This study aims to improve the uniform functionality of the workers who work in Electric Technology Division, Korea Railroad Corporation. Former study of questionnaire survey was taken to examine the current state of wearing working clothes for the workers. Based on the results of the former study, an experimental clothes, the functionality of which has improved in terms of design, materials, and patterns, was created, and existing working clothes and the treated experimental clothes were compared through simulation wearing evaluation comprising appearance, activity adaptability, quantitativeness, and on-site adaptability evaluation comprising appearance and activity adaptability. The followings are the results of the study: Simulation wearing evaluation is composed of 5subjects and 11experts specializing in costume, and as a result of evaluation the experimental clothes were evaluated superior to the existing working clothes in all items. On-site adaptability evaluation was conducted by workers in the Electric Technology Division, who are the subjects in this study. In that evaluation, the experimental clothes were also evaluated superior to the existing working clothes in all items. While the five subjects who participated in the simulation wearing evaluation move, the quantitative evaluation measured the distance of location transfer of the back length in the jacket and the distance of location transfer of the back waist in the trousers. As the distances in the experimental clothes were measured shorter than the distances in the existing working clothes, the subjective evaluation results are objectively supported.
This study intended to propose a guideline designed to secure safety by developing a functional color design for the color of the ordinary working clothes worn in the actual industrial settings of the machine industry in national industrial complexes in Korea. For this, a total of 6 sets of actual working clothes were produced for test, using 2-color arrangements with blue, of varying brightness and chroma for top and bottom, in relation to the visibility proven in preceding studies and evaluated in the machine industry. Blue was suggested the best proper color for machine industry by previous studies. For the material of working clothes, a total of 111 swatches were collected from the Dongdaemoon Fabric Market, and they were analyzed for color values. A total of 6 materials were used to produce working clothes for testing, which represented high brightness, medium brightness, low brightness, high chroma, medium chroma, and low chroma. Clothes were tried at the industrial settings for machine industry in a national industrial complex located in Gyeongsangnam-do and the expert satisfaction evaluation was performed based on items related with safety. As a result, higher satisfaction was shown when the brightness difference of top and bottom clothes was greater, and for chroma, relatively higher satisfaction appeared when the chroma of both top and bottom clothes was high. To secure satisfaction for both brightness and chroma, it is possible to deduce that the 2-color arrangement using the strong tone with high brightness and high chroma and the dark tone with somewhat low brightness and high chroma would be effective. Top and bottom clothes in the same color with high chroma had high visibility but had somewhat low evaluation for harmonious arrangements. This indicated that the arrangement of vivid colors for top-bottom clothes is inappropriate.
This study researches functional arrangements for colors of work clothes - concentrating on the arrangements of lightness - for safety protection of workers at the job sites in the mechanical industry. To conduct such study, blue color (5PB) is selected for the CAD simulations on six arrangements of brightness based on two colors. The brightness ranges are of 5PB color (between 3~7.5) which are measurable by Munsell Conversion, and arrangements on lightness consisting of one arrangement of high lightness-gap, two of medium lightness-gap, and three of low lightness-gap. To analyze the data of color values after applying arrangements of lightness and to evaluate the levels of awareness regarding arrangements, the NCS colorimetric is being applied. Color palettes are based on the NCS notations, and then marked with color triangles. After evaluation, the visibility proves to be high when the arrangements contain high lightness at the top and bottom, and the arrangements with higher lightness-gap show higher effects in safety. Since this study tends to check factors of lightness, the other color factors were limited. Therefore, in order to apply these results at the job sites, integrated applications of such results will be very useful for developing safe working clothes in the future.
The study aimed to evaluate the appearance of the men's work clothes jumpers developed to suggest the prototype work clothes jumper patterns by using the 3-D clothing simulation technology. The 3-D simulated clothing images considered the upper body features of men in the age range between 20 and 59 in South Korea. A questionnaire survey conducted previously suggested a basic jumper style with shirt collar and snap opening cuffs for the heavy industry workers; and discomforting parts of the work clothes jumper of the subject workers have been referred to for the experimental jumper appearance test. Besides, defining the measurements of men's upper bodies enabled to generate the men's 3-D virtual models representing each age group's average body feature. The significant body measurement factors for men's 3-D body modeling and jumper pattern-making were stature for the height factor; chest, waist and hip circumferences for the circumference factor; waist back, hip and arm lengths and interscye front/back for the length factor; and back neck breadth for the breadth factor and armscye and scye depths for the depth factor. The men's body measurements of 30's were implemented to three experimental jumper pattern-making methods, i.e. the 1st method using the relations based on stature and chest circumference; the 2nd method using the direct body measurements; and the 3rd method adopting the maximum ease amount of given body measurements whether relations or direct measurements except the direct measurement of scye depth. A comparison among the three experimental jumpers' simulated images highlighted that the appropriate ease amount of the jumper gained higher scores in terms of the jumpers' front, side, back and sleeve parts and the total silhouettes. Therefore the 3rd experimental jumper was finally selected for the heavy industry workers.
The purpose of this study was to analyze the signification system between color and clothes systematically in black and white clothes. For this purpose, after examining the images of black and white clothes, we selected 55 clothes that represented as black and white and analyzed their meanings and the sources using semiotic framework, based on the work of Saussure and Barthes. The results as follows: First, the meaning in black and white clothes was generated from original color image. White clothes of religious person like Virgin Mary, Angel expressed pure and sacred color image. And black clothes like funeral dress expressed grief and death. Next, the meaning of black and white clothes was regenerated into modern color image by new environment. After industrial revolution, black was considered as a traditional men's fashion color. With diverse leisure activities, white sports wear appeared as active and clean image. Finally the source of the meaning of the clothes was the designer or the wearer. A little black dress by Chanel who was interested in simplicity and function represents an ideal of simple and sexy object. The situation is complicated by the fact that these three kinds of explanation may be found singly or mixed together.
Kim Young-Un;Cho Jin-Ei;Lee Yong-Ju;Jung Sung-Tea;Joung Suck-Tea;So In-Mi
Journal of the Korea Academia-Industrial cooperation Society
/
v.7
no.1
/
pp.57-62
/
2006
This treatise proposes a develop system that manufactures 3D clothes model who is used in 3D clothes getting dressed simulation. Need 3D human body model and 3D clothes model to do getting dressed simulation. Create priority work Matrix javelin to design clothes model and design 2D piece from designer Connect designed piece plain using backstitch line and create numerical value data because using designed piece and backstitch data finally and make 3D clothes model. Consist of piece design module, to read clothes data and save module, getting dressed simulation module in system that propose in this treatise.
The purpose of this study is for finding the demand and perception about color situation of the working environment including work places and working clothes according to the workers in the machinery automobile shipbuilding companies. Data were collected by questionnaire surveying 679 workers. The collected data were analysed through frequency, mean, cross tabs analysis by SPSS for windows 17.0. As a result, most of the workers responded that they were not satisfied with the current working environment and the colors of their working clothes. However, the workers held a perception that influence that the colors of the working environment has on their psychology and safety or the colors' role was relatively significant. And they had a very positive expectation for the effect of the working clothing's color planning. The study would serve as the beneficial information for formulating the safer and more pleasant working environment in industrial work places as well as a basic material for the subsequent research on colors.
Journal of the Korean Society of Clothing and Textiles
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v.44
no.2
/
pp.237-254
/
2020
In this study, we analyzed the images of women in Korean society through the female body expressed in nude paintings from Korea. The study included a literature study and a case study. Through prior research, we examined the history of nude paintings in Korea and the way people conceptualized the female body in Korean society. The case study focused on nude paintings of Korean artists, produced since 1910, when Western painting concept was first introduced to Korea. The social perspective of the female body in Korea was categorized into the three concepts: Eros, Motherhood and Power. Next, we examined the role of drapery and clothes in expressing these three concepts. Drapery and clothes played active roles in hiding and emphasizing the female body, showing the psychology of a woman or the artist's intention, showing the entire mood of the work, and giving three dimensional feeling and elegance to the work. We could see that the role of clothes changed from expressing a virtuousness in the past to stimulating a voyeuristic gaze in the present.
This study is aimed to better understand the lifestyle and fashion trend of Korea in 1954 and 1955, a period right after the Korean War. The study examined "The Journey of Duty", which was a color slide film of Seoul and Suwon made by a US soldier stationed in Korea during that time, as well as various documents. The films are assumed to be outcomes of the US Army wanting to record the situation in Korea, and the study was able to use 110 of the slides to examine the fashion trend of the times. There are three noticeable trends shown on "The Journey of duty". Koreans in western clothes, women wearing work pants called Momppae, and black color being in fashion. Most of the men and the children either wore only western clothes or western clothes with the Hanbok. But women rarely wore western-style clothing, such as blouse with skirt. They usually wore Hanbok or wore reformed Hanbok. The work pants, Momppae, becoming an everyday wear is the most unique finding from the slides. Women either wore just the pants or over the traditional Korean skirt. Black-colored clothes were in fashion. This color first spread after the Costume Reform Movement in the 1920s' and the prohibition of white robe. The wearing of white clothes did increase after the Korean liberation in 1945, as national spirit was promoted. However, many people still wore black due to economic reasons, as we as practical reasons. So the Korean fashion in 1954-1955 was in a transition period, as people were beginning to change their daily wears from traditional Korean costumes to western-styled clothes. The reasons for this change could be attributed to people only having access to western goods, as well as their awareness of western-styled clothes being more practical.
It is a normal circumstance to have high temperature and high humidity in Greenhouses even though these climates are changed by the area, season, climates, the size of the greenhouse, and the crops being raised. Workers in the greenhouses have complained about their uncomfortable work environment and discomfort from the hot conditions, including sunburn. The farmers' ailments are not significantly different between those working in the in greenhouses and those working in the fields. The Farmers' syndrome was almost two times higher for women than those of men for greenhouse workers. This study was developed for functional fatigue clothes for plastic greenhouses which are known for high temperatures and humidity. The ergonomic function and thermal comforts of fatigue clothes were evaluated in the climatic chamber($30.0^{\circ}C$, 70.0%R.H.). The current fatigue clothes which are made of cotton or nylon were purchased at the market. The developed clothes are made of highly absorbent and high speed drying polyester. And these fabrics have excellent elasticity. In this study, the functional fatigue clothes were designed with longsleeved sport shirts and Full length pants. Tre, Tsk, Hcl, HR and the personal subjective sensations such as heat, humidity, and comfortableness were significantly lower when subjects wore the developed clothes made with polyester than the previous attire.
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