• Title/Summary/Keyword: Voice User Interface

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A Study on the ISDN Telephone User-Network Interface Part2: A Study on the ISDN User Terminal; Digital Telephone (ISDN용 전화가입자 - 망 간 접속에 관한 연구 제 2 부 : ISDN용 가입자 단말장치-Digital Telethone-에 관한 연구)

  • 옥승수;김선형;김영철;조규섭;박병철
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.12 no.1
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    • pp.71-81
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    • 1987
  • To fuly utilize the availability of the ISDN, it is very important to develop the ISDN user terminals which can provide various user services. In this paper, the basic concept of the ISDN user terminal is briefly studied and, based on this study, a stimulus type digital telephone which can be connected directly to the ISDN is designed. This digital telephone can provide the basic voice service and has general functions such as voice encoding / decoding(PCM is used), user-network signalling, digital tone supply, channel selection, key pad and atatus display. Echo cancellation method is adopted for the digital subscirber loop transmission and user-network signalling is implemented according to the LAPD(Link Access Procedure on D-channel) protocol recommended by the CCITT's recommendations I.440-I.441. The validity of designed S/W and H/W functions are verified by testing them with ISDN circuit switching emulator described in the first part of this paper.

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APPLICATION OF KOREAN TEXT-TO-SPEECH FOR X.400 MHS SYSTEM

  • Kim, Hee-Dong;Koo, Jun-Mo;Choi, Ho-Joon;Kim, Sang-Taek
    • Proceedings of the Acoustical Society of Korea Conference
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    • 1994.06a
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    • pp.885-892
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    • 1994
  • This paper presents the Korean text-to-speech (TTS) algorithm with speed and intonation control capability, and describes the development of the Voice message delivery system employing this TTS algorithm. This system allows the Interpersonal Messaging (IPM) Service users of Message Handling System (MHS) to send his/her text messages to user via telephone line using synthetic voice. In the X.400 MHS recommendation, the protocols and service elements are not specified for the voice message delivery system. Thus, we defined access protocol and service elements for Voice Access Unit based on the application program interface for message transfers between X.400 Message Transfer Agent and Voice Access Unit. The system architecture and operations will be provided.

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Development of Half-Mirror Interface System and Its Application for Ubiquitous Environment (유비쿼터스 환경을 위한 하프미러형 인터페이스 시스템 개발과 응용)

  • Kwon Young-Joon;Kim Dae-Jin;Lee Sang-Wan;Bien Zeungnam
    • Journal of Institute of Control, Robotics and Systems
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    • v.11 no.12
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    • pp.1020-1026
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    • 2005
  • In the era of ubiquitous computing, human-friendly man-machine interface is getting more attention due to its possibility to offer convenient services. For this, in this paper, we introduce a 'Half-Mirror Interface System (HMIS)' as a novel type of human-friendly man-machine interfaces. Basically, HMIS consists of half-mirror, USB-Webcam, microphone, 2ch-speaker, and high-speed processing unit. In our HMIS, two principal operation modes are selected by the existence of the user in front of it. The first one, 'mirror-mode', is activated when the user's face is detected via USB-Webcam. In this mode, HMIS provides three basic functions such as 1) make-up assistance by magnifying an interested facial component and TTS (Text-To-Speech) guide for appropriate make-up, 2) Daily weather information provider via WWW service, 3) Health monitoring/diagnosis service using Chinese medicine knowledge. The second one, 'display-mode' is designed to show decorative pictures, family photos, art paintings and so on. This mode is activated when the user's face is not detected for a time being. In display-mode, we also added a 'healing-window' function and 'healing-music player' function for user's psychological comfort and/or relaxation. All these functions are accessible by commercially available voice synthesis/recognition package.

Real-time Multi-device Control System Implementation for Natural User Interactive Platform

  • Kim, Myoung-Jin;Hwang, Tae-min;Chae, Sung-Hun;Kim, Min-Joon;Moon, Yeon-Kug;Kim, SeungJun
    • Journal of Internet Computing and Services
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    • v.23 no.1
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    • pp.19-29
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    • 2022
  • Natural user interface (NUI) is used for the natural motion interface without using a specific device or tool like a mouse, keyboards, and pens. Recently, as non-contact sensor-based interaction technologies for recognizing human motion, gestures, voice, and gaze have been actively studied, an environment has been prepared that can provide more diverse contents based on various interaction methods compared to existing methods. However, as the number of sensors device is rapidly increasing, the system using a lot of sensors can suffer from a lack of computational resources. To address this problem, we proposed a real-time multi-device control system for natural interactive platform. In the proposed system, we classified two types of devices as the HC devices such as high-end commercial sensor and the LC devices such astraditional monitoring sensor with low-cost. we adopt each device manager to control efficiently. we demonstrate a proposed system works properly with user behavior such as gestures, motions, gazes, and voices.

The VoIP System on Chip Design and the Test Board Development for the Function Verification (VoIP 시스템 칩 설계 및 기능 검증용 보드 개발)

  • 소운섭;황대환;김대영
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2003.10a
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    • pp.990-994
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    • 2003
  • This paper describes the VoIP(Voice over Internet Protocol) SoC(System on Chip) Design and the test board development for the function verification to support voice communication services using Internet. To implement the simple system of configuration, we designed the VoIP SoC which have ARM922T of 32bit microprocessor, IP network interface, voice signal interface, various user interface function. Also we developed test program and communication protocol to verify the function of this chip. We used several tools of design and simulation, developed and tested a test board with Excalibur which includes ARM922T microprocessor and FPGA.

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Design and Implementation of Context-aware Application on Smartphone Using Speech Recognizer

  • Kim, Kyuseok
    • Journal of Advanced Information Technology and Convergence
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    • v.10 no.2
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    • pp.49-59
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    • 2020
  • As technologies have been developing, our lives are getting easier. Today we are surrounded by the new technologies such as AI and IoT. Moreover, the word, "smart" is a very broad one because we are trying to change our daily environment into smart one by using those technologies. For example, the traditional workplaces have changed into smart offices. Since the 3rd industrial revolution, we have used the touch interface to operate the machines. In the 4th industrial revolution, however, we are trying adding the speech recognition module to the machines to operate them by giving voice commands. Today many of the things are communicated with human by voice commands. Many of them are called AI things and they do tasks which users request and do tasks more than what users request. In the 4th industrial revolution, we use smartphones all the time every day from the morning to the night. For this reason, the privacy using phone is not guaranteed sometimes. For example, the caller's voice can be heard through the phone speaker when accepting a call. So, it is needed to protect privacy on smartphone and it should work automatically according to the user context. In this aspect, this paper proposes a method to adjust the voice volume for call to protect privacy on smartphone according to the user context.

Effects of Feedback Types on Users' Subjective Responses in a Voice User Interface (음성 사용자 인터페이스 내 피드백 유형이 사용자의 주관적 반응에 미치는)

  • Lee, Dasom;Lee, Sangwon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2017.10a
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    • pp.219-222
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    • 2017
  • This study aimed to demonstrate the effect of feedback type on users' subjective responses in a voice user interface. Feedback type is classified depend on information characteristic it involves; verification feedback and elaboration feedback. Error type is categorized as recognition error and performance error. Users' subjective assessment about system, feedback acceptance, and intention to use were measured as dependent variables. The results of experiment showed that feedback type has impacts on the subjective assessment(likeability, habitability, system response accuracy) of VUI, feedback acceptance, and intention to use. the results also demonstrated an interaction effect of feedback type and error type on the feedback acceptance. It leads to the conclusion that VUI should be designed with the elaboration feedback about error situation.

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Effects of Anthropomorphic Conversational Interface for Smart Home: An Experimental Study on the Voice and Chatting Interactions (스마트홈 대화형 인터페이스의 의인화 효과 음성-채팅 인터랙션 유형에 따른 실험 연구)

  • Hong, Eunji;Cho, Kwangsu;Choi, Junho
    • Journal of the HCI Society of Korea
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    • v.12 no.1
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    • pp.15-23
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    • 2017
  • Applying the concept and components of human nature to the conversational agent in the smart home context, this study investigated the effects of the level of anthropomorphism and interaction type on the emotional user experiences and future use intention. The results of experiment study showed that the high-low condition of anthropomorphism and the voice-chatting interaction type have impacts on the perceived closeness, likability, and future use intention. That is, people evaluate the conversational agent as more close, likable, and useful when they perceive more human nature components and when in the voice interaction mode. Psychological resistance was lower in the voice than in the chatting mode regardless of the level of anthropomorphism. The results also demonstrated an interaction effect of anthropomorphism and interaction type on the future use intention: the effect of anthropomorphism existed only in the voice interaction mode. It leads to the conclusion that a conversational agent with the voice recognition interface should be designed with the higher level of human nature components for the continuous use.

A New Eye Tracking Method as a Smartphone Interface

  • Lee, Eui Chul;Park, Min Woo
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.7 no.4
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    • pp.834-848
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    • 2013
  • To effectively use these functions many kinds of human-phone interface are used such as touch, voice, and gesture. However, the most important touch interface cannot be used in case of hand disabled person or busy both hands. Although eye tracking is a superb human-computer interface method, it has not been applied to smartphones because of the small screen size, the frequently changing geometric position between the user's face and phone screen, and the low resolution of the frontal cameras. In this paper, a new eye tracking method is proposed to act as a smartphone user interface. To maximize eye image resolution, a zoom lens and three infrared LEDs are adopted. Our proposed method has following novelties. Firstly, appropriate camera specification and image resolution are analyzed in order to smartphone based gaze tracking method. Secondly, facial movement is allowable in case of one eye region is included in image. Thirdly, the proposed method can be operated in case of both landscape and portrait screen modes. Fourthly, only two LED reflective positions are used in order to calculate gaze position on the basis of 2D geometric relation between reflective rectangle and screen. Fifthly, a prototype mock-up design module is made in order to confirm feasibility for applying to actual smart-phone. Experimental results showed that the gaze estimation error was about 31 pixels at a screen resolution of $480{\times}800$ and the average hit ratio of a $5{\times}4$ icon grid was 94.6%.

A Study on the In-Vehicle Voice Interaction Structure Considering Implicit context with Persistence of Conversation (대화 지속성 암묵적 단서를 고려한 차량 내 음성 인터랙션 구조 연구)

  • Namkung, Kiechan
    • Journal of the Korea Convergence Society
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    • v.12 no.2
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    • pp.179-184
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    • 2021
  • In this study, the conversation behavior of users is investigated by using in-vehicle voice interaction system. The purpose of this study is to identify the elements of conversations that the users expect in voice interactions with systems and present the structural improvements to enable the voice interactions similar to those between people. To observe the users' behavior of voice interaction in the vehicle, the data through contextual inquiry are collected and the interview contents are analyzed by using the open coding. We have been able to explore the usefulness of voice interaction features, which are of great importance in that they increase the user's satisfaction with the features and their usage persistence. This study is meaningful in analyzing the user's empirical needs for the technology of interpersonal model from the perspective of conversation.