• 제목/요약/키워드: WorldView-3

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우리나라 연안의 해상교통관리시스템 설치를 위한 기초연구 [IV] 전세계 해상교통관리 시스템의 실태분석 ([IV] An Analysis of Actal Condition of Vessel Traffic Management System in the World)

  • 이철영;손경호;신한원;김환수;문성혁;최종화
    • 한국항해학회지
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    • 제12권3호
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    • pp.55-74
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    • 1988
  • The increase in seaborne cargoes has made our coastal traffic congested, and future coastal traffic is also expected to increase considerably as result of our economic development and high dependence on foreign trade. This increased traffic may be a cause of serious sea pollution as well as greater number of sea accidents. In view of this problem the introduction of VTMS along on our coast is required, following careful study of a large number of foreign systems. This paper analyzes the actual condition of 132 VTMSs in the world from the view point of management method authority of VTMS, coverage and characteristics of system. And this results provide helpful information for the development of VTMS in the future and for the implementation of VTMS in our coastal waterway.

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ミロクの世と女性-近世日本の富士信仰における弥勒信仰の展開 (Development of Miroku belief in the cult of Mount Fuji of early modern Japan)

  • 宮崎ふみ子
    • 대순사상논총
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    • 제17권
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    • pp.173-196
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    • 2004
  • Miroku belief observed in Japanese folklore and popular religions is originated from the faith in a bodhisattva called Miroku (Maitreya) who, depending on Buddhist account, is supposed to appear in this world to save all mankind. This faith, together with the millenarianism inherent in it, was disseminated into many areas of East and Southeast Asia. It developed in various ways, being associated with the religious tradition of each area where it was accepted. In Japanese folklore and popular religions the aspiration for the "World of Miroku", the ideal world expected to be realized in the future, has been its most notable feature. This paper examines the notion of the "World of Miroku" developed in the cult of Mount Fuji in early modern Japan. In particular this paper focuses on the "World of Miroku" appearing in the teachings of Fuji-ko and Fujido, which were the organizations of lay believers. Through the examination this paper made the following facts clear. (1) The notion of the "World of Miroku" developed by Fuji-ko and Fujido had its bases in Miroku belief of Japanese folklore. (2) However the notion of the "World of Miroku" in the teachings of Fuji-ko and Fujido was quite different from that of the folklore. While the "World of Miroku" appearing in the folklore is characterized by good harvest and abundant gold and silver, Fuji-ko and Fujido leaders thought that all people, including the emperor and the shogun, would earnestly carry out their house business, do their best to promote the happiness of the others, and pray for the salvation of all mankind in the "World of Miroku". (3) The notion about the changes of the world, which was particular to Fuji-ko and Fujido, accounts for such development in the concept of the "World of Miroku". According to the notion the current world was recognized as the second stage, between the original world in the past and the "World of Miroku" in the future, in the history of human beings. This idea helped the leaders of Fuji-ko and Fujido to develop the theories of world renewal, in which the wrong doings of the rulers and poor morality of the people were to be corrected in the "World of Miroku". (4) One of the most important features of the "World of Miroku" was the equality between men and women according to the teachings of Fujido. Both Fuji-ko and Fujido had opposed to the prevailing view of women, in which women were regarded as being sinful and polluted. Fujido further tried to improve the status of women in their families and the society. (5) In accordance with such an innovatory view, Fujido challenged the custom of excluding women from sacred places, Mount Fuji in particular. Through clarifying these facts this paper shows that Miroku belief could function as a basis for developing the ideas concerning the world renewal in early modern Jap

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한국기업의 SCM 업무사례 분석 (Analysis of Supply Chain Management Operations Cases in Korea)

  • 임석철
    • 산업공학
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    • 제13권3호
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    • pp.496-502
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    • 2000
  • Supply Chain Management is drawing attention of business management all over the world. A number of SCM cases from world-class enterprises have been reported. However, not many detailed SCM cases from Korean enterprises have been reported in the literature. In this paper, we present SCM cases of Korea to illustrate what specific activities are conducted and how, mostly from practical viewpoint instead of academic viewpoint; and relate the cases with the SCM framework, so as to provide better view and insights for implementing effective SCM.

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Essential Computer Vision Methods for Maximal Visual Quality of Experience on Augmented Reality

  • Heo, Suwoong;Song, Hyewon;Kim, Jinwoo;Nguyen, Anh-Duc;Lee, Sanghoon
    • Journal of International Society for Simulation Surgery
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    • 제3권2호
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    • pp.39-45
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    • 2016
  • The augmented reality is the environment which consists of real-world view and information drawn by computer. Since the image which user can see through augmented reality device is a synthetic image composed by real-view and virtual image, it is important to make the virtual image generated by computer well harmonized with real-view image. In this paper, we present reviews of several works about computer vision and graphics methods which give user realistic augmented reality experience. To generate visually harmonized synthetic image which consists of a real and a virtual image, 3D geometry and environmental information such as lighting or material surface reflectivity should be known by the computer. There are lots of computer vision methods which aim to estimate those. We introduce some of the approaches related to acquiring geometric information, lighting environment and material surface properties using monocular or multi-view images. We expect that this paper gives reader's intuition of the computer vision methods for providing a realistic augmented reality experience.

멀티뷰 카메라를 사용한 외부 카메라 보정 (Extrinsic calibration using a multi-view camera)

  • 김기영;김세환;박종일;우운택
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2003년도 신호처리소사이어티 추계학술대회 논문집
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    • pp.187-190
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    • 2003
  • In this paper, we propose an extrinsic calibration method for a multi-view camera to get an optimal pose in 3D space. Conventional calibration algorithms do not guarantee the calibration accuracy at a mid/long distance because pixel errors increase as the distance between camera and pattern goes far. To compensate for the calibration errors, firstly, we apply the Tsai's algorithm to each lens so that we obtain initial extrinsic parameters Then, we estimate extrinsic parameters by using distance vectors obtained from structural cues of a multi-view camera. After we get the estimated extrinsic parameters of each lens, we carry out a non-linear optimization using the relationship between camera coordinate and world coordinate iteratively. The optimal camera parameters can be used in generating 3D panoramic virtual environment and supporting AR applications.

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사회환경교육의 새로운 패러다임 모색: 심층생태론의 관점에서 (Towards a Paradigm Shift in Social Environmental Education: From the Deep Ecological Perspective)

  • 정수복
    • 한국환경교육학회지:환경교육
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    • 제14권1호
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    • pp.92-106
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    • 2001
  • The main goal of this paper is to suggest a new path to new ecological paradigm in social environmental education. The old paradigm of environmental education consists of two elements. The first element is emphasis on the seriousness and urgency of environmental problems while the second one is the presentation of concrete action programs as solutions of environmental problems. The missing point of this paradigm is the internal process of meaning construction of actors. Any kind of social action must be based on the meaning which the actors gives to their own action. Becoming an environmentally conscious actor, therefore, actor himself needs to interpret the world from the new perspective. In this paper, we call the change of worldview in the deepest sense 'conversion'. Ecological conversion means shift from anthropocentrism to ecocentrism. In the following sections, main characteristics of ecological world view are specified and some examples of ecological confessions which reveal ecological world view are presented. In this last section, 7 ways of lifestyle change which can facilitate ecological conversion are suggested: 1) trying to be alone for a while everyday; 2) making peaceful state of mind; 3) sharpening the 'green sensitivity'; 4) creating slow way of life; 5) choosing voluntary simplicity; 6)raising spirituality; 7) practicing sharing and caring. Social environmental education in the new ecological paradigm could be considered as a starting point towards a civilizational shift from the dominant materialist civilization to the post-material ecological civilization.

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노베르그-슐츠(C. Norberg-Schulz)의 '장소성' 이론에 대한 비판적 고찰 - 하이데거(Martin Heidegger)의 "개방성(Openness)"과 "틈새내기(Rift-design)" 사유를 근거로 - (A Critical Review on C. Norberg Schulz's Theory of the 'Placeness' - Centering around Heidegger's Thought of "Openness" -)

  • 이승헌;이동언
    • 건축역사연구
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    • 제12권3호
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    • pp.149-162
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    • 2003
  • Schulz accepted the existentialist view based on Heidegger's thought and at the same time the objectivist view making fixed this living world, evoking controversies for discussion. He could not see various presentations of the meaning of place because he perceived elements of this world individually. Thus Schulz's mixed system of understanding is sternly different from Heidegger's thought. First, Heidegger suggests that place as existential space represents the occasion revelation of incidents in Dasein. While Schulz recognizes that place is a systematic space predetermined for Dasein. Second, Heidegger interprets the placeness as creative openness in which elements comprising this world face and interact with each other into one. In contrast, Schulz defines each of the elements through signification and regards it as invariable and static. Third, Heidegger perceives that the placeness is expressed with sustainable, complex images through "rift-design" which seeks dynamic interactions between the ground and the world. While Schulz attempts to take "Genius Loci" or "habituated scene" through "gathering" as a concept he regards static and then visualize such structural two factors, producing certain internal images of place. However, limits of Schulz's theory prevent us from exerting complete imagination and discovering the inner creative world of the object. Thus the ultimate goal of paying attention to the placeness, that is, the recovery of individual identity, fails due to the prevalence and abstraction of objectified thinking. In contrast, Heidegger's thought about "openness" is a useful means of realizing the placeness. Openness may be referred to a dynamic coordination in which the earth and the world sustain each other under incessant mutual tensions, but not sticking o each other. "Rift-design" is an openness strategy to cause tense relations by preventing structuralization intentively. This is a creative design that allows seeing original seams of the object.

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증강현실 지도제작에 대한연구 (A Study on the Creation of Augmented Reality Map)

  • 김태은
    • 융합정보논문지
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    • 제8권6호
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    • pp.335-341
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    • 2018
  • 본 논문은 2D 지도에 증강현실 기술을 접목하며 2D정보와 3D정보를 혼합한 새로운 형태의 모바일 기기에 탑재될지도 콘텐츠에 대한 연구이다. 또한 본 논문의 이해를 돕기 위해 Unity3D 엔진을 이용하여 제작한 'NSU AR Map'이라는 3D 지도 어플리케이션의 기획부터 제작까지를 기술하였다. 'NSU AR Map'은 사용자의 위치를 정확히 파악할 수 있는 정확성과 360 View를 통한 실제 모습까지 파악이 가능하게 한 지도 어플리케이션이다. 이 논문을 통해서 3D 지도 어플리케이션의 제작과정에서 얻은 경험을 토대로 3D화 시킨 요소들과 증강현실의 기술이 새로운 지도 어플리케이션에 어떻게 작용되며 앞으로의 발전 가능성에 대한 방향성을 제시하고자 한다.

Development of 3-D viewer for indoor location tracking system using wireless sensor network

  • Yang, Chi-Shian;Chung, Wan-Young
    • 센서학회지
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    • 제16권2호
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    • pp.110-114
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    • 2007
  • In this paper we present 3-D Navigation View, a three-dimensional visualization of indoor environment which serves as an intuitive and unified user interface for our developed indoor location tracking system via Virtual Reality Modeling Language (VRML) in web environment. The extracted user's spatial information from indoor location tracking system was further processed to facilitate the location indication in virtual 3-D indoor environment based on his location in physical world. External Authoring Interface (EAI) provided by VRML enables the integration of interactive 3-D graphics into web and direct communication with the encapsulated Java applet to update position and viewpoint of user periodically in 3-D indoor environment. As any web browser with VRML viewer plug-in is able to run the platform independent 3-D Navigation View, specialized and expensive hardware or software can be disregarded.

미야자키 하야오 감독의 애니메이션 <센과 치히로의 행방불명>에 나타난 세계관 -인물과 사건에 관한 분석적 논의를 중심으로- (A View of the World Shown in the Miyazaki Hayao Director's Animation -Focus on Analytic Discussion about the Character and the Incident-)

  • 김종태
    • 한국콘텐츠학회논문지
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    • 제11권7호
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    • pp.110-120
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    • 2011
  • 본고는 <센과 치히로의 행방불명>에 나타난 세계관을 분석하는 것을 목적으로 하였다. 2장 '존재 왜곡을 치유하는 휴머니즘'에서는 존재의 원형을 회복시키는 데 기여하는 휴머니즘 사상을 논의하였다. 실명(失名) 위기를 맞은 치히로에 대한 하쿠의 사랑, 귀신 세계에 갇힌 엄마 아빠에 대한 치히로의 사랑, 용으로 변하여 고통스러워하는 하쿠에 대한 치히로의 신뢰 등에서 대가를 바라지 않는 휴머니즘을 읽을 수 있었다. 3장 '공생 공존을 지향하는 금욕주의'에서는 공동체 질서에 기여하는 금욕주의를 논의하였다. 돼지로 변한 치히로의 엄마 아빠의 모습, 직원들을 착취하는 유바바의 모습, 보이는 대로 먹어치우는 가오나시의 모습 등은 지나친 욕망의 폐해를 보여준다. 반대로 순진무구한 치히로, 소박한 제니바의 모습에서 금욕주의적 가능성을 읽을 수 있다. 4장 '근대 문명을 반성하는 생명사상'에서는 자본주의의 모순을 반성하는 생명 사상을 논의하였다. 오물신은 근대 문명에 대한 철저한 반성을 촉구하고 있다. 고향인 강을 떠나온 하쿠의 삶 역시 자연과 생명의 소중함을 일깨워준다.