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Research on Utilizing Volumetric Studio for XR Content Production

XR 콘텐츠 제작을 위한 볼류메트릭 스튜디오 활용 연구

  • 이석창 (건양대학교 디지털콘텐츠학과) ;
  • 최원호 (동서대학교 일반대학원 영상콘텐츠학과 )
  • Received : 2023.08.12
  • Accepted : 2023.09.05
  • Published : 2023.09.30

Abstract

Volumetric Studio is catalyzing the expansion of the XR content market. Consequently, there is a rising demand for in-depth research on volumetric capture technology. This research delves into the methodology and outcomes of capturing dancers' movements in the form of 3D video images. Furthermore, this research examines the practical applications of volumetric capture technology by assessing the infrastructure and operational workflow of the studio specializing in this domain, aiming to derive significant findings. Notably, this research highlights constraints associated with video image distortion and extended rendering durations within Volumetric Studio system.

볼류메트릭 스튜디오는 XR 콘텐츠 시장의 성장을 견인하고 있다. 이에 따라, 볼류메트릭 캡처 기술에 관한 기술적 연구 수요가 증가하고 있다. 이 연구에서는 댄서들의 움직임을 3D 영상 이미지로 캡처하는 과정과 결과를 분석하였으며, 유의미한 결과를 얻기 위해 볼류메트릭 스튜디오의 인프라와 워크플로우를 평가하여 볼류메트릭 캡처 기술의 실제적 방법론에 관해 탐색하였다. 본 연구를 통해 볼류메트릭 스튜디오 내에서 영상 이미지 왜곡과 렌더링 시간과 관련된 제한사항들이 확인되었다.

Keywords

Acknowledgement

This research was supported by The Konyang University Research Fund in 2022 and Future Visual Contents for Innovative Convergence Education Research Group(BrainKorea 21 Four) in Dongseo University

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