• 제목/요약/키워드: Walking path

검색결과 151건 처리시간 0.036초

이족 휴머노이드 로봇의 유연한 보행을 위한 학습기반 뉴로-퍼지시스템의 응용 (Use of Learning Based Neuro-fuzzy System for Flexible Walking of Biped Humanoid Robot)

  • 김동원;강태구;황상현;박귀태
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2006년 학술대회 논문집 정보 및 제어부문
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    • pp.539-541
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    • 2006
  • Biped locomotion is a popular research area in robotics due to the high adaptability of a walking robot in an unstructured environment. When attempting to automate the motion planning process for a biped walking robot, one of the main issues is assurance of dynamic stability of motion. This can be categorized into three general groups: body stability, body path stability, and gait stability. A zero moment point (ZMP), a point where the total forces and moments acting on the robot are zero, is usually employed as a basic component for dynamically stable motion. In this rarer, learning based neuro-fuzzy systems have been developed and applied to model ZMP trajectory of a biped walking robot. As a result, we can provide more improved insight into physical walking mechanisms.

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수면 지면 동시보행을 위한 Klann 기구 기반 주행메커니즘 최적설계 (Optimal Design of Klann-linkage based Walking Mechanism for Amphibious Locomotion on Water and Ground)

  • 김현규;정민석;신재균;서태원
    • 제어로봇시스템학회논문지
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    • 제20권9호
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    • pp.936-941
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    • 2014
  • Walking mechanisms are very important for legged robots to ensure their stable locomotion. In this research, Klann-linkage is suggested as a walking mechanism for a water-running robot and is optimized using level average analysis. The structure of the Klann-linkage is introduced first and design variables for the Klann-linkage are identified considering the kinematic task of the walking mechanism. Next, the design problem is formulated as a path generation optimization problem. Specifically, the desired path for the foot-pad is defined and the objective function is defined as the structural error between the desired and the generated paths. A process for solving the optimization problem is suggested utilizing the sensitivity analysis of the design variables. As a result, optimized lengths of Klann-linkage are obtained and the optimum trajectory is obtained. It is found that the optimized trajectory improves the cost function by about 62% from the initial one. It is expected that the results from this research can be used as a good example for designing legged robots.

고령자 맞춤형 보행보조서비스 설계를 위한 심리측정 분석 (Psychometric Analysis for Designing Elderly Customized Walking Assist Device)

  • 김정화;장정아;최기주
    • 한국ITS학회 논문지
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    • 제15권1호
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    • pp.39-51
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    • 2016
  • 본 연구는 고령자의 스마트폰 이용률 증가에 따라, 고령자가 활용이 가능한 ICT(정보통신기술) 기반의 맞춤형 보행보조기술 개발을 제시하고 이에 대한 사용자 니즈(needs)를 규명하고자 하였다. 맞춤형 보행보조서비스의 형태는 햅틱(진동 및 촉각정보)을 통한 보행안내지원 서비스와 자동 및 셀프 SOS 시스템, 그리고 접근차량의 정보알람 서비스가 포함된 웨어러블(Wearable) 보행안내 보조 장치를 기반으로 한다. 이러한 서비스의 실효성을 검토하기 위하여 189명의 잠재적 고령자와 고령자를 대상으로 그들이 가지는 보행에 관한 심리적 태도 및 각 서비스에 대한 선호도, 그리고 보행안내 보조 장치에 대한 WTP (willingness to pay)를 조사 및 분석하였다. 또한 조사된 변수를 통해 요인분석(Factor analysis)을 수행하였으며 여기서 도출된 요인간 상관관계 파악을 위해 경로모형 (path model)을 추정하였다. 분석된 결과를 통해 연령대에 적합한 보행보조 장치의 맞춤형 서비스의 방향을 제시하였으며, 이는 제품화된 기술에 대한 활용범위를 증대시키고 궁극적으로 고령자의 보행 안전성을 향상시킬 수 있을 것으로 판단된다.

기구학을 이용한 이족보행 로봇의 보행패턴 (Kinematic Based Walking Pattern of Biped robot)

  • 김동원
    • 사물인터넷융복합논문지
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    • 제4권2호
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    • pp.7-11
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    • 2018
  • 본 논문에서는 기구학을 이용한 이족보행 로봇의 보행패턴 생성방법을 살펴본다. 2족 보행로봇이 3차원 공간상에서 모든 동작 및 보행이 가능하기 위해 필요한 자유도는 각 다리별로 6자유도이다. 따라서 본 논문에서는 로봇의 보행을 위해 간략화된 보행로봇의 구조를 살펴보고 발목의 경로를 설정한 후 기구학을 이용하여 조인트 각도를 파악하여 생성한다. 또한 로봇의 기구 해석을 위해 한쪽 다리의 조인트들에 대해 좌표계를 설정하였다. 조인트 각도를 역기구학을 이용하면 로봇의 보행 패턴을 생성할 수 있다. 최종적으로 발목의 궤적 설정과 이를 통한 보행 패턴 생성 과정을 살펴보기로 한다.

시각장애인을 위한 보행안내로봇 개발 (Development of Walking Guide Robot for the Blind)

  • 유기호;윤명종;권대규;김남균;강정호
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2005년도 춘계학술대회 논문집
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    • pp.888-891
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    • 2005
  • In this paper, the prototype of a walking guide robot with tactile display is introduced, and the psychophysical experiment of the tactile recognition for a tactile display is carried out and analyzed. The objective of this research is the development of a walking guide robot for the blind to walk safely. A walking guide robot consists of a guide vehicle and a tactile display device. A guide vehicle, located in the front of the walking blind, detects the obstacle using ultrasonic sensors and offers the information of position and walking direction acquired from GPS module to the walking blind by voice. The tactile display device, located in the handle which is connected with the guide vehicle by cane, offers the processed obstacle information such as position, size, moving, shape of obstacle and safe path, etc. The psychophysical experiments for the threshold of perception and recognition ability of tactile stimulation are carried out by the estimation of the subject group. As a result the appropriate tactile stimulus intensity and frequency to recognize tactile stimulation effectively are discussed and derived.

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읍소재지 중심가로의 보행환경 개선 방향 - 전라남도 4개 지방정부 읍소재지의 중심가로를 대상으로 - (Directions for Improving the Pedestrian Environment in Main Street of Towns - Targeting Main Street in Four Local Government Towns in Jeollanam-do -)

  • 박성진;강인호
    • 한국농촌건축학회논문집
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    • 제23권1호
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    • pp.35-42
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    • 2021
  • This study analyzed the path that affects the user's walking satisfaction on main street in four local government towns in Jeollanam-do. and as an empirical study to find the direction of improvement toward the main street from the perspective of walking, the results are as follows. First, it was found that the network had a direct (+) effect on walking satisfaction as a main street. In addition, it was analyzed that land use had no direct (+) effect on walking satisfaction on the main street, but had a direct (+) effect on the network. Second, it was analyzed from the fact that the walking environment does not have a direct (+) effect on walking satisfaction, but has a direct (+) effect on the network. and it was analyzed that the street-building relationship had a direct (+) effect on the street landscape, and the street landscape had a direct (+) effect on the walking environment. The study was completed by suggesting implications according to the above research results.

통학거리 및 수단특성을 반영한 초등학교 안전도 영향관계 실증연구 (A Empirical Study on Influence of Safety on Elementary School Road Considering Commuting Distance & Mode Type)

  • 김태호;김승현;이수일
    • 한국안전학회지
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    • 제30권6호
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    • pp.139-147
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    • 2015
  • This study deals with actual commuting distance and influence of risk factors depending on commuting distance and mode in order to reestablish actual commuting zone of primary school students. Data mining analysis(CHAID) was applied for this reestablishment using survey results from 6,927 primary school students in Seoul Metro. Six risk factors; convenience level of commuting path condition, convenience level of road crossing condition, vehicle speed on commuting path, segregation level between commuter and vehicle, congestion level of commuting path, and public security level and two mode; walking and cycle are considered in the analysis. As the results of CHAID analysis, commuting distance was divided into four zones; Internal Zone(0.491km under), External Zone(0.492 ~ 1.492km, 1.493 ~ 2.699km), Commutable Zone(2.70km over), and awareness level on safety is declined as commuting distance is increased. The risk factor affecting on safety is recognized differently by students depending on commuting distance and mode. For students commuting by walking, vehicle speed on commuting path and convenience level of commuting path condition are recognized as the prime risk factor within Internal Zone and Commutable Zone, respectively. For students commuting by cycle, convenience level of road crossing condition and vehicle speed on commuting path are recognized as the prime risk factor within Commutable Zone. Analysis results show that improved plan and program for commuting path for primary school students are required considering actual commuting distance and method.

Development of Augmented Reality Walking Navigation App using Dijkstra Algorithm

  • Jeong, Cho-Hui;Lee, Myung-Suk
    • 한국컴퓨터정보학회논문지
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    • 제22권2호
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    • pp.89-95
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    • 2017
  • There are a variety of apps that are finding their way. And in car navigation, we launched a product that reflects Augmented Reality technology this year. However, existing apps have problems. It is implemented in 2D or 3D, has a large error range because it has been modified in most vehicles, is not updated in real time, and car augmented reality navigation is a vehicle, and a separate device is required, etc. In this study, we implemented a smartphone app for walking directions using augmented reality, and made it possible to intuitively use a route service from a user 's location to a destination. The Dijkstra algorithm is applied to calculate the shortest path to solve the problem of finding the route with the least cost. By using this application, it is possible to use the route search service even in a data-free environment, to solve the inconvenience of the language barrier, and to update in real time, so that the latest information can be always maintained. In the future, we want to develop an app that can be commercialized by using a character in the path to promote it.

팔 흔들기가 건강한 성인의 오르막길 보행에 미치는 영향 (The Effect of Arm Swing on Uphill Road Gait in Healthy Adults)

  • 노동원;전하영;양세정;이현화;손성;차유리
    • 대한물리치료과학회지
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    • 제26권2호
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    • pp.46-50
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    • 2019
  • Background: The purpose of present study is to effect of arm swing on uphill road gait in healthy adults. Design: Cross-sectional study. Methods: This study was Participated in 15 healthy subjects. The subjects were allowed to walk uphill, about 10m from the line drawn on the floor. The subject stood at the starting line and started by pressing the start button with the signal "start", and I pressed Stop at the last incoming point. Walking with and without arm swing was measured twice in random draws. Results: Walking path with arm swing showed good results in walking path duration, cadence, speed, stride length, and Gait cycle duration rather than uphill walk without arm swing. Conclusion: As a results of this study, The arm swing is important in getting uphill.

A Study of the Obstacle Avoidance for a Quadruped Walking Robot Using Genetic and Fuzzy Algorithm

  • Lee, Bo-Hee;Kong, Jung-Shik;Kim, Jin-Geol
    • 한국지능시스템학회:학술대회논문집
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    • 한국퍼지및지능시스템학회 2003년도 ISIS 2003
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    • pp.228-231
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    • 2003
  • This paper presents the leg trajectory generation for the quadruped robot with genetic-fuzzy algorithm. To have the nobility even at uneven terrain, a robot is able to recognize obstacles, and generates moving path of body that can avoid obstacles. This robot should have its own avoidance algorithm against obstacles, forwarding to target without collision. During walking period, n robot recognizes obstacle from external environment with a PSD and some interface, and this obstacle information is converted into proper the body rotation angle by fuzzy inference engine. After this process, we can infer the walking direction and walking distance of body, and finally can generate the optimal Beg trajectory using genetic algorithm. All these methods are verified with PC simulation program, and implemented to SERO-V robot.

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