• Title/Summary/Keyword: Web Art

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Enhanced ART1 Algorithm for the Recognition of Student Identification Cards of the Educational Matters Administration System on the Web (웹 환경 학사관리 시스템의 학생증 인식을 위한 개선된 ART1 알고리즘)

  • Park Hyun-Jung;Kim Kwang-Baek
    • Journal of the Korea Society of Computer and Information
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    • v.10 no.5 s.37
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    • pp.333-342
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    • 2005
  • This paper proposes a method, which recognizes student's identification card by using image processing and recognition technology and can manage student information on the web. The presented scheme sets up an average brightness as a threshold, based on the brightest Pixel and the least bright one for the source image of the ID card. It is converting to binary image, applies a horizontal histogram, and extracts student number through its location. And, it removes the noise of the student number region by the mode smoothing with 3$\times$3 mask. After removing noise from the student number region, each number is extracted using vertical histogram and normalized. Using the enhanced ART1 algorithm recognized the extracted student number region. In this study, we propose the enhanced ART1 algorithm different from the conventional ART1 algorithm by the dynamical establishment of the vigilance parameter. which shows a tolerance limit of unbalance between voluntary and stored patterns for clustering. The Experiment results showed that the recognition rate of the proposed ART1 algorithm was improved much more than that of the conventional ART1 algorithm. So, we develop an educational matters administration system by using the proposed recognition method of the student's identification card.

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A Study on Significations of the Web site's Images -concentrated on the Web site of the Supreme Brands- (웹사이트 이미지의 의미작용에 관한 연구 -명품 브랜드 웹사이트의 인트로 페이지를 중심으로-)

  • Park Young-Won;Park Sang-Hyeok
    • Journal of Science of Art and Design
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    • v.8
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    • pp.129-159
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    • 2005
  • Web sites have become one of most important factor for sales products as well as advertising communications in these days. So numerous web sites have been developed for corporations and brands. It is not easy to getting more attention as a prominent web site expression among various types of numerous web sites. Due to the voluminous expansion of visual communications and the change of the media. new advertising creative must be needed for serving to differentiate the message, inviting audiences to participate more positively in Web site communications. This thesis aims at reviewing images and semiotics for analyzing web sites. And this thesis is about the significations of web sites for some of supreme brands. Chapter I describes the aim of this thesis about the signification of web sites, especially concentrate on the intro-pages of worldwide supreme brands. such as Chanel, Louis Vuitton, Yves Saint Laurent, Prada, and Burberry. And Chapter II introduces the general concept of Image and Semiotics. Chapter III deals with the signification of the web sites with introducing semiotic methods such as the theory of R. Barthes. Chapter IV discusses the signification of Images of web sites as an advertising creative talking into consideration of semiotic theories. And this thesis analyze almost all visual images and verbal message by the theory of R. Barthes. In this matrix, a. particular image of web site can be analyzed into its basic structure of pictorial and word elements , i. e., into the representations the viewer uses and identifies. It's my belief that one of aesthetic engineering approaches such as Semantic Differential Method and semiotic approaches such as the Interpretant Matrix for advertising design images provide basic methods which is about defining the process of constructing and coding the advertising images as well as analyzing and decoding advertising expressions. So I suggest these kinds of studies on the images of web sites as well as advertising design images.

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Politics of Game and Play: New Media-Based Art and Its Community (놀이의 정치학: 뉴미디어 아트와 관객 공동체)

  • Lee, Hye-Won
    • The Journal of Art Theory & Practice
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    • no.10
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    • pp.105-118
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    • 2010
  • This study discusses the community of participants in new media-based art of Taeyoon Choi, Wafaa Bilal and Mushon Zer-Aviv in relation to current discourses on social functions of art by Nicolas Bourriaud and Jacques Ranciere. Focusing on these artists' participatory projects which aim to provide alternative perspectives on wars between countries, to raise awareness about expanding surveillance systems in city spaces, or to create new public spaces on the web, this paper argues that their works hybridize entertainment culture and political activism to suggest a new model for political art.

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Development of a Web-Based Remote Monitoring System for Evaluating Degradation of Machine Tools Using ART2 (ART2 신경회로망을 이용한 공작기계의 웹기반 원격 성능저하 모니터링 시스템 개발)

  • Kim, Cho-Won;Choi, Kook-Jin;Jung, Sung-Hwan;Hong, Dae-Sun
    • Transactions of the Korean Society of Machine Tool Engineers
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    • v.18 no.1
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    • pp.42-49
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    • 2009
  • This study proposes a web-based remote monitoring system for evaluating degradation of machine tools using ART2(Adaptive Resonance Theory 2) neural network. A number of studies on the monitoring of machine tools using neural networks have been reported. However, when normal condition is changed due to factors such as maintenance, tool change etc., or a new failure signal is generated, such algorithms need to be entirely retrained in order to accommodate the new signals. To cope with such problems, this study develops a remote monitoring system using ART2 in which new signals when required are simply added to the classes previously trained. This system can monitor degradation as well as failure of machine tools. To show the effectiveness of the proposed approach, the system is experimentally applied to monitoring a simulator similar to the main spindle of a machine tool, and the results show that the proposed system can be extended to monitoring of real industrial machine tools and equipment.

A Study on the Design Tendency of Contemporary Architecture Introducing New Media Art Concept - Focusing on the change for way of information transmission change and media development - (뉴 미디어 아트의 개념을 도입한 현대 건축의 디자인 경향에관한 연구 - 미디어 발전과 정보 전달 방식의 변화를 중심으로 -)

  • Cho, Kyoung-Soo;Woo, Ji-Chang
    • Korean Institute of Interior Design Journal
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    • v.19 no.2
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    • pp.66-72
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    • 2010
  • The purpose of this study is to pronounce design trends in contemporary architecture collaborated with new media art concept. Currently, the prevalence of media presence has evolved perspectives on contemporary aesthetics today. To make clear demonstration on the issue, this study categorized new media art's expressional characteristics applied in the contemporary architectural design in conjunction with analytical researches on typologies and expressional characteristics appear in new media art. More specifically, the study selected architects who adopted new media art's expressional characteristics into their works from the year 2000 and performed analytical case studies with regard to the effect of the new media art into their architectural practices. By following methodologies mentioned above, conclusively the study categorized distinct expressional characteristics appears in contemporary architecture as a result of merging with new media art. The characteristics of the new media art appeared in contemporary architecture are categorized into three groups such as the design controlling external environment, the design utilizing web environment and the design participated by users. These observation could be translated that architects could present interactive design between users and building as a result from architect's capability of designing protocols which generate variable forms, colors and patterns in architecture. In particular, architecture utilizing web environment has characteristic capability of configurating user's program in virtual space. Also it is anticipated to suggest new patterns in generating architectural programs and forms. These patterns would not recognize the city merely as an incident or fragmented image but would configurate forms and images constructed by individual notional character. In conclusion, the architecture itself is expected to perform as media to open up opportunities that enables to contribute in expediting interactions among environment, users, and buildings by deviating from perspectives of representation as an object expressed in modernism architecture or as a classical decoration in post-modernism architecture in the past era.

Interactivity and Rhizomatic Art Systems: Focusing on the Digital Images (상호작용성(Interactivity)과 리좀(Rhizome)적 작품체계: 디지털 이미지를 중심으로)

  • Park, Yeon-Sook
    • The Journal of Art Theory & Practice
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    • no.9
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    • pp.33-57
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    • 2010
  • Focused on the performance of interactivity in the appreciation of media art, this study is associated with the continually changed art texts and a participator's physical reactions to savor the art. Digital works of art emphasizing interactivity usually decentralize and disperse the responsibility and the central role for creating and producing the art works. Proper procedure of the work is generated by actions such as clicking the mouse, controlling the joy stick or actual movement of anticipators' bodies. The art works are influenced by participators' interactivity, which makes the leading roles and the responsibility for creating art scattered and divided. These features are similar with those of the 'Rhizome' which Gilles Deleuze(1925~1995) and Felix Guattari(1930~1992) have discussed. In their argument, 'Rhizome' is an interval or being 'between', which keeps changing. 'Rhizome' is a state in which the individual and the work of art never reach the conclusion, only a phenomenon of eternally altering. Like 'Rhizome', this sort of art work has the decentralized system, opens for several directions, and activates the system which is changeable as linked items increased or decreased. These works stimulate the individual to perform and act while appreciating the art piece. In terms of processing and preceeding, interactivity is the important equipment and catalyzer. Through these procedures, the pieces can be the 'floating work of art' combined and condensed with the whole participators' reactions. The 'floating work of art' is neither the expression of an individual nor that of one particular group. Multidimensional influence of the web is the web which is constantly reorganizing and producing in its connective state. This connective state is activated by interactivity. The Rhizomatic system embodies the floating work of art process. Due to each individual perceiving art in individualistic terms, there is no dominating powers or central points. I regard this art works possessing above traits as the work of art with Rhizomatic system. The work of art with the Rhizomatic system is embodied through interactivity and because physical action activates the process of appreciation, a participator can actually experience and practice the philosophy. Ultimately the Rhizomatic speculation occurs during the interactivity of appreciating the Rhizomatic art pieces. The Rhizomatic system penetrates into the intuitive area beyond our recognition and thoughts, as we are engaged in the connective process. With the methods and manners of interactive art, we can possibly reconsider the system as a tool in which the participator is directly able to link experience and theory to the philosophies of Deleuze and Guattari.

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Development of Evaluation Indicators for Web-based Agricultural Water Information System using Mandal-Art Method (만다라트(Mandal-Art) 기법을 이용한 웹기반 농업용수 정보시스템 평가지표 개발)

  • Kim, Solhee;Kim, Chanwoo;Jung, Chanhoon;Park, Jinseon;Kim, Jeongdae;Suh, Kyo
    • Journal of Korean Society of Rural Planning
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    • v.23 no.4
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    • pp.49-59
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    • 2017
  • The importance of information system evaluation has increased according to ICT development and this evaluation is required for objective verification. The aim of this study is to develop evaluation indicators for web-based information system and verify the availability of these evaluation indicators through applying to agricultural water integrated information system. This study finds and provides eight evaluation items and 64 indicators for a web-based information system using $3{\times}3$ Mandal-Art matrix that is a tool for creating creative ideas. These evaluation items are design, contents, navigation, stability, community, convenience, usefulness, and accuracy. Total 64 evaluation indicators were presented by deriving eight evaluation items for each using $9{\times}9$ Mandal-Art matrix. When evaluating information system using evaluation indicators, it can be identified the vulnerable items in the information system. Also, the comprehensive results of the information system could be understood when appearing a single score after weighting. In addition, it can also help to prepare a questionnaire for evaluation systematically.

A Study on the Ontology Languages and Application Systems for the Semantic Web (시맨틱웹을 위한 온톨로지 언어와 구현사례 연구)

  • Jeong, Do-Heon
    • Journal of Information Management
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    • v.34 no.3
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    • pp.87-109
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    • 2003
  • Continual attempts to accumulate and apply information eventually gave birth to the concept of the "Semantic Web". Thus, the "Semantic Web" can be defined as a product of mankind's desire to standardize information. At the same time, the term provides "a method that standardizes mankind's concept of linguistical expression", and can be noted as an effort to combine such methods into a standard web environment that may materialize to form a catalogue. This study introduced RDF schema, ontology languages for the semantic web, and ontology-based systems. The purpose of the study was to construct a system based on the semantic web environment's ontology by utilizing the ontology schema derived from the facettype Art and Architecture Thesaurus(AAT). The aforementioned ontology schema is based on the Web Ontology Language(OWL), which is being widely considered the standard ontology language for the W3C-centered semantic web environment.

Haircutting Point Analysis and Improvement the Block Matching Algorithm Using in Web Camera (웹 카메라에서 블록정합기법을 이용한 헤어커팅 포인트 분석 및 개선)

  • Kang, Nam Soon
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.5 no.4
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    • pp.189-197
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    • 2009
  • This paper suggests the system for searching and application is to be in combination between existing hair art area and Image/Video processing area. This proposed system usually saves various hair types into a database, then, users send images of their face over the internet by using WebCam. Finally, they can find the hair types for users. Hair cutting is technology that form draft to make hair style. Man cut must decide how in image of sinciput, image of side bean curd, after lower image must operate. Silhouette is produced as is different by change of this three places. Customer increases in the beauty salon and beauty salon chain being changed, research about beauty art is necessary point of time. In this treatise, our country of when swim and operate haircut about problem that happen sample survey and analysis.