• Title/Summary/Keyword: Voice communication

Search Result 1,021, Processing Time 0.028 seconds

A Study of Voice signal Capture for communication in the AFV (기동무기체계에서의 통신을 위한 음성신호 포착 연구)

  • 김석봉;이성태
    • Journal of the Korea Institute of Military Science and Technology
    • /
    • v.6 no.1
    • /
    • pp.81-90
    • /
    • 2003
  • In the military communication environment, it is very difficult to obtain clear voice signal due to the high level noise. The purpose of this study is to find out the best body spot to get the vocal chords signal by measuring the skin or the bone conducting vibrations of different body positions within the noise environment. Based on the experimental study, it was found out that the measurement of sound signal within the ear is the best way to get the voice which comes from the vocal chords and this method can prevent the interruption of noise. This study will give the effective voice communication method in the high noise environment and be applicable to military purpose.

A Design of TDMA/TDD MAC Protocol for Full-Duplex Multi-User Voice Communication Systems Based on Sensor Network (센서 네트워크 기반의 다수 사용자간 Full-Duplex 음성 통신 시스템을 위한 TDMA/TDD MAC 프로토콜 설계)

  • Kim, Jisoo;Lee, Jae Hyoung;Cho, Sung Ho
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.38C no.3
    • /
    • pp.239-246
    • /
    • 2013
  • The IEEE 802.15.4 offers standard about PHY and MAC layer and features low power, low bandwidth, and low speed data communication. Because of this reason, IEEE 802.15.4 is only within a limited range such as sensor detection and home network; nevertheless, the research about transmission multimedia data like voice packet through wireless sensor networks is conducted widely. In this paper, we proposed the group communication system based on the sensor network. TDMA/TDD MAC based on the IEEE 802.15.4 PHY for voice communication on the sensor network is designed by improvement existing peer-to-peer voice communication on the sensor network and hardware is implemented for group communication. To measure the quality of designed system, mean opinion score (MOS) is obtained from the experiment and verified by using sine wave method. As a result of an experiment, we expect that a many cases of application solution can be developed using presented system.

The Effect of Voice Disorders on Quality of Life(QOL) in the Korean (한국인의 음성질환이 삶의 질에 미치는 영향)

  • 송윤경;심현섭;권기환;이경철;이용배;진성민
    • Journal of the Korean Society of Laryngology, Phoniatrics and Logopedics
    • /
    • v.11 no.1
    • /
    • pp.51-60
    • /
    • 2000
  • Background and Objectives : Quality of life(QOL) is a construct representing physical, mental and social well-being. QOL has been used as a device for measuring the severity of health-related condition and treatment outcomes. As the social welfare system develops, the attention to QOL increases as well. The aims of this study was to examine whether the patients with voice disorder perceived significantly more the effects of voice disorder on QOL than nonpatient group did and if any, identify the sociodemographic risk factors influencing QOL of patients. Materials and Methods : This study asked 113 adults with voice disorders who were enrolled in Voice Clinic in the Department of Otolaryngology, Kangbuk Samsung Hospital between lune 1998 and January 1999 and 111 nonpatients to complete a questionnaire designed to elicit information about the effete of voice disorders on quality of lift. The questionnaire included items concerning sociodemographic areas, voice symptoms, job, effects of voice disorders on QOL domains(work, social, psychological, physical, and communication areas), potential risk factors to exposures, familial and medical history of voice disorders. Results : The sociodemographic characteristics of the patient group are as follows : (1) 75.2% of total patient group were female and the rest were male. (2) Age of total patient group ranged from 20 to 65 years. Hoarseness was the most commonly reported complaints, followed by complaints of high note difficulties during singing and voice fatigue. The patient group perceived effects of voice disorders on the areas of work, social, psychological, physical and communication more adversely than the comparison group did (p<0.05). QOL impairments were evaluated as a function of age, gender, education, and income, controlling other independent effects. The results were that (1) age was significantly associated with work problems and (2) gender and income were significantly associated with psychological problems. Conclusions : The findings indicated that the patients with voice disorders would perceive markedly adverse effect on all QOL domains, that is, work, social, psychological, physical, communicational areas. Therefore, the results of study suggest that lurker investigations about the nature of voice disorders, the prevention, treatment, and coping strategies are needed in the future.

  • PDF

An Implementation of Automobile Information System using VoiceXML (VoiceXML을 이용한 자동차 정보 안내 시스템 구현)

  • Yang, Jung-Su;Kim, Dong-Gyu;Kim, Jung-Hyun;Roh, Yong-Wan;Hong, Kwang-Seok
    • Proceedings of the Korea Institute of Convergence Signal Processing
    • /
    • 2005.11a
    • /
    • pp.290-293
    • /
    • 2005
  • 음성 인식 기술이 발달함에 따라 음성 인식 기술을 이용한 응용의 개발이 중요한 문제로 떠오르고 있다. VoiceXML은 전화기를 통한 음성 인터페이스를 위한 XML 언어로서 손쉬운 방법으로서 음성 인터페이스를 설계, 구현할 수 있도록 만들어진 언어이다. 본 논문에서는 이를 이용해 전화를 통하여 음성으로 자동차 정보 안내 시스템을 사용할 수 있는 사용자 인터페이스를 구현한다. 구현된 시스템 및 서비스는 VoiceXML의 장점을 활용하여 원거리에서 편리하게 사용자가 자동차의 정보를 안내받고 제어할 수 있는 인터페이스 자체보다는 음성 인터페이스의 설계 및 구현에 중점을 두었다. 10인의 피실험자가 각 10회씩 총 100회를 실험한 결과 99.3%의 인식률을 보였다. 추후 차세대 자동차 텔레메틱스 서비스와 연동하면 구현되어진 시스템의 활용이 증대될 것이라 판단된다.

  • PDF

Development of the Integrated Multimedia IP-PBX System (차세대 멀티미디어 음성보안 IP-PBX 시스템 개발)

  • Kim, Sam-Taek
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.11 no.5
    • /
    • pp.95-100
    • /
    • 2011
  • The next generation IP-PBX system are demanding multimedia facility to carry out UC(Unified Communication) and voice security also. Therefore, in this paper, we have developed the integrated solution of IP-PBX for the voice security by adopting VPN IPsec based on SIP using tunnel method in transmitting voice data to prevent eavesdrop of voice data and have shared between communication system based on PC and PSTN terminals. In particular, We have developed a video conference, private switching, distributed processing and measured telephone conversation quality. This IP-PBX that is connected Soft-phone provide various optional services.

An analysis of a statistical difference of acoustic Parameters' distribution between normal voice and pathological voice (병적 음성과 정상 음성의 음향학적 파라미터 분포에 대한 통계적 분석)

  • 김용주;권순복;김기련;신민철;조철우;왕수건
    • Proceedings of the IEEK Conference
    • /
    • 2001.06d
    • /
    • pp.249-252
    • /
    • 2001
  • The most basic means of communication among humans is a voice. Without speaking of voice technologies, we found it is important and convenient to use a voice in everyday life. But. in consideration to speech recognition systems, we can't always desire a normal voice input as input signal to the system. Generally speaking. a pathological voice as against a normal which is a voice with a problem in the larynx. could be also special case of input voice. Of course, but the distortion of a speech signal by environmental effects i.e., noise or transmission channel was a raised problem. we will take up a pathological voices with laryngeal disease which is essential distortion factor in voice. Also, we are to find out the difference of acoustic parameters distribution between normal and pathological voice by a statistical method in our research.

  • PDF

Probabilistic Neural Network Based Learning from Fuzzy Voice Commands for Controlling a Robot

  • Jayawardena, Chandimal;Watanabe, Keigo;Izumi, Kiyotaka
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 2004.08a
    • /
    • pp.2011-2016
    • /
    • 2004
  • Study of human-robot communication is one of the most important research areas. Among various communication media, any useful law we find in voice communication in human-human interactions, is significant in human-robot interactions too. Control strategy of most of such systems available at present is on/off control. These robots activate a function if particular word or phrase associated with that function can be recognized in the user utterance. Recently, there have been some researches on controlling robots using information rich fuzzy commands such as "go little slowly". However, in those works, although the voice command interpretation has been considered, learning from such commands has not been treated. In this paper, learning from such information rich voice commands for controlling a robot is studied. New concepts of the coach-player model and the sub-coach are proposed and such concepts are also demonstrated for a PA-10 redundant manipulator.

  • PDF

Voice Quality Criteria for Heterogenous Network Communication Under Mobile-VoIP Environments

  • Choi, Jae-Hun;Seol, Soon-Uk;Chang, Joon-Hyuk
    • The Journal of the Acoustical Society of Korea
    • /
    • v.28 no.3E
    • /
    • pp.99-108
    • /
    • 2009
  • In this paper, we suggest criteria for objective measurement of speech quality in mobile VoIP (Voice over Internet Protocol) services over wireless mobile internet such as mobile WiMAX networks. This is the case that voice communication service is available under other networks. When mobile VoIP service users in the mobile internet network based on packet call up PSTN and mobile network users, but there have not been relevant quality indexes and quality standards for evaluating speech quality of mobile VoIP. In addition, there are many factors influencing on the speech quality in packet network. Especially, if the degraded speech with packet loss transfers to the other network users through the handover, voice communication quality is significantly deteriorated by the transformation of speech codecs. In this paper, we eventually adopt the Gilbert-Elliot channel model to characterize packet network and assess the voice quality through the objective speech quality method of ITU-T P. 862. 1 MOS-LQO for the various call scenario from mobile VoIP service user to PSTN and mobile network users under various packet loss rates in the transmission channel environments. Our simulation results show that transformation of speech codecs results in the degraded speech quality for different transmission channel environments when mobile VoIP service users call up PSTN and mobile network users.

A Design of Voice Over Sensor Network (VoSN) Base Station with Multi-Channel Support (다중 채널을 지원하는 Voice over Sensor Network(VoSN) Base Station 설계)

  • Lee, Hoon Jae;Lee, Jae Hyoung;Kang, Min Soo;Cho, Sung Ho
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.39C no.1
    • /
    • pp.90-96
    • /
    • 2014
  • IEEE802.15.4 that is a standard for sensor networks is mainly used the wireless personal area networks such as ZigBee networks and it features low-power, low-speed data communication. However, recently research for interworking sensor network based voice communication and Session Initiation Protocol (SIP) for long-range, multi-user support has been actively conducted. In this paper, we designed a integrated base station based existing systems for interworking sensor networks based voice communication and SIP. We measured number of packet and delay according to increase the number of users to evaluate the performance of designed Base Station.

Designing Health Games for Anti-Smoking Advertising Targeting College Students: The Impact of Message Types and Voice-Over

  • Yoo, Seung-Chul;Eastin, Matthew S.
    • International Journal of Contents
    • /
    • v.13 no.3
    • /
    • pp.17-24
    • /
    • 2017
  • Video games are an alternative channel for public health authorities constantly striving to reach target audiences and make positive changes. The objective of this research is to address effectiveness of health games as a health promotion technology for anti-smoking communication. This study tested the impact of advertising message types and voice-over relative to anti-smoking persuasion. By using commercial-level custom-made first person shooter (FPS) games, two experimental studies demonstrated usefulness of applying health games to change a player's attitude towards smoking. In particular, an interactive in-game message with a persuasive voice over was the most effective method to change targets' attitude towards smoking. Findings of our research offer meaningful insight on health promotion research and provide possible directions for future anti-smoking communication using health games.