• Title/Summary/Keyword: Volume visualization

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Evaluation of Heat Loss by Means of Plasma Jet Ignition during Combustion Duration in the Constant Volume Vessel (정적연소실내에서의 플라즈마 제트 점화에 대한 연소기간중의 열손실산정)

  • 김문헌;문경태;박정서;김홍성
    • Transactions of the Korean Society of Automotive Engineers
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    • v.11 no.2
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    • pp.96-103
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    • 2003
  • In this paper, the heat loss to the constant volume vessel wall was investigated using instantaneous heat flux sensor, schlieren visualization, pressure rise curve. And the heat loss characteristics of plasma jet ignition were compared with conventional spark ignition. In case of plasma jet ignition, the flame kernel moves toward the center of combustion vessel in the initial period of combustion, and the flame surface spread out to the vessel wall. However, in case of conventional spark ignition, the flame surface contact with combustion vessel wall in the initial period of combustion. As a result, heat loss in the combustion duration for conventional spark ignition increase faster than that of plasma jet ignition. And the combustion enhancement rate of plasma jet ignition is higher than that of conventional spark ignition, and it was found that the heat loss rate is inversely proportional to the combustion enhancement rate.

Flame Visualization and Flame Characteristics of Spark Plug with Pre-ignition Chamber (예연소실 점화플러그의 화염가시화와 화염전파특성)

  • Jie, Myoung Seok;Johng, In Tae
    • Journal of the Korean Society of Visualization
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    • v.14 no.3
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    • pp.51-58
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    • 2016
  • New concept spark plug was developed to study its influence on the combustion characteristics of SI engine. It has pre-ignition chamber at the lower end of spark plug and flame hole, in which fresh mixture gas can be put in through the flame hole without any fuel supply system. This spark plug was tested in a single cylinder engine dynamometer for different air fuel ratio to measure the fuel consumption rate, emission gases, and MBT timing. And constant volume combustion chamber was made to understand flame characteristics of spark plug. New spark plug induced fast burn compared to the conventional spark plug and its effects were increased in lean air fuel ratio. Pre-ignition chamber spark plug with 5 holes which had adjusted size was more stable and effective in combustion performance than pre-ignition chamber spark plug with 1 hole. And its effects showed larger differences in lean air fuel ratio than stoichiometric condition. Flame kernel and flame growth process of conventional spark plug and pre-ignition chamber spark plug studied by flame visualization of schlieren method.

Flow Visualization and Unstructured Grid Computation of Flow over a High-Speed Projectile (고속탄자 유동의 가시화 실험 및 비정렬격자 계산)

  • 이상길;최서원;강준구;임홍규;백영호;김두연;강호철
    • Transactions of the Korean Society of Automotive Engineers
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    • v.6 no.2
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    • pp.12-20
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    • 1998
  • Exter ballistics of a typical high-speed projectile is studied through a flow-visualization experiment and an unstructured grid Navier-Srokes computation. Experiment produced a schlieren photograph that adequately shows the characteristic features of this complex flow, namely two kinds of oblique cone shocks and turbulent wake developing into the downstream. A hybrid scheme of finite volume-element method is used to simulate the compressible Reynolds-Averaged Navier-Stok- es solution on unstructured grids. Osher's approximate Riemann solver is used to discretize the cinvection term. Higher-order spatial accuracy is obtained by MUSCL extension and van Albada ty- pe flux limiter is used to stabilize the numerical oscillation near the solution discontinuity. Accurate Gakerkin method is used to discretize the viscous term. Explict fourth-order Runge-Kutta method is used for the time-stepping, which simplifies the application of MUSCL extension. A two-layer k-$\varepsilon$ turbulence model is used to simulate the turbulent wakes accurately. Axisymmetric folw and two-dimensional flow with an angle of attack have been computed. Grid-dependency is also checked by carrying out the computation with doubled meshes. 2-D calculation shows that effect of angle of attack on the flow field is negligible. Axi-symmetric results of the computation agrees well with the flow visualization. Primary oblique shock is represented within 2-3 meshes in numerical results, and the varicose mode of the vortex shedding is clearly captured in the turbulent wake region.

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A CORBA-Based Collaborative Work Supported Medical Image Analysis and Visualization System (코바기반 협업지원 의료영상 분석 및 가시화 시스템)

  • Chun, Jun-Chul;Son, Jae-Gi
    • The KIPS Transactions:PartD
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    • v.10D no.1
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    • pp.109-116
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    • 2003
  • In this paper, a CORBA-based collaborative medical image analysis and visualization system, which provides high accessibility and usability of the system for the users on distributed environment is introduced. The system allows us to manage datasets and manipulates medical images such as segmentation and volume visualization of computed geometry from biomedical images in distributed environments. Using Bayesian classification technique and an active contour model the system provides classification results of medical images or boundary information of specific tissue. Based on such information, the system can create real time 3D volume model from medical imagery. Moreover, the developed system supports collaborative work among multiple users using broadcasting and synchronization mechanisms. Since the system is developed using Java and CORBA, which provide distributed programming, the remote clients can access server objects via method invocation, without knowing where the distributed objects reside or what operating system it executes on.

Comparative Evaluation on Geotechnical Information 3D Visualization Program for Dredging Quantity Estimation (준설 물량 산출을 위한 지반정보 3차원 가시화 프로그램 비교 평가)

  • Lee, Boyoung;Hwang, Bumsik;Kim, Han-Saem;Cho, Wanjei
    • Journal of the Korean GEO-environmental Society
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    • v.17 no.7
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    • pp.35-42
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    • 2016
  • There are many reclamation projects domestically and internationally which requires large quantity of reclaimable materials. To provide enough reclaimable soils which are limited in land, there have been various research focusing on the dredged soils in the marine environments. As a part of this research, a GIS based 3D dredging reclamation visualization program was developed for the volume estimation of dredged soils in 2015. The developed program is based on the digitized spatial information of the site investigation data with a consideration of the reliability of the data. Prior to the validation with the comparisons with the actual dredged volume measurement data, the developed program was compared with the commercial 3D visualization program with 3D visualized results from the test site near the Gunjang harbor. The validation of the developed program was performed in terms of the degree of visualized precision, the sectional and profiling of soil layers and the dredged volume estimation results. Based on the comparisons, both commercial and developed program show similar dredged volume with minor discrepancies in soil layers.

Development of Interactive 3D Volume Visualization Techniques Using Contour Trees (컨투어 트리를 이용한 삼차원 볼륨 영상의 대화형 시각화 기법 개발)

  • Sohn, Bong-Soo
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.11
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    • pp.67-76
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    • 2011
  • This paper describes the development of interactive visualization techniques and a program that allow us to visualize the structure of the volume data and interactively select and visualize the isosurface components using contour tree. The main characteristic of this technique is to provide an algorithm that draws the contour tree in 2D plane in a way that users easily understand the tree, and to provide an algorithm that can efficiently extract an isosurface component utilizing GPU's parallel architecture. The main characteristic of the program we developed through implementing the algorithms is to provide us with an interactive user interface based on the contour tree for extracting an isosurface component and visualization that integrates with previous isosurface and volume rendering techniques. To show the excelland vof our methods, we applied 3D biomedical volume data to our algorithms. The results show that we could interactively select the isosurface components that represent a polypeptide chain, a ventricle and a femur respectively using the user interface based on our contour tree layout method, and extract the isosurface components with 3x-4x higher speed compared to previous methods.

Extraction of Brain Boundary and Direct Volume Rendering of MRI Human Head Data (MR머리 영상의 뇌 경계선 추출 및 디렉트 볼륨 렌더링)

  • Song, Ju-Whan;Gwun, Ou-Bong;Lee, Kun
    • Journal of KIISE:Computing Practices and Letters
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    • v.8 no.6
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    • pp.705-716
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    • 2002
  • This paper proposes a method which visualizes MRI head data in 3 dimensions with direct volume rendering. Though surface rendering is usually used for MRI data visualization, it has some limits of displaying little speckles because it loses the information of the speckles in the surfaces while acquiring the information. Direct volume rendering has ability of displaying little speckles, but it doesn't treat MRI data because of the data features of MRI. In this paper, we try to visualize MRI head data in 3 dimensions as follows. First, we separate the brain region from the head region of MRI head data, next increase the pixel level of the brain region, then combine the brain region with the increased pixel level and the head region without brain region, last visualizes the combined MRI head data with direct volume rendering. We segment the brain region from head region based on histogram threshold, morphology operations and snakes algorithm. The proposed segmentation method shows 91~95% similarity with a hand segmentation. The method rather clearly visualizes the organs of the head in 3 dimensions.

In vivo visualization of liquid-feeding phenomena of a butterfly (나비 펌프의 구조와 동적 거동의 in vivo 가시화)

  • Lee, Seung-Chul;Kim, Bo-Heum;Lee, Sang-Joon
    • Journal of the Korean Society of Visualization
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    • v.9 no.4
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    • pp.69-73
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    • 2011
  • Butterflies have been known to suck viscous liquids through a long, cylindrical proboscis using the large pressure difference formulated by the cyclic expansion and contraction of a muscular pump located inside their head. However, there are few studies on the liquid-feeding phenomena in a live butterfly, because it is hard to observe the internal morphological structures under in vivo condition. In this study, the dynamic motion of the pump system in a butterfly was in vivo visualized using synchrotron X-ray micro-imaging technique to analyze the liquid-feeding mechanism. The period of the liquid-feeding process is about 0.3sec. The expansion stage is about two times larger than the contraction stage in one cycle. The cyclic variation of pump volume generate large negative suction pressure and the pressure difference inside the long proboscis of a butterfly is estimated to be larger than 1atm.

Numerical Simulations of Cavitation Flow in Volumetric Gear Pump (회전 용적형 기어펌프의 캐비테이션 유동 해석)

  • Lee, Jung-Ho;Lee, Sang-Wook
    • Journal of the Korean Society of Visualization
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    • v.9 no.4
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    • pp.28-34
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    • 2011
  • A volumetric gear pump is often used in extensive industrial applications to provide both high pressure and sufficiently high flow rate by physical displacement of finite volume of fluid with each revolution. Template mesh function in commercial CFD software, PumpLinx, by which 3-D meshes in the complex region between rotor and housing can be readily generated was employed for 3-D flow simulations. For cavitation analysis full cavitation model was included in 3-D simulations. The results showed high pulsation in pressure and flowrate which is implicated in pump vibration and noise. A model test for cavitation visualization was conducted and the results showed good qualitative agreement with numerical prediction.

Visualization of Internal Electric Field on Plasma (플라즈마 내부 전기장 가시화)

  • Shin, Han Sol;Yu, Tae Jun;Lee, Kun
    • Journal of Korea Multimedia Society
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    • v.19 no.1
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    • pp.80-85
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    • 2016
  • It costs high in both memory usage and time consuming to sample the space to compute charge density and calculate electric field on that with large size of plasma data. In real-time and interactive application, accelerating the compute time is critical problem. In this paper, we suggest new method to visualize electric field by using convolution theorem, and the parallel computing to accelerate computing time by using GPGPU. We conduct a simulation that compare running time between the methods with convolution and without convolution. We discussed the method of visualization of multivariate data in three dimensional space using colored volume rendering and surface construction.