• Title/Summary/Keyword: World-systems

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Key Technologies for Super Tall Building Construction: Lotte World Tower

  • Kim, Gyu Dong;Lee, Joo Ho
    • International Journal of High-Rise Buildings
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    • v.5 no.3
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    • pp.205-211
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    • 2016
  • This paper addresses the key technologies for supertall building construction based on the Lotte World Tower project in Korea. First, the mega-mat foundation construction technologies are shown, including ultra-low heat concrete, heat of hydration control programs, and the logistics plan. Then, high strength concrete technologies of 50~80 MPa are introduced and discussed within the context of the highest pumping record in Korea at 514.25 meters. Structural design concepts of gravity load and lateral force resistance systems are introduced, along with surveying systems using GNSS and temporary installation plans of special heavy equipment like tower cranes, hoists, and high pressure concrete pumps. If it is possible to coordinate these key technologies and others, optimizing for the building's design and construction, supertall building construction can be successfully completed.

Hakeem: An Arabic Application Aimed to Teaching Children First Aid using Augmented Reality

  • Al-ajlan, Monirah;Altukhays, Wujud;Alyousef, Deema;Almansour, Aljawharah;Alsukayt, Layan;Alajlan, Halah
    • International Journal of Computer Science & Network Security
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    • v.22 no.5
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    • pp.368-374
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    • 2022
  • Children are by nature curious and enthusiastic about learning and love to explore and search for everything they see around them, but as a result of this exploration they may sometimes be exposed to dangerous situations ranging from falls to poisoning and suffocation. That is why when supporting a child's natural desire to explore the world and supporting his awareness of dangerous situations and good handling of them, helps him build a conscious scientific mind and enhance his curiosity in the natural world. It is not easy to imagine a difficult situation in which we or one of our family is in danger, unable to help ourselves or to help them in time, due to our complete ignorance of the rules of first aid. Hence the importance of learning first aid not only for the child but for the community and the world at large. "Hakeem" is an Arabic E-health educational application that aims to teach children from the age of six to eleven years first aid, in our belief that the seed of renaissance lies in the care and education of children, and the lack of Arabic content that aims to teach children first aid skills. The idea is to create a scenario in which the child is responsible for saving the person who will be in a dangerous situation using Augmented Reality (AR) technology, to increase engagement and interaction and provides a rich user experience, and according to the child's performance, he will get reward points. The game will have several levels: Beginner, Intermediate, and Hakeem, and based on the player's points he will get a title and move to the next level, and when he reaches the end, he will get the certificate.

Best Practices of HRD in the Steps of ISD Model (ISD모델 단계별 HRD 베스트 프랙티스 연구)

  • 이만표
    • Journal of Korean Society for Quality Management
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    • v.31 no.2
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    • pp.17-39
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    • 2003
  • The 21st century is called “an era of creation” or “an era of speed.” These are flat expressions requiring a fierce competition between individuals, corporations and nations. In a reality in which we should make new things continuously within a short period of time, the world best benchmarking can become a good alternative. The world best practice can be called “a mode of operation” that has created the world's best performance in a particular field of managerial activities. It is very meaningful for the nations' corporations, which have a lower competitiveness than world-class ones and weak points in the area of human resources development, in particular, to benchmark the world-class corporations' best practices of HRD. Therefore, this study is conducted in conformity with a model of the Instructional Systems Designs for the Total Quality Education that brings the structure of the world-class corporations' best practices of HRD into line with that of the Total Quality Management. That is, analysis, design, development, implementation and assessment are included in this study.

Implementation of Metaverse Virtual World using Unity Game Engine (유니티 게임엔진을 활용한 메타버스 가상세계 구현)

  • Gang In Lee;Seok Ho Han;Yong-Hwan Lee
    • Journal of the Semiconductor & Display Technology
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    • v.22 no.2
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    • pp.120-127
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    • 2023
  • Recently, metaverse has attracted great attention worldwide with the development of related technologies and the demand for on-tact systems. The ideal metaverse should constitute a virtual world more similar to the realistic society with physical interactions. However, there are many constraints when we construct a virtual world using the existing commercialized metaverse platform. In this paper, we design and implement a university campus-based metaverse which minimizes the constraints, and create a virtual environment maps very similar to the real-world using Unity engine, Photon cloud and Playfab SDK for multi-user accessible to virtual world as a personal avatar. Also, this work includes attractive interaction based on exchange between users. Lastly, we illustrate our implemented metaverse works on Android phone, and it works without difficulty in terms of performance.

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SURTREAT 공법

  • 유용하
    • Proceedings of the Korea Concrete Institute Conference
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    • 1999.04a
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    • pp.846-848
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    • 1999
  • The corrosion problem of rebar is a world wide concern of every engineer engaged in reinforced concrete business, clients, engineers construction contractor and maintenance organizations, all alike. Research and development of new systems, materials, and design concept of rebar corrosion is actively progressing world wide. We have to open our mind and change the paradigm so that creative and active approach will make all of us beneficial.

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The Preventive Measures Against The North Korea's Hitec-based Weaponry for Terror in The World Cup 2002 (최첨단무기테러에 대응한 2002년 월드컵축구대회 안전대책)

  • Kim, Doo-Hyun
    • Korean Security Journal
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    • no.5
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    • pp.41-69
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    • 2002
  • This work analyze the hitec-based arms systems which might raise the tentions by terrorism. Apparently they are largely dependent on the biochemicals, electronics, laser, and cybernetics. Also they draw an attention to us of a probability of various threats from the terrorists, or ill intending regimes to deter the 2002's World Cup, under the heading of 'New Centennial, Meeting, and Start Movement.' What follows is that this research strongly proposes that we should take prior safety actions for hosting the successful World Cup Match in Korea-Japan as well as maintain the national security for peace.

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Coordinates Matching in the Image Detection System For the Road Traffic Data Analysis

  • Kim, Jinman;Kim, Hiesik
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.35.4-35
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    • 2001
  • Image detection system for road traffic data analysis is a real time detection system using image processing techniques to get the real-time traffic information which is used for traffic control and analysis. One of the most important functions in this system is to match the coordinates of real world and that of image on video camera. When there in no way to know the exact position of camera and it´s height from the object. If some points on the road of real world are known it is possible to calculate the coordinates of real world from image.

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AC4E: An Access Control Model for Emergencies of Mission-Critical Cyber-Physical Systems

  • Chen, Dong;Chang, Guiran;Jia, Jie
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.9
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    • pp.2052-2072
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    • 2012
  • Access control is an essential security component in protecting sensitive data and services from unauthorized access to the resources in mission-critical Cyber-Physical Systems (CPSs). CPSs are different from conventional information processing systems in such that they involve interactions between the cyber world and the physical world. Therefore, existing access control models cannot be used directly and even become disabled in an emergency situation. This paper proposes an adaptive Access Control model for Emergences (AC4E) for mission-critical CPSs. The principal aim of AC4E is to control the criticalities in these systems by executing corresponding responsive actions. AC4E not only provides the ability to control access to data and services in normal situations, but also grants the correct set of access privileges, at the correct time, to the correct set of subjects in emergency situations. It can facilitate adaptively responsive actions altering the privileges to specific subjects in a proactive manner without the need for any explicit access requests. A semiformal validation of the AC4E model is presented, with respect to responsiveness, correctness, safety, non-repudiation and concurrency, respectively. Then a case study is given to demonstrate how the AC4E model detects, responds, and controls the emergency events for a typical CPS adaptively in a proactive manner. Eventually, a wide set of simulations and performance comparisons of the proposed AC4E model are presented.

Analysis of Factors which Influence Consumers' Purchase Intentions in Electronic Commerce Market (전자상거래 기업의 성공을 위한 소비자 구매의도 영향요인 분석)

  • Kim, Sung-Eon;Nah, Sun-Young
    • Asia pacific journal of information systems
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    • v.10 no.3
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    • pp.61-77
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    • 2000
  • World Wide Web(Web) supports bi-directional communication between corporations and consumers. In the year of Electronic Commerce, close relationships with consumers are more emphasized for corporations. Nowadays, corporations compete with corporations which are located in whole world through the media called Internet. In this competitive environment, to attract consumers' attentions, it is required to develope corporations' Web sites in the way to stimulate consumers' purchase intentions. To verify the elements needed to stimulate consumers' purchase intentions factors which influence consumers' purchase intentions were analyzed. Adaptation, shopping convenience and assurance-reliability were found to be positive factors for consumers' purchase intentions. It was also found that consumers' purchase intentions in electronic commerce market are influenced by previous shopping experiences. Consumers who have previous shopping experiences are mainly influenced by good delivery systems and shopping environments while who have no experiences are influenced by consumers' risks such as performance risk and personal and privacy risk when they intend to purchase products or services.

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