• Title/Summary/Keyword: Voice learning

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A Study on the Design of Cyber lecture Component (가상강의 Component 설계에 관한 연구)

  • 강정배;김선경
    • Journal of Korea Society of Industrial Information Systems
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    • v.8 no.3
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    • pp.42-50
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    • 2003
  • E-Learning is a modern main teaching method starting from the concept of remote education. This research is aimed for proposing cyber lecture library system and designing a cyber lecture component that becomes a basis for e-Learning system Cyber lecture library is a storage system of cyber lectures that can supply high quality data to the needed developers. Component consists of 5 categories and those are text voice, image, animation, and flash. By using this system the developers can save the necessary time and effort in education development. This system also helps students. The students can access various lecture data on a given subject and select the best fit for them.

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Ship s Maneuvering and Winch Control System with Voice Instruction Based Learning (음성지시에 의한 선박 조종 및 윈치 제어 시스템)

  • Seo, Ki-Yeol;Park, Gyei-Kark
    • Journal of the Korean Institute of Intelligent Systems
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    • v.12 no.6
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    • pp.517-523
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    • 2002
  • In this paper, we propose system that apply VIBL method to add speech recognition to LIBL method based on human s studying method to use natural language to steering system of ship, MERCS and winch appliances and use VIBL method to alternate process that linguistic instruction such as officer s steering instruction is achieved via ableman and control steering gear, MERCS and winch appliances. By specific method of study, ableman s suitable steering manufacturing model embodies intelligent steering gear controlling system that embody and language direction base studying method to present proper meaning element and evaluation rule to steering system of ship apply and respond more efficiently on voice instruction of commander using fuzzy inference rule. Also we embody system that recognize voice direction of commander and control MERCS and winch appliances. We embodied steering manufacturing model based on ableman s experience and presented rudder angle for intelligent steering system, compass bearing arrival time, evaluation rule to propose meaning element of stationary state and correct steerman manufacturing model rule using technique to recognize voice instruction of commander and change to text and fuzzy inference. Also we apply VIBL method to speech recognition ship control simulator and confirmed the effectiveness.

Convergence Development of Video and E-learning System for Education Disabled Students (장애학생의 학습을 위한 화상과 이러닝 시스템의 융합 개발)

  • Son, Yeob-Myeong;Jung, Byeong-Soo
    • Journal of the Korea Convergence Society
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    • v.6 no.4
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    • pp.113-119
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    • 2015
  • Currently, we are presenting an alternative educational environment for the normal student of education rules failure of the only that has been the school system student. The study for students with disabilities, it is designed especially to be able to use difficult disabilities the use of hand. Development objectives of the learning video e-learning system of persons with disabilities, is that to be able to capable of self-directed learning of disabled students. Configuration of e-running system, Web-based multimedia system, utilizing the system that will change the video conferencing system and voice to a character hearing impaired students through the chat system is 1:1 by communication, and teachers it is possible to perform two-way communication. A learning disability e-learning system developed in this paper between teachers and students with disabilities 1:1 training is conducted using a two-way communication algorithms.

Gamification in Smart Learning Design to Enhance Speaking Skills for EFL Young Learners (초등 학습자의 영어 말하기 능력 향상을 위한 교육 게이미피케이션 접목 스마트 러닝 설계)

  • Choi, Junghye Fran
    • Journal of Korea Game Society
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    • v.16 no.3
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    • pp.7-16
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    • 2016
  • This research aims to suggest a gamified smart learning design for Korean EFL young learners' speaking proficiency. Gamification is the use of game-thinking and game mechanics in non-game contexts to engage users in solving problems. Thus, the gamified smart learning as gamification in education is designed not only to elicit students' participation but also to enhance speaking skills. Especially, this research based on the results of a pilot study is focused on easing the burden of homework as well as engaging the speaking English game for the primary students with a relatively short attention span. The game elements utilized in this study are competition, rewards, customized characterization and so on. Kakao Talk is selected for this gamified smart learning research because of its ease of accessibility, and multiple applicable functions for language learning such as voice recording, text messaging and sharing videos or photos. Gamification in smart learning can be a means of productive approach to contemporary EFL teaching and learning.

Effectiveness of Online Learning Tools in College Education: Experiments in Physical Geography (자연지리 강좌를 대상으로 한 온라인 러닝의 효과 분석)

  • Park, Sun-Yurp;Oh, Eun-Joo
    • Journal of the Korean Geographical Society
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    • v.46 no.6
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    • pp.707-723
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    • 2011
  • The purpose of this study was to quantitatively evaluate the effectiveness of learning management systems (LMS) in the physical geography class. The study adopted the experimental design and three classes participated in this study. The first class was controlled using only classroom lectures, the second class used PPT slides along with the classroom lectures, and the third class used online video clips along with the lectures. The experiments were conducted from the Spring Semester 2007 to the Spring Semester 2008 for the introductory physical geography course. The study results showed that online learning tools help students improve academic performance and their attitudes towards the class and the instructor. Compared to simple PowerPoint slides, voice recording attached to the visual lecture slide materials enhanced students' motivation. Class lectures with lecture slides did not improve students' scores. However, when the visual materials were combined with voice recording, the number of internet access to online class materials increased, and class attendance and students' final grades were improved. Based on the results, the instructional design model that combines classroom and online learning was suggested.

Separation of Single Channel Mixture Using Time-domain Basis Functions

  • Jang, Gil-Jin;Oh, Yung-Hwan
    • The Journal of the Acoustical Society of Korea
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    • v.21 no.4E
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    • pp.146-155
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    • 2002
  • We present a new technique for achieving source separation when given only a single charmel recording. The main idea is based on exploiting the inherent time structure of sound sources by learning a priori sets of time-domain basis functions that encode the sources in a statistically efficient manner. We derive a learning algorithm using a maximum likelihood approach given the observed single charmel data and sets of basis functions. For each time point we infer the source parameters and their contribution factors. This inference is possible due to the prior knowledge of the basis functions and the associated coefficient densities. A flexible model for density estimation allows accurate modeling of the observation, and our experimental results exhibit a high level of separation performance for simulated mixtures as well as real environment recordings employing mixtures of two different sources. We show separation results of two music signals as well as the separation of two voice signals.

Realization of the Language In structor Using Speech Recognition (음성 인식을 이용한 영어학습기 구현)

  • Shin, Seung-Sik;Jeon, Hyung-Joon;Chung, Chan-Soo;Yu, Bong-Sun;Cho, Kyung-Hyun;Kanng, Chang-Soo
    • Journal of the Korea Computer Industry Society
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    • v.5 no.9
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    • pp.959-964
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    • 2004
  • This study will reilize the learning device of foreign languages using voice recognition that is programmed based on three scenarios by the Conversay SDK. This device is embedd not with basic functions such as pronunciation/phrase recognition function, conversation function etc., but also with additional functions using user's voices such as timer function, alarming function, test function, learning check function etc.

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Active Noise Cancellation using a Teacher Forced BSS Learning Algorithm

  • Sohn, Jun-Il;Lee, Min-Ho;Lee, Wang-Ha
    • Journal of Sensor Science and Technology
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    • v.13 no.3
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    • pp.224-229
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    • 2004
  • In this paper, we propose a new Active Noise Control (ANC) system using a teacher forced Blind Source Separation (BSS) algorithm. The Blind Source Separation based on the Independent Component Analysis (ICA) separates the desired sound signal from the unwanted noise signal. In the proposed system, the BSS algorithm is used as a preprocessor of ANC system. Also, we develop a teacher forced BSS learning algorithm to enhance the performance of BSS. The teacher signal is obtained from the output signal of the ANC system. Computer experimental results show that the proposed ANC system in conjunction with the BSS algorithm effectively cancels only the ship engine noise signal from the linear and convolved mixtures with human voice.

Separation of Single Channel Mixture Using Time-domain Basis Functions

  • 장길진;오영환
    • The Journal of the Acoustical Society of Korea
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    • v.21 no.4
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    • pp.146-146
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    • 2002
  • We present a new technique for achieving source separation when given only a single channel recording. The main idea is based on exploiting the inherent time structure of sound sources by learning a priori sets of time-domain basis functions that encode the sources in a statistically efficient manner. We derive a learning algorithm using a maximum likelihood approach given the observed single channel data and sets of basis functions. For each time point we infer the source parameters and their contribution factors. This inference is possible due to the prior knowledge of the basis functions and the associated coefficient densities. A flexible model for density estimation allows accurate modeling of the observation, and our experimental results exhibit a high level of separation performance for simulated mixtures as well as real environment recordings employing mixtures of two different sources. We show separation results of two music signals as well as the separation of two voice signals.

Recognition of the Korean Alphabet using Phase Synchronization of Neural Oscillator

  • Lee, Joon-Tark;Bum, Kwon-Yong
    • Journal of the Korean Institute of Intelligent Systems
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    • v.14 no.1
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    • pp.93-99
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    • 2004
  • Neural oscillator can be applied to oscillatory systems such as analyses of image information, voice recognition and etc. Conventional EBPA (Error back Propagation Algorithm) is not proper for oscillatory systems with the complicate input`s patterns because of its tedious training procedures and sluggish convergence problems. However, these problems can be easily solved by using a synchrony characteristic of neural oscillator with PLL(Phase Locked Loop) function and by using a simple Hebbian learning rule. Therefore, in this paper, a technique for Recognition of the Korean Alphabet using Phase Synchronized Neural Oscillator was introduced.