• Title/Summary/Keyword: Wearable PC

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Service Infrastructure of Wearable Computing (웨어러블 컴퓨팅을 위한 서비스 인프라 구조)

  • Han, Dong-Won;Park, Jun-Seok;Cho, Il-Yeon
    • Journal of the Ergonomics Society of Korea
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    • v.24 no.1
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    • pp.43-46
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    • 2005
  • The future information technologies and service paradigm will move from PC, the general purpose desktop computing environment, to the next-generation PC that provides information any where, any time, and any device. The next-generation PC such as wearable computers are specialized to the human-centric functionalities and always-on connected services. In this study, service infrastructure of wearable computing with WBAN(Wearable Body Area Network) was suggested for the ubiquitous computing environment.

An improved information input algorithm and information input device using Tactile devices based on wearable PC (착용형 컴퓨터기반의 촉각 장치를 활용한 효율적인 정보 입력장치 및 개선된 입력 알고리즘)

  • Shin, Jeong-Hoon;Hong, Kwang-Seok
    • Journal of Internet Computing and Services
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    • v.6 no.5
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    • pp.73-83
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    • 2005
  • This paper proposes both a novel tactile human-computer interface method and an improved algorithm for the wearable PC. Under the condition of Ubiquitous computing, the next generation PC aims at effective representation and integration of colors, brightness of light. sound, odor, taste and feelings. Also, it aims at human being centered man-machine interface. In spite of various functions of the wearable PC, for the convenience of possessing, hardware platform for the wearable PC should be small-sized and light weighted one. The main problems of making small sized PC are user interfaces, like keyboard, monitor and so on. The traditional user interfaces have critical limitations for reducing their size. In this paper, we propose a novel user input method and improved algorithm to constructing small sized, light weighted and wearable PC. And, we verify the effectiveness of suggested method and algorithm compared to the traditional algorithm.

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Wearable System for Real-time Monitoring of Multiple Vital Signs (인체 착용형 다중 생체신호 실시간 모니터링 시스템)

  • Lee, Young-Dong;Chung, Wan-Young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2008.05a
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    • pp.249-252
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    • 2008
  • A wearable ubiquitous health care monitoring system using integrated ECG and accelerometersensors based on WSN is designed and developed. Wireless sensor network technology is applied for non intrusive healthcare in some wide area coverage with small battery support for RF transmission. We developed wearable devices which are wearable USN node, sensor board and base-station. Low power operating ECG and accelerometer sensor board was integrated to wearable USN node for user's health monitoring. The wearable ubiquitous healthcare monitoring system allows physiological data to be transmitted in wireless sensor network from on body wearable sensor devices to a base-station connected to server PC using IEEE 802.15.4. Physiological data displays and stores on server PC continuously.

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A Study On The Wearable Embedded System Platform (입을 수 있는 내장형 시스템 플랫품에 관한 연구)

  • Yoo, Jin-Ho;Jeong, Hyun-Tae;Cho, Il-Yeon;Lee, Sang-Ho;Han, Dong-Won
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.12B
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    • pp.831-837
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    • 2005
  • Personal general purpose computer(PC) has been evolved from desktop to portable mobile device such as tablet PC and PDA. Technology innovation on semiconductor have made it possible to package a reasonably Powerful Processor and memory subsystem with advanced input/output devices. At last these subsystems are miniaturized into wearable system. Wearable computer has recently gained attention as the post PC in the ubiquitous environment. Wearable computing becomes more and more feasible and receives growing attention throughout industry and the consumer marketplaces. This paper proposed and developed WPS that has multimedia features and network features as a wearable embedded platform. We explain the form, overall architecture, functions and user applications of this WPS. This paper also discusses the form of next generation computer platform with intuitive user interfaces and well designed applications in the future.

Design and Implementation of eRTOS Real-time Operating Systems for Wearable Computers (웨어러블 컴퓨터를 위한 저전력 실시간 운영체제 eRTOS 설계 및 구현)

  • Cho, Moon-Haeng;Choi, Chan-Woo;Lee, Cheol-Hoon
    • The Journal of the Korea Contents Association
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    • v.8 no.9
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    • pp.42-54
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    • 2008
  • In recent years, embedded systems have been expanding their application domains from traditional embedded systems such as military weapons, robots, satellites and digital convergence systems such as celluar phones, PMP(Portable Multimedia Player), PDAs(Personal Digital Assistants) to Next Generation Personal Computers(NGPCs) such as eating PCs, wearable computers. The NGPCs are network-based, human-centric digital information devices diverged from the traditional PCs used mainly for document writing, internet searching and database management. Wearable computers with battery capacity and memory size limitations have to use real-time operating systems with small footprints and low power management techniques to provide user's QoS in spite of hardware constraints. In this paper, we have designed and implemented a low-power RTOS (called eRTOS) for wearable computers. The implemented eRTOS has 18KB footprints and the dynamic power management and the device power management schemes are adapted in it. Experimental results with wearable computer applications show that the low power techniques could save energy up to 47 %.

HAND GESTURE INTERFACE FOR WEARABLE PC

  • Nishihara, Isao;Nakano, Shizuo
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.664-667
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    • 2009
  • There is strong demand to create wearable PC systems that can support the user outdoors. When we are outdoors, our movement makes it impossible to use traditional input devices such as keyboards and mice. We propose a hand gesture interface based on image processing to operate wearable PCs. The semi-transparent PC screen is displayed on the head mount display (HMD), and the user makes hand gestures to select icons on the screen. The user's hand is extracted from the images captured by a color camera mounted above the HMD. Since skin color can vary widely due to outdoor lighting effects, a key problem is accurately discrimination the hand from the background. The proposed method does not assume any fixed skin color space. First, the image is divided into blocks and blocks with similar average color are linked. Contiguous regions are then subjected to hand recognition. Blocks on the edges of the hand region are subdivided for more accurate finger discrimination. A change in hand shape is recognized as hand movement. Our current input interface associates a hand grasp with a mouse click. Tests on a prototype system confirm that the proposed method recognizes hand gestures accurately at high speed. We intend to develop a wider range of recognizable gestures.

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The Smartware using Concept of Ubiquitous (유비쿼터스 개념을 도입한 스마트웨어)

  • Lee, Jeong-Ick
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.10 no.5
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    • pp.923-928
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    • 2009
  • The advance of scientific technology is enhanced the effect of reaction. The trend of customer for high function product is enlarged. Thus, the composition of each industry, technology and product is actually happened. Therefore, the fusion of different fields in industrial design is widely accomplished. The example of this fusion effect is that 'ubiquitous or wearable computer' which is combined the function of cloth and computing, which is including any type, any purpose, any telecommunication and any multimedia of cloth inside. The ubiquitous or wearable computer will be a final thing of post pc or next step to pc and internet. This paper is studied for the research of smartware by assistance energy. In this paper, the development of multipurpose smartware(wearable computer) powered by solar energy is introduced.

Implementation of a MPEG-4 Video Player for Embedded Systems (임베디드 시스템을 위한 MPEG-4 동영상 플레이어 구현)

  • Kim, Soo-Han;Lee, Myeong-Won;Jhang, Seong-Tae
    • The KIPS Transactions:PartD
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    • v.14D no.3 s.113
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    • pp.311-318
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    • 2007
  • A wearable computer has appeared as the next generation computer with the development of embedded system technique in our country, although it has not been applicable well since the hardware and software capabilities are limited for multimedia service. We have implemented a MPEG-4 video player to provide with such multimedia application service using the embedded systems. This paper illustrates the development of MPEG-4 video player operating on the wearable computer named WPS(Wearable Personal Station), the wristwatch PC developed at ETRI.

A Research for Removing ECG Noise and Transmitting 1-channel of 3-axis Accelerometer Signal in Wearable Sensor Node Based on WSN (무선센서네트워크 기반의 웨어러블 센서노드에서 3축 가속도 신호의 단채널 전송과 심전도 노이즈 제거에 대한 연구)

  • Lee, Seung-Chul;Chung, Wan-Young
    • Journal of Sensor Science and Technology
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    • v.20 no.2
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    • pp.137-144
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    • 2011
  • Wireless sensor network(WSN) has the potential to greatly effect many aspects of u-healthcare. By outfitting the potential with WSN, wearable sensor node can collects real-time data on physiological status and transmits through base station to server PC. However, there is a significant gap between WSN and healthcare. WSN has the limited resource about computing capability and data transmission according to bio-sensor sampling rates and channels to apply healthcare system. If a wearable node transmits ECG and accelerometer data of 4 channel sampled at 100 Hz, these data may occur high loss packets for transmitting human activity and ECG to server PC. Therefore current wearable sensor nodes have to solve above mentioned problems to be suited for u-healthcare system. Most WSN based activity and ECG monitoring system have been implemented some algorithms which are applied for signal vector magnitude(SVM) algorithm and ECG noise algorithm in server PC. In this paper, A wearable sensor node using integrated ECG and 3-axial accelerometer based on wireless sensor network is designed and developed. It can form multi-hop network with relay nodes to extend network range in WSN. Our wearable nodes can transmit 1-channel activity data processed activity classification data vector using SVM algorithm to 3-channel accelerometer data. ECG signals are contaminated with high frequency noise such as power line interference and muscle artifact. Our wearable sensor nodes can remove high frequency noise to clear original ECG signal for healthcare monitoring.

Development of Interface device with EOG Signal (EOG(Electro-oculogram) 신호를 이용한 Interface 장치 개발)

  • Kim, Su-Jong;Ryu, Ho-Sun;Kim, Young-Chol
    • Proceedings of the KIEE Conference
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    • 2006.07d
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    • pp.1821-1823
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    • 2006
  • This paper presents a development of interface device for electro-oculogram(EOG) signal and it's application to the wireless mouse of wearable PC. The interface device is composed of five bio-electrodes for detecting oculomotor motion, several band-pass filters, instrumentation amplifier and a microprocessor. we have first analyzed impedance characteristics between skin and a bio-electrode. since the impedance highly depends on human face, it's magnitude differs from person. this interface device was applied to develop a wireless mouse for wearable PC, as a Bio Machine Interface(BMI). Where in the prompt on PC monitor is controlled by only EOG signals. this system was implemented in a Head Mount Display(HMD) unit. experimental results show the accuracy of above 90%.

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