• Title/Summary/Keyword: Web-based Courseware

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Fossil Learning Utilizing Web-Based STS theory in Elementary School (웹 기반 STS 이론을 활용한 초등학교 화석 학습)

  • Jang, Sae-Cheul;Moon, Gyo Sik
    • The Journal of Korean Association of Computer Education
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    • v.4 no.2
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    • pp.97-103
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    • 2001
  • We developed a Web courseware using multimedia based on STS(Science-Technology-Society) and constructivism on fossil of fourth grade natural science in Primary school, which is recognized to be hard to simulate and watch the phenomena in real life. At present, there are several researches manifesting the effectiveness of the theory with off-line instructional materials. However, there are few results which demonstrate its ability on the Web. The main objective of the paper is to apply the STS theory on a Web courseware and to observe its efficacy. The Web courseware based on the theory allows students to observe and experiment in the Web environment and to have diverse experiences and thoughts through communication via Web. The paper shows that Web courseware based on STS theory can improve its effectiveness in a collaborative learning environment by providing Web facilities such as E-mail, Web search, information sharing, chatting, and so on.

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Design and Implementation of Self-Directed Courseware to Study Web Programming (웹 프로그래밍 학습을 위한 자기주도적 코스웨어의 설계 및 구현)

  • Chung, Yoo-Jin;Park, Eun-Hee
    • The Journal of the Korea Contents Association
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    • v.9 no.2
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    • pp.453-461
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    • 2009
  • In this paper, we design and implement a web-based courseware where learners can do self-directed learning to study Web programming languages such as Html, CSS, JavaScript and Dhtml. Each section consists of text class, movie class, practice class, formative assessment, laboratory and bulletin board. And our courseware makes teachers to teach, assess and give scores to learners on Web. In our Web courseware, learners can play a movie class and practice Web programming codes in one screen simultaneously, and execute codes and confirm a results in the same screen also. Therefore, learners can understand Web programming languages efficiently, which are hard to understand immediately by text.

Design and Implementation of Web-Based English Learning Courseware for applying for the ARCS Motivation Model (ARCS 학습동기화 모형을 적용한 영어 학습 웹 코스웨어의 설계 및 구현)

  • Lim, Yu-Taek;Chung, Jae-Yeul
    • The Journal of Korean Association of Computer Education
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    • v.3 no.2
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    • pp.11-20
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    • 2000
  • This study is to develop the web-based English learning courseware and improve the motivational attributes, with systematic methods called the ARCS model of Keller. There are four categories to the ARCS motivation model : Attention, Relevance, Confidence, Satisfaction. Applying these four components to web-based courseware strategically will enable learners to be taught English conversation more effectively and more systematically. In order to implement this study, the main web pages are made of ASP(Active Server Page). Personal Web Server is used as the web sever and Authorware is employed as a courseware authoring tool.

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The Strategy of Designing Web-Based Courseware Based on Characteristics of Old aged Adults (장년 성인의 특성들을 고려한 웹기반 코스웨어 설계 방안)

  • Yang, Hee-Jung;Lee, Suk-Kyoon
    • The KIPS Transactions:PartA
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    • v.10A no.5
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    • pp.551-558
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    • 2003
  • As the use of computers and internet service has increased fast, various web-based coursewares for the educational purpose have been devoloped. However, the development of web-based coursewares for old-aged adults is far from satisfactory. Since most existing web-based coursewares are designed for the youth, they are not proper for old aged people to use confidently. In this paper, we analyse psychological, social and physical characteristics of old aged adults and propose the starategy for designing web based coursewares for them. Then, We apply the design strategy to develop the web-based courseware in Excel subject and analyse the effect of the design strategy by means of questioning and answring.

Design and Implementation of Oracle Web Courseware for Problem Solving Learning (문제 해결 학습을 위한 오라클 웹 코스웨어 설계 및 구현)

  • Cho, Do-Eun;Lee, Jie-Young
    • The Journal of Information Technology
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    • v.5 no.2
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    • pp.95-106
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    • 2002
  • This study attempts to construct and manage the distance learning system by focusing on education institutins. However, they lack not only web-based courseware for information literacy but also the contents for the management technology. This study tried to design and implement the web-based courseware by using OCP(Oracle Certified Profession) based on the initial Oracle in distance learning. Learners' individual variations were considered based on problem solving learning. Also, the practical contents that could be applied in the educational field were selected. The learning type web-based courseware, using the technology of ASP, DHTML, JAVAscript, VBA, was designed and implemented into the framework that could be updated easily. The result of the study shows: first of all, this courseware induced a greater understanding of the Oracle language and the student's interests. Secondly, the student's had more control over the process of individual learning and achieved the goal more effectively through immediate feedback, finally, the students could learn wherever they have on-line connections to the web server.

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Development of Wed-Based Courseware in Oral Health Education for Elementary School Children (초등학교 구강보건교육을 위한 코스웨어 개발)

  • 최빈아;장창곡
    • Korean Journal of Health Education and Promotion
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    • v.20 no.2
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    • pp.1-18
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    • 2003
  • The purpose of this study was to develop game style courseware in oral health instruction for elementary school children. The manufacturing equipment and languages which were used to develop the courseware were: Photoshop version 7.0, Illustrator version 10.0, HTML, Dream Weaver MX, Editplus, CSS and Java - script. The data base was built up by using PHP and mySQL over Internet Explorer version 4.0. The contents of courseware for oral health education were based on the list of oral health affaires of the Department of Health and Welfare, 2002. The story of the game ‘Saving Hayani locked down in a castle of a cavity man’ was developed for the learners to learn oral health by inducing learning motivation. A character named ‘Chan i’ was introduced to the learners to be more friendly with the program while they were learning. As the game was made of three step education levels, the learner most pass the prepared test given at each step to advance to a higher level. A database connected to web was constructed to store the scores the learners earned at each step. In conclusion, the courseware will help the elementary school children learn oral health care efficiently through the internet regardless of time and space.

Design and Implementation of Differentiated Web Courseware for ICT Education in Elementary Schools (초등학교 ICT 소양교육을 위한 수준별 웹 코스웨어의 설계 및 구현)

  • Lee, Miw-Ha;Moon, Sung-Won
    • Journal of The Korean Association of Information Education
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    • v.10 no.3
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    • pp.425-434
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    • 2006
  • This study designed and implemented differentiated web courseware for ICT education based on the analysis of the contents of the guidelines for information and communications technology education in elementary schools. The web courseware was designed to provide students with self-directed, differentiated learning in ICT education. The contents of the courseware consist of 'understanding of the computer,' 'mouse and keyboard,' and 'surfing on the Internet.' Each of the contents includes diagnostic and formative evaluations so that students can select their own learning activities of the beginning, intermediate, and advanced levels. The web courseware is expected to be used as self-directed learning materials for ICT education through learner-centered differentiated learning activities.

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Design and Implementation of a Multimedia Platform for a Realtime Distant Education on the Web (웹 기반에서의 실시간 원격교육을 위한 멀티미디어 플렛폼 설계 및 구현)

  • 손형도;김윤홍;강승찬;박병수;김일태
    • Journal of Korea Multimedia Society
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    • v.2 no.4
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    • pp.419-429
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    • 1999
  • In this paper, we have designed and implemented Web-based realtime distant education system by using multimedia CAI and Java technology. The proposed system can provide not only Web-based courseware but also text-based text lecture and distant OHP in real time. The Courseware provides computer basic education and has been developed by using Authorware. The Client/server program of Text lecture and distant OHP for a realtime distant education has been developed by using Java applet and application. Java servlet has been used to construct CGI programs.

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A REMOTE COURSEWARE MANAGEMENT SYSTEM THROUGH THE APPLICATION OF WEB BASED ASP.NET

  • Kim, Hye-Young;Kim, Young-Jin;Park, Heung-Kook
    • Journal of Korea Multimedia Society
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    • v.6 no.4
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    • pp.638-649
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    • 2003
  • In this monograph, we developed a Remote Courseware Management System so we can more easily cultivate a courseware with various multimedia applications through an easy interface with the internt. In the view of Developer of view, we could develop RCMS rapidly using the application of ASP.NET and have tried to adapt ourself to the future environment using it. ASP.NET provides much richer event programming model than ASP and event processor which are executed on Server. In the view of User, they can used the Internet service with equipment that they want at any place and any time. To control any kinds of courseware for Administrator and Users, we offered a variety of Multimedia applications and an easy interface and built a new style of web courseware.

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Design and Implementation of Web Based Multimedia Courseware for Visual Basie Learning (Visual Basic 학습을 위한 웹기반 멀티미디어 코스웨어의 설계 및 구현)

  • Park, Sun-Young;Bang, Kee-Chun;Cha, Jae-Hyuk
    • Journal of Digital Contents Society
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    • v.1 no.1
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    • pp.111-124
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    • 2000
  • The coursewares available on the web are on active development by each country all over the world in accordance with web prevailing. Many Visual Basic language courseware is also into web-based education it is not improving the effect of learning. Hence through this study, in orer to be out of the said kind of approach, 1)by adding multimedia elements with making the best of web characteristics, 2)escalating the studying effect of learners' with experimental environment, and 3)providing proper feedbacks in assessment of learners' reactions 4)we invented web-based multimedia courseware with the technology of Real Encoder, Real Player, Active X etc. and tried adapting it to school education field on the basis of design model of professor-learning system.

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