• 제목/요약/키워드: Wheel screen

검색결과 13건 처리시간 0.02초

Wheel Screen Type Lamina 3D Display System with Enhanced Resolution

  • Baek, Hogil;Kim, Hyunho;Park, Sungwoong;Choi, Hee-Jin;Min, Sung-Wook
    • Current Optics and Photonics
    • /
    • 제5권1호
    • /
    • pp.23-31
    • /
    • 2021
  • We propose a wheel screen type Lamina 3D display, which realizes a 3D image that can satisfy the accommodation cue by projecting volumetric images encoded by varying polarization states to a multilayered screen. The proposed system is composed of two parts: an encoding part that converts depth information to states of polarization and a decoding part that projects depth images to the corresponded diffusing layer. Though the basic principle of Lamina displays has already been verified by previous studies, those schemes suffered from a bottleneck of inferior resolution of the 3D image due to the blurring on the surfaces of diffusing layers in the stacked volume. In this paper, we propose a new structure to implement the decoding part by adopting a form of the wheel screen. Experimental verification is also provided to support the proposed principle.

운전자의 특성에 따른 자동차 운전 수행도 분석 (Analysis of Driving Performances on the Characteristics of Drivers)

  • 오영진
    • 산업경영시스템학회지
    • /
    • 제21권48호
    • /
    • pp.145-152
    • /
    • 1998
  • Driving performance is characterized by many things such as driver's experience period, age, ability of information processing and reaction time of control devices and so forth. However, each factor of driving performance is needed to help and screen a poor driver for safe driving. In this paper, driving performance was estimated by reaction of manipulating brake, accelerator, steering wheel and speed. Subjects were grouped by experience of accident and age. Combinations of every group were analysed. For all the dependent variables, only steering wheel and speed were shown to have significant difference, which could be regarded as visual information of speed and direction were the important factors to drive safely. Especially for tile elderly, it is needed to enhance their ability of visual information processing that is to be decreased with aging. Therefore driving simulator to train and screen the poor driver should be studied.

  • PDF

PDA를 위한 스크롤 및 정보 제시 방법의 인간공학적 설계 (Ergonomic Design and Evaluation of Scroll and Information Presentation Methods on a PDA)

  • 백종민;한성호;최훈우;정기효
    • 대한인간공학회지
    • /
    • 제24권1호
    • /
    • pp.19-26
    • /
    • 2005
  • Mobile internet access using such devices as PDAs and cellular phones becomes popular as mobile technologies grow. However, the characteristics of small screen devices such as small screen size and pen-based input cause many usability problems. In this study, a human factors experiment was conducted to identify the factors affecting the usability of information search on a PDA. Factors manipulated in the experiment included use of wheel equipment, scroll dimension, and screen orientation. Task completion time, error frequency, and subjective satisfaction level were measured. In addition, various users' behavioral patterns such as scanning routes and mainly used scrolling methods were analyzed. Scroll dimension has a significant effect on task completion time. Scroll equipment and screen orientation affect subjective satisfaction level. The results could be applied to designing information structure of web sites for mobile use by providing vertical scroll and using external scroll equipments.

Motor-Driven Power Steering 시스템의 진동 소음 스펙트럼 분석 (Analysis of Vibration Noise Spectrum in Motor-Driven Power Steering System)

  • 박한영;김진영;강준희
    • 센서학회지
    • /
    • 제27권2호
    • /
    • pp.126-131
    • /
    • 2018
  • Unlike the hydraulic power steering (HPS) system, which operates by the high pressure of a fluid obtained from the engine power, the motor-driven power steering (MDPS) system uses an electric motor to steer the wheel without consuming engine power. To steer the wheel with an electric motor, a worm wheel and a worm gear rotating between the steering shaft and motor are required. Any imperfection during the construction of an MDPS system or in a composing part creates noise and vibration, which can be sensed by a driver. To solve the noise and vibration problems, each part must be designed to not resonate with other parts. In this work, we developed the measurement and analysis systems to obtain the noise and the vibration of an automobile MDPS system. A signal analyzer was equipped with a 96 kHz, 24-bit ADC and a 150 MHz digital signal processor. The predetermined threshold value of the vibration in the MDPS system was used to determine the pass/fail, and the results were displayed on the screen. Our system can be used in the fabrication line to swiftly determine any imperfections in the MDPS system construction.

커버 글래스 엣지 가공을 위한 다이아몬드 입자 전착 공구 제작 및 가공성 평가 (Fabrication and Evaluation of Machinability of Diamond Particle Electroplating Tool for Cover-Glass Edge Machining)

  • 홍광표;윤호섭;조명우
    • Design & Manufacturing
    • /
    • 제11권1호
    • /
    • pp.1-6
    • /
    • 2017
  • In these days, due to generalization of using smart mobile phone and wearable device such as smart watch, demand of Cover-glass and touch screen panel for protecting display increases. With increasing the demand of Cover-glass, slimming technique is promising for weight lightening, zero bezel. Cover-glass produced by this technique is required to decreasing thickness with increase strength. In the Cover-glass manufacturing process, mechanical processing and chemical processing has improve in the strength. Generally, Diamond electrodeposition wheel is used in mechanical process. Reinforced glass with the characteristics of the brittle and high hardness was manufactured by using a diamond electrodeposition wheel. At this time, Because of surface of the tool present non-uniform distribution of diamond particle, it has generate Loading of wheel and it has been decrease life of grinding tool, efficiency of grinding, quality and shape accuracy of workpiece. Thus Research is needed to controling particle distribution of diamond electrodeposition wheel uniformly. And it is necessary to study micro hole machining such as proximity senser hole, speaker hole positioned Cover-glass. Reinforced glass with the characteristics of the brittle and high hardness is difficult to machining. Processing of reinforced glass have generated wear of tool, micro cracks. Also, it is decreasing shape accuracy. In this paper, We conducted a study on how to control particle distribution uniformly about the diamond tool manufactured using elecetodeposition processing. It analyzed the factors that affect the arrangement of the particles in the electrodeposition process by design of experiment. And There is produced the grinding tool, which derives an optimum deposition conditions, for processing Cover-glass edge and the machinability was evaluated.

다중작업에의 적용을 위한 Fitts' Law 확장 : 운전 중 IVIS 조작 작업을 대상으로 (Extended Fitts' Law for Dual Task : Pointing on IVIS during Simulated Driving)

  • 이민규;김희진;정민근
    • 대한산업공학회지
    • /
    • 제40권3호
    • /
    • pp.267-274
    • /
    • 2014
  • The purpose of this study is to identify a relationship between the time taken and the characteristics of touch key for touch-screen-based in-vehicle information system (IVIS) and to suggest a new Fitts' law formula that is added a driving speed parameter. Many studies already have shown that Fitts' law is well fitted in various devices for primary tasks, but there is no study of Fitts' law for secondary task in dual-task situation. Fitts' law may not be applied to the secondary task as it is, because the secondary task performance can be affected by the amount of attention for the primary task. To verify this, we carried out an experiment that showed whether pointing task to touch-screen-based IVIS during driving is affected by driving speeds or not. In the experiment, 30 people were volunteered for participants and the participants carried out driving task and pointing task on the screen of IVIS simultaneously. We measured the time to point a touch key on IVIS for every condition (3 driving speeds${\times}5$ touch key sizes${\times}7$ distances between steering wheel and touch key). As a result, there was an effect of driving speed on the pointing time. As we extended the index of difficulty of the conventional Fitts' law formula by incorporating driving speed, we established an extended Fitts' law formula for pointing on IVIS, which showed better accordance with dual task situation. This study can be evidence that secondary task performance is affected by degree of concentration on primary task, and the extended Fitts' law formula can be useful to design interfaces of IVIS.

다족 모바일 로봇의 최적 경로 생성을 위한 3D 시뮬레이터의 개발 (Development of a 3D simulator for optimal path generation of a mobile multiped robot)

  • 김기우;최우창;유영국;김진걸
    • 대한전기학회:학술대회논문집
    • /
    • 대한전기학회 2007년도 심포지엄 논문집 정보 및 제어부문
    • /
    • pp.79-80
    • /
    • 2007
  • This paper deals with generating multi-ped mobile robot's optimal path and its simulation. The multi-ped robot has six-legs which make it possible to move actively by attached driving wheel at the end of legs. The simulation environment is created similarly to the indoor environment as simple obstacles and walls. Also simulator can reconstruct an simulation environment. In this paper, the suggested simulator can generate the optimal path from starting point to destination by applying the A* algorithm and Bug2 algorithm. Then it is possible to check algorithms as 3D screen and we can simulate under the generated path.

  • PDF

터치 입력방식 디자인 평가를 위한 페이퍼 프로토타이핑 기법 적용 (Application of Paper-prototyping Method for Touch Interface Design Evaluation)

  • 신경진;이태일
    • 한국HCI학회:학술대회논문집
    • /
    • 한국HCI학회 2009년도 학술대회
    • /
    • pp.888-894
    • /
    • 2009
  • 최근 직접적인 접촉에 기반 한 터치스크린은 MP3, 휴대폰, DMB, PDA, 네이게이션 등 디지털 미디어 기기 인터페이스로 다양하게 활용되고 있다. 이는 터치 인터페이스와 관련된 속도, 피드백, 정확성 등의 새로운 디자인 이슈를 발생시켰고, 사용자 평가 시 이를 해결하기 위한 고려사항을 모색하게 되었다. 사용자 평가 기법 중 하나인 페이퍼 프로토타이핑 기법은 터치 인터페이스 평가를 위한 효과적인 기법이지만 터치 인터페이스 평가 시 발생된 디자인 이슈를 해결하기 위한 방안을 모색할 필요가 있다. 본 연구는 터치 인터페이스 평가를 위한 페이퍼 프로토타이핑 기법 적용 과정에서 발생한 이슈를 구체화 시키고 이를 해결하기 위한 방안을 모색하는 것에 초점을 두고자 한다. 본 연구에서는 최근 출시된 디지털 미디어 기기에 적용된 터치 인터페이스를 분석하고, 이를 바탕으로 기존 제품에 서 주로 적용하고 있는 인터페이스에 기반을 두어 착안한 '터치 휠'입력방식을 제시하였다. '터치 휠'입력방식은 MP3의 메뉴를 원형 형태로 배열하고, 배열된 메뉴리스트를 돌리는 방식을 이용하여 노래를 선택할 수 있도록 한 것이다. 사용자 평가는 MP3 사용자, 24명을 대상으로 총 4차에 걸쳐 진행하였고, 각 평가 과정에서 페이퍼 프로토타입의 실험 재료, 제작 방법, 평가 진행 등을 바탕으로 효과적인 방안을 모색하였다. 그 결과, 터치 인터페이스 평가를 위한 페이퍼 프로토타입은 피실험자에게 직접 조작의 경험을 유도하여 능동적인 조작을 이끌어 내도록 제시되어야 하며, 이를 통하여 피실험자에게 즉각적인 피드백을 제공하고, 효과적인 평가를 이끌어 내어 초기 인터페이스 디자인 안에서 발생되는 문제에 대한 해결책이 빠르고 효과적으로 제시될 수 있음을 알 수 있었다.

  • PDF

운전 중 IVIS 조작 상황에서 Motor Cue와 과제의 난이도가 과제 전환과 운전 주행에 미치는 영향 (Effect of Motor Cues and Secondary Task Complexity on Driving Performance and Task Switching While Driving)

  • 유은현;한광희
    • 감성과학
    • /
    • 제21권2호
    • /
    • pp.29-42
    • /
    • 2018
  • 최근 자동차와 IT기술의 융합으로 차량 내 인포테인먼트 시스템이 운전자에게 편의 및 오락 기능을 제공하며 역할이 중요해지고 있다. 하지만 운전과 인포테인먼트 시스템을 조작하는 것은 동시에 시각 리소스를 요구하는 과제로 과제를 전환하며 수행해야 한다. 따라서 본 연구는 운전 중 인포테인먼트 시스템 조작 상황에서 조작 과제의 난이도와 motor cue가 과제 전환과 운전 주행능력에 미치는 영향과 함께, motor cue의 효과가 조작 과제의 난이도 수준에 따라 차이가 있는지 보고자 하였다. motor cue와 조작 과제 난이도의 효과를 살펴보기 위해 반복되는 숫자가 청크 단위와 일치하는지에 따라 두 종류의 번호를 사용하였으며, 터치 키의 크기로 난이도 수준을 조절했다. 실험에서 참가자들은 모의 주행을 하며 스크린에 번호를 입력하도록 지시받았고, 과제 수행 중 번호 입력시간, 차선 유지능력, 숫자 키 입력 시간 간격과 핸들 움직임을 측정했다. 그 결과, 난이도 수준에 따라 운전 주행 능력과[F(1, 26) = 8.521, p < .001], 번호 입력 시간의 차이가 유의미했고[F(1, 26) = 35.372, p < .0001], 번호 종류에 따른 차이는 나타나지 않았다. 하지만 Incongruent 번호 입력 시, 청크로 구분된 두 숫자를 입력하는 시간의 간격과 핸들 움직임이 크게 증가하였다. 이는 반복된 숫자가 청크로 구분되어도 청크를 무시하고 한 번에 입력하였음을 나타낸다. 종합하면, 다중 과제 상황에서 청크 단위는 motor cue에 의해 상쇄되며 과제 전환 시점을 결정하는 데에 motor cue의 효과가 있음을 시사한다.

시설멜론용 다기능 재배생력화 시스템;원격 로봇작업 시스템 개발 (Multi-functional Automated Cultivation for House Melon;Development of Tele-robotic System)

  • 임동혁;김시찬;조성인;정상철;황헌
    • Journal of Biosystems Engineering
    • /
    • 제33권3호
    • /
    • pp.186-195
    • /
    • 2008
  • In this paper, a prototype tele-operative system with a mobile base was developed in order to automate cultivation of house melon. A man-machine interactive hybrid decision-making system via tele-operative task interface was proposed to overcome limitations of computer image recognition. Identifying house melon including position data from the field image was critical to automate cultivation. And it was not simple especially when melon is covered partly by leaves and stems. The developed system was composed of 5 major modules: (a) main remote monitoring and task control module, (b) wireless remote image acquisition and data transmission module, (c) three-wheel mobile base mounted with a 4 dof articulated type robot manipulator (d) exchangeable modular type end tools, and (e) melon storage module. The system was operated through the graphic user interface using touch screen monitor and wireless data communication among operator, computer, and machine. Once task was selected from the task control and monitoring module, the analog signal of the color image of the field was captured and transmitted to the host computer using R.F. module by wireless. A sequence of algorithms to identify location and size of a melon was performed based on the local image processing. Laboratory experiment showed the developed prototype system showed the practical feasibility of automating various cultivating tasks of house melon.