• Title/Summary/Keyword: Web 2.0/3.0

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A Study of the Impact of Revisit Motivations on Franchise Restaurant - Focusing on the Moderator Effects of Web Rumors - (프랜차이즈 레스토랑의 이용동기가 재방문에 미치는 영향 연구 - 웹소문에 의한 조절효과 중심으로 -)

  • Jin, Yang Ho;Kwon, Hyeok Sung
    • Culinary science and hospitality research
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    • v.22 no.4
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    • pp.192-203
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    • 2016
  • This research was conducted over four weeks from January 1, 2016 until May 30. Data was collected from self-adminstered questionnaires of dwontwon Seoul franchise restaurant customers. The data was subjected to regression analysis to analyze the impact of consumer motives on revisit intentioned. Results show that gourmet is B=0.553 (p<.001), convenient, B=0.093 (p<.05), social B=0.294 (p<.001), and showing off is B=0.085 (p<.01) consumer goods all have a significant positive influence on revisit intention. Second, a significant moderating effect of web based rumores on the relationship between consumer and franchise restaurants motives and re-visit, 0.683, F=116.279 (p<.001). The two-level models add additional explanatory power increase due to a consumer culture is 2.9% and F=26.791 (p<.001) to 'revisit' emerged as significant. Stage 3 in the gastronomic and social wealth is significant to the Web rumors was the influence of (-).

A Trend of Web 2.0 and its Effect on the Field of Geography (웹2.0 환경변화가 지리학 연구에 미치는 영향 고찰)

  • Kang, Young-Ok
    • Journal of the Korean Geographical Society
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    • v.43 no.3
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    • pp.375-391
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    • 2008
  • In this paper I try to analyze the trends of f environments, which changes dramatically, on the center of Web2.0 and Geospatial web, and then investigate how these new technologies can be applied in the field of geography. Nowadays international IT companies have provided the internee map which includes whole world. Also, mashup technology based on internet map has also been applied in the various areas. In the study of geography one can utilize the internet map as a basic data for regional study. In addition, I recognize that the collaborative intellectual of the ordinary people as well as expert can be utilized actively in the regional study. But in Korea, the mashup technology based on the internet map is not fully utilized. It is necessary to study the technologies related to the Geospatial web. For example, the study of the Geocoding technology which can locate the user information on the internet map, the technology that can combine the information of Geospatial attributes among the various information widely dispersed over the internet with the internet map, and the technology that can efficiently visualizing data by using wet-based vector graphic etc, is needed.

The Study of Web 3.0 and Web Service Security for Ubiquitous Environment (유비쿼터스 환경에서의 웹 3.0과 웹서비스보안에 관한 연구)

  • Kang, Jang-Mook;Moon, Song-Chul
    • 한국IT서비스학회:학술대회논문집
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    • 2007.05a
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    • pp.155-160
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    • 2007
  • 현재의 우리나라 IT는 유비쿼터스화라는 커다란 변혁을 맞이하고 있다. 이에 물리공간에서는 하드웨어 중심의 편재된 유비쿼터스 컴퓨팅 또는 유비쿼터스 네트워크화가 진행되고 있다. 더불어 가상공간에서는 웹1.0의 한계를 뛰어넘는 웹2.0이 소개되었고 웹3.0으로의 진화를 모색하고 있다. 웹에서의 발전은 문맥을 추론하여 서비스를 할 수 있는 시맨틱 웹 서비스가 각광받을 전망이며 새로운 웹 서비스는 물리공간에서의 유비쿼터스화와 연계하여 분석하여야 기술발전의 트렌드를 이해할 수 있는 특징을 가지고 있다. 본 소고에서는 유비쿼터스화되는 웹에서의 차세대 기술인 웹3.0에 대한 소개와 이를 토대로 예상되는 웹 서비스 그리고 웹 서비스에 대한 보안을 살펴봄으로 다가올 미래 사회의 웹3.0 환경에서 안전하고 신뢰할 수 있는 웹 서비스가 구현되는 자료로 활용될 수 있을 것으로 기대한다.

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Exploring ideas and possibilities of Second Life as an Advanced E-learning Environment (진보된 E-learning 환경으로써 Second Life의 탐색 아이디어와 가능성)

  • Baek, Young-Kyun
    • Proceedings of the KAIS Fall Conference
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    • 2009.05a
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    • pp.280-283
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    • 2009
  • Web 2.0 is changing the paradigm of using the Internet which is affecting the e-learning paradigm. E-learning 2.0 based on the Web 2.0 has a bottom-up approach which learners work on content with social networking and collaboration in their own cyberspace. Second Life is presented as a new e-learning environment. - Flexibility, - Strong social networking, - Residents’ creative activities of Second Life ⇨ Unlimited potential to educators Second Life is a classroom built in 3D cyber space.

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Web Accessibility Evaluation of Domestic Broadcasting System (국내 언론사 사이트의 웹 접근성 평가)

  • You, Kangsoo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.2
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    • pp.252-259
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    • 2014
  • The obligation of web accessibility in public center, education center, medical center and rehabilitation center started from 2009 has plan to adapt it to a corporation and culture and art until 2015 by stages. This study analysed in the aspect of statistics how well the domestic broadcasting system follows web accessibility which was evaluated by six automatic checking guidelines provided in KWA-H 4.3 automatic evaluation device. With Kruskal-Wallis' test result of nonparametric analysis, an item of basic language statement seemed to be highly followed(p=0.041) with broadcasting system> internet newspaper> the daily press> sports newspaper in order. An item of label offering was followed(p=0.015) with sports newspaper> broadcasting system> the daily press> internet newspaper in order.

The Trends of Geospatial Web Technologies (지리공간 웹 기술 동향)

  • Jang, Y.S.;Oh, J.H.;Kim, K.O.
    • Electronics and Telecommunications Trends
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    • v.22 no.3 s.105
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    • pp.124-135
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    • 2007
  • 분산환경의 지리공간정보를 효율적으로 연계.통합하기 위한 기술 개발의 필요성이부각되고 있다. 이에 대하여 SOA를 기반으로 하는 지리공간 웹(geospatial web)은 다양한 지리공간정보 콘텐츠 및 서비스에 대한 검색, 접근 및 이용이 가능하도록 할 것이다. 또한 지리공간 웹은 최근의 차세대 웹(웹 2.0) 환경에 발맞추어 기존의 공급자 위주정보제공 방식에서 벗어나, 사용자의 참여를 통해 스스로 발전해가는 지리공간 디지털생태계를 구축해 나갈 것이다. 본 고에서는 SOA 및 웹 2.0(web 2.0)에 대한 개요와 함께, SOA를 기반으로 한 지리공간 웹 기술 동향과 웹 2.0 환경을 플랫폼으로 하는 다양한 지리공간정보 서비스 기술 동향에 대해 살펴본다.

Predicting Interesting Web Pages by SVM and Logit-regression (SVM과 로짓회귀분석을 이용한 흥미있는 웹페이지 예측)

  • Jeon, Dohong;Kim, Hyoungrae
    • Journal of the Korea Society of Computer and Information
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    • v.20 no.3
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    • pp.47-56
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    • 2015
  • Automated detection of interesting web pages could be used in many different application domains. Determining a user's interesting web pages can be performed implicitly by observing the user's behavior. The task of distinguishing interesting web pages belongs to a classification problem, and we choose white box learning methods (fixed effect logit regression and support vector machine) to test empirically. The result indicated that (1) fixed effect logit regression, fixed effect SVMs with both polynomial and radial basis kernels showed higher performance than the linear kernel model, (2) a personalization is a critical issue for improving the performance of a model, (3) when asking a user explicit grading of web pages, the scale could be as simple as yes/no answer, (4) every second the duration in a web page increases, the ratio of the probability to be interesting increased 1.004 times, but the number of scrollbar clicks (p=0.56) and the number of mouse clicks (p=0.36) did not have statistically significant relations with the interest.

Analysis on the Tattoo Patterns used among Tattoo-related Internet Communities - Focusing on the Domestic and International Web Sites - (타투 관련 인터넷 동호회 사이트에 나타난 타투 문양 분석 - 국내.외 사이트를 중심으로 -)

  • Chung, Kyung-Hee;Lee, Mi-Sook
    • Journal of the Korean Society of Costume
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    • v.57 no.3 s.112
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    • pp.1-13
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    • 2007
  • The Purpose of this study is to analyze the kinds and positions of tattoo patterns on the body in tattoo-related internet communities and professional web sites. for this purpose, 1,892 tattoo patterns were analyzed by sex(man and woman). The results were as fellows; First, animal patterns(30.2%) occupied most, followed by character patterns(24.1%), geometric patterns(13.0%), natural patterns(10.3%), plant patterns(4.7%), mixed patterns(2.5%), and artificial patterns(2.2%). In patterns, dragon(10.3%) occupied most, followed by star(8.7%), trival(8.6%), woman(7.6%), skeleton(4.9%), and letter(4.8%). Second, men's preference to pattern groups included animal patterns(30.8%), character patterns (28.3%), geometric patterns (14.6%), and natural patterns(6.0%). Among patterns, dragon(13.4%) was the most frequent, followed by trival(10.9%), woman(10.7%), and skeleton(7.1%). Women's preference to patterns groups included animal patterns(31.4%), natural patterns(17.3%), character patterns(17.2%), geometric patterns(10.5%), and plant patterns(10.0%). Among patterns, star(15.3%) was the most frequent, followed by butter- fly(10.5%), elf(9.2%), and dragon(9.2%). Third, the positions of tattoos on the body included upper arm(26.6%), shoulder(10.8%), back(10.5%), the wrist(10.0%), the calf(7.5%), back bottom(7.0%) and the breast(6.3%). While men's preference to pattern positions included upper arm(38.2%), the wrist(13.7%), back(10.5%), the calf(9.4%), and shoulder(8.0%), women's preference to positions included back bottom(17.7%), shoulder(15.5%), back(10.5%), front bottom(8.2%), and the breast(7.8%).

Study of Web Services Interoperabiliy for Multiple Applications (다중 Application을 위한 Web Services 상호 운용성에 관한 연구)

  • 유윤식;송종철;최일선;임산송;정회경
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2004.05b
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    • pp.217-220
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    • 2004
  • According as utilization for web increases rapidly, it is demanded that model about support interaction between web-based applications systematically and solutions can integrate new distributed platforms and existing environment effectively, accordingly, Web Services appeared by solution in reply. These days, a lot of software and hardware companies try to adoption of Web Services to their market, attenpt to construct their applications associationing components from various Web Services providers. However, to execute Web Services completely. it must have interoperability and need the standardization work that avoid thing which is subject to platform, application as well as service and programming language from other companies. WS-I (Web Services Interoperability organization) have established Basic Profile 1.0 based on XML, UDDI, WSDL and SOAP for web services interoperability and developed usage scenario Profile to apply Web Services in practice. In this paper, to verify suitability Web Services interoperability between heterogeneous two applications, have design and implements the Book Information Web Services that based on the Web Services Client of J2SE platform and the Web Services Server of .NET platform, so that analysis and verify the service by adaptation of WS-I Basic Profile.

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A Study On Web Contents Accessibility of Hospital Web Sites in Korea (국내 의료기관의 규모별 웹 콘텐츠 접근성 현황에 관한 연구)

  • Kim, Jong-Min;Ryu, Hwang-Gun
    • The Korean Journal of Health Service Management
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    • v.4 no.2
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    • pp.33-46
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    • 2010
  • In this study, we investigated web contents accessibility of 60 hospital web sites in Korea. The eight evaluation criteria were used for estimating the web contents accessibility of the web sites. These criteria were as follows: providing an alternative text, providing caption for moving picture, providing a skip navigation, usage of pop-up windows, usage of a summary or a caption tag for data table, providing a page title, providing a label for online form, and usage of java scripts. K-WAH 3.0 was used for estimating five evaluation criteria. According to Internet web contents accessibility guideline 1.0, we estimated the rest three evaluation criteria manually and described good or bad examples for the evaluation results technically. The results show that the web accessibility of hospital web sites is generally insufficient and the constant interests in improvement for accessibility are urgently needed.