• Title/Summary/Keyword: Wireframe Model

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Development of an Extension Model based on Three Dimensional Wireframe Model for KOSDIC Format in the Construction Field (건설 분야 도면정보 교환 표준을 위한 3차원 와이어프레임 기반의 확장 모델 개발에 관한 연구)

  • Kim I.H.;Seo J.C.;Won J.S.
    • Korean Journal of Computational Design and Engineering
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    • v.10 no.3
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    • pp.179-187
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    • 2005
  • The usage of mixed 2D and 3D CAD data of commercial CAD systems is required in the construction practice. Sometimes 3D wireframe model is required by end-users when 2D CAD data is delivered. However, current KOSDIC can not represent 3D CAD data, because it has been developed as a 2D drawing delivery standard. Therefore, this study is to provide exchange and sharing of mixed 2D and 3D CAD data that add 3D wireframe model in the KOSDIC. To achieve this purpose, the authors have investigated the 3D CAD entities of commercial CAD systems, and have analyzed STEP standards providing 3D wireframe model. The result, the authors have extracted 3D CAD common entities based wireframe model which shall be added in the KOSDIC. This study can be beneficial by using the developed data model for heterogeneous CAD systems, and by providing the representation of mixed 2D and 3D CAD data in construction practice such as GIS, piping system, and so forth.

A Study on 3D Face Modelling based on Dynamic Muscle Model for Face Animation (얼굴 애니메이션을 위한 동적인 근육모델에 기반한 3차원 얼굴 모델링에 관한 연구)

  • 김형균;오무송
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.7 no.2
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    • pp.322-327
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    • 2003
  • Based on dynamic muscle model to construct efficient face animation in this paper 30 face modelling techniques propose. Composed face muscle by faceline that connect 256 point and this point based on dynamic muscle model, and constructed wireframe because using this. After compose standard model who use wireframe, because using front side and side 2D picture, enforce texture mapping and created 3D individual face model. Used front side of characteristic points and side part for correct mapping, after make face that have texture coordinates using 2D coordinate of front side image and front side characteristic points, constructed face that have texture coordinates using 2D coordinate of side image and side characteristic points.

Toolpath Generation for Three-axis Round-end Milling of Triangular Mesh Surfaces (삼각망 곡면의 3축 라운드엔드밀 가공을 위한 공구경로 생성)

  • Chung, Yun-Chan
    • Journal of the Korean Society for Precision Engineering
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    • v.26 no.2
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    • pp.133-140
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    • 2009
  • Presented in this paper is a method to generate round-endmill toolpaths for sculptured surfaces represented as a triangular mesh model. The proposed method is applicable in toolpath generation for ball-endmills and flat-endmills because the round-endmill is a generalized tool in three-axis NC (numerical control) milling. The method uses a wireframe model as the offset model that represents a cutter location surface. Since wireframe models are relatively simple and fast to calculate, the proposed method can process large models and keep high precision. Intersection points with the wireframe offset model and a tool guide plane are calculated, and intersection curves are constructed by tracing the intersection points. The final step of the method is extracting regular curves from the intersection curves including degenerate and self-intersected segments. The proposed method is implemented and tested, and a practical example is presented.

Sharing Ship Design Model Based on STEP methodology (STEP 방법론을 이용한 선박설계 모델의 공유)

  • Yong-Jae Shin;Soon-Hung Han
    • Journal of the Society of Naval Architects of Korea
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    • v.35 no.4
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    • pp.98-108
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    • 1998
  • Hull design data is currently prepared by a 2D CAD system and re-input to 3D CAD systems specialized for detail design or to a structural analysis system. In this paper, sharing design data among different CAD systems has been studied. Based on STEP methodology, a neutral model is generated from 2D AutoCAD drawings. To handle a geometric data of this model, the non-manifold model of ACIS is used because it can support various CAD data representation such as 2D graphic entities, 3D wireframe, 3D surface model, and solid B-Rep/CSG model. It is observed that a mon-manifold model can easily be transformed to a 3-D wireframe model for the hull detail design system AutoDef or a FE model for the structural analysis system Nastran.

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A Study on Improving Electronic Notetaking Interface Design on Pen based learning contents situation (펜 기반 학습컨텐츠 상황에서의 향상된 전자 노트 작성 인터페이스 설계 연구)

  • Lee, Seon-Ho;Sohn, Won-Sung
    • 한국정보교육학회:학술대회논문집
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    • 2011.01a
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    • pp.219-226
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    • 2011
  • The purpose of this paper is to design improving electronic notetaking interface on pen-based learning contents. For this study, we apply requirement analysis which includes heuristic analysis, conceptual mapping, surveying, and derive the functional requirements. After functional requirements process, we design a persona, scenario, storyboard and wireframe. By making a paper prototyping from wireframe, maternalize the improving electronic notetaking interface, and assess the usability test. Through the assessment, compensate the defect and complete the design

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Boolean Operation of Non-manifold Model with the Data Structure of Selective Storage (선택저장 자료구조를 이용한 복합다양체 모델의 불리언 작업)

  • 유병현;한순흥
    • Korean Journal of Computational Design and Engineering
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    • v.5 no.4
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    • pp.293-300
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    • 2000
  • The non-manifold geometric modeling technique is to improve design process and to Integrate design, analysis, and manufacturing by handling mixture of wireframe model, surface model, and solid model in a single data structure. For the non-manifold geometric modeling, Euler operators and other high level modeling methods are necessary. Boolean operation is one of the representative modeling method for the non-manifold geometric modeling. This thesis studies Boolean operations of non-manifold model with the data structure of selective storage. The data structure of selective storage is improved non-manifold data structure in that existing non-manifold data structures using ordered topological representation method always store non-manifold information even if edges and vortices are in the manifold situation. To implement Boolean operations for non-manifold model, intersection algorithm for topological cells of three different dimensions, merging and selection algorithm for three dimensional model, and Open Inventor(tm), a 3D toolkit from SGI, are used.

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Offsetting Operations in Non-manifold Geometric Modeling (비다양체 모델의 옵셋 기능 개발)

  • 이상헌
    • Korean Journal of Computational Design and Engineering
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    • v.3 no.1
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    • pp.1-14
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    • 1998
  • This paper introduces non-manifold offsetting operations, which add or remove a uniform thickness from a given non-manifold model. Since these operations can be applied to not only solids but also wireframe or sheet objects, they are potentially useful for pipeline modeling, sheet metal and plastic part modeling, tolerance analysis, clearance checking, constant-radius rounding and filleting of solids, converting of abstracted models to solids, HC too1 path generation and so on. This paper describes mathematical properties and algorithms for non-manifold offsetting. In this algorithm, a sufficient set of tentative faces are generated first by offsetting all or a subset of the vertices, edges and faces of the non-manifold model. And then they are merged into a model using the Boolean operations. Finally topological entities which are within offset distance are removed. The partially modified offsetting algorithms for wireframes or sheets are also discussed in order to provide more practical offset models.

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Non-manifold Modeling Data Structure Based on Open Inventor (Open Inventor에 기초한 비다양체 모델링 자료구조)

  • 박상호;이호영;변문현
    • Korean Journal of Computational Design and Engineering
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    • v.3 no.3
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    • pp.154-160
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    • 1998
  • In this study, we implement the prototype modeler with non-manifold data structure using Open Inventor. In these days, Open Inventor is a popular tool for computer graphics applications, even though Open Inventor could not store topological information including a non-manifold data structure which can represent an incomplete three dimensional shape such as a wireframe and a dangling surface during designing. Using Open Inventor, our modeler can handle a non-manifold model whose data structure is based on the radial edge data structure. A model editor is also implemented as an application which can construct a non-manifold model from two dimensional editing.

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A Study on the Facial Image Synthesis Using Texture Mapping and Shading Effect (명암효과와 질감매핑을 이용한 얼굴영상 합성에 관한 연구)

  • 김상현;정성환;김신환;김남철
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.18 no.7
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    • pp.913-921
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    • 1993
  • Texture mapping is mostly used as an image synthesis method in the model-based coding system. An image synthesis using this method uses only the texture information of a front face-view. Therefore, when the model is rotated, texture mapping may produce an awkward image in point of shading. In this paper. a new texture mapping method considering shading effect is studied, and also the ear's wireframe and changes of hair are suplemented for the relation. The experimental results show that the proposed method yields the synthesized images with reasonably natural quality.

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Representation of Structural Surface for Hull Modeling (선체모델링에 있어서 구조면의 정의 및 표현)

  • Kwang-Wook Kim;Won-Don Kim;Jong-Ho Nam
    • Journal of the Society of Naval Architects of Korea
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    • v.29 no.2
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    • pp.30-37
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    • 1992
  • Since a ship is a complex steel construction which consists of sculptured surfaces and inner surface members, a high technique of information modeling is indispensable to describe the form of hull surface and steel structure members consistently. A model contains both topological and geometrical information of the structural members. Therefore, the hull form should be represented by the wireframe of surface model so that the accuracy in each design stage is satisfied. The structural members like plane surfaces, stiffeners and the relations between such members are to be described systematically in data base. A collection of the data stored in database is a model to be built. The model will be used not only to generate the drawings and documents for ship design and production but also to interconnect other systems such as compartmentation, outfitting, piping, etc. Computer graphics is adopted of the visualization of model.

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