• Title/Summary/Keyword: World Map

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A study on the Development of 3D web-map using VRML and java (Web-Map 개발을 위한 VRML과 Java의 적용)

  • 양인태;김동문;박형근
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.21 no.1
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    • pp.81-87
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    • 2003
  • It is very difficult assignment that grasp three-dimensional real life in Web base network environment. But, the recent simulation tools embody third dimension elements within 2 dimensions screen that is limited through third dimension implementation technology. Many GIS tools are offering excellent functions for third dimension data creation. But, research about design of third dimension GIS that use virtual reality technique in Web environment is status that is unprepared. So, in this research embodied third dimension topography map using virtual reality modelling language to produce active third dimension VR map that can supply visual information for direction, visual point that want in World Wide Web without support of expensive Map exclusive use program. And these 3D Web-Map is thought that possibility is enough as next generation map medium.

Estimation of Disparity Map having Reliability to Changes of Radiometric (Radiometric 특성 변화에 신뢰성을 가지는 Disparity Map 예측)

  • Shin, Kwang-mu;Kim, Sung-min;Cho, Mi-sook;Chung, Ki-dong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.10a
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    • pp.93-96
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    • 2015
  • The aim of the estimation of disparity map is to find the corresponding pixels from similar two or more images. However, it is a difficult problem to get precise and consistent disparity under a variety of real world situations. In other words, the color values of stereo images are easily influenced by radiometric properties such as illumination direction, illumination color, and camera exposure. Therefore, conventional stereo matching methods can have low performances under radiometric conditions. In this paper, we propose an approaching of disparity map estimation that is reliable in controlling various radiometric variations close to the real environment. This method is motivated by following constancy. Even though each other has different radiometric property in stereo images, intensity of pixels of object have general constancy in specific block. Experimental results show that the proposed method has better performances compared to the comparison group under different radiometric conditions between stereo images. Consequentially, the proposed method is able to estimate the disparity map in stable under various radiometric variations.

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The implementation of token passing bus protocol for MAP application (MAP 적용을 위한 토큰 패싱 버스 프로토콜의 구현)

  • 이창원;이강익;신기명;김용득
    • 제어로봇시스템학회:학술대회논문집
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    • 1990.10a
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    • pp.741-744
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    • 1990
  • This paper deals with the implementation of the IEEE 802.4 token passing bus protocol which is the world standard for LAN protocol. We are design station adaptor using MC68824 for data link layer, MC68194 for physical layer, and implemented by IEEE 802.4 and 802.2 type 3. We made three station adaptor and its performance is experimented.

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An implementation of MMS on full MAP environment (Full MAP에서의 MMS구현)

  • Choi, Yobb;Ha, Jeong-Hyeon;Chae, Young-Do
    • 제어로봇시스템학회:학술대회논문집
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    • 1990.10a
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    • pp.761-766
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    • 1990
  • Manufacturing Message Specification(MMS) was sewed as an International Standard by International Standardization Organization(ISO). MMS is being accepted throughout the world as a solution to communications among multi vendor factory floor environments. This paper describes an implementation of MMS which operates on Application Layer of Open Systems Interconnection(OSI) 7 layer model. MMS was implemented on MSDOS in apersonal computer environment.

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퍼지이론을 이용한 이동로보트의 주행에 대한 연구

  • 김현덕;이창훈;박민용
    • 전기의세계
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    • v.40 no.4
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    • pp.50-58
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    • 1991
  • 본 연구에서는 로보트에 현재위치와 목적지가 주어지면 로보트가 가지고 있는 세계지도(world map)로부터 경로를 탐색하여 경로의 주위 환경 정보를 가진 경로지도(route map)을 생성하고 이를 해석하여 주행을 하도록 한다. 그리고, 인간은 매우 복잡한 상황을 간단하게 이행하는 능력을 갖고 있으나, 그 상황을 감지하는데 필요한 정보들은 불확실성과 모호성을 내포하고 있으며, 인간의 주관적 판단에 의한 것과 불완전 계측에 의한 것들을 처리하기 위해 퍼지 이론을 이용한 추론 및 주행 알고리즘을 제안한다.

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Online SLAM algorithm for mobile robot (이동 로봇을 위한 온라인 동시 지도작성 및 자가 위치 추적 알고리즘)

  • Kim, Byung-Joo
    • Journal of the Korean Data and Information Science Society
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    • v.22 no.6
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    • pp.1029-1040
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    • 2011
  • In this paper we propose an intelligent navigation algorithm for real world problem which can build a map without localization. Proposed algorithm operates online and furthermore does not require many memories for applying real world problem. After applying proposed algorithm to toy and huge data set, it does not require to calculate a whole eigenspace and need less memory compared to existing algorithm. Thus we can obtain that proposed algorithm is suitable for real world mobile navigation algorithm.

Research of popular success factors of game content

  • Liu, Miaoyihai;Chung, Jeanhun
    • International journal of advanced smart convergence
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    • v.11 no.2
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    • pp.83-87
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    • 2022
  • Genshin Impact is an open-world action role-playing game launched by miHoYo in 2020 and has been released on multiple platforms. Due to the excellent character design, it has received widespread attention once it was released, and it has been ranked in the top 10 best-selling lists in several countries after a few weeks of launch. This article will first analyze the map design of the game's open world, and what elements are used on the game map to allow players to immerse themselves in it. Then, in the gameplay of the game, a rich and varied combat system is formed by using the relationship between the elements to restrain each other.There is also a card drawing system added to it, which makes the acquisition of characters full of randomness and allows more players to participate in it. It is concluded that the novel design and rich and varied play methods have made the game Genshin Impact high in popularity, occupying the forefront of the app download list for a long time.

A Study on Korean Related Identities of the OCLC WorldCat Identities Network (OCLC WorldCat Identities Network의 한국 관련 아이덴티티에 관한 연구)

  • Yoon, Cheong-Ok
    • Journal of Korean Library and Information Science Society
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    • v.46 no.4
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    • pp.451-470
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    • 2015
  • The purpose of this study is to review the processing of Korean related personal identities included in the OCLC WorldCat Identities Network and propose how to improve its errors. With twelve samples of English and Korean personal and subject identities, their related identities and works were examined, and their bibliographic records were retrieved from WorldCat. In searching WorldCat, inconsistencies in default search queries and the processing of identities with a date or a fuller form of name were observed.

User-Oriented Digital Maps for Supporting Decision Making (의사결정 지원을 위한 사용자 중심의 수치지도)

  • Lee, Dong-Cheon;Lee, Young-Wook;Park, Ki-Surk
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.27 no.2
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    • pp.235-247
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    • 2009
  • Map is information media for human life. Recently, innovative map making technology has been developed and most updated various data are provided to map users. In consequence, use of maps is rapidly increasing in various applications. One of the examples is car navigation map because navigation maps provide reliable and necessary information with convenient way. Therefore, maps are to be changed to user-oriented from map making-oriented design. The main goal of spatial data infrastructure is to allow various users to access the real world information easily for decision making. However, most of the digital maps are focused on map making aspect such as providing up-to-date data, acquisition of accurate data with state-of-the-art technology, and addition of layers (For example, ortho-images and DEMs). If map data processing tools are to be provided with the digital maps, users could utilize maps for decision making without professional software or knowledge. Therefore, objective of this paper is to propose scheme of the digital map data processing service with application examples.

Accuracy Comparison as World Geodetic Datum Transformation of 1/1000 Digital Map (1/1,000 수치지형도의 세계측지계 변환에 따른 정확도 비교)

  • Yun, Seok-Jin;Park, Joung-Hyun;Park, Joon-Kyu
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.27 no.2
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    • pp.169-175
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    • 2009
  • According as standard of measurement is changed to world geodetic system by surveying law revision, we need to transform previous 1/1,000 digital maps as a standards of world geodetic system. And, we should acquire standard strategy to minimize confusion and error by conversion of geodetic surveying standards. Thus, conversion of digital maps must be transformed efficiently and consistently according to notice of relevant standard. As common point, we have used 1/1,000 digital map and local geodetic system coordinates and world geodetic system coordinates that had been used in UIS business of Pusan city and, make a analysis of distortion quantity using KASM Trans Ver 2.2. As the result of distortion quantity calculation about all Pusan city, numbers of area that error is over 0.05m are 35 in case of X(N) and 43 in case of Y(E). Because some business section have especially much error, we divided into 3 areas, that was A,B,C, and analyzed. As a result of analysis, errors of more than 0.05m are occurred only 1 X(E) in the B area and 1 X(N) and 1 Y(E) in the C area. In conclusion, We think It is a good method that we consider a distortion quantity and divide a region, and transfer to world geodetic system for large area like Pusan city.