• Title/Summary/Keyword: WiFi communication

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Development of On-Board Dual-Band Antenna for Small Walkie-Talkie (소형 무전기를 위한 On-Board 이중대역 안테나 개발)

  • Park, Young-bae;Lee, Sang-suck;Lee, Young-hun
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.26 no.10
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    • pp.885-894
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    • 2015
  • In this paper, it can be applied to a walkie-talkie, the RFID / USN 920 MHz band(917~923.5 MHz) and WiFi 2.4GHz band(2.4~2.483 5GHz) return loss is 10 dB over the band, on-board dual band with omni-directional radiation characteristics is proposed. The basic structure designed antenna is used meander monopole antenna. It was used as double stubs and tabs for antenna designs that meet the criteria proposed. The double stub and the tab affects the reactance of the antenna to form a common-mode and differential-mode in the stub to improve the antenna characteristics and return loss in the bandwidth, gain and radiation characteristics. The system size of walkie-talkie is $52{\times}77mm^2$, the size of the antenna is limited to $52{\times}15mm^2$, the thickness of FR4 dielectric substrate is 0.8 mm, FR4 dielectric constant 4.4 is used. For experimental results, the return loss is measured more than 10 dB, the maximum gain is measured 1.95 dB, the maximum bandwidth is measured 360 MHz, the radiation characteristic is measured omni-directional. By a walkie-talkie terminal design applying the results of the paper, the handset's price competitiveness and production efficiency can be improved.

Design of a Dual-Mode Planar Antenna Using a Reconfigurable Matching Network (재구성 정합 회로를 이용한 평판형 이중 모드 안테나 설계)

  • Kim, Yoon Geon;Kay, Youngchul;Choo, Hosung
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.23 no.12
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    • pp.1337-1342
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    • 2012
  • In this paper, we propose a novel reconfigurable antenna that can change the electrical shape of the matching network using RF switches of PIN diodes. The designed antenna operates at two different modes that are Mode 1 (HSDPA band, 2.1~2.2 GHz) and Mode 2(WiBro WiFi band, 2.3~2.5 GHz). The antenna is built on both sides of a polyarcylate substrate. The measured reflection coefficient shows a matching bandwidth of 547 MHz($S_{11}$ <-3 dB, 2.035~2.582 GHz) for Mode 1 and 600 MHz($S_{11}$ <-3 dB, 2.2~2.8 GHz) for Mode 2, and it shows average vertical gains of -4.4 dBi and -4.5 dBi in x-y plane, respectively.

A Study on a SPDT Switch with High Isolation Using Radial Resonators (방사형 공진기를 이용한 고격리도 SPDT 스위치 연구)

  • Yu Ri SO;Yunjian GUO;Jae Gook LEE;Min Jae LEE;Jong Chul Lee
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.22 no.6
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    • pp.223-229
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    • 2023
  • This papart proposes single pole double throw (SPDT) switch with six-stage radial stub resonators in the 3.6~4.0 GHz band. The switch was simulated using ADS (Advanced Design Software), a design tool for the wireless communication circuits, and evaluated on a pcb substrate. The measurement results of the radial SPDT switch showed an average 90 dB isolation, and 1.5 dB insertion loss. This isolation characteristic was 20 dB superior to higher than those laboratory or commercial products reported thus far. The proposed SPDT switch is applicable to multi-band RF front-end systems, such as WiMAX, LTE/5G, Wi-Fi, and HyperLAN.

A Design Communication System for Message Protection in Next Generation Wireless Network Environment (차세대 무선 네트워크 환경에서 메시지 보호를 위한 통신 시스템 설계)

  • Min, So-Yeon;Jin, Byung-Wook
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.16 no.7
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    • pp.4884-4890
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    • 2015
  • These days most of people possesses an average of one to two mobile devices in the world and a wireless network market is gradually expanding. Wi-Fi preference are increasing in accordance with the use growth of mobile devices. A number of areas such as public agencies, health care, education, learning, and content, manufacturing, retail create new values based on Wi-Fi, and the global network is built and provides complex services. However, There exist some attacks and vulnerabilities like wireless radio device identifier vulnerability, illegal use of network resources through the MAC forgery, wireless authentication key cracking, unauthorized AP / devices attack in the next generation radio network environment. In addition, advanced security technology research, such as authentication Advancement and high-speed secure connection is not nearly progress. Therefore, this paper designed a secure communication system for message protection in next-generation wireless network environments by device identification and, designing content classification and storage protocols. The proposed protocol analyzed safeties with respect to the occurring vulnerability and the securities by comparing and analyzing the existing password techniques in the existing wireless network environment. It is slower 0.72 times than existing cypher system, WPA2-PSK, but enforces the stability in security side.

Design and Implementation of Adaptive Beam-forming System for Wi-Fi Systems (무선랜 시스템을 위한 적응형 빔포밍 시스템의 설계 및 구현)

  • Oh, Joohyeon;Gwag, Gyounghun;Oh, Youngseok;Cho, Sungmin;Oh, Hyukjun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.9
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    • pp.2109-2116
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    • 2014
  • This paper presents the implementation and design of the advanced WI-FI systems with beam-forming antenna that radiate their power to the direction of user equipment to improve the overall throughput, contrast to the general WI-FI systems equipped with omni-antenna. The system consists of patch array antenna, DSP, FPGA, and Qualcomm's commercial chip. The beam-forming system on the FPGA utilizes the packet information from Qualcomm's commercial chip to control the phase shifters and attenuators of the patch array antenna. The PCI express interface has been used to maximize the communication speed between DSP and FPGA. The directions of arrival of users are managed using the database, and each user is distinguished by the MAC address given from the packet information. When the system wants to transmit a packet to one user, it forms beams to the direction of arrival of the corresponding user stored in the database to maximize the throughput. Directions of arrival of users are estimated using the received preamble in the packet to make its SINR as high as possible. The proposed beam-forming system was implemented using an FPGA and Qualcommm's commercial chip together. The implemented system showed considerable throughput improvement over the existing general AP system with omni-directional antenna in the multi-user communication environment.

Development of Smart Garden Control System Using Probabilistic Filter Algorithm Based on SLAM (SLAM기반 확률적 필터 알고리즘을 이용한 스마트 식물 제어 시스템 개발)

  • Lee, Yang-Weon
    • The Journal of the Korea institute of electronic communication sciences
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    • v.12 no.3
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    • pp.465-470
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    • 2017
  • This paper designs and implements a smart garden system using probabilistic filter algorithm using SLAM that can be used in apartment or veranda. To do this, we used Arduino and environtal sensors, which are open hardware controllers, and designed to control and observe automatic water supply, lighting, and growth monitoring with three wireless systems (Bluetooth, Ethernet, WiFi). This system has been developed to make it possible to use it in an indoor space such as an apartment, rather than a large-scale cultivation system such as a conventional plant factory which has already been widely used. The developed system collects environmental data by using soil sensor, illuminance sensor, humidity sensor and temperature sensor as well as control through smartphone app, analyzes the collected data, and controls water pump, LED lamp, air ventilation fan and so on. As a wireless remote control method, we implemented Bluetooth, Ethernet and WiFi. Finally, it is designed for users to enable remote control and monitoring when the user is not in the house.

New multiple access technology for Bluetooth to collect the movement pattern of children (어린이 동선 환경정보 수집하기 위한 블루투스 동시접속 기술 설계)

  • Hwang, Seong-kyu
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.7
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    • pp.1262-1268
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    • 2016
  • Bluetooth has been developed to be applied over the course of several versions in different environments. Especially low is moving to address the constraints, it gives a high utilization rate is faster than the Zigbee wireless LAN communication. To gather information on children's environmental copper transition to multiple versions. There is one limitation of Bluetooth requirements to effectively apply the information collected by Bluetooth. At the same time need to collect several information actions, Bluetooth can not connect to one of only seven Slave Master. In this paper, in order to take advantage of the many benefits of Bluetooth to gather the information by operating the Bluetooth operates in Beacon deliver packets of 168 bits, and the pairing between the master and slave unnecessarily generate a regular signal a large number of connections simultaneously Information We consider how to apply the effective policy that can be collected.

Finding Candidate Frequency Bands for Spectrum Sharing in the Frequency Range of 1~4.5 GHz (1~4.5 GHz 대역 내의 공동사용 후보 주파수 대역 발굴)

  • Oh, Se-Jun;Kang, Young-Heung;Bae, Jong-Kee;Park, Duk-Kyu
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.24 no.8
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    • pp.820-830
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    • 2013
  • As wireless traffic drastically increase with the expansion of smart equipment, it is necessary to develop spectrum sharing technologies and introduce spectrum sharing policy for utilizing limited radio resources efficiently. In order to meet these new changes, this parper investigated the government-held (or license) spectrum to seek candidate frequency bands of spectrum sharing. Based on the database of the existing radio station, the investigated candidate frequency bands of spectrum sharing was experimented locally, considering the central frequency, bandwidths, and the region where the radio station is usedIn conclusion, we found out about 901 MHz bandwidths for regional spectrum sharing within the spectrum of 1~4.5 GHz. These bandwidths can be utilized in M2M and WiFi services, etc. based on spectrum sharing technology in the future.

Dual-Band Patch Antenna for Communication and Moisture Measurement of Coffee Beans (커피 수분측정 및 통신용 이중대역 패치 안테나)

  • Sul, Changhwan;Chung, Youchung
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.29 no.8
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    • pp.571-575
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    • 2018
  • The moisture content of a coffee bean affects its permittivity, and changing the moisture content of a coffee bean changes the taste of the coffee. The variation in the moisture content of a coffee bean can be predicted by the change in frequency and reflection coefficient values with respect to the variation in the permittivity of the bean when it is placed on a patch antenna. In this study, a dual-band patch antenna is designed, which has a moisture measurement band of 3.8~4 GHz that can measure the moisture level of a material; the antenna has a Wi-Fi transmit and receive band of 2.45 GHz. Through simulations and measurements, this study proved that the level of return losses changed from 3.6 to 4 GHz when the moisture content of a coffee bean changed from 2 to 15%. The moisture levels of rice and other beans can be measured with the designed antenna, which can be applied to various applications.

Development of multi arcade game platform applying smart devices (스마트 디바이스 기반의 멀티 플랫폼 아케이드 게임 개발)

  • Yun, Chang Ok;Kim, Jun Hong;Ju, Woo Suk;Yun, Tae Soo
    • Journal of Korea Game Society
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    • v.15 no.5
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    • pp.119-130
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    • 2015
  • In the recent gaming industry, the paradigm has been changed with upcoming core-platform as time goes by. Arcade, console, PC online and smart device platforms are representative ones. In recently, the platform is changed to multi-platform which connecting to smart device and other platforms. Besides, the multi-platform without PC is up-coming. This paper suggests that a kind of multi-platform which connecting from smart devices to arcade devices be aware of lack of continuous. It provides a new arcade gaming condition connecting to smart devices, then supplies online network conditions to the arcade gaming machine. The original arcade game was lack of continuous and the game platform was so simple, but now, it could be focused from players by connecting to smart devices to increase the gaming machines' continuity. Furthermore, Bluetooth communication module and wireless Wi-Fi communication module are used to adapt various communication environments. The Unity3D engine would make contents' expandability.