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An Analysis of Aesthetic Characteristics in Fashion Style of Fashion Journalist Anna Wintour (패션 저널리스트 Anna Wintour의 의상 스타일 분석을 통한 미적 특성)

  • Lee, Se-Young;Kim, Young-Sam
    • Fashion & Textile Research Journal
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    • v.18 no.6
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    • pp.787-799
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    • 2016
  • This study considers aesthetic characteristics by examining fashion style of fashion journalist Anna Wintour. Fashion journalists are specialists who work at fashion media. Especially, Anna Wintour is one of the most famous fashion journalist in the world and fashion icon, who has been editor-in chief of Vogue USA since 1988. For this study, Anna Witour's photograph was collected from 2010 to 2015 on web-sites. After collecting images, it analysed with 4criterions which were silhouette, color, fabric(pattern and texture) and hair style(and accessories) following advance researches analysis about fashion style. The conclusions of this study are as follows. First, symbolism revealed that could express her identity through utilizing steady items such as blond bob hair, Chanel bold sunglasses, short round neckless and Manolo Blahnik's low-heeled slingback nude sandals. Especially, she gave consistency to her fashion style with fixed hair style and accessories which are similar in shape. Second, femininity, that reveal as an internal characteristic such as sensitivity and as an external characteristic like fluidity. Anna Wintour expressed femininity with elegant curvy silhouette, various of color and flower pattern. Particularly, she emphasized nature women's body shape with princess silhouette, slim silhouette. Third, analysis result indicated characteristic of authority with oversize silhouette, wide lapel details and glamorous genuine fur items. Furthermore, some of her fur items looked overwhelming which dyed in artificial color or printed with leopard pattern. These powerful items contained immanent meanings that are power and position which could express a role as an editor-in chief of Vogue USA.

The impact of the Characteristics of Posting at Social Media Service on the Consumer Responsiveness in the Comics Publication Industry (출판 만화 기업의 소셜 네트워크 서비스 게시글의 속성이 소비자 호응도에 미치는 영향)

  • Jeon, Hyesun;Shin, Hyung-Deok
    • The Journal of the Korea Contents Association
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    • v.13 no.1
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    • pp.391-397
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    • 2013
  • Recently, comics pulication industry is experiencing long-time recess in Korean market. To overcome the difficulties firms are trying to develop various tools which fit new technological environments, but previous research tend to have focused too much on web-base contents such as webtoons, rather than communication effectiveness through social network services. Thus, this study investigated the relationship between the characteristics of postings at social network service and the consumer responsiveness. In the results, we found that posting with visual images and event invitations were positively associated with consumer responsiveness, and the amount of information was negatively associated with the responsiveness. This study shows some implications on how firms can effectively enhance communication with consumers through social network service.

Automatic Generation of Diverse Cartoons using User's Profiles and Cartoon Features (사용자 프로파일 및 만화 요소를 활용한 다양한 만화 자동 생성)

  • Song, In-Jee;Jung, Myung-Chul;Cho, Sung-Bae
    • Journal of KIISE:Software and Applications
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    • v.34 no.5
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    • pp.465-475
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    • 2007
  • With the spread of Internet, web users express their daily life by articles, pictures and cartons to recollect personal memory or to share their experience. For the easier recollection and sharing process, this paper proposes diverse cartoon generation methods using the landmark lists which represent the behavior and emotional status of the user. From the priority and causality of each landmark, critical landmark is selected for composing the cartoon scenario, which is revised by story ontology. Using similarity between cartoon images and each landmark in the revised scenario, suitable cartoon cut for each landmark is composed. To make cartoon story more diverse, weather, nightscape, supporting character, exaggeration and animation effects are additionally applied. Through example scenarios and usability tests, the diversity of the generated cartoon is verified.

Construction of Printed Hangul Character Database PHD08 (한글 문자 데이터베이스 PHD08 구축)

  • Ham, Dae-Sung;Lee, Duk-Ryong;Jung, In-Suk;Oh, Il-Seok
    • The Journal of the Korea Contents Association
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    • v.8 no.11
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    • pp.33-40
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    • 2008
  • The application of OCR moves from traditional formatted documents to the web document and natural scene images. It is usual that the new applications use not only standard fonts of Myungjo and Godic but also various fonts. The conventional databases which have mainly been constructed with standard fonts have limitations in applying to the new applications. In this paper, we generate 243 image samples for each of 2350 Hangul character classes which differs in font size, quality, and resolution. Additionally each sample was varied according to binarization threshold and rotational transformation. Through this process 2187 samples were generated for each character class. Totally 5,139,450 samples constitutes the printed Hangul character database called the PHD08. In addition, we present the characteristics and recognition performance by an commercial OCR software.

The Yi tribe's Traditional Costume and Pattern (이족의 전통복식과 문양)

  • Lee, Mok-Gyel;Cho, Jean-Suk
    • Journal of the Korea Fashion and Costume Design Association
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    • v.17 no.2
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    • pp.185-205
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    • 2015
  • The modern trend in costumes, influenced by postmodernism, is to use of various patterns and images borrowed from diverse cultures of many ethnic groups. The Yi tribe studied in this paper is miner ethnic group in China, whose traditional costume is very splendid and modern. In addition, its embroidery or $appliqu{\acute{e}}$ pattern have a high artistic value in that its shapes are diverse, splendid and each one has its own peculiar elegance. As for the research method, I examined the Yi tribe's history, culture, traditional costumes and patterns through related books, research papers and inter web sites. As for the result, the Yi tribe's costumes consisted of a jacket, trousers or a skirt, an apron and a belt. Although the favorite color of the costume is black color, there are splendid embroidery or $appliqu{\acute{e}}$ decorations with the colors of red, yellow, green and purple on the chest or shoulder part of a jacket, the adjusting lines, cuffs or a part of a trousers and aprons. Patterns in their traditional clothing also show details that depict traditional cultural ideas that have long been formed in various fields, such as aesthetics, religion, philosophy, and customs. Moreover, most patterns displayed in their traditional clothing contain nature motifs and represent unique and beautiful designs; some patterns are even reminiscent of abstract paintings by modern artists. In conclusion, the traditional patterns of Chinese ethnic minorities reflect the values and notions of these races as well as decorative magnificence and a unique spiritual image. In other words, traditional patterns indicate the spiritual depth or symbolic stories beyond mere formative beauty.

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Effect of PVOH or polyDADMAC Addition on Surface Sizing with Oxidized Starch (PVOH와 polyDADMAC 첨가에 의한 산화전분의 표면사이징 효과 변화)

  • Seo, Dongil;Jeong, Young Bin;Jeong, Kwang Ho;Lee, Hak Lae;Youn, Hye Jung
    • Journal of Korea Technical Association of The Pulp and Paper Industry
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    • v.45 no.4
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    • pp.1-8
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    • 2013
  • High loading of printing and writing grades with fillers has many advantageous aspects in papermaking because it allows decreasing fiber use and reducing manufacturing cost. High loading technology, however, has some disadvantageous aspects as well. It decreases physical properties of papers, especially strength properties. The problem associated with high loading can be reduced by applying surface sizing starch solution onto paper surface. It is important to control the penetration of the surface sizing starch solution into paper web to obtain the desired property improvement. In this study, the effect of the addition of two polymers into starch solution on paper properties has been examined. PVOH and polyDADMAC were used as polymeric additives for surface sizing with oxidized starch. Viscosity of starch solutions and surface roughness of dried starch films on glass slides showed that some interactions between polymeric additives and oxidized starch have been occurred and the most extensive interaction with starch solution was obtained with high molecular weight polyDADMAC. Low molecular weight PVOH was most effective in improving folding endurance and internal bond strength. On the other hand, polymer addition showed no effect on surface strength of paper. This indicates that not the level of starch holdout but the bonding strength of starch itself has predominant influence on surface strength of paper.

A Spam Mail Classification Using Link Structure Analysis (링크구조분석을 이용한 스팸메일 분류)

  • Rhee, Shin-Young;Khil, A-Ra;Kim, Myung-Won
    • Journal of KIISE:Software and Applications
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    • v.34 no.1
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    • pp.30-39
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    • 2007
  • The existing content-based spam mail filtering algorithms have difficulties in filtering spam mails when e-mails contain images but little text. In this thesis we propose an efficient spam mail classification algorithm that utilizes the link structure of e-mails. We compute the number of hyperlinks in an e-mail and the in-link frequencies of the web pages hyperlinked in the e-mail. Using these two features we classify spam mails and legitimate mails based on the decision tree trained for spam mail classification. We also suggest a hybrid system combining three different algorithms by majority voting: the link structure analysis algorithm, a modified link structure analysis algorithm, in which only the host part of the hyperlinked pages of an e-mail is used for link structure analysis, and the content-based method using SVM (support vector machines). The experimental results show that the link structure analysis algorithm slightly outperforms the existing content-based method with the accuracy of 94.8%. Moreover, the hybrid system achieves the accuracy of 97.0%, which is a significant performance improvement over the existing method.

Charactor Image Retrieval Using Color and Shape Information (컬러와 모양 정보를 이용한 캐릭터 이미지 검색)

  • 이동호;유광석;김회율
    • Journal of Broadcast Engineering
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    • v.5 no.1
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    • pp.50-60
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    • 2000
  • In this paper, we propose a new composite feature consists of both color and shape information that are suitable for the task of character image retrieval. This approach extracts shape-based information using Zernike moments from Y image in YCbCr color space. Zernike moments can extract shape-based features that are invariant to rotation, translation, and scaling. We also extract color-based information from the DCT coefficients of Cr and Cb image. This approach is good method reflecting human visual property and is suitable for web application such as large image database system and animation because higher retrieval rate has been achieved using only 36 features. In experiment, this method is applied to 3,834 character images. We confirmed that this approach brought about excellent effect by ANMRR(Average of Normalized, Modified Retrieval Rank), which is used in the evaluation measure of MPEG-7 color descriptor and BEP(Bull's Eye Performance), which is used in evaluation measure of shape descriptor in character image retrieval.

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Light-Weight Mobile VR Platform using HMD with 6 Axis (6 축센서를 갖는 HMD 경량 모바일 VR Platform)

  • Kang, Yunhee;Kang, JungJu
    • Journal of Platform Technology
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    • v.6 no.2
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    • pp.3-9
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    • 2018
  • Recently VR environment is used in many areas including mobile learning, smart factory. However HMD(head-mounted display) is required to a dedicated and expensive system with high-end specification. When designing a VR system, it is needed to handle performance, mobility and usability. Many VR applications need to handle diverse sensors and user inputs continuously in a streaming manner. In this paper we design a VR mobile platform and implement a low-cost mobile VR HMD running on the platform. The VR HMD supports 3D contents delivery in a mobile manner. It is used to detect the motion detection based on angle value of a VR player from accelerator and gyro sensor. The MPU-6050, 6-axis sensor, is used to get a sensory value and the sensory value is taken as an input to a VR rendering server on a Unity game engine that is generated 3D images.

Development of Facial Palsy Grading System with Three Dimensional Image Processing (3차원 영상처리를 이용한 안면마비 평가시스템 개발)

  • Jang, M.;Shin, S.H.
    • Journal of rehabilitation welfare engineering & assistive technology
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    • v.9 no.2
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    • pp.129-135
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    • 2015
  • The objective grading system for the facial palsy is needed. In this study, the facial palsy grading system was developed with combination of three dimensional image processing and Nottingham scale. The developed system is composed of 4 parts; measurement part, image processing part, computational part, facial palsy evaluation & display part. Two web cam were used to get images. The 8 marker on face were recognized at image processing part. The absolute three dimensional positions of markers were calculated at computational part. Finally, Nottingham scale was calculated and displayed at facial palsy evaluation & display part. The effects of measurement method and position of subject on Nottingham scale were tested. The markers were measured with 2-dimension and 3-dimension. The subject was look at the camera with $0^{\circ}$ and $11^{\circ}$ rotation. The change of Scale was large in the case of $11^{\circ}$ rotation with 2-dimension measurement. So, the developed system with 3-dimension measurement is robust to the orientation change of subject. The developed system showed the robustness of grading error originated from subject posture.

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