• 제목/요약/키워드: Wearable Systems

검색결과 283건 처리시간 0.03초

줄꼬임에 기반한 상지 외골격 로봇 (Twisted String-based Upper Limb Exoskeleton)

  • 이성준;유지환
    • 제어로봇시스템학회논문지
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    • 제22권11호
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    • pp.960-966
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    • 2016
  • This paper proposes a new concept of a soft and wearable upper-limb exoskeleton. A novel actuation principle, called the twisted string actuation principle, is implemented to make it lightweight, soft, and therefore easily wearable. Its power transmission mechanism and harness are designed to be soft and wearable, yet have enough control accuracy for rehabilitation. In addition to force transmission optimization, a speed enlargement mechanism is newly introduced in order to increase the contraction speed of the twisted string actuation mechanism by sacrificing the unnecessarily large gear reduction ratio of the twisted string mechanism. A prototype has been tested for mirroring therapy, and the feasibility of the proposed mechanism has been shown through a sufficiently accurate tracking performance.

Predicting the Adoption of Health Wearables with an Emphasis on the Perceived Ethics of Biometric Data

  • Tahereh Saheb;Tayebeh Saheb
    • Asia pacific journal of information systems
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    • 제31권1호
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    • pp.121-140
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    • 2021
  • The main purpose of this research is to understand the strongest predictors of wearable adoption among athletes with an emphasis on the perceived ethics of biometric data. We performed a word co-occurrence study of biometrics research to determine the ethical constructs of biometric data. A questionnaire incorporating the Unified Theory of Acceptance and Use of Technology (UTAUT), Health Belief Model and Biometric Data Ethics was then designed to develop a neural network model to predict the adoption of wearable sensors among athletes. Our model shows that wearable adoption's strongest predictors are perceived ethics, perceived profit, and perceived threat; which can be categorized as professional stressors. The key theoretical contribution of this paper is to extend the literature on UTAUT by developing a predictive modeling of factors affecting acceptance of wearables by athletes, and highlighting the ethical implications of athlete's adoption of wearables.

IEEE 802.15.6 표준 기반 무선 USB 서비스를 위한 실시간 위치인식 플랫폼 설계 (A Real-Time Localization Platform Design in WUSB Services based on IEEE 802.15.6 WBAN Protocol for Wearable Computer Systems)

  • 허경;손원성
    • 한국멀티미디어학회논문지
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    • 제15권7호
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    • pp.885-890
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    • 2012
  • 본 논문에서는 웨어러블 컴퓨터 시스템을 구축하기 위해, WUSB over WBAN 프로토콜에서 구현된 실시간 위치인식 플랫폼 기술을 제안한다. 본 논문에서 제안하는 실시간 위치인식 플랫폼 기술은 웨어러블 컴퓨터의 주변 장치를 구성하는 WUSB over WBAN 프로토콜 기반 센서 노드 망에서 동작한다. 그리고 WUSB 호스트가 전송한 WBAN 비컨이 수신된 시간차를 계산하여 센서노드의 위치를 결정하고, 가상 물체의 동작을 결정하게 된다.

2단계 히든마코프 모델을 이용한 제스쳐의 성능향상 연구 (Improvement of Gesture Recognition using 2-stage HMM)

  • 정훤재;박현준;김동한
    • 제어로봇시스템학회논문지
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    • 제21권11호
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    • pp.1034-1037
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    • 2015
  • In recent years in the field of robotics, various methods have been developed to create an intimate relationship between people and robots. These methods include speech, vision, and biometrics recognition as well as gesture-based interaction. These recognition technologies are used in various wearable devices, smartphones and other electric devices for convenience. Among these technologies, gesture recognition is the most commonly used and appropriate technology for wearable devices. Gesture recognition can be classified as contact or noncontact gesture recognition. This paper proposes contact gesture recognition with IMU and EMG sensors by using the hidden Markov model (HMM) twice. Several simple behaviors make main gestures through the one-stage HMM. It is equal to the Hidden Markov model process, which is well known for pattern recognition. Additionally, the sequence of the main gestures, which comes from the one-stage HMM, creates some higher-order gestures through the two-stage HMM. In this way, more natural and intelligent gestures can be implemented through simple gestures. This advanced process can play a larger role in gesture recognition-based UX for many wearable and smart devices.

Improving Finger-click Recognition of a Wearable Input Device

  • Soh, Byung-Seok;Kim, Yoon-Sang;Lee, Sang-Goog
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2004년도 ICCAS
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    • pp.72-75
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    • 2004
  • In this paper, a finger-click recognition method is proposed to improve the recognition performance for finger-clicking of a wearable input device, called $SCURRY^{TM}$. The proposed method is composed of three parts including feature extraction part, valid click discrimination part, and cross-talk avoidance part. Two types of MEMS inertial sensors are embedded into the wearable input device to measure the angular velocity of a hand (hand movement) and the acceleration rates at the ends of fingers (finger-click motion). The experiment applied to the $SCURRY^{TM}$ device shows the improved stability and performance.

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Design and Control of a Wire-driven Haptic Device;HapticPen

  • Farahani, Hossein S.;Ryu, Je-Ha
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2005년도 ICCAS
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    • pp.1662-1667
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    • 2005
  • In this paper, analysis, design, control and prototype construction of a wearable wire-driven haptic interface called HapticPen is discussed. This device can be considered as a wire driven parallel mechanism which three wires are attached to a pen-tip. Wire tensions are provided utilizing three DC servo motors which are attached to a solid frame on the user's body. This device is designed as input as well as output device for a wearable PC. User can write letters or figures on a virtual plate in space. Pen-tip trajectory in space is calculated using motor encoders and force feedback resulting from contact between pen and virtual plate is provided for constraining the pen-tip motion onto the virtual plane that can be easily setup by arbitrary non-collinear three points in space. In this paper kinematic model, workspace analysis, application analysis, control and prototype construction of this device are presented. Preliminary experiments on handwriting in space show feasibility of the proposed device in wearable environments.

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Development of A Wearable Input Device Recognizing Human Hand and Finger Motions as A New Mobile Input Device

  • Dae H. Won;Lee, Ho G.;Kim, Jin-Y;Park, Jong H.
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2001년도 ICCAS
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    • pp.153.3-153
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    • 2001
  • Recently, the researches on the mobile computing technologies for palm computers, PDA´s and wearable computers became very active. In the development of mobile devices, one of the key technologies is the human interface. So, this paper suggests a new input device for PDA´s and wearable computers so-called key-glove. The design methods of key-glove are discussed in this paper and we manufactured the key-glove which recognizes that character is typed in though the hand´s movements analysis and is designed as an input device for wearable computers and virtual environment. Also, we are executes a performance test for alphanumeric data entry, command entry and X-Y pointer input. In the results, we are confirmed in its ...

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An Accelerometer-Assisted Power Management for Wearable Sensor Systems

  • Lee, Woosik;Lee, Byoung-Dai;Kim, Namgi
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제9권1호
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    • pp.318-330
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    • 2015
  • In wearable sensor systems (WSSs), sensor nodes are deployed around human body parts such as the arms, the legs, the stomach, and the back. These sensors have limited lifetimes because they are battery-operated. Thus, transmission power control (TPC) is needed to save the energy of sensor nodes. The TPC should control the transmission power level (TPL) of sensor nodes based on current channel conditions. However, previous TPC algorithms did not precisely estimate the channel conditions. Therefore, we propose a new TPC algorithm that uses an accelerometer to directly measure the current channel condition. Based on the directly measured channel condition, the proposed algorithm adaptively adjusts the transmission interval of control packets for updating TPL. The proposed algorithm is efficient because the power consumption of the accelerometer is much lower than that of control packet transmissions. To evaluate the effectiveness of our approach, we implemented the proposed algorithm in real sensor devices and compared its performance against diverse TPC algorithms. Through the experimental results, we proved that the proposed TPC algorithm outperformed other TPC algorithms in all channel environments.

차세대 웨어러블 전자시스템용 실리콘 나노선 트랜지스터 연구 (Research on Silicon Nanowire Transistors for Future Wearable Electronic Systems)

  • 임경민;김민석;김윤중;임두혁;김상식
    • 진공이야기
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    • 제3권3호
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    • pp.15-18
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    • 2016
  • In future wearable electronic systems, 3-dimensional (3D) devices have attracted much attention due to their high density integration and low-power functionality. Among 3D devices, gate-all-around (GAA) nanowire transistor provides superior gate controllability, resulting in suppressing short channel effect and other drawbacks in 2D metal-oxide-semiconductor field-effect transistor (MOSFET). Silicon nanowires (SiNWs) are the most promising building block for GAA structure device due to their compatibility with the current Si-based ultra large scale integration (ULSI) technology. Moreover, the theoretical limit for subthreshold swing (SS) of MOSFET is 60 mV/dec at room temperature, which causes the increase in Ioff current. To overcome theoretical limit for the SS, it is crucial that research into new types of device concepts should be performed. In our present studies, we have experimentally demonstrated feedback FET (FBFET) and tunnel FET (TFET) with sub-60 mV/dec based on SiNWs. Also, we fabricated SiNW based complementary TFET (c-TFET) and SiNW complementary metal-oxide-semiconductor (CMOS) inverter. Our research demonstrates the promising potential of SiNW electronic devices for future wearable electronic systems.

A Wireless Glove-Based Input Device for Wearable Computers

  • An, Sang-Sup;Park, Kwang-Hyun;Kim, Tae-Hee;Jeon, Jae-Wook;Lee, Sung-Il;Choi, Hyuck-Yeol;Choi, Hoo-Gon
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2003년도 ICCAS
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    • pp.1633-1637
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    • 2003
  • Existing input devices for desktop computers are not suitable for wearable computers because they are neither easy to carry nor convenient to use in a mobile working environment. Different input devices for wearable computers must be developed. In this paper, a wireless glove-based input device for wearable computers is proposed. The proposed input device consists of a pair of chording gloves. Its keys are mounted on the fingers and their chording methods are similar to those of a Braille keyboard. RF (Radio Frequency) and IrDA (Infrared Data Association) modules are used to make the proposed input device wireless. Since the Braille representation for numbers and characters is efficient and has been well established for many languages in the world, the proposed input device may be one of good input devices to computers. Furthermore, since the Braille has been used for visually impaired people, the proposed one can be easily used as an input device to computers for them.

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