• 제목/요약/키워드: Wearable Product

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디자이니어 양성 커리큘럼 내 융합설계프로젝트 사례: 웨어러블 손목 마사지 기기의 햅틱 디자인 (Haptic Design of a Wearable Wrist Massage Device as a Capstone Design Project of Designeer Education Program)

  • 임덕신;권경현
    • 공학교육연구
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    • 제23권2호
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    • pp.43-48
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    • 2020
  • This paper deals with a Capstone Design project which is a wearable haptic wrist massage device design carried out within the 'Designeer' education program. Following design thinking process is recommended throughout a year in order to ensure a desirable, feasible and viable product. Dealing with a real problem of the field requires open-minded and flexible attitudes both from students and professors. Integrating design in an engineering project does not mean always making better looking product. User experience design allows wider opportunity to engineers to deal with design. A case study of developing a wearable wrist massage device shown in this paper demonstrate haptic design and how haptic properties can be optimized to offer best user experience of hand massaging. This study identified that starting lateral pressure movements from the center in larger area using air tubes gives better feeling as self-massage using wrist wearing devices.

유비쿼터스 개념을 도입한 스마트웨어 (The Smartware using Concept of Ubiquitous)

  • 이정익
    • 한국산학기술학회논문지
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    • 제10권5호
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    • pp.923-928
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    • 2009
  • 과학기술의 발전이 작용 효과를 증대시켰다. 고기능 제품에 대한 소비자의 경향이 증대되었다. 이에 따라 각 산업과, 기술 및 제품의 합성이 실제적으로 발생되고 있다. 그러므로 산업설계에 있어 다른 분야의 융합이 폭넓게 이루어지고 있다. 이러한 합성 효과의 일례로 옷과 컴퓨터의 기능을 결합한 유비쿼터스 또는 웨어러블 컴퓨터가 있는데, 그것은 의복 내부에 어떤 형태이든, 어떤 목적이건, 어떤 의사소통 수단이건 어떤 멀티미디어건 부착이 가능한 의복이다. 유비쿼터스 또는 웨어러블 컴퓨터라 함은 포스트 PC 또는 PC와 인터넷의 다음 단계의 최종단계가 될 것이다. 스마트웨어의 보조에너지를 위한 연구로 본 연구는 수행되었다. 본 논문에서는, 태양에너지에 의한 다중 목적 스마트웨어의 개발이 소개되고 있다.

웨어러블 컴퓨터(Wearable Computer) 개념(槪念)을 기반(基盤)으로 한 디지털 패션상품(商品)의 디자인 가능성(可能性) 탐색(探索) I (An Exploratory Research for Design of Digital Fashion Product Based on the Concept of "Wearable Computer" I)

  • 박선형;이주현
    • 패션비즈니스
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    • 제5권3호
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    • pp.111-128
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    • 2001
  • The purpose of part I of this research was to study the definition of the wearable computer, the influential factors which led to its advent, the history of its progress and to prospect the figure of future research in fashion field of it. A qualitative analysis was applied to fulfill the research purpose, in which academic reports, professional journals, newspapers, magazines, books and sites were reviewed and analyzed in depth. The wearable computer which has been developed as a type of the portable hardware for computing during the first period, 1960s-1980s, has progressed into apparently softer and technologically advanced prototypes during the 2nd period, early-mid 1990s. From the beginning of the 3rd period since late 1990s, 'really wearable' prototypes were developed as the results of efforts to invent the more comfortable and interactive 'wearcomp' Based on the result of the analysis, the meaning of wearable computer in fashion field was interpreted in this study, as a reflection of converged demand and tendency of this era. New issues for future research of the wearable computer were suggested in the viewpoint of fashion design.

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해외 아웃도어 스포츠웨어의 테크니컬 패턴과 제품 특성 분석 (Analysis of Technical Pattern and Product Characteristics of Global Outdoor Sportswear)

  • 윤미경;노의경
    • 패션비즈니스
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    • 제25권3호
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    • pp.108-125
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    • 2021
  • The purpose of this study is to analyze the technical pattern and product characteristics of outdoor sportswear marketed in Northern Europe and North America. Based on the results of this study, we wanted to provide practical data on the characteristics of products with high functionality and fashionability for developing outdoor sportswear. Therefore, in this study, technical pattern, textiles, details, sewing, compatibility with wearable devices, and certification of 33 marketed outdoor sportswear were analyzed. After analyzing various technical patterns, the bent arm pattern using two-piece panel and a raised arm pattern connecting the side seam with the inner seam of the sleeve appeared on the top. Additionally, the patterns of bent legs with darts in the knee, cutting the posterior, and inserting the gusset in the crotch were mainly seen in the bottoms. By analyzing product characteristics, ergonomic pattern design for easy activity and functional materials was used for climate adaptation in extreme outdoor wear. On the other hand, for outdoor wear meant for trekking or hiking, details, such as portability and easy storage, were considered. Eco-friendly materials were used while ensuring light weight and comfort. Furthermore, for convenience of life, safety, and health, wearable devices were integrated into the outdoor sportswear. Eco-friendly green certification of outdoor products was obtained for the labor environment and production process, and relevant information was provided to consumers.

디지털 컨버전스에서의 웨어러블 컴퓨팅 발전방향에 관한 연구 (A Study on Wearable Computing Prospect in Digital Convergence)

  • 이성훈
    • 디지털융복합연구
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    • 제11권10호
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    • pp.431-435
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    • 2013
  • 정보화 사회에서 디지털이라는 단어와 결합된 컨버전스는 정보통신 분야의 단위기술들의 융합을 통해 등장하는 새로운 제품이나 서비스를 일컫고 있다. 이러한 컨버전스 기술의 파급효과 및 컨버전스 사회의 현상들은 이미 경제, 사회, 문화등 사회의 전 부분에서 가시화되고 있다. 본 연구에서는 이러한 디지털 컨버전스 환경에서의 필요한 기술현황 및 전망과 컨버전스의 대표적 사례이면서도 차세대 모바일 대표시장의 가능성이 매우 큰 웨어러블 컴퓨터와 관련된 내용을 기술하였다.

융합환경에서 웨어러블 컴퓨터 기술 중심의 시장 및 발전 방향에 관한 연구 (On Issue and Outlook of wearable Computer based on Technology in Convergence)

  • 이성훈;이동우
    • 한국융합학회논문지
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    • 제6권3호
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    • pp.73-78
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    • 2015
  • 현재 우리 사회는 다양한 기술요소들이 혼합되어 하나의 또 다른 산업 및 기술을 창출하는 융, 복합 사회라 할 수 있다. 이러한 융, 복합현상들은 이미 경제, 사회, 문화등 사회의 전 부문에서 가시화되고 있다. 본 연구에서는 컨버전스의 대표적 사례이면서도 차세대 모바일 대표 시장의 가능성이 매우 큰 웨어러블 컴퓨터와 관련된 내용을 기술하였다. 웨어러블 컴퓨터는 착용 가능한 컴퓨터로서 미국의 MIT가 최근 기술 동향을 통해 2013년 10대 기술로 스마트 워치를 선정할 만큼 스마트 폰을 대체할 대표적인 차세대 모바일 기술로 꼽히고 있다. 따라서 본 논문에서는 웨어러블 컴퓨터에 필요한 필수적인 기술들에 대해 기술하고 관련 시장 및 미래, 이슈 등에 대해 기술하였다.

How Individual Consumer's Characteristics Affects Intention to use Smart Watch

  • Kwon, Soon-hong;Lim, Yang-whan
    • 한국컴퓨터정보학회논문지
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    • 제21권10호
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    • pp.143-148
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    • 2016
  • Although various wearable devices applying information technologies are launched, only some of them are forming their own markets, and product which general consumers started to use in their daily life is believed to be smart watch. This study is intended to find factors why such smart watches are selected in terms of individual consumer's characteristics in smart watches whose market is under its early stage. Smart watches are not forming their markets yet and this product is rather closer to a device attached to smart phone. But they would form markets only if their value is approved by themselves. This study looked into a structure under which smart watch forms its preference in terms of individual consumer and consumers are willing to use it. This study has its meaning by looking into factors why smart watch is spreading in market in terms of individual consumer's characteristics. Results from this study are believed to provide fruitful implication to establish market strategy for wearable devices including smart watch that is not much used yet by consumers.

Fabrication and Characterization of a Wrist Wearable Cuffless Pulsimeter by Using the Hall Effect Device

  • Lee, Sang-Suk;Choi, Jong-Gu;Son, Il-Ho;Kim, Keun-Ho;Nam, Dong-Hyun;Hong, You-Sik;Lee, Woo-Beom;Hwang, Do-Guwn;Rhee, Jang-Roh
    • Journal of Magnetics
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    • 제16권4호
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    • pp.449-452
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    • 2011
  • A wrist wearable cuffless pulsimeter with a portable and small size apparatus using Hall effect is fabricated. The analysis of the pulse wave measured by the testing product of pulsimeter is done to measure the pulse rate and blood pressure. The blood pressure obtained by the puslimeter is compared with the practical values measured by electronic or mercury liquid blood pressure meters. The detail analysis of a pulse wave measured by a wrist wearable cuffless pulsimeter detecting the changes of the magnetic field can be used to develop a new diagnostic algorithm of blood pressure applying for oriental medical apparatus.

동작인식 스마트 의류제품의 특징적 유형 분석 (The analysis of the characteristic types of motion recognition smart clothing products)

  • 임효빈;고현진
    • 복식문화연구
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    • 제25권4호
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    • pp.529-542
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    • 2017
  • The purpose of this study is to utilize technology as basic data for smart clothing product research and development. This technology can recognize user's motion according to characteristics types and functions of wearable smart clothing products. In order to analyze the case of motion recognition products, we searched for previous research data and cases referred to as major keywords in leading search engines, Google and Naver. Among the searched cases, information on the characteristics and major functions of the 42 final products selected on the market are examined in detail. Motion recognition for smart clothing products is classified into four body types: head & face, body, arms & hands, and legs & feet. Smart clothing products was developed with various items, such as hats, glasses, bras, shirts, pants, bracelets, rings, socks, shoes, etc., It was divided into four functions health care type for prevention of injuries, health monitor, posture correction, sports type for heartbeat and exercise monitor, exercise coaching, posture correction, convenience for smart controller and security and entertainment type for pleasure. The function of the motion recognition smart clothing product discussed in this study will be a useful reference when designing a motion recognition smart clothing product that is blended with IT technology.

영유아용 웨어러블 디바이스의 개발 동향 조사 (A Study on Trends of Wearable Device Development for Infants)

  • 금보라;권유미;김숙진
    • 한국의상디자인학회지
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    • 제19권4호
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    • pp.29-41
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    • 2017
  • Because infants lack full communication skills and are not active main agents, nurturing and protection are essential. The value of smart devices that can help prevent potential threats and manage infant care is evaluated highly. This study offers basic research data that contributes to the development of devices for infant and parents as well as to future planning. This study compared and analyzed literature materials and visual materials based on news articles, advanced research, and official websites of brands. The research ranges and subjects are wearable devices for infants that were released or will be released between 2014 and 2017. Wearable devices that help protect and manage infant care are roughly separated into clothing, accessory, and the like. In this study, four kinds of clothing products, six kinds of accessories products, and fifteen kinds of other products were researched and a total of 25 kinds of products were analyzed. Categories was made in accordance with morphological characteristics, main features, materials and the design of wearable devices for infants depending on the device features. Wearable devices for infants that will be developed in the future must be based on a variety of suggestions in order to know best how to attach a sensor to an infant. From this study, the deduced trend analysis of wearable devices for infants can suggest new ways for follow-up studies as well as product development.

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