• Title/Summary/Keyword: a graphic user interface

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Developemtn of Vehicle Dynamics Program AutoDyn7(II) - Pre-Processor and Post-Processor (차량동역학 해석 프로그램 AutoDyn7의 개발(∥) - 전처리 및 후처리 프로그램)

  • 한종규;김두현;김성수;유완석;김상섭
    • Transactions of the Korean Society of Automotive Engineers
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    • v.8 no.3
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    • pp.190-197
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    • 2000
  • A graphic vehicle modeling pre-processing program and a visualization post-processing program have been developed for AutoDyn7, which is a special program for vehicle dynamics. The Rapid-App for GUI(Graphic User Interface) builder and the Open Inventor for 3D graphic library have been employed to develop these programs in Silicon Graphics workstation. A Graphic User Interface program integrates vehicle modeling pre-processor, AutoDyn7 analysis processor, and visualization post-processor. In vehicle modeling pre-processor, vehicle hard point data for a suspension model are automatically converted into multibody vehicle system data. An interactive graphics capabilities provides suspension modeling aides to verify user input data interactively. In visualization post-processor, vehicle virtual test simulation results are animated with virtual testing environments.

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System Developement for STL Error Correction and Shape Modification (STL의 오류수정 및 형상수정 시스템의 개발)

  • Chae, Hee-Chang
    • Journal of the Korean Society for Precision Engineering
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    • v.16 no.3 s.96
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    • pp.53-61
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    • 1999
  • STL has several errors such as orientation error, hole error, and acute triangle error on being translated from CAD software. These errors should be corrected before using in Rapid Prototyping. So the software is necessary to correct errors. In this study, STL Editor which is a system for STL error correction and shape modification is developed and contains following characteristics. 1.Apply the triangle based data st겨cture. 2.Use the graphic user interface for easy work. 3.Use the Diet method to reduce data size. 4.Use the Delaunay triangulation method to enhance the quality of STL. 5.Modify the STL errors manually.

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A Design and Implementation of Haptics Small Device User Interface using Zoomable User Interface (Zoomable User Interface를 이용한 햅틱 기술 기반 소형장비 사용자 인터페이스 설계 및 구현)

  • Yeom, Sae Hun
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.5 no.3
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    • pp.47-57
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    • 2009
  • Computing environments are being more and more various due to the development of technologies. While existing computing environments used for fixed locations or particular purposes by requesting big scale monitors or complicate calculation performance, recent computing environments are used for a variety of locations and for a diversity of purposes by using various devices. Because of the needs, digital device convergence, which emphases portability and mobility, came out. However, almost researches for user interface are performed for big scale monitors or complicate calculation performance until now. By the reason, user interface on each small device is different from others, or is not appropriate for the purpose of small device. Therefore, this research is to design Zoomable User Interface (ZUI) that adapts for small devices by adding the existing user interface on small devices and haptic technologies, and to implement a user interface for PDA devices.

GIROB : Graphic User Interface for Robot Programming (로봇 프로그래밍을 위한 GUI와 CAD의 응용)

  • Kim, J.J.
    • Transactions of the Korean Society of Automotive Engineers
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    • v.3 no.6
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    • pp.199-211
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    • 1995
  • As international market pressures increase, product life cycles are becoming shorter at same time requirements for productivity and flexibility are becoming higher. Major improvement in robot programming user interface is central to increasing productivity and flexibility for automatic manufacturing environments. New computer technologies have the potential to accomplish this improvement. In this study we have developed a system which proves that interactive computer graphics and geometric modeling have matured to the point where their artful application into an integrated system can rsult in radically new and powerful user interface for robot programming. With the graphic user interface environment the system efficiently utilizes the existing CAD data and gemetric modeling techniques for off-line programming and simulations. Also the system successfully generates robot control programs performing the desired tasks given through off-line programming.

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Design and Implementation of a Graphic User Interface with Logical Zooming Functions for Browsing of Object-Oriented Databases (객체지향 데이타베이스의 검색을 위한 논리적 주밍기능을 가진 그래픽 사용자 인터페이스의 설계 및 구현)

  • 최진성;박종희
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.32B no.1
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    • pp.1-10
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    • 1995
  • A graphic user interface for effectively browsing object-oriented databases in complex applications is designed and implemented. The rationale behind our design lies in enabling the users of various levels and needs to investigate the database according to their respective interests and desired depths. A novel idea in our design is the introduction of zooming techniques from a logical view, which vidualize the backbone abstraction concepts of the object-oriented data model. These objectives are verified by evaluating the results of its implementation.

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Development of a Pre-Processing Program for Flow Analysis Based on the Object-Oriented Programming Concept (OOP 개념에 기초한 유동해석용 전처리 프로그램 개발)

  • Myong, Hyon-Kook;Ahn, Jong-Ki
    • Transactions of the Korean Society of Mechanical Engineers B
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    • v.32 no.1
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    • pp.70-77
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    • 2008
  • A pre-processing program based on the OOP(object-oriented programming) concept has been developed. The program consists of the input of a 2D or 3D flow problem to a CFD program by means of an user-friendly interface and the subsequent transformation of this input into a form suitable for the solver(PowerCFD) using unstructured cell-centered method. User-friendly GUI(graphic user interface) has been built on the base of MFC(Microsoft Foundation Class). The program is organized as modules by classes based on VTK(Visualization ToolKit)-library, and these classes are made to function through inheritance and cooperation which is an important and valuable concept of object-oriented programming. The major functions of this program are introduced and demonstrated, which include mesh generation, boundary settings, solver settings, generation of grid connectivity and geometric data etc.

A Study on the Development of Service Robot Control based on User Created Contents (User Created Contents 기반 서비스 로봇 제어의 개발 연구)

  • Na, Seung-kwon;Choi, Seok-Im;Pyeon, Yong-Kug
    • Journal of Advanced Navigation Technology
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    • v.19 no.4
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    • pp.311-317
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    • 2015
  • This paper is a study on how to develop service robots can easily complex software development services robot control system. User created contents based on the robot control system developed in this study is a robot drive control circuit, a sensor data processing, the status, the monitoring systems and modular system to configure the service robot operation screen from a user perspective and that can control the service robot operation As in the text-based features that can be operated to have freedom to the robot control service content. In addition, the user has the advantage that changes position by the development as well as user created contents desired by the user operating the robot control GUI (graphic user interface) also changes are possible. As a result, the service robot operator to offer a way to make the service robot can be conveniently presented in a user's point of view how to enable the development of the service robot.

Research on the relationship between the design of the most favorable ICONs and the formative factors in the GUI design - Focused on the design of the Graphic ICONs. - (사용자 선호지향 기반에 의한 GUI 아이콘 표현 유형과 조형 요소의 상관관계에 관한 연구 - 그림 아이콘 디자인을 중심으로 -)

  • Tao, Yu-Jin;Chung, Sung-Whan;Hong, Jung-Pyo;Hyoung, Sung-Eun
    • Science of Emotion and Sensibility
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    • v.11 no.4
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    • pp.521-530
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    • 2008
  • Graphical user interface design, the visual language to convey information about the icon and the user's information is a medium that can lead to action. Graphical user interface to communicate with the user icon, the user is easy to use, so any time you want to provide information effectively. Communication in order to increase the efficiency of the Graphic User Interface on the nature of the medium must be made to develop the appropriate icon. In this research icon of the type of icon painting. A picture of the icon representation of each type of detail, according to a rating of johyeongjeok identify the elements of the correlation between. On the type of representation of each of Art and Design elements that I know what I saw. The icon design based on user preferences provide guidance on the direction of design-oriented. When the data can be used to designs based on the theory has to offer.

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Implementing Graphic User Interface System for Microwave Radiometry Data to Utilize Breast Cancer Diagnosis (유방암 진단 활용을 위한 마이크로파 라디오미터 측정 데이터의 GUI 시스템 구현)

  • Shin, Seung-Won;Kim, Kyeong-Seop;Lee, Jeong-Whan;Han, Jong-Sam;Heo, Kyou-Hak
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.62 no.6
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    • pp.818-824
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    • 2013
  • In this study, a novel Graphic User Interface (GUI) software development system is suggested so that it can be applied to diagnose breast cancer with utilizing 3~4.2 GHz microwave radiometric data. The estimated inner and surface temperature values on the patient's right and left breast in terms of microwave radiometry are visualized in HSV color mapping space and their relevant contour regions and lines are depicted by Marching Square graphic algorithm. Also the database system is implemented in terms of patient and diagnostic module to support the medical decisions concerning the breast cancer diagnosis.

A Study on the Collaboration of User Interface Design for Software Developments (소프트웨어개발을 위한 사용자 인터페이스 디자인 협동작업에 관한 연구)

  • 김소영
    • Archives of design research
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    • v.12 no.1
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    • pp.15-24
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    • 1999
  • The deVelopment of technologies changes the thinking of people and the ways of IMngs. The software developers as well as users are now aware of the importance of graphic user interface design, and the usage of graphic elements is getting rrore and more easier due to the technological improvements based on the windows system(Microsoft). For these reasons, people who engaged in software developments do much more efforts to get user-oentered design solutions, in other words, the usability improvements. And the interdisciplinary projects teams which consist of experts of various fields are increasing in number. But, the lack of understanding on software developments and the proceeding of design work without the consideration of entire process of a project make interface design work difficult. For exampIe, some engineers often think designers as persons who decorate their products in the final stage. In this thesis, through the investigation of user interface design and software development process, the frarnework of effective team projects is proposed. The main purposes of this thesis are to define the work area and position of designers and to propose the interface design process for the cooperative software development projects within the interdiociplinary teams.

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