• Title/Summary/Keyword: World Map

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VotingRank: A Case Study of e-Commerce Recommender Application Using MapReduce

  • Ren, Jian-Ji;Lee, Jae-Kee
    • Proceedings of the Korea Information Processing Society Conference
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    • 2009.04a
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    • pp.834-837
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    • 2009
  • There is a growing need for ad-hoc analysis of extremely large data sets, especially at e-Commerce companies which depend on recommender application. Nowadays, as the number of e-Commerce web pages grow to a tremendous proportion; vertical recommender services can help customers to find what they need. Recommender application is one of the reasons for e-Commerce success in today's world. Compared with general e-Commerce recommender application, obviously, general e-Commerce recommender application's processing scope is greatly narrowed down. MapReduce is emerging as an important programming model for large-scale data-parallel applications such as web indexing, data mining, and scientific simulation. The objective of this paper is to explore MapReduce framework for the e-Commerce recommender application on major general and dedicated link analysis for e-Commerce recommender application, and thus the responding time has been decreased and the recommender application's accuracy has been improved.

Web-Based Media GIS Architecture Using the Virtual World Mapping Technique

  • Kim, Sung-Soo;Kim, Kyong-Ho;Kim, Kyoung-Ok
    • Korean Journal of Remote Sensing
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    • v.19 no.1
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    • pp.71-80
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    • 2003
  • In this Paper, we Propose web-based Media GIS architecture using 3D geographical database and GPS-related data resulted from 45-Van. We introduce a novel interoperable geographical data service concept; so-called, Virtual World Mapping (VWM) that can map 3D graphic world with real-world video. Our proposed method can easily retrieve geographical information and attributes to reconstruct 3D virtual space according to certain frame in video sequences. Our proposed system architecture also has an advantage that can provide geographical information service with video stream without any image processing procedures. In addition to, describing the details of our components, we present a Media GIS web service system by using GeoVideoServer, which performs VWM technique.

Accuracy Assessment of Fishery Map Conversion to World Geodetic System (어장기본도 세계측지계 변환에 따른 정확도 분석)

  • Lee, Seung-Yeol;Lee, Byoung-Kil
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.29 no.6
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    • pp.631-639
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    • 2011
  • There are problems in using existing fisheries maps, because of deterioration of paper maps, as well as various coordinate systems. In this study, accuracy of fishery maps in World Geodetic System are evaluated. Materials on fishery rights in the Jeollanam-do Province, a study area, used many kind of coordinate systems. During digitization, these coordinate systems have been converted and unified in one World Geodetic System, and one projection origin. In this research, the accuracy of the products of digitization is verified using DGPS surveying. The RMSEs are minimum of 4.62m(at the Younggwang Seas) to maximum of 17.47m(at the Jangheung Seas), and average of 11.97m. The results shows that the digitized fishery maps meet the accuracy standard of 1/25,000 digital topographic maps.

A Trend of Web 2.0 and its Effect on the Field of Geography (웹2.0 환경변화가 지리학 연구에 미치는 영향 고찰)

  • Kang, Young-Ok
    • Journal of the Korean Geographical Society
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    • v.43 no.3
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    • pp.375-391
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    • 2008
  • In this paper I try to analyze the trends of f environments, which changes dramatically, on the center of Web2.0 and Geospatial web, and then investigate how these new technologies can be applied in the field of geography. Nowadays international IT companies have provided the internee map which includes whole world. Also, mashup technology based on internet map has also been applied in the various areas. In the study of geography one can utilize the internet map as a basic data for regional study. In addition, I recognize that the collaborative intellectual of the ordinary people as well as expert can be utilized actively in the regional study. But in Korea, the mashup technology based on the internet map is not fully utilized. It is necessary to study the technologies related to the Geospatial web. For example, the study of the Geocoding technology which can locate the user information on the internet map, the technology that can combine the information of Geospatial attributes among the various information widely dispersed over the internet with the internet map, and the technology that can efficiently visualizing data by using wet-based vector graphic etc, is needed.

Analysis and Prospects of Spatial information Technologies using Scenario based Roadmapping (시나리오기반 로드맵을 이용한 국토정보기술의 분석 및 전망)

  • Lee, Sang-Hoon;Jang, Yong-Gu;Koo, Jee-Hee
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2007.04a
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    • pp.295-299
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    • 2007
  • Today, ubiquitous technology (e.g. computers or networked devices pervade everywhere we are) has enlarged by great advancement of information and communication technologies. If ubiquitous technologies is applied to, innovation of spatial information technology is expected. traditional spatial information technologies such as survey, GIS, GPS, LBS, and RS and ubiquitous technology gradual1y have been converged. The aim of this study is to create shared visions in spatial information technologies by scenario based roadmapping. So, we surveyed the state of the art in main spatial information technologies, market status and patent map. Consequently, prospects of spatial information technologies is suggested. The aim of 1st and 2nd NGIS project focused on map supplier was to develop digital map(e.g. framework data, various thematic map). As a result, the best technology of digital mapping is achieved in the world. But, there is not enough to develop GIS and LBS solution. Current market in GIS S/W and Telematics is about 384billon won and 250billion won. a patent is applied in the order, like a USA(1571case, 47%), Japan(883case, 26%), EU(478case, 14%), Korea(446case, 13%). In the future, spatial information technology fused on ubiquitous technology will be focused on user's demand and developing convenience context. The developing target will be realtime monitoring of 3D spatial data based on high resolution coordinate system, sharing and supplying multi-sensor data considered users demand, location service by ubiquitous technologies.

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Development of a 3D Object Recognition Component for OPRoS (OPRoS를 위한 3차원 물체 인식 컴포넌트 개발)

  • Han, Chang-Ho;Oh, Choon-Suk
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.11 no.3
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    • pp.83-91
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    • 2011
  • Recently, many researchers in the world are concentrated to develop the robot platform which is to reduce the developing cost by reusing existing softwares. In this paper, we describe that the 3 dimension recognition object components for OPRoS (Open Platform for Robotic Services) which is developed in Korea. We present that the structure of the component, disparity map and depth map algorithm for recognizing 3 dimension space. We used stereo matching and block matching method to produce the disparity map. We test the component on the computer with OPRoS platform and show the results of accuracy and performance time.

Motion Estimation-based Human Fall Detection for Visual Surveillance

  • Kim, Heegwang;Park, Jinho;Park, Hasil;Paik, Joonki
    • IEIE Transactions on Smart Processing and Computing
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    • v.5 no.5
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    • pp.327-330
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    • 2016
  • Currently, the world's elderly population continues to grow at a dramatic rate. As the number of senior citizens increases, detection of someone falling has attracted increasing attention for visual surveillance systems. This paper presents a novel fall-detection algorithm using motion estimation and an integrated spatiotemporal energy map of the object region. The proposed method first extracts a human region using a background subtraction method. Next, we applied an optical flow algorithm to estimate motion vectors, and an energy map is generated by accumulating the detected human region for a certain period of time. We can then detect a fall using k-nearest neighbor (kNN) classification with the previously estimated motion information and energy map. The experimental results show that the proposed algorithm can effectively detect someone falling in any direction, including at an angle parallel to the camera's optical axis.

A Novel Technique for Human Traffic based Radio Map Updating in Wi-Fi Indoor Positioning Systems

  • Mo, Yun;Zhang, Zhongzhao;Lu, Yang;Agha, Gul
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.5
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    • pp.1881-1903
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    • 2015
  • With the fast-developing of mobile terminals, positioning techniques based on fingerprinting method draws attention from many researchers even world famous companies. To conquer some shortcomings of the existing fingerprinting systems and further improve its performance, we propose a radio map building and updating technique, which is able to customize the spatial and temporal dependency of radio maps. The method includes indoor propagation and penetration modeling and the analysis of human traffic. Based on the combination of Ray-Tracing Algorithm, Finite-Different Time-Domain and Rough Set Theory, the approach of indoor propagation modeling accurately represents the spatial dependency of the radio map. In terms of temporal dependency, we specifically study the factor of moving people in the interest area. With measurement and statistics, the factor of human traffic is introduced as the temporal updating component. We improve our existing indoor positioning system with the proposed building and updating method, and compare the localization accuracy. The results show that the enhanced system can conquer the influence caused by moving people, and maintain the confidence probability stable during week, which enhance the actual availability and robustness of fingerprinting-based indoor positioning system.

3D Surface Reconstruction by Combining Focus Measures through Genetic Algorithm (유전 알고리즘 기반의 초점 측도 조합을 이용한 3차원 표면 재구성 기법)

  • Mahmood, Muhammad Tariq;Choi, Young Kyu
    • Journal of the Semiconductor & Display Technology
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    • v.13 no.2
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    • pp.23-28
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    • 2014
  • For the reconstruction of three-dimensional (3D) shape of microscopic objects through shape from focus (SFF) methods, usually a single focus measure operator is employed. However, it is difficult to compute accurate depth map using a single focus measure due to different textures, light conditions and arbitrary object surfaces. Moreover, real images with diverse types of illuminations and contrasts lead to the erroneous depth map estimation through a single focus measure. In order to get better focus measurements and depth map, we have combined focus measure operators by using genetic algorithm. The resultant focus measure is obtained by weighted sum of the output of various focus measure operators. Optimal weights are obtained using genetic algorithm. Finally, depth map is obtained from the refined focus volume. The performance of the developed method is then evaluated by using both the synthetic and real world image sequences. The experimental results show that the proposed method is more effective in computing accurate depth maps as compared to the existing SFF methods.

Point-level deep learning approach for 3D acoustic source localization

  • Lee, Soo Young;Chang, Jiho;Lee, Seungchul
    • Smart Structures and Systems
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    • v.29 no.6
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    • pp.777-783
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    • 2022
  • Even though several deep learning-based methods have been applied in the field of acoustic source localization, the previous works have only been conducted using the two-dimensional representation of the beamforming maps, particularly with the planar array system. While the acoustic sources are more required to be localized in a spherical microphone array system considering that we live and hear in the 3D world, the conventional 2D equirectangular map of the spherical beamforming map is highly vulnerable to the distortion that occurs when the 3D map is projected to the 2D space. In this study, a 3D deep learning approach is proposed to fulfill accurate source localization via distortion-free 3D representation. A target function is first proposed to obtain 3D source distribution maps that can represent multiple sources' positional and strength information. While the proposed target map expands the source localization task into a point-wise prediction task, a PointNet-based deep neural network is developed to precisely estimate the multiple sources' positions and strength information. While the proposed model's localization performance is evaluated, it is shown that the proposed method can achieve improved localization results from both quantitative and qualitative perspectives.