• Title/Summary/Keyword: Voice user interface

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Research on Emotional Factors and Voice Trend by Country to be considered in Designing AI's Voice - An analysis of interview with experts in Finland and Norway (AI의 음성 디자인에서 고려해야 할 감성적 요소 및 국가별 음성 트랜드에 관한 연구 - 핀란드와 노르웨이의 전문가 인뎁스 인터뷰를 중심으로)

  • Namkung, Kiechan
    • Journal of the Korea Convergence Society
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    • v.11 no.9
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    • pp.91-97
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    • 2020
  • Use of voice-based interfaces that can interact with users is increasing as AI technology develops. To date, however, most of the research on voice-based interfaces has been technical in nature, focused on areas such as improving the accuracy of speech recognition. Thus, the voice of most voice-based interfaces is uniform and does not provide users with differentiated sensibilities. The purpose of this study is to add a emotional factor suitable for the AI interface. To this end, we have derived emotional factors that should be considered in designing voice interface. In addition, we looked at voice trends that differed from country to country. For this study, we conducted interviews with voice industry experts from Finland and Norway, countries that use their own independent languages.

Home Network Speech Interface Using VoiceXML (VoiceXML을 이용한 홈 네트워크 음성 인터페이스)

  • Roh, Yong-Wan;Kim, Dong-Gyu;Shin, Jeong-Hoon;Chung, Kwang-Woo;Hong, Kwang-Seok
    • Journal of the Institute of Convergence Signal Processing
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    • v.6 no.3
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    • pp.127-133
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    • 2005
  • In this paper, we propose speech interlace using VoiceXML in home network system Existing home network uses Bluetooth, IrDA, wireless LAN and Home RF but these was able to use a long distance such as outdoors or these was difficult to using method. The proposing VoiceXML speech interlace is supported with home network services more than other interface technology in a long distance also speech interlace controls home server using a wire and a wireless phone and is informed of problems to direct calling for user through VoiceXML server. In this paper, such speech interlace is able to use the aspect of home network and supports to practical remote gauge examination, remote control services. And on the basic of that, we evaluate efficiency of purposed method.

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An Android Application for Speech Communication of People with Speech Disorders (언어장애인을 위한 안드로이드 기반 의사소통보조 어플리케이션)

  • Choi, Yoonjung;Hong, Ki-Hyung
    • Phonetics and Speech Sciences
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    • v.6 no.4
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    • pp.141-148
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    • 2014
  • Voice is the most common means for communication, but some people have difficulties in generating voice due to their congenital or acquired disorders. Individuals with speech disorders might lose their speaking ability due to hearing impairment, encephalopathy or cerebral palsy accompanied by motor skill impairments, or autism caused by mental problems. However, they have needs for communication, so some of them use various types of AAC (Augmentative & Alternative Communication) devices in order to meet their communication needs. In this paper, a mobile application for literate people having speech disorder was designed and implemented by developing accurate and fast sentence-completion functions for efficient user interaction. From a user study and the previous study on Korean text-based communication for adults having difficulty in speech communication, we identified functionality and usability requirements. Specifically, the user interface with scanning features was designed by considering the users' motor skills in using the touch-screen of a mobile device. Finally, we conducted the usability test for the application. The results of the usability test show that the application is easy to learn and efficient to use in communication with people with speech disorders.

Japanese Speech Based Fuzzy Man-Machine Interface of Manipulators

  • Izumi, Kiyotaka;Watanabe, Keigo;Tamano, Yuya;Kiguchi, Kazuo
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.603-608
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    • 2003
  • Recently, personal robots and home robots are developing by many companies and research groups. It is considered that a general effective interface for user of those robots is speech or voice. In this paper, Japanese speech based man-machine interface system is discussed for reflecting the fuzziness of natural language on robots, by using fuzzy reasoning. The present system consists of the derivation part of action command and the modification part of the derived command. In particular, a unique problem of Japanese is solved by applying the morphological analyzer ChaSen. The proposed system is applied for the motion control of a robot manipulator. It is proved from the experimental results that the proposed system can easily modify the same voice command to the actual different levels of the command, according to the current state of the robot.

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Study on Development of VUI Based on VoiceXML in Mobile Environment (모바일 환경에서 VoiceXML기반의 VUI 개발에 관한 연구)

  • Lim, Chae-Uk;Jang, Min-Seok
    • Proceedings of the Korea Information Processing Society Conference
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    • 2003.05a
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    • pp.539-542
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    • 2003
  • 기존의 모바일 디바이스(휴대전화, PDA 등)의 인터페이스는 GUI 방식이 주류를 이루고 있으며 약간의 음성인식 기술이 접목되고 있는 실정이다. 그 음성인식 기술의 활용은 음성인식 다이얼링에 제한되어 있는 실정이다. 이러한 한계점을 극복하기 위해 본 논문에서는 VoiceXML 포럼에서 제안한 VoiceXML 버전 2.0 스펙을 따르는 VoiceXML을 모바일 환경에 적용시켜 음성인식 다이얼링 기능뿐만 아니라, 음성인식 및 합성 기술을 이용한 메뉴선택, 정보 청취 등의 기능을 가능하게 하는 목적으로 VoiceXML 기반의 VUI(Voice User Interface) 개발을 위한 요구사항을 제시하고자 한다. 기존의 GUI 방식뿐만 아니라 VUI 방식을 수용하게 함으로써 사용자들에게 인간친화적인 정보획득 환경을 제공할 것이다.

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Development of smartphone-based voice therapy program (스마트폰기반 음성치료 프로그램 개발연구)

  • Lee, Ha-Na;Park, Jun-Hee;Yoo, Jae-Yeon
    • Phonetics and Speech Sciences
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    • v.11 no.1
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    • pp.51-61
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    • 2019
  • The purpose of this study was to develop a smartphone based voice therapy program for patients with voice disorders. Contents of voice therapy were collected through analysis of mobile contents related to voice therapy in Korea, experts and users' demand survey, and the program was developed using Android Studio. Content needed for voice therapy was collected through analysis of mobile contents related to voice therapy. The user satisfaction evaluation for application was conducted for five patient with functional voice disorders. The results showed that the mobile contents related to voice therapy in Korea were mostly related to breathing, followed by voice and singing, but only 13 applications were practically practiced for voice therapy. Expert and user demand surveys showed that the patients and therapists both had a high need for content that could provide voice training in places other than the treatment room. Based on this analysis, 'Home Voice Trainer', an smartphone based voice therapy program, was developed. Home Voice Trainer is an application for voice therapy and management based on Android smartphones. It is designed to train voice therapy activities at home that have been trained offline. In addition, the records of voice training of patients were managed online so that patients can maintain voice improvement through continuous voice consulting even after the end of voice therapy. User evaluations show that patients are satisfied with the difficulty and content of voice therapy programs provided by home voice trainers, but lack of a portion of user interface, such as the portion of home button and interface between screens. Further study suggests the clinical application of home voice trainer to the patients with voice disorders. It is expected that the development study and the clinical application of smart contents related to voice therapy will be actively conducted.

Design of Specialized User Interface for Mobile Ubiquitous Devices Based on Using Patterns (사용자의 사용 방식에 근거한 이동형 유비쿼터스 단말기의 사용자 인터페이스 환경 설계)

  • Na, SangYeob;Yoo, HeeYong
    • The Journal of Korean Association of Computer Education
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    • v.9 no.6
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    • pp.79-87
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    • 2006
  • An ubiquitous environment has been developed in order to allow users to use information more easily. These environments are based on advanced development of mobile ubiquitous hardwares. Currently, a various user interfaces are developed for mobile ubiquitous devices using the graphic or voice. In this paper, propose a specialized graphical user interface which is based on analysis of a user profile. This user interface can provides suitable interface for individual users using XML information on the small screen of mobile ubiquitous devices.

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Glanceable and Informative WearOS User Interface for Kids and Parents

  • Kim, Siyeon;Yoon, Hyoseok
    • Journal of Multimedia Information System
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    • v.8 no.1
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    • pp.17-22
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    • 2021
  • This paper proposes a wearable user interface intended for kids and parents using WearOS smartwatches. We first review what constitutes a kids smartwatch and then design UI components for watchfaces to be used by kids and parents. Different UI components ranging from activity, education, voice search, app usage, video, location, health, and quick dial are described. These components are either implemented as complications or on watchfaces and may require on-device standalone function, cross-device communication, and external database. We introduce a theme-based amusing UI for kids whereas simple and easily accessible components are recommended to parents' watchface. To illustrate use cases, we present 3 scenarios for enhancing communication between parents and child. To show feasibility and potential of our approach, we implement our proof-of-concept using commercial smartwatches, smartphones, and external cloud database. Furthermore, performance of checking app usages on different devices are presented, followed by discussion on limitations and future work.

Verification of AI Voice User Interface(VUI) Usability Evaluation : Focusing on Chinese Navigation VUI (인공지능 음성사용자 인터페이스 사용성 평가 기준 검증 : 중국 내비게이션 VUI를 중심으로)

  • Zhou, Yi Mou;Shang, Lin Rru;Lim, Hyun Chan;Hwang, Mi Kyung
    • Journal of Korea Multimedia Society
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    • v.24 no.7
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    • pp.913-921
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    • 2021
  • After arranging the general usability evaluation criteria of existing VUI researchers, this study verified how appropriate these criteria are for AI VUI specialized in navigation and the priority of their suitability. The VUI used in this study was analyzed through a survey from a total of 195 Chinese users after analyzing the navigation VUI used in China. As a result of the analysis, the usability evaluation criteria of the navigation VUI were extracted from three sub-factors of 'task accuracy', 'function satisfaction', and 'information reliability' in verifying conformance with general VUI evaluation criteria. With the recent advent of self-driving cars, safety and response speed are becoming very important, so Chinese users also ranked responsiveness as the top priority in VUI design, and the importance was also found to be high. Also, both men and women have the highest reactivity and the lowest multiplicity. VUI requires a convenient and natural interface to understand the intention between two objects through usability evaluation and verification in order to have effective interaction between humans and machines.

Voice Activity Detection Algorithm using Wavelet Band Entropy Ensemble Analysis in Car Noisy Environments (문서 편집 접근성 향상을 위한 음성 명령 기반 모바일 어플리케이션 개발)

  • Park, Joo Hyun;Park, Seah;Lee, Muneui;Lim, Soon-Bum
    • Journal of Korea Multimedia Society
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    • v.21 no.11
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    • pp.1342-1352
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    • 2018
  • Voice Command systems are important means of ensuring accessibility to digital devices for use in situations where both hands are not free or for people with disabilities. Interests in services using speech recognition technology have been increasing. In this study, we developed a mobile writing application using voice recognition and voice command technology which helps people create and edit documents easily. This application is characterized by the minimization of the touch on the screen and the writing of memo by voice. We have systematically designed a mode to distinguish voice writing and voice command so that the writing and execution system can be used simultaneously in one voice interface. It provides a shortcut function that can control the cursor by voice, which makes document editing as convenient as possible. This allows people to conveniently access writing applications by voice under both physical and environmental constraints.