action checklist, Group discussion, self-creation of an action plan, after 3 months, 6 months, 1 year, the practice carried out check up and encourage practice activity. Results: The seventy-seven workers who participated in the metabolic syndrome management program made a total of 246 action plans, 3.8 action plans per person and 234 action plans were achieved after one year, so that 81.0% of action plans have been achieved. After 1 year, in the intervention group, systolic blood pressure (SBP) and diastolic blood pressure (DBP), body mass index (BMI), the risk factors score decreased statistically significant, and metabolic syndrome prevalence decreased 54.8%. whereas the control group also showed a significant decreased in the mean systolic and diastolic blood pressure, the risk factors score. but, low-density lipoprotein (LDL) was significantly increased. Conclusions: To improve the effectiveness of metabolic syndrome management program applying participatory action-oriented training (PAOT) principle, the need to continues implementing programs and analysis of the long-term effects are required. Participatory action-oriented training (PAOT) principle can applying without cost and time, the human burden for the prevention and management of chronic diseases such as metabolic syndrome.

과학, 과학자 및 과학활동에 대한 유아의 인식 (Children's Perceptions about Science, Scientists and Scientific Activity)

  • 김정화;조부경
    • 아동학회지
    • /
    • 제22권1호
    • /
    • pp.177-190
    • /
    • 2001
  • This study examined young Korean children's perceptions about scientists, kindergarten science and the application of science in their daily lives. An interview questionnaire developed by the researchers and based on Chamber (1983)'s Draw-A-Scientist Test (DAST), was administered to 104 five-year-old children. Most of the children (68.2%) saw themselves doing activity-oriented science in kindergarten, but they did not use outside kindergarten for the knowledge and skills they learn in science (70.4%). In general, children recognized scientist as a male working with lab equipment in the laboratory. Although most of children (74.5%) were interested in science, only a few of them (12.5%) hoped to be a scientist in the future. There were significant differences attributable to gender in preference for science; girls showed more interest in science than boys.

  • PDF

미디어교육 참여동기, 만족도와 지속참여의도의 관계 연구 (Relationship among Media Education Motivation, Satisfaction, and Intention to Continuous Participation)

  • 양문희
    • 한국콘텐츠학회논문지
    • /
    • 제17권6호
    • /
    • pp.124-131
    • /
    • 2017
  • 디지털 미디어 시대에 미디어 활용이 증가하면서 학자들과 시청자주권 관련 시민단체들은 미디어 교육의 중요성을 강조해 왔다. 그렇지만, 미디어 교육의 효과와 참여 증진에 영향을 미치는 요인에 대한 연구가 부족한 것이 현실이다. 이에 본 연구는 미디어교육 참여자들의 참여동기가 만족도와 미디어 교육 지속참여 의도에 미치는 영향을 살펴보고자 하였다. 이를 위해 광주와 부산의 시청자미디어센터 교육 참여자를 대상으로 설문조사를 실시하였다. 연구 결과, 활동지향 동기가 참여자들의 만족도와 교육 지속참여의도에 영향을 미치는 것으로 나타났다. 본 연구의 결과는 향후 미디어 교육프로그램 계발에 활용하여 시청자의 미디어교육 참여를 더욱 확대하는데 활용할 수 있을 것이다.

AI 쳇봇을 활용한 플립러닝 기반의 대학교육의 변화 (A study on the Change of University Education Based on Fliped Learning Using AI)

  • 김옥분;조영복
    • 한국정보통신학회논문지
    • /
    • 제22권12호
    • /
    • pp.1618-1624
    • /
    • 2018
  • 플립러닝을 기반으로 학부중심 학사 구조가 4차 산업혁명시대 대학교육의 변화를 통해 학생들은 문제 해결능력을 기반으로 가치창출 능력을 배양하는 필수화 과정이 되어야 한다. 이를 위해 창안된 프로젝트기반 학습법(Project Based Learning)과 MOOC를 결합한 거꾸로 학습법(Flipped Learning)을 과감하게 도입 및 확산하고, 날로 고도화되어 가는 AI기반의 학습컨설팅(E-Advisor)의 도입과 확산에 따라 4차 산업혁명에 부합하는 "개인 맞춤교육"으로의 전환이 이루어져야 한다.

유아 대상 환경교육을 위한 증강현실 기반 통합교수학습방법 적용 가능성 탐색 (Exploring the Possibility of Applying the Integrated Teaching and Learning Method based on AR for Environmental Education for Young Children)

  • 김인숙;조유미;고혜영
    • 한국멀티미디어학회논문지
    • /
    • 제22권8호
    • /
    • pp.950-959
    • /
    • 2019
  • The purpose of this study was to investigate the effect of integrated teaching and learning method using augmented reality for effective promotion of child - friendly attitude and environmental preservation attitude and explored its applicability. For this purpose, based on the augmented reality fairy tale, we designed an experience - oriented integrated teaching and learning method such as reading book, story - telling, drawing, environmental conservation practice activity. The experimental group was divided into two groups: augmented reality reading fairy tales (A) and children's book reading fairy tales (B). First, interest, immersion, and empathy were higher in the application environment of integrated learning teaching method based on Augmented Reality. Second, there was no difference between the two groups in content understanding. Third, in terms of expressiveness, it was verified that various expressions were expressed in the applying environment of the integrated teaching - learning method based on augmented reality through drawing activities. Fourth, in practice activities, more students were practicing in the augmented reality - based integrated teaching - learning method applied environment, and the number of practice activities of individual students was also confirmed. This study suggests that the application of the integrated teaching and learning method can enhance the effect of education when using the smart teaching media using the augmented reality in early childhood education.

남성의 라이프 스타일과 매일의 의복선택동기에 관한 연구 (A Study on Life Style and Daily Clothing Selection Motives of Men)

  • 한화숙
    • 복식
    • /
    • 제28권
    • /
    • pp.137-150
    • /
    • 1996
  • The objectives of this study were to classify daily clothing selection motives and to group men into life style types and to examine the differences in daily clothing selection motives according to the life style types. Questionnaire comprised of three sections: 36 Likert type items of life style measure; 29 Likert type items of daily clothing selection motives measure: and 4 demographic variables. Samples were 267 salary men in gheir 20's to 30's in Seoul Korea. The data were analyzed using factor analy-sis cluster analysis one-way ANOVA Dun-can's multiple range test and t-test. 1. Five factors of life style were derived by factor analysis ; F. 1 'appearance oriented' f. 2. 'positive activity' F. 3 'economy oriented': F.4 'active-leisure';F. 5 'contemporary' Four types of life style of men were defined by cluster analysis of the five factors: T. 1'posi-tive activity'; T. 2.'economy interest'; T. 3'contemporary' : T 2'economy interest' T.3'contemporary' ; T. 4 'appearance interest' 2. Four factors of daily clothing selection motives were derived by factor analysis: F.1 'clothing harmony'; F.2 'clothing utility'; F.3 'psychological influence'; F.4 'exogenous situ-ation adaptation 3. There were significant differences in daily clothing selection motives according to the life style types. The types of positive activity economy interest and contemporary had 'clothing utility' motive more than appearance interest type. Economy interest type had 'hpsychological influence' motive more than other three types. Economy interest type and appearance interest type had 'exogenous situ-ation adaptation' motive more than other two types 4. 20's and unmarried men had'psychological influence' motive more than 30's and married. Upper class had 'clothing harmony' and 'ex-ogeneous situation adaptation' motives more than middle and low. Men with less education had ' clothing utility' and 'exogenous situation adaptation' motives more than did more edu-cation.

  • PDF

Pedagogical Conditions for Formation of Design Competence of Qualified Workers with the Use of Information Technologies

  • Slipchyshyn, Lidiia;Honcharuk, Oksana;Anikina, Inessa;Yakymenko, Polina;Breslavska, Hanna;Yakymenko, Svitlana;Opria, Ihor
    • International Journal of Computer Science & Network Security
    • /
    • 제22권5호
    • /
    • pp.79-88
    • /
    • 2022
  • Modern production requires production staff who have design competence, experience and skills to work in various types of work integrated into professional activities. Possession of digital design methods significantly expands the opportunities for professional activities of qualified workers. The purpose of our study was to study the impact of pedagogical conditions on the formation of design competence of future qualified workers in a group work. We have identified a set of pedagogical conditions that promote the development of professionally oriented artistic and technical creativity of workers in the conditions of curricular and extracurricular activities, which include motivational-target, procedural-semantic, organizational-technological, and subject-oriented. It is shown that the formation of design competence is determined by motivational, informational-active and reflection criteria, which are aimed at motivational-value, cognitive, operational-active, creative, social and emotional components of this competence. The methodology of the research is highlighted, which includes the use of the following methods: determination of the personality's motivational sphere in order to identify strong and weak motives of students activity; multiple intelligence to identify students talents in the direction of practical intelligence, which is important for design competence; determining the level of creative activity to identify manifestations of students creative abilities; identifying the type of students innovative thinking in order to develop motivation for success; factor-criterion model, developed on the basis of a qualimetric approach, which is used to identify the level of design competence formation in accordance with its components. The results of the study showed that the creation of separate pedagogical conditions in the institution of vocational education and training (VET) had a positive impact on the development of design competence, which shows the potential of artistic and technical design in the development of professional creativity of future qualified workers taking into account the environmental approach.

중학교 기술.가정 주생활영역 활동자료에 대한 교사의 인식 (Teacher's Perception of Activity Materials in Housing Area of Middle School Technology & Home Economics Textbook)

  • 이영두;조재순
    • 한국가정과교육학회지
    • /
    • 제20권3호
    • /
    • pp.215-230
    • /
    • 2008
  • 이 연구에서는 중학교 기술가정 교과서 주생활 영역에 제시된 개별 활동자료의 형태와 각 개별 자료에 대한 교사의 인식을 알아보았다. 자료는 중학교 6개 교과서 주생활단원 '주거공간의 활용'과 '실내환경과 설비' 중단원에 제시된 활동자료 $9\sim14$개 각각에 대해 교과서별로 $30\sim69$명의 담당교사 총 256명이 응답하였다. 이 단원을 가르쳐 본 조사대상 교사들은 주생활단원을 비교적 중요하다고 인식하고 있는 반면 이에 대한 자신의 배경지식은 다소 부족하다고 인식하였다. 주생활 영역 자료는 본문이나, 참고자료, 활동자료에 비해 그림자료 활용을 더 중요하게 인식하고 있었다. 제시된 활동자료의 자료특성을 자료형태(그림, 표, 보충 글, 복합형태, 문장만 제시), 비문장 자료형태의 성격(이미지, 설명적, 해석적, 복합성격), 활동유형(학습내용확인형, 자료분석사고형, 외부자료조사형, 복합활동형)으로 분류했을 때, 자료형태에서는 문장만 제시한 자료형태가, 비문장 자료형태의 성격에서는 설명적 성격의 자료가, 활동유형에서는 자료분석사고형의 활동자료가 많이 제시되어 있었다. 교과서별 활동자료 수는 활동유형별 보다 자료형태나 자료형태의 성격에 따른 차이가 더 커서 집필자에 따라 특정 자료형태의 활동자료를 다수 제시한 경향이 있었다. 자료특성별 주생활 영역 활동자료 각각에 대한 인식은 전반적으로 활동자료형태별 인식의 차이가 활동유형별이나 자료형태의 성격별 인식의 차이보다 더 컸다. 자료특성별로 교사의 흥미와 학생의 흥미가 유사했으나 대체로 교사 자신의 흥미보다 학생의 흥미를 낮게 보고 있었다. 활동자료에 대한 교사의 주관적 배경지식수준과 내용적합성 보다 수준적합성을 더 낮게 인식하고 있었다 가장 긍정적으로 나타난 자료특성별 활동자료는 자료형태면에서는 그림을 제시한 활동자료였고, 비문장 자료형태의 성격은 해석적이거나 복합성격의 활동자료였으며, 활동유형은 학습내용확인형이나 복합활동형 활동자료였다. 이러한 활동자료특성별 교사의 인식은 교과서에 실린 자료수와 관련이 적었다. 활동자료에 대한 교사의 인식에 대한 이 연구에 이어 개별 활동자료가 현장에서 실제 얼마나 활용되고 있는지를 밝히는 후속연구가 필요하겠다.

  • PDF