• Title/Summary/Keyword: Volumetric Capture

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Research on Utilizing Volumetric Studio for XR Content Production (XR 콘텐츠 제작을 위한 볼류메트릭 스튜디오 활용 연구)

  • Sukchang Lee;Won Ho Choi
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.5
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    • pp.849-857
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    • 2023
  • Volumetric Studio is catalyzing the expansion of the XR content market. Consequently, there is a rising demand for in-depth research on volumetric capture technology. This research delves into the methodology and outcomes of capturing dancers' movements in the form of 3D video images. Furthermore, this research examines the practical applications of volumetric capture technology by assessing the infrastructure and operational workflow of the studio specializing in this domain, aiming to derive significant findings. Notably, this research highlights constraints associated with video image distortion and extended rendering durations within Volumetric Studio system.

3D Volumetric Capture-based Dynamic Face Production for Hyper-Realistic Metahuman (극사실적 메타휴먼을 위한 3D 볼류메트릭 캡쳐 기반의 동적 페이스 제작)

  • Oh, Moon-Seok;Han, Gyu-Hoon;Seo, Young-Ho
    • Journal of Broadcast Engineering
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    • v.27 no.5
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    • pp.751-761
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    • 2022
  • With the development of digital graphics technology, the metaverse has become a significant trend in the content market. The demand for technology that generates high-quality 3D (dimension) models is rapidly increasing. Accordingly, various technical attempts are being made to create high-quality 3D virtual humans represented by digital humans. 3D volumetric capture is spotlighted as a technology that can create a 3D manikin faster and more precisely than the existing 3D model creation method. In this study, we try to analyze 3D high-precision facial production technology based on practical cases of the difficulties in content production and technologies applied in volumetric 3D and 4D model creation. Based on the actual model implementation case through 3D volumetric capture, we considered techniques for 3D virtual human face production and producted a new metahuman using a graphics pipeline for an efficient human facial generation.

Stabilized 3D Pose Estimation of 3D Volumetric Sequence Using 360° Multi-view Projection (360° 다시점 투영을 이용한 3D 볼류메트릭 시퀀스의 안정적인 3차원 자세 추정)

  • Lee, Sol;Seo, Young-ho
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2022.05a
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    • pp.76-77
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    • 2022
  • In this paper, we propose a method to stabilize the 3D pose estimation result of a 3D volumetric data sequence by matching the pose estimation results from multi-view. Draw a circle centered on the volumetric model and project the model from the viewpoint at regular intervals. After performing Openpose 2D pose estimation on the projected 2D image, the 2D joint is matched to localize the 3D joint position. The tremor of 3D joints sequence according to the angular spacing was quantified and expressed in graphs, and the minimum conditions for stable results are suggested.

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Dynamic Reconstruction Algorithm of 3D Volumetric Models (3D 볼류메트릭 모델의 동적 복원 알고리즘)

  • Park, Byung-Seo;Kim, Dong-Wook;Seo, Young-Ho
    • Journal of Broadcast Engineering
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    • v.27 no.2
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    • pp.207-215
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    • 2022
  • The latest volumetric technology's high geometrical accuracy and realism ensure a high degree of correspondence between the real object and the captured 3D model. Nevertheless, since the 3D model obtained in this way constitutes a sequence as a completely independent 3D model between frames, the consistency of the model surface structure (geometry) is not guaranteed for every frame, and the density of vertices is very high. It can be seen that the interconnection node (Edge) becomes very complicated. 3D models created using this technology are inherently different from models created in movie or video game production pipelines and are not suitable for direct use in applications such as real-time rendering, animation and simulation, and compression. In contrast, our method achieves consistency in the quality of the volumetric 3D model sequence by linking re-meshing, which ensures high consistency of the 3D model surface structure between frames and the gradual deformation and texture transfer through correspondence and matching of non-rigid surfaces. And It maintains the consistency of volumetric 3D model sequence quality and provides post-processing automation.

Comparative Assessment of Quantitative Methods determining the Amount of Calcium Carbonate Minerals derived from Biocalcification (생물학적 칼슘화에 의해 생성된 CaCO3 광물의 정량분석 방법 비교 평가)

  • Ahn, Chang-Min;Bae, Young-Shin;Ham, Jong-Heon;Cheon, Seung-Kyu;Kim, Chang-Gyun
    • Journal of Soil and Groundwater Environment
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    • v.18 no.5
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    • pp.1-6
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    • 2013
  • This study was performed to develop a method for quantitative analysis obtaining the amount of calcium carbonate minerals formed when Ca salts biomimetically reacted with carbon dioxide. There were two methods compared; 1) volumetric calcimeter method that determining the amount of released carbon dioxide after calcium carbonate minerals were acidified by 4N HCl and 2) Thermogravimetry-Differential Thermal Analysis (TG-DTA) adopting differential decomposition temperature breaking-up the structural link within calcium carbonate minerals. The comparisons were made by batch experiment (i.e., biocalcification process) along with control (i.e., nominal concentration of $CaCO_3$ prepared). For the control, TG-DTA took a minor root mean square deviation (RMSD) of 1.1~5.9 mg, whereas volumetric calcimeter exposed a greater RMSD of 28.3 mg. For the biocalcification, the amount of $CaCO_3$ was more precisely obtained for TG-DTA rather than that of volumetric calcimeter. It was decided that TG-DTA was more successfully used for quantitative analysis to observe the amount of calcium carbonate minerals derived from biocalcification.

Circuit Components Based on New Materials: The Reality of Multitechnology System on Systems Hyperintegration

  • Eshraghian, Kamran;Cho, Kyoung-Rok
    • Transactions on Electrical and Electronic Materials
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    • v.11 no.3
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    • pp.106-111
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    • 2010
  • The convergence of significantly different and disparate technologies such as spintronics, carbon nano tube field effect transistors, photon and bio-responsive molecular switches, memristor and memristive systems and metamaterials, coupled with energy scavenging sources are gaining a renewed focus in the quest for new products. This paper will provide an insight into an anticipated technological revolution and will highlight a futuristic Roadmap to capture opportunities that are brought about as the results of formulation of new circuit components basically driven by emergence of nanoscale materials as part of System on System integration. Challenges as the result of new lumped components such as memristor, metamaterial-based lumped components and the like that will challenge the designers' comfort zone will also be discussed.

3D Visualization of Partially Occluded Objects Using Axially Distributed Image Sensing With a Wide-Angle Lens

  • Kim, Nam-Woo;Hong, Seok-Min;Lee, Hoon Jae;Lee, Byung-Gook;Lee, Joon-Jae
    • Journal of the Optical Society of Korea
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    • v.18 no.5
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    • pp.517-522
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    • 2014
  • In this paper we propose an axially distributed image-sensing method with a wide-angle lens to capture the wide-area scene of 3D objects. A lot of parallax information can be collected by translating the wide-angle camera along the optical axis. The recorded wide-area elemental images are calibrated using compensation of radial distortion. With these images we generate volumetric slice images using a computational reconstruction algorithm based on ray back-projection. To show the feasibility of the proposed method, we performed optical experiments for visualization of a partially occluded 3D object.

3D Pose Estimation from Selective View for 3D Volumetric Data Deformation (3 차원 볼류메트릭 데이터 변형을 위한 선택적 시점에서의 3 차원 포즈 추정)

  • Lee, Sol;Kim, Ji-Hyun;Park, Jung-Tak;Park, Byung-Seo;Seo, Young-Ho
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2022.06a
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    • pp.156-157
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    • 2022
  • 본 논문에서는 선택적 시점에서의 2D 포즈 추정(pose estimation) 결과를 정합 하여 정확도 높은 3D 스켈레톤(skeleton)을 만들어 낸다. 여러 프레임의 3D 데이터를 10 도 간격으로 36 방향에서 투영한 뒤, 2D 포즈 추정 결과 신뢰도가 높은 시점에서의 결과만을 선별하여 3 차원으로 정합 한다. 이때 사용하는 시점의 개수를 달리하며 정확도에 미치는 영향을 분석하여 실험적으로 정확도가 높은 최소의 시점 개수를 정하였다. 또한, 정합 한 3D 뼈대를 모션 캡쳐(motion capture) 센서와 비교하여 제안하는 알고리즘에 의해 3D 포즈 추정의 정확도가 향상되는 것을 확인했다.

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Determination of Neutron Absorption Fraction Factor in Manganese Sulfate Bath System (황산망간 용액조 장치의 중성자 흡수분율 보정인자 결정)

  • Lee, Kyung-Ju;Park, Kil-Oung;Hwang, Sun-Tae;Lee, Kun-Jai
    • Nuclear Engineering and Technology
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    • v.21 no.1
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    • pp.12-17
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    • 1989
  • The correction factor of neutron fraction absorbed by $^{55}$ Mn in the MnSO$_4$ bath was determined for the absolute measurement of neutron emission rate by using the solution circulation-type manganese sulfate bath system. For the determination of this correction factor, I/f, the atomic number desnsity and the effective neutron capture cross section data of Mn, S and impurity elements in the MnSO$_4$ solution were determined. For the atomic number density determination, the MnSO$_4$ solution concentration was determined by using the volumetric EDTA titration and gravimetric method. The impurity contents were analyzed by using the ICP method. For the calculation of effective neutron capture cross sections, a FORTRAN computer program EASCAL was developed in this study. in which Westcott's parameters and Axton's empirical relations are used.

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Part Similarity Assessment Method Based on Hierarchical Feature Decomposition: Part 2 - Using Negative Feature Decomposition (계층적 특징형상 정보에 기반한 부품 유사성 평가 방법: Part 2 - 절삭가공 특징형상 분할방식 이용)

  • 김용세;강병구;정용희
    • Korean Journal of Computational Design and Engineering
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    • v.9 no.1
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    • pp.51-61
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    • 2004
  • Mechanical parts are often grouped into part families based on the similarity of their shapes, to support efficient manufacturing process planning and design modification. The 2-part sequence papers present similarity assessment techniques to support part family classification for machined parts. These exploit the multiple feature decompositions obtained by the feature recognition method using convex decomposition. Convex decomposition provides a hierarchical volumetric representation of a part, organized in an outside-in hierarchy. It provides local accessibility directions, which supports abstract and qualitative similarity assessment. It is converted to a Form Feature Decomposition (FFD), which represents a part using form features intrinsic to the shape of the part. This supports abstract and qualitative similarity assessment using positive feature volumes.. FFD is converted to Negative Feature Decomposition (NFD), which represents a part as a base component and negative machining features. This supports a detailed, quantitative similarity assessment technique that measures the similarity between machined parts and associated machining processes implied by two parts' NFDs. Features of the NFD are organized into branch groups to capture the NFD hierarchy and feature interrelations. Branch groups of two parts' NFDs are matched to obtain pairs, and then features within each pair of branch groups are compared, exploiting feature type, size, machining direction, and other information relevant to machining processes. This paper, the second one of the two companion papers, describes the similarity assessment method using NFD.