• Title/Summary/Keyword: Web-based 3D Simulation

Search Result 38, Processing Time 0.026 seconds

Web GIS Based Three Dimensional Landscape Simulation for Rural Area (Web GIS 기반의 3차원 농촌경관 시뮬레이션)

  • Park, Mee-Jeong;Lee, Seung-Yeon;Choi, Jin-Yong;Kim, Han-Joong;Bum, Sang-Bum
    • Journal of Korean Society of Rural Planning
    • /
    • v.14 no.1
    • /
    • pp.51-58
    • /
    • 2008
  • In 2007, Google has introduced a novel approach to model some cities from around the world by utilizing vast amount of information provided by internet users. They essentially built an efficient engine to collect and compile enormous stream of data that are necessary to reproduce fine details of a city. In this Letter, we propose an implementation of this novel approach to establish a Web-based visualization of rural landscape and scenery. We later demonstrate its feasibility by constructing a 3D model of Namsa-ri, Danseong-myeon, Sancheong-gun, Gyeongsangnam-do.

VRML as a Modeling Language for 3D Visual Interactive Simulation (3차원 대화형 시뮬레이션 모델기술언어로서의 VRML)

  • 김형도
    • Journal of the Korea Society for Simulation
    • /
    • v.6 no.1
    • /
    • pp.15-24
    • /
    • 1997
  • VRML (Virtual Reality Modeling Language) is an Web-based standard for modeling 3D spaces and provides applications with 3D interactive interfaces. With its recent upgrade, it supports events, routes, scripts, and other behavior modeling constructs. This paper approaches VRML as a simulation modeling language. This approach promotes the sharing and distribution of simulation results and demonstration among distributed users as well as efficient modeling of systems through the direct mapping of 3D objects and behaviors. This paper analyzes the behavior modeling constructs of VRML, presents effective modeling alternatives through the modeling of a simple material processing system, and discusses the upgrade direction of VRML as a foundation for distributed interactive simulation system.

  • PDF

Inplementation of flooding simulation in coastal area based on 3D satellite images and Web GIS

  • Jo, Myung-Hee;Park, Hyeon-Cheol;Kim, Hyoung-Sub;Choi, Yong-Ki
    • Proceedings of the KSRS Conference
    • /
    • v.1
    • /
    • pp.166-169
    • /
    • 2006
  • Our country's coast is vulnerable area to natural disaster which the repetitive damages occur every year including a loss of lives, the damage of facilities and erosion mostly except for the east coast because of a typhoon, tidal waves, sea water overflowing by topographic structure of low-lying gentle slope and shallow sea. However, as for prevention of natural disaster occurring every year, the situation is that it's centered on the restorationcentered measures and the general disaster prevention research to minimize damages at the time of disaster occurrence is insufficient. This study intendedlop t to devehe techniques possible for real time sampling of damage prediction areas on Web in order to support decision making for damage prevention and establishment of disaster prevention policy. For this, the thematic map was produced related to disaster based on high-resolution satellite picture, and the environmental DB similar to real world was constructed through topographic construction of three-dimension integrating the parts of land and the sea. In addition, the system was developed possible for the expression of damageable regions by real time grasp of dangerous regions at the time of disaster occurrence through over flowing simulation of three-dimension, and it's intended to prepare a basis to minimize damages to disaster situations through it.

  • PDF

Development of a Suitability Analysis System for Wind Energy Facilities Using 3D Web GIS (3차원 Web GIS 기반 풍력에너지 시설물 적지분석 시스템 개발)

  • Kim, Kwang-Deuk;Yun, Chang-Yeol;Jo, Myung-Hee;Kim, Sung-Jae
    • Journal of the Korean Association of Geographic Information Studies
    • /
    • v.15 no.3
    • /
    • pp.81-90
    • /
    • 2012
  • Recently, with an increased social interest in new and renewable energy resources, together with rapid advancement in IT(information technology) and spatial information technology, there have recently been a lot of attempts to find out methods to make systematic and scientific use of information technology and spatial information technology, depending upon a fusion with GIS(Geographic Information System) spatial information technology in the field of new and renewable energy. This paper developed a suitability analysis system to conduct a correct and precise analysis of an ideal place for wind energy facilities in comprehensive consideration of topographic, economic, and cultural environments. It also used recent spatial information technology including 3D GIS to develop a supportive system for an analysis and decision making of an ideal place for 3D Web GIS-based wind energy facilities like a precise field information implementation, a 3D result display, a 3D object implementation, simulation, and so on. These systems make it possible to build scientific new-renewable energy facilities, to collect, manage and analyze information in an accurate and quantitative manner. In addition, they help serve as a turning point for the construction of a real-time information supply system. Furthermore, they can support rational decision making by making it possible to analyze a variety of forms of field information through building a system for the management of 3D image-based information on new-renewable energy resources.

A Study on the Cases of the Application of 3D Apparel CAD System to the Domestic and Overseas Fashion Education (국내·외 패션교육에 있어서 3D 어패럴 CAD 시스템 활용 사례연구)

  • Lee, Min-Jeong;Sohn, Hee-Soon
    • Journal of the Korean Society of Clothing and Textiles
    • /
    • v.35 no.9
    • /
    • pp.1112-1124
    • /
    • 2011
  • The development of computer graphics and Internet technology has created a 3D Web-based virtual world that has transformed the global fashion industry environment. In this study, the application cases of 3D virtual fashion education were analyzed to discuss the necessity and application of a 3D apparel CAD curriculum as part of a special education for global fashion talent at Korean fashion-related colleges. Prior studies, literature, photo data and Internet data (in and out of Korea) were used for this study. The demonstration case studies were conducted for the virtual fashion education 'SLCC 2007' of Buffalo State College (U.S.), 'Ratava's Line (2004)' of SFU/FIT Collaborative Design Project (Canada and U.S.) and '2011 Graduation Fashion Show' of Ueda Fashion College (Japan). The results of the study show that the 3D apparel CAD system (as a core technology of the IT fashion industry) would allow the current mass production concept to change to a new paradigm of 'mass customization' along with new fashion business types that include global fashion companies and Web-based Internet, mobile and virtual-world shopping malls. In addition, it appears that the system should be included in the curriculum of fashion-related colleges and institutes to educate technical designers for the global fashion industry and global fashion talent with comprehensive system operation and management ability, and to promote single proprietor companies.

Implementation of 3Dimension Cloth Animation based on Cloth Design System (의복 디자인 시스템을 이용한 웹 3차원 의복 애니메이션 구현)

  • Kim, Ju-Ri;Lee, Hae-Jung;Joung, Suck-Tae
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.15 no.10
    • /
    • pp.2157-2163
    • /
    • 2011
  • In this paper, we designed 2D, 2.5D cloth design system and a 3D cloth animation system. They make the 3D cloth animation possible by using coordinate points extracted from 2D and 2.5D cloth design system in order to realize a system that allows customers to wear clothes in the virtual space. To make natural draping, it uses for description the mesh creation and transformation algorithms, path extraction algorithm, warp algorithm, and brightness extraction and application algorithms. The coordinate points extracted here are received as text format data and inputted as clothing information in the cloth file. Moreover, the cloth file has a 2D pattern and is realized to be used in the 3D cloth animation system. The 3D cloth animation system generated in this way builds a web-based fashion mall using ISB (Internet Space Builder) and lets customers view the clothing animation on the web by adding the animation process to the simulation result.

A Study on the Application of 3D Digital Technology to Producing Cyber Fashion Gallery (3D 디지털 기술을 활용한 패션 갤러리 제작에 관한 연구)

  • Kim, Ji-Eon
    • The Research Journal of the Costume Culture
    • /
    • v.15 no.3 s.68
    • /
    • pp.446-460
    • /
    • 2007
  • This study shows that digital technology is adapted practical method in fashion design process and virtual simulation and cyber fashion gallery based on virtual reality are researched. This study is proposed the 3D fashion design simulation in the virtual space used on 3D studio max, poser, photoshop program according to fashion design process. The main design concept is "temporary bridge" from rainbow. This study is supposed six fashion design in accordance with three sub-theme under main concept by changing color and texture used on 3D simulation. The results of this study are as follows: 1. This study produced Cyber Fashion Gallery in virtual space to the form of CD Rom title and web title by Macromedia Director 8.5, Macromedia Flash, Sound Forge. And it is enlarged the field of expression in aspect of Fashion Exhibition, beyond restriction of time and space. 2. Clothes modelling tools is able to easily adapt to various textiles and patterns in 3D dynamic virtual mannequin before making clothes. Digital technology is able to express image changed color and texture, especially new material, multi-finishing material and brilliant material and so on. So this study is able to develop tools for study of fashion coordination. 3. Cyber Fashion Gallery consists of gallery, story, painting, symbolism, example, image, quit. This study is enlarged the range of clothing expression by digital technology and open to possibility customized-manufacture.

  • PDF

The Study of Mapping Coordination S/W Based on the Internet Shopping Mall for Silver Apparel

  • Lee, Yoong-Joo;Chung, Sham-Ho
    • Journal of Fashion Business
    • /
    • v.13 no.6
    • /
    • pp.20-30
    • /
    • 2009
  • The purpose of this study is to develop the effective customized elderly fashion marketing process based on the web site, where older customer will be able to choose various fabrics and to try them out. This aims to establish new prototype of internet shopping mall for customized elderly fashion clothing. In this study, new method of product presentation on the online shopping mall is proposed to offer product information through 3D virtual reality. With the online shopping mall(SATC Mall) as a showcase, we presented virtual mapping system so that it enable the customers to select the fabrics and to see exactly how chosen fabric will look when applied to image of clothing. As an initial test of the application of simulation to measure 3D visualization of product, mapping software Vision Easy Map Pro Version 6.0(NedGraphics) Vision Easy Map Viewer Version 5.0(NedGraphics) were chosen and applied. By using this mapping system, the fabric change of the apparel product could be made on the internet shopping web site. However, this approach has been successful applied for presenting and customizing garment products. Future research will focus on the integration of mapping coordination into SATC Mall.

Lateral Control Methods for Roll-to-roll Printed Electronics (롤투롤 인쇄전자용 폭방향 제어 기법)

  • Ho, Thanh-Tam;Shin, Hyeun-Hun;Lee, Sang-Yoon
    • Journal of Institute of Control, Robotics and Systems
    • /
    • v.15 no.8
    • /
    • pp.792-797
    • /
    • 2009
  • This paper presents the evaluation of PID and fuzzy control logic for the lateral position control of a moving web in roll-to-roll (R2R) printed electronics. In addition, we report the implementation of computer simulation software that enables us to develop the control logic in a graphic user interface and to test the controller performance in 3D dynamic environment. A mathematical model of the web dynamics is described first to explain the lateral motion of a moving web. Based on the model, PID and fuzzy controllers are designed, and embedded in the simulation software. Under the simulation conditions for fabricating RFID antenna by R2R printing, the results indicate that the fuzzy controller shows a better performance and can be more suitable for R2R multi-layer printed electronics.

Web-based 3D Object Retrieval from User-drawn Sketch Query (스케치를 이용한 웹 환경에서의 3차원 모델 검색)

  • Song, Jonghun;Ju, Jae Ho;Yoon, Sang Min
    • Journal of KIISE
    • /
    • v.41 no.10
    • /
    • pp.838-846
    • /
    • 2014
  • Three-dimensional (3D) object retrieval from user-drawn sketch queries is one of the important research issues in the areas of pattern recognition and computer graphics for simulation, visualization, and Computer Aided Design. The performance of content-based 3D object retrieval system depends on the availability of effective descriptors and similarity measures for this kind of data. In this paper, we present a sketch-based 3D object retrieval system by extracting a hybrid edge descriptor which is robust against rotation and translation. The experimental results which are based on HTML5 and WebGL show that proposed sketch-based 3D object retrieval method is very efficient to search and order the 3D objects according to user's intention.