• Title/Summary/Keyword: activity experience

Search Result 1,383, Processing Time 0.021 seconds

The Effects on Environmental Literacy of Elementary School Students by the Jeju Oreum Experience Learning Program: Focused on Sixth Graders of Elementary School (제주 오름 체험학습 프로그램이 초등학생의 환경소양에 미치는 영향 - 초등학교 6학년을 중심으로 -)

  • Ko, Seok-Ho;Lee, Sung-Hee;Moon, Yun-Seob;Kim, Kee-Dae
    • Hwankyungkyoyuk
    • /
    • v.25 no.2
    • /
    • pp.135-148
    • /
    • 2012
  • This research was aimed at developing the program using the natural circumstances in Jeju Oreum as the basis of environmental education. The students were inquired about how these activities influence the environmental literacy of elementary students. The result of this study were as follows; First, the experimental group applied experience activities to the developed program to contribute to the improvement of environmental literacy. This was then compared to the control group to which theoretical classes were conducted. Second, Jeju Oreum Experience learning program has evenly influenced the elements of environmental literacy divided by the four goal levels of environmental education. As a result of the research, the Natural Experience Activities on the basis of natural circumstance is considered to affect the elementary students' environmental literacy in positive, effective manner. Consequently, the Environmental Education in a school or society should develop programs that apply to natural circumstances as a field of Environmental Education.

  • PDF

The Effect of the Experience-based Ecology-Environmental STEAM Program on Ecological Sensitivity of Elementary Students (체험중심 생태환경 초등학생들의 생태적 감수성에 미치는 영향)

  • Kim, Sunil;Shin, Youngjoon
    • Journal of Korean Elementary Science Education
    • /
    • v.38 no.4
    • /
    • pp.465-474
    • /
    • 2019
  • The purpose of this study was to investigate the effect of the experience-based ecology-environmental STEAM education on ecological sensitivity of elementary students. The research subjects were 62 third graders of S elementary school located in Incheon. They were divided into the experimental group of 33 students and the comparative group of 29 students. The experimental group was provided the educational program with the experience-based ecology-environmental STEAM education. The comparative group was provided the theoretical and ecological self activity program based on the textbook. The results of this study can be summarized as follows; First, the experience-based ecology-environmental STEAM education had a meaningful effect on improvement of ecological sensitivity. Second, we found that access to the ecological environment education is important in all subjects, not in education that is biased toward. Third, in ecological environment education, experience-oriented education methods are more meaningful than indirect experiences trapped in textbooks. Fourth, ecological environment education can contribute to the improvement of ecological sensitivity as well as the intellectual aspect of ecology and environmental science. In conclusion, it was found that the ecological environment program should be conducted with activities of experience.

Recent Trends of Conformity Assessment Activity (적합성 평가 활동의 최근 동향)

  • Yang, Bo-Suk
    • 유체기계공업학회:학술대회논문집
    • /
    • 2002.12a
    • /
    • pp.459-464
    • /
    • 2002
  • In this paper, the recent trends of conformity assessment activity which is carrying out at ISO is summarized. It is an increasing requirement of quality assurance systems that a company's engineers and technicians are able to demonstrate that they have the required level of knowledge and skill. This is particularly so since maintenance and Inspection activities are very operator dependent and those in authority have to place great reliance on the skill, experience, Judgement and integrity of the personnel involved.

  • PDF

The Right Understanding Of Value Engineering(VE) (VE에 대한 올바른 이해)

  • Kim, Tae-Joon
    • Journal of the Korean Professional Engineers Association
    • /
    • v.39 no.4 s.187
    • /
    • pp.38-41
    • /
    • 2006
  • Value Engineering(VE) is the systematic activity to make a Alternatives for user's needs with an access by function analysis, creative thoughts, and the lowest life cycle cost. However, the current activity called VE is to make a Alternatives by experience and to make a report in similar to VE format. The right understanding of the concept and the process of VE is required for more effective Alternatives and VE activity with reliability.

  • PDF

Construction of Leisure Physical Activity Model of Middle-Aged Women in Urban Area (도시지역 중년 여성의 여가신체활동에 관한 모형구축)

  • Choi, Jung-An
    • Korean Journal of Adult Nursing
    • /
    • v.20 no.4
    • /
    • pp.626-640
    • /
    • 2008
  • Purpose: The aim of this study was to construct leisure physical activity model of middle-aged women in urban area. Methods: Data were gathered by self-report questionnaire from 211 women aged between 41 and 59 years in urban community. The data were analyzed using the SPSS/WIN 10.0 program and the model was constructed using the LISREL 8.54 program. Results: Variables that have direct effects on leisure physical activity were health state, past leisure physical activity, social support, self-efficacy, and affect. Perceived leisure state and behavioral leisure attitude also influenced leisure physical activity in an indirect way. Perceived leisure state had a direct effect on self-efficacy. Behavioral leisure attitude, past leisure physical activity, and experience of exercise effect had significantly direct effects on affect Conclusion: It will provide basic information for developing strategies of programs to enhance leisure physical activity of middle-aged women in urban area.

  • PDF

Social Support and Health Status based on Characteristics of Leisure Activity of Middle-Aged Women (중년 여성의 여가활동특성에 따른 사회적 지지와 건강상태)

  • Chung, Myung-Sill;Song, Ji-Ho
    • Journal of Korean Academy of Fundamentals of Nursing
    • /
    • v.18 no.1
    • /
    • pp.97-106
    • /
    • 2011
  • Purpose: The purpose of this study was to identify social support and health status based on characteristics of leisure activity in middle-aged women. Methods: Participants were 148 middle-aged women living in the capital area. Data were collected through self-report questionnaires which were constructed to include leisure activity characteristics, social support and Brodman's CMI. Data were analyzed using t-test, and ANOVA, with SPSS/WIN 14.0. Results: Social support was different depending on leisure type, leisure partner, length of participation in present activity, regularity, and motivation to start activity. Health status was different depending on the length of participation in present activity, and regularity. Conclusion: Because social support and health status depend on characteristics of leisure activity, further study in nursing one how to resolve the physical, psychological, social and health problems that middle-aged women might experience through various leisure activities.

Searching for Ways to Utilize Avatars in Consideration of User Preferences in the Experience Metaverse Service (경험 메타버스 서비스에 있어 사용자의 선호도를 고려한 아바타 활용 방안 모색)

  • Sung-Suk Park;Il-Hyun Cho
    • Journal of Information Technology Applications and Management
    • /
    • v.30 no.2
    • /
    • pp.45-57
    • /
    • 2023
  • Efforts to build metaverse platform services and expand profit structure are developing in a more realistic direction. The metaverse, which has been centered on 'creation and economy' and 'discovery', will evolve into an 'experience' metaverse, creating tangible business effects where satisfaction with the user experience leads directly to purchase. In this paper, the condition of the avatar used as a medium of economic activity between the metaverse platformer and the user and the business utilization plan were sought. In addition, a new 'metaverse business model' was proposed based on 'experience, discovery, creation and economy', and in particular, it was intended to lay the foundation for the experience metaverse to further develop in the form of 'business experience'. In addition, a survey was conducted on the 'application of metaverse service and avatar' targeting the MZ generation, the main customer base of the current metaverse service. In order to provide a service that satisfies the user, it was concluded that the appearance of the avatar needs to be changed according to the purpose and function. Accordingly, we propose an 'selective switch mode' that can change the avatar's appearance at the desired timing according to the 'experience' and 'purchase purpose' of each metaverse service area. In addition, by strategically utilizing the 'Digilog' psychology, we believe that it will be possible to promote the influx of new users while increasing the loyalty of existing users to the platform. Through the establishment of 'avatar purchase system' by 'selective switch mode' and 'avatar decorating system' by 'digilog' strategy, the experience metaverse, which has been focused on 'digital twin experience' so far, is As it develops into 'business experience', it is expected that the user experience can be further satisfied.

The Analysis of Leisure Time Use of Urban Dual-earner Couples with Preschool Children (미취학 자녀를 둔 도시 맞벌이 부부의 여가시간에 관한 연구)

  • Han, Young-Sun;Yoon, So-Young
    • Journal of the Korean Home Economics Association
    • /
    • v.47 no.2
    • /
    • pp.81-95
    • /
    • 2009
  • The purpose of this study is to examine gender equity in the quantity and flow experience of leisure time of urban dual-earner couples having preschool children. The quantity of leisure time is measured by primary activity and the flow experience of leisure time is measured by primary and secondary activities. The data collected by Korean National Statistical Office in 2004 is used. The sample for this study consists of 255 couples, and the statistical methods are frequency, percentage, paired t-test, and one-way ANOVA. The following is a summary of the major findings. The first, the pattern of the leisure time was different between husbands and wives. The quantity of leisure time of husbands was longer than that of wives. The husbands spent more time to perform social activities, media contact, sports and outdoor activities, while women did more in religious activities. The second, husband's leisure flow experience was higher than that of wives. The pure leisure time of wives was shorter than that of husbands and wives experienced more contaminated leisure time by a secondary activity. In other words, wives's leisure is more likely to be interrupted, to involve episodes of shorter duration, and to be associated with personal care and unpaid work.

Exploring Experiences of the ESD Model School Teachers (지속가능 발전교육 연구학교 적용 과정에서의 참여 경험 이해)

  • Heo, Yang-Won;Moon, Yun-Seob
    • Hwankyungkyoyuk
    • /
    • v.23 no.3
    • /
    • pp.17-34
    • /
    • 2010
  • The purpose of this study is to explore their experience through teachers' interviews in research schools for the Education for Sustainable Development(ESD). The first issue for ESD in school was about how to approach ESD and how to combine it with the school curriculum. Of course, ESD can be approached through both subjects and discretion, which are operated with focus on experiential study. Most teachers approached ESD through subjects, but they had a lot of difficulties in its implementation because of insufficient understanding. The advantage of ESD programs is to provide students with an opportunity for experiential activity based on localization. However, difficult parts in applying ESD to school education were matters of budget for invitation of experts or for the experience learning as well as overworking of the teachers with conceptualization of ESD. Consequently, there has been change in the perception of teachers and students through ESD in schools, which have influence on the integrated thinking from diverse perspectives. Stories of research school teachers offered through categorization of interviews will provide a lot of help in the process of applying ESD to school education in the future.

  • PDF

Effects of Aromatherapy on Labor Pain & Perception of Childbirth Experience (아로마테라피가 분만동통 및 분만경험지각에 미치는 효과)

  • Hur, Myung-Haeng;Oh, Hee-Young;Park, Young-Sook
    • Women's Health Nursing
    • /
    • v.11 no.2
    • /
    • pp.135-141
    • /
    • 2005
  • Purpose: The purposes of this study were to verify the effects of aromatherapy on labor pain and perception of the childbirth experience. Methods: This study was a nonequivalent control group pretest-posttest design. The subjects of this experiment consisted of forty eight primiparas without problems during the gestation period. Twenty four primiparas in the experimental group were given general obstetric nursing care with aromatherapy every two hours. Twenty four primiparas in the control group were given general obstetric nursing care only. Data was collected for labor pain measured by a labor pain expression scale, uterine contraction activity measured by Montevideo units in the latent phase, active phase, and transition phase and the perception of childbirth experience 24hours after birth. Data was analyzed by t-test, and repeated measures of ANOVA with an SPSS program. Results: No significant group effects were found, but significant time effects were found for labor pain, and uterine contraction activity. There was no significant difference in postpartum mothers' perception about childbirth. Conclusion: In this study, effects of aromtherapy decreasing labor pain expression, and increasing the perception of childbirth was not found.

  • PDF