• Title/Summary/Keyword: Web base

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A Study on the Base Material Specific and Processing Methods of Recycled New Materials in Space (실내공간에 사용되는 재활용 신재료의 소재 및 가공방법 연구)

  • Seo, Ji-Eun;Jeong, Hee-Jeong
    • Korean Institute of Interior Design Journal
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    • v.21 no.3
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    • pp.22-30
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    • 2012
  • Nowadays the issue of environmental pollution and ecological destruction is not a simple issue but an important issue to be continuously considered. It is deemed that a study for recycled new materials is immediately required and this study is to analyze features and processing methods of new materials which can be used to interior space. We found the recycled new materials used for space through researching various web sits. And then we analyzed what the base materials are and classified that base materials are whether natural or artificial of the recycled materials. We classified processing methods of the recycled new materials after researching general processing methods. The result of this study would be an important material to the research and development of new finishing materials with consideration of environment and to the research for a guideline of applicable new materials. The results of this study are as follows : First, we could classify widely 2 categories into natural material and artificial material and then 10 subcategories into metal, glass, wood, rubber, stone, plastic, leather or fabric, ceramic, concrete and so on, and analyzed that which material is mostly used and whether it is single material or multiple material. In order to analyze the feature of processing method. Second, we could classify into 4 categories such as junction, surface process, molding, and insert, and found out which processing method is applied based on objects of research. Third, as an analysis result of the recycled new material feature, in order to develop various new materials, it is required to study on combination and application of 2 materials or more rather than single material. Four, as a analysis result of the processing method feature, I would like to suggest that development and application of various processing methods are required. Especially, it is necessary to grope for a way to develop new functional materials for interior space through a systemic research and analysis of processing method of other fields. Furthermore, a way to reuse recycled new materials should be considered in a stage of selection and application of processing method.

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A Ranking Algorithm for Semantic Web Resources: A Class-oriented Approach (시맨틱 웹 자원의 랭킹을 위한 알고리즘: 클래스중심 접근방법)

  • Rho, Sang-Kyu;Park, Hyun-Jung;Park, Jin-Soo
    • Asia pacific journal of information systems
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    • v.17 no.4
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    • pp.31-59
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    • 2007
  • We frequently use search engines to find relevant information in the Web but still end up with too much information. In order to solve this problem of information overload, ranking algorithms have been applied to various domains. As more information will be available in the future, effectively and efficiently ranking search results will become more critical. In this paper, we propose a ranking algorithm for the Semantic Web resources, specifically RDF resources. Traditionally, the importance of a particular Web page is estimated based on the number of key words found in the page, which is subject to manipulation. In contrast, link analysis methods such as Google's PageRank capitalize on the information which is inherent in the link structure of the Web graph. PageRank considers a certain page highly important if it is referred to by many other pages. The degree of the importance also increases if the importance of the referring pages is high. Kleinberg's algorithm is another link-structure based ranking algorithm for Web pages. Unlike PageRank, Kleinberg's algorithm utilizes two kinds of scores: the authority score and the hub score. If a page has a high authority score, it is an authority on a given topic and many pages refer to it. A page with a high hub score links to many authoritative pages. As mentioned above, the link-structure based ranking method has been playing an essential role in World Wide Web(WWW), and nowadays, many people recognize the effectiveness and efficiency of it. On the other hand, as Resource Description Framework(RDF) data model forms the foundation of the Semantic Web, any information in the Semantic Web can be expressed with RDF graph, making the ranking algorithm for RDF knowledge bases greatly important. The RDF graph consists of nodes and directional links similar to the Web graph. As a result, the link-structure based ranking method seems to be highly applicable to ranking the Semantic Web resources. However, the information space of the Semantic Web is more complex than that of WWW. For instance, WWW can be considered as one huge class, i.e., a collection of Web pages, which has only a recursive property, i.e., a 'refers to' property corresponding to the hyperlinks. However, the Semantic Web encompasses various kinds of classes and properties, and consequently, ranking methods used in WWW should be modified to reflect the complexity of the information space in the Semantic Web. Previous research addressed the ranking problem of query results retrieved from RDF knowledge bases. Mukherjea and Bamba modified Kleinberg's algorithm in order to apply their algorithm to rank the Semantic Web resources. They defined the objectivity score and the subjectivity score of a resource, which correspond to the authority score and the hub score of Kleinberg's, respectively. They concentrated on the diversity of properties and introduced property weights to control the influence of a resource on another resource depending on the characteristic of the property linking the two resources. A node with a high objectivity score becomes the object of many RDF triples, and a node with a high subjectivity score becomes the subject of many RDF triples. They developed several kinds of Semantic Web systems in order to validate their technique and showed some experimental results verifying the applicability of their method to the Semantic Web. Despite their efforts, however, there remained some limitations which they reported in their paper. First, their algorithm is useful only when a Semantic Web system represents most of the knowledge pertaining to a certain domain. In other words, the ratio of links to nodes should be high, or overall resources should be described in detail, to a certain degree for their algorithm to properly work. Second, a Tightly-Knit Community(TKC) effect, the phenomenon that pages which are less important but yet densely connected have higher scores than the ones that are more important but sparsely connected, remains as problematic. Third, a resource may have a high score, not because it is actually important, but simply because it is very common and as a consequence it has many links pointing to it. In this paper, we examine such ranking problems from a novel perspective and propose a new algorithm which can solve the problems under the previous studies. Our proposed method is based on a class-oriented approach. In contrast to the predicate-oriented approach entertained by the previous research, a user, under our approach, determines the weights of a property by comparing its relative significance to the other properties when evaluating the importance of resources in a specific class. This approach stems from the idea that most queries are supposed to find resources belonging to the same class in the Semantic Web, which consists of many heterogeneous classes in RDF Schema. This approach closely reflects the way that people, in the real world, evaluate something, and will turn out to be superior to the predicate-oriented approach for the Semantic Web. Our proposed algorithm can resolve the TKC(Tightly Knit Community) effect, and further can shed lights on other limitations posed by the previous research. In addition, we propose two ways to incorporate data-type properties which have not been employed even in the case when they have some significance on the resource importance. We designed an experiment to show the effectiveness of our proposed algorithm and the validity of ranking results, which was not tried ever in previous research. We also conducted a comprehensive mathematical analysis, which was overlooked in previous research. The mathematical analysis enabled us to simplify the calculation procedure. Finally, we summarize our experimental results and discuss further research issues.

A Study on the Strategies for Promoting Spatial Information Service for Mobile Environment (모바일 공간정보서비스 활용 활성화 방안 연구)

  • Hwang, Jung-Rae;Kim, Tae-Hoon;Choi, Hyun-Sang
    • Spatial Information Research
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    • v.20 no.4
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    • pp.57-67
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    • 2012
  • Recently, market of mobile spatial information service is increasing along with enlargement of geo-spatial information utilization area and spread of smartphone. In particular, smartphone users look forward to utilizing spatial information service more easily and conveniently. Korea has the potential for spatial information technology development, but does not have enough governmental support to develop various spatial information service in mobile network environment. Hence, it is need to make governmental support plans for utilizing mobile services and promoting the related industry base on mobile spatial information. In this paper, we propose governmental action plans for utilizing mobile services and promoting the related industry by surveying mobile application/web services and analyzing demands of mobile spatial information experts.

A Study on Visualization of Urban Landscape Information Using 3D-GIS Topological Relationship (3D-GIS 위상관계를 활용한 도시경관정보 가시화 방안 연구)

  • Jang, Mun-Hyun
    • Spatial Information Research
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    • v.15 no.1
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    • pp.35-52
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    • 2007
  • Three-dimensional GIS, which provides spatial information through expression techniques of virtual reality close to the real world and the web, is one of the fields that attract a new attention. In particular, Open GIS Consortium(OGC) announced a topological relationship specification of spatial object which supports interoperability while interest in interoperability of spatial data is increasing. However, this specification is limited to two-dimensional spatial object. So this research established a topological relationship of three-dimensional spatial object in order to improve urban landscape and provide a foundation to use GIS. Based on this, this study proposes ways to visualize landscape information which is appropriate for new town's circumstances. It can be concluded that this research has a bigger meaning since it established a base of sharing information about realistic urban landscape that can be accessed regardless of place and time.

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Integration of OWL and SWRL Inference using Jess (Jess를 이용한 OWL과 SWRL 통합추론에 관한 연구)

  • Lee Ki-Chul;Lee Jee-Hyong
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2005.11a
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    • pp.213-216
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    • 2005
  • W3C에서는 온톨로지의 표준 언어로 OWL(Web Ontology Language)을 발표하였고 이를 활용한 온톨로지가 다양한 곳에 적용되어 구축이 되고 있다. 하지만, DL(Description Logic)기반인 OWL언어가 표현할 수 있는 규칙의 한계로 인하여 이를 확장하기 위한 연구가 활발히 진행되고 있다. 이러한 연구를 통하여 W3C에서는 OWL과 RuleML(Rule Markup Language)을 통합하여 규칙(Rule)에 대한 표현력이 더욱 향상된 SWRL(Semantic Web Rule Language) 언어를 제안하였다. 현재 이러한 연구는 OWL, SWRL 온톨로지 언어를 활용하고 Racer, Jess와 같은 엔진을 통하여 추론을 하는 형태로 활성화 되어 가고 있다. 하지만 이러한 형태로 온톨로지를 구축하는데 있어서 Racer를 이용한 DL추론, Jess를 이용한 Rule-base추론이 병행되고 있다. 이에 따라 본 논문에서는 온톨로지를 추론하기 위한 엔진으로 Racer와 Jess의 병행이 아닌, Jess를 이용하여 DL기반언어인 OR온톨로지를 추론하는 것 뿐 만 아니라 SWRL언어의 규칙 또한 추론할 수 있도록 한다. 이러한 시스템을 구축하기 위해 OWL을 Jess언어를 이용하여 추론할 수 있도록 개발된 OWLJessKB라는 툴과 SWRL언어를 추론하기 위해 Jess언어로 변환하여 이를 추론하는 SWRL Factory, 그리고 이출 이용하여 통합 추론하기 위한 세가지 통합 추론 플랫폼을 제안한다.

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Direction of approach to web-based edutainment contents for prevention of crime against children (어린이 대상 범죄 예방을 위한 웹 기반 에듀테인먼트 콘텐츠 접근 방향)

  • Kim, Y.K.;Kim, D.H.
    • Journal of Korea Multimedia Society
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    • v.17 no.6
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    • pp.759-768
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    • 2014
  • Recently crime against children is emerged as a serious social problem. Children should be protected in social. However, they have become major targets of the crime, as sexual abuse, abduction, abuse, domestic violence, school violence and so on. To solve these problems, it is important to educate crime prevention for children all above. Entertainment is one of the edutainment's elements. It attracts voluntary participation, immersion, and continuous learning from children. Edutainment contents for prevention of crime against children are far less fully studied than that of school subject as Mathematics, English, and so on. There is no serious study on edutainment contents for prevention of crime against children, as well as base study and approach way. Now more than ever, safety needs are strongly demanded in society. Accordingly, study on edutainment contents for prevention of crime against children have been demanded more than ever. In this paper we shall see basic approach principles and planning process of web-based edutainment contents for prevention of crime against children. This study lays the foundation for future work on edutainment contents for prevention of crime against children.

Using Query Word Senses and User Feedback to Improve Precision of Search Engine (검색엔진의 정확률 향상을 위한 질의어 의미와 사용자 반응 정보의 이용)

  • Yoon, Sung-Hee
    • Journal of the Korean Society for information Management
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    • v.26 no.4
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    • pp.81-92
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    • 2009
  • This paper proposes a technique for improving performance using word senses and user feedback in web information retrieval, compared with the retrieval based on ambiguous user query and index. Disambiguation using query word senses can eliminating the irrelevant pages from the search result. According to semantic categories of nouns which are used as index for retrieval, we build the word sense knowledge-base and categorize the web pages. It can improve the precision of retrieval system with user feedback deciding the query sense and information seeking behavior to pages.

Analysis of the Film's Promotional Website - Focus on Motion Graphic (모션그래픽 활용을 중심으로 영화홍보 웹사이트 분석)

  • Min, Jang-Geun;Han, Sang-Hoon
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.7
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    • pp.27-35
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    • 2014
  • Motion Graphic developed in the visual fields such as film and TV is widely used from the fields of arts such as applied paintings to interactive media such as web sites. In particular, Motion Graphic is actively used in the film's promotion websites with the form of a mixture between characteristics of visual media and characteristics of websites. In this study, we analyze the characteristics of film's promotion websites, investigate previous studies for Motion Graphic analysis. And present a model for the analysis of websites including visual elements, media elements and motion elements as main elements. We select some of promotion websites for films among 2013 domestic hot films, carry out a case analysis, and present the direction of development on the base of the results.

A Design of XML Structure for Digital Signature (디지털 서명을 위한 XML 구조 설계)

  • 표성배
    • Journal of the Korea Society of Computer and Information
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    • v.7 no.4
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    • pp.66-74
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    • 2002
  • Circulation of documents and data has two serious problems in this web-based system. The first of the problems is standardization problem which the flowing documents and data are not always standardized. the other is security problem which secret data can be hacked or cracked, and non-authenticated Person can access and change the contents with malicious intent. Therefore two issues come out on the web-based system, the first is how we can standardize the documents and data and the second is how we can assure safe flowing of them. One way of the standardizing methods is Mark-UP language which uses XML which is extended from SGML to redefine and use documents. And to ensure security of flowing documents we adopt digital signature system using public key and private key The focus of this study is to specify procedures for digital signature on the XML base. and to design XML components for the digital signature to assure information security in circulation of documents and data.

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Knowledge-based Semantic Meta-Search Engine (지식기반 의미 메타 검색엔진)

  • Lee, In-K.;Son, Seo-H.;Kwon, Soon-H.
    • Journal of the Korean Institute of Intelligent Systems
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    • v.14 no.6
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    • pp.737-744
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    • 2004
  • Retrieving relevant information well corresponding to the user`s request from web is a crucial task of search engines. However, most of conventional search engines based on pattern matching schemes to queries have a limitation that is not easy to provide results corresponding to the user`s request due to the uncertainty of queries. To overcome the limitation in this paper, we propose a framework for knowledge-based semantic meta-search engines with the following five processes: (i) Query formation, (ii) Query expansion, (iii) Searching, (iv) Ranking recreation, and (v) Knowledge base. From simulation results on english-based web documents, we can see that the Proposed knowledge-based semantic meta-search engine provides more correct and better searching results than those obtained by using the Google.