• 제목/요약/키워드: a inverse kinematics

검색결과 327건 처리시간 0.038초

Locationing of telemanipulator based on task capability

  • Park, Young-Soo;Yoon, Jisup;Cho, Hyung-Suck
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1995년도 Proceedings of the Korea Automation Control Conference, 10th (KACC); Seoul, Korea; 23-25 Oct. 1995
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    • pp.392-395
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    • 1995
  • This paper presents a time efficient method for determining a sequence of locations of a mobile manipulator that facilitates tracking of continuous path in cluttered environment. Given the task trajectory in the form of octree data structure, the algorithm performs characterization of task space and subsequent multistage optimization process to determine task feasible locations of the robot. Firstly, the collision free portion of the trajectory is determined and classified according to uniqueness domains of the inverse kinematics solutions. Then by implementing the extent of task feasible subspace into an optimization criteria, a multistage optimization problem is formulated to determines the task feasible locations of the mobile manipulator. The effectiveness of the proposed method is shown through a simulation study performed for a 3-d.o.f. manipulator with generic kinematic structure.

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A study on kinematics and dynamics of robot arms by simulation (로봇 팔의 운동해석에 관한 연구)

  • 조선휘;김영일;임태홍
    • Transactions of the Korean Society of Mechanical Engineers
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    • 제10권5호
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    • pp.611-617
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    • 1986
  • In this paper, it is attempted to derive the minimum torque as the optimal value on each joint, which is applied during a PTP-motion in the range of working area of a supposed industrial robot. The rupposed industrial robot consits of 3-R joints prepared on three links, The optimizational analysis is performed by the formulation of a variational calculus process due to Rayleigh-Ritz method. That is, the torques of the inverse dynamic problem on joints in a arbitrary positions are computed by a generalized inertia matrix method.

A Gesture-Emotion Keyframe Editor for sign-Language Communication between Avatars of Korean and Japanese on the Internet

  • Kim, Sang-Woon;Lee, Yung-Who;Lee, Jong-Woo;Aoki, Yoshinao
    • Proceedings of the IEEK Conference
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    • 대한전자공학회 2000년도 ITC-CSCC -2
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    • pp.831-834
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    • 2000
  • The sign-language tan be used a9 an auxiliary communication means between avatars of different languages. At that time an intelligent communication method can be also utilized to achieve real-time communication, where intelligently coded data (joint angles for arm gestures and action units for facial emotions) are transmitted instead of real pictures. In this paper we design a gesture-emotion keyframe editor to provide the means to get easily the parameter values. To calculate both joint angles of the arms and the hands and to goner-ate the in keyframes realistically, a transformation matrix of inverse kinematics and some kinds of constraints are applied. Also, to edit emotional expressions efficiently, a comic-style facial model having only eyebrows, eyes nose, and mouth is employed. Experimental results show a possibility that the editor could be used for intelligent sign-language image communications between different lan-guages.

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Development of a CNC Machine using a Parallel Mechanism (병렬기구 공작기계의 프로그램 개발)

  • 박근우
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 한국공작기계학회 2000년도 춘계학술대회논문집 - 한국공작기계학회
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    • pp.679-684
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    • 2000
  • This paper presents the development of system and program for a Parallel-Typed CNC Machine. The system consists of parallel manipulator, PC (Personal Computer), DMC (DSP Motion Controller), and machining tools. In order to control the manipulator, the program, which is implemented in "c/c++" language, involves inverse/direct kinematics, velocity mapping, Jacobian and etc. A controller computes the kinematic formulation in real-time and generates and motion by the DMC. A monitor, which has access to program and sensory information, displays the status of manipulator.nipulator.

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Design of a User-Oriented 6-DOF Parallel Haptic Hand Controller (사용자를 고려한 병렬형 6자유도 햅틱 핸드 콘트롤러의 설계)

  • Ryu, Dong-Seok;Kwon, Tae-Yong;Song, Jae-Bok
    • Proceedings of the KSME Conference
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    • 대한기계학회 2001년도 춘계학술대회논문집B
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    • pp.313-318
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    • 2001
  • A haptic hand controller operated by the user's hand can receive information on position and orientation of the hand and display force and moment generated in the virtual environment to the hand. This paper presents a design method for KU-HHC, 6 DOF Korea University-haptic hand controller, which allows separation of workspace from linkage mechanism in consideration of the efficient user operation. First, the 3 DOF mechanism in which all the actuators are mounted on the fixed base is developed by combining a 5-bar linkage and gimbal mechanism. Then, the 6 DOF HHC is designed by connecting the two 3 DOF devices through a handle. This paper presents the forward and inverse kinematics for this device and Jacobian analysis. Improvement of the kinematic characteristics using performance index is also discussed. The hand controller KU-HHC based on this design concept and kinematic analysis was manufactured and shows excellent performance.

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Collision-Free Path Planning of Articulated Robot using Configuration Space (형상 공간을 이용한 다관절 로보트의 충돌 회피 경로 계획)

  • Kim, J.H.;Choi, J.S.;Kang, H.Y.;Kim, Dong-Won;Yang, S.M.
    • Transactions of the Korean Society of Automotive Engineers
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    • 제2권6호
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    • pp.57-65
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    • 1994
  • A collision-free path planning algorithm between an articulated robot and polyhedral obstacles using configuration space is presented. In configuration space, a robot is treated as a point and obstacles are treated as grown forbidden regions. Hence path planning problem is transformed into moving a point from start position to goal position without entering forbidden regions. For mapping to 3D joint space, slice projection method is used for first revolute joint and inverse kinematics is used for second and third revolute joint considering kinematic characteristics of industrial robot. Also, three projected 2D joint spaces are used in search of collision-free path. A proper example is provided to illustrate the proposed algorithm.

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Neutron and gamma-ray energy reconstruction for characterization of special nuclear material

  • Clarke, Shaun D.;Hamel, Michael C.;Di fulvio, Angela;Pozzi, Sara A.
    • Nuclear Engineering and Technology
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    • 제49권6호
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    • pp.1354-1357
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    • 2017
  • Characterization of special nuclear material may be performed using energy spectroscopy of either the neutron or gamma-ray emissions from the sample. Gamma-ray spectroscopy can be performed relatively easily using high-resolution semiconductors such as high-purity germanium. Neutron spectroscopy, by contrast, is a complex inverse problem. Here, results are presented for $^{252}Cf$ and PuBe energy spectra unfolded using a single EJ309 organic scintillator; excellent agreement is observed with the reference spectra. Neutron energy spectroscopy is also possible using a two-plane detector array, whereby time-of-flight kinematics can be used. With this system, energy spectra can also be obtained as a function of position. Spatial-dependent energy spectra are presented for neutron and gamma-ray sources that are in excellent agreement with expectations.

Driver Assistance System for Backward Motion Control of a Car with a Trailer (차량견인 트레일러의 후진제어를 위한 운전자 보조 시스템)

  • Roh, Jae-Il;Chung, Woo-Jin
    • The Journal of Korea Robotics Society
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    • 제5권4호
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    • pp.286-293
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    • 2010
  • The trailer system offers efficiency of transportation capability. However, it is difficult to control the backward motion. It is an open loop unstable problem. To solve this problem, we are proposed the driver assistance system. Driver assistance system assists a driver to control the backward motion of trailer system as if forward motion. A driver only secure the rear view of last passive trailer, and select the control input to drive the last passive trailer. The driver assistance system converts the control input of the driver into velocity and steering angle of the vehicle using the inverse kinematics. It is possible by electronic control input devices and the rear view camera. Effectiveness of driving assistance system is verified by the simulation and the experiments.

Development of miniaturized humanoid with new joint mechanism (새로운 관절 기구를 갖는 소형 휴머노이드에 관한 연구)

  • Gang, Taig-Gi;Park, Seong-Hoon;Yi, SooYeong
    • Proceedings of the KIEE Conference
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    • 대한전기학회 2004년도 하계학술대회 논문집 D
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    • pp.2420-2422
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    • 2004
  • In this paper, we developed a miniaturized humanoid having the new joint mechanism. In general, the high torque actuator and the joint mechanism having three coincided axes are important in development of the miniaturized humanoid. By using the swash plate, which is generally used in three axes rotor mechanism, we developed a new three-coincided-axes joint mechanism and a miniaturized humanoid having the joint mechanism at its hip and ankle joints. Since the joint mechanism has a pair of parallel drive motors for each axis, the driving torque of the joint mechanism is very high. Futhermore, thanks to the three-coincided-axes mechanism, the solution of the inverse kinematics is simple and computationally efficient, and the resulting walking behavior of the humanoid becomes natural.

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Study on the Pose Control of a 6 DOF Simulator with Pneumatic Cylinder Driving Apparatus (공기압실린더 구동장치를 이용한 6자유도 시뮬레이터의 자세제어에 관한 연구)

  • Jeong, J.H.;Ji, S.W.;Jang, J.S.
    • Journal of Power System Engineering
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    • 제11권3호
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    • pp.59-65
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    • 2007
  • In this study, 6-DOF simulator using pneumatic cylinder driving apparatus was manufactured because a pneumatic cylinder driving apparatus is superior to electric driving motor and hydraulic actuator, which used in traditional 6-DOF simulator, in competitive price and acceleration performance, and, 6-DOF motion can be realized at a low price in case that relatively low load is imposed on the simulator. The possible range of pose control of the simulator was investigated by inverse kinematics, and, it was controlled by a linear controller derived from linear model of the simulator. The Experimental results show that the simulator follows given coordinate well.

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