• 제목/요약/키워드: Visual-Structure

검색결과 1,143건 처리시간 0.028초

이동속도의 변화에 따른 가로경관의 평가 -Virtual Reality를 이용한 실험- (An Evaluation of the Streetscape According to the Change of Moving Speed -Through the Experiment of the Virtual Reality-)

  • 정재희
    • 한국조경학회지
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    • 제28권5호
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    • pp.15-25
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    • 2000
  • The purpose of this paper is to examine the visual evaluation structure about the formal changes of streetscape by the different moving speed in two alternative control plans for the building height and the setback regulation. The virtual reality system is applied to the experimental tool. Eighty-two experimental models are made in consideration of the height and the setback of the building regulation cased by Midou-suji street in Osaka City, Japan. and ten typical models are selected by pre-experiment. Since the changes of the landscape structure consists of the height and the setback of the building, four the evaluation items are set: grade of continuity, order, openness, preference. As there are eighty-two landscape models which are too many to be applied in this experiment, ten role models are drawn out and used in this experiment. The mean difference test, discriminant analysis, and multiple linear regression methods had been used for the statistical analysis methods. The results of this study are as follows; 1) It is found out the fact of the difference evaluation structure amount experiments models. 2) From the sketch analysis and interview, it is found out difference cognition structure by the moving speed and alternatives. 3) From the discriminant and regression analysis, it is found out that the evaluation value about continuity becomes low by the moving speed change from walking speed to driving speed. We suggest that continuous experiment should be made with a variety of groups and models, and general and universal results should also be come out of the experiments above.

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프로젝션 매핑을 사용한 3D 애니메이션의 공간에 따른 활용 사례 분석 연구 (A study of 3D animation using projection mapping in the space on the utilization)

  • 이수연
    • 만화애니메이션 연구
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    • 통권33호
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    • pp.449-467
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    • 2013
  • 21세기의 현대사회는 테크놀로지의 비약적 발전을 이루었으며 다양한 디지털 기기의 등장으로 인한 매체의 다각화로 시각적 표현의 한계는 점점 축소되고 있다. 따라서 테크놀로지와 예술의 융합은 시각예술 표현의 한계선을 최소화하였고 대중은 그들이 만들어 낸 현실과 비현실의 경계를 넘나드는 새로운 시각 자극에 신선함을 느끼게 되었다. 그러한 새로운 접근 법 중 하나인 빛에 대한 테크놀로지와 예술의 조합은 다양한 순수예술이나 영상 디자인과 같은 시각예술분야로 포함되고 있으며, 그 중 현재 고해상도의 프로젝터를 활용하여 건물이나 도시의 조각물 등의 구조물을 스크린으로 삼아 투영된 매핑(mapping) 테크놀로지를 예술에 접목하려는 시도가 최근 다양하게 연구 되고 있다. 본 연구에서는 새로운 테크놀로지로서 프로젝션 매핑(projection mapping)의 기법에 대한 정의를 문헌 연구를 통하여 고찰해 보고 매핑 사례 중 시지각적 효과를 극대화 하는 3D 애니메이션이 적용된 사례 연구와 더불어 그에 따른 영상 표현특성을 분석 하였다. 3D애니메이션을 통해 존재하지 않는 환영(Illusion)을 창조하고 대중에게 시각적 쾌감을 부여하는 프로젝션 매핑(projection mapping)과 3D 애니메이션의 조합은 앞으로 예술과 테크놀로지의 융합 이라는 시대사조에 걸맞은 시각예술의 새로운 가능성을 지닌 시너지효과를 창출할 것으로 기대된다.

ADAMS와 VisualDOC를 사용한 쇽업쇼버 위치의 최적설계 (Optimum Design of the Shock Absorber Position Using ADAMS and VisualDOC)

  • 옥진규;백운경;손정현
    • 한국자동차공학회논문집
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    • 제14권2호
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    • pp.1-8
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    • 2006
  • In this paper, an optimum design technology is developed to find an optimal position of the shock absorber using ADAMS and VisualDOC. A vehicle with a torsion-beam rear suspension is modeled by using ADAMS. Design variables for the optimal positioning of the shock absorber are defined considering the hard points of the chassis structure and design positioning are specified through the sensitivity analysis using a bump-crossing simulation. The objective function is defined as the joint reaction forces of the shock absorber connecting joints of the chassis structure. Sequential Quadratic Programming and Genetic Algorithms are used for this study. To validate the optimized design variables, pothole simulations are performed. GA showed better results than SQP algorithms for this design purpose.

고층 아파트 외관 슈퍼그래픽의 시지각적 특성 및 평가 성향에 관한 연구 (A Study on Visual Characteristic & Evaluation of the Super Graphic of High-raised Apartment Housing)

  • 최석창;양소진;유창균;이청웅
    • 한국주거학회논문집
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    • 제14권6호
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    • pp.147-154
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    • 2003
  • This study examines and analyzes the current status, characteristics and properties of Super-Graphic as a visual element with Super Graphic designed on the wall of apartment housing, typifies them and explains the preference and evaluative structure by each type. The results of this study are as follows: According to color environment of Super-Graphic, N-tone colors are 21.4% and YR-tone colors are 14.5%. In the whole distribution, cold color tone is 41.4% and warm color tone is 37.2%. In the brightness, 72.9% of the entire Super Graphic use high brightness and in the saturation, 51.2% show low saturation, achromatic colors are 21.4% and high saturation is 16.5%. As a result of conducting SD test to analyze the preference of Super-Graphic, 'wonderful' is most negative variable, followed by 'heterogeneous', 'splendid', 'romantic' variety'. Positive variables are 'monotone', 'stable' and 'calm'. As a result of factor analysis to reveal the evaluative structure of Super Graphic image based on the above results, five factors including brightness, saturation, stability, harmony and ordered are extracted and it is considered that these are important variables to be reflected in designing Super Graphic in future.

시각과 시촉각에 의한 운동 측면에서 본 공간과 시간의 관계성 연구 - 연경당 외부공간을 중심으로 - (A Study on the Relationship of Space and Time in Visual Tactility)

  • 육옥수
    • 건축역사연구
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    • 제20권1호
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    • pp.77-93
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    • 2011
  • Across the culture of Western Europe, dichotomy based on the visual sense has evolved. They believed eyes and ears requiring a distance related in recognition, are more developed than any other human senses in human body. Dominant position, as a condition to using a perspective, the eye has been just concentrated in the development of optical sight. But developed a variety of modern media, highlighting the importance of the other perception, it makes dichotomy to the expansion of perception over the single function of visuality. Recently, Guille Deleuze and Merleau-Ponty try to recover the sense of tactility segregated in skin from body keeping eyes for distance. By the result, the activity can be happened by being connected to the body rather than to eye in the space between the subject and object. From the phase of recognition where the human body tries to identify the object in the space considering a time, it will be changed for the subject to the phase of structure vice versa. Visual tactility is to eliminate the distance between subject and object. If the visual tactility is to erase the distance different from the visual in dichotomy, it will be occurred to having a tension and makes new relationship to work trying to move the subjective point of view in object. Like this evidence in analysis of architecture, it can be easy to find the Korean architecture rather than western architecture in terms of emphasizing the time and space. The fact, architecture of Lee Dynasty had been preserved and consisted basic form and style over the centuries makes us assume that visual tactility was considered as well as the visual sense. This study will be intensive in terms of visual and tactile inherent in the subject and how it is being connected to the movement in the space and time.

도시주변 능선녹지를 배경으로 하는 아파트 경관의 시각적 영향 - 물리적 경관변수 및 와시점분석에 의한 다각적 접근- (Assessing Landscape Impacts of Apartment Complex on Suburban Hilly Openspace; Multilateral Approach by Analysis of Physical Landscape Variables and Eye Fixation Movements)

  • 최윤;조동범
    • 한국조경학회지
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    • 제22권2호
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    • pp.81-103
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    • 1994
  • In recent years, the visual characteristics of natural open space and greenbelt surrounding the urban landscapes have been changed with sprawling of residential areas and highrised residential buildings. Since these natural areas being the background element of residential areas are topographically sloped mountains in many cities. It is easy to be seen in the distance and it is important to preserve these areas as a visual infrastructure of the urban landscape. The purposes of this study are to extract the factors of landscape impact evaluation for these areas and to clarify the physical landscape variables representing these factors, and to infer the visual-perceptional relationships between image and landscape variables. As results, conceptional three factors were extracted with semantic differential evaluation to classified 18 landscape slide, and three regression models were established with factor score of landscapes and physical variables measured in photographs. On the basis of these relationships, visual-perceptional characteristics were discussed by analyzing the data form eye-movement recording to each of landscapes. The factors of "spatial unfolding of backdropped hilly greenspace", "horizontal quence of residential buildings", and "landscape complexity" prove to be important. And it prove important variables of "skyline of mountainous ridge" and "visual edge of building structure" in regression models and eye fixation movements.

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국립공원 Sequence 경관의 기호학과 계량심리학적 분석에 관한 연구 (A Study on the Semiology and Quantitative Psychological Analysis of Sequence Landscape of National Park)

  • 김세천
    • 한국조경학회지
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    • 제19권3호
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    • pp.55-71
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    • 1991
  • The purpose of this thesis is to suggest objective basic data for the environmental design through the quantitative analysis of the visual quality included in the physical environment of Basemsagol valley sequence landscape. For this, visual volumes of physical elements have been evaluated by using the mesh analysis, spatial images structure of physical elements have been analyzed by factor analysis algorithm, and degree of visual quality have been measured mainly by questionnaires. Also, this study aims to understand semiotics and to grope the possibility of application to the sequence landscape assessment. A semiological approach suggests a new dimension in sequence landscape assessment, which is a contrast to the existing scientific evaluation methods. Result of this thesis can be summarized as follows. Visual volumes of the immediate vegetation, rock, bridge, road and distant vegetation are found to be the main factor determining the visual quality. Factors covering the spatial image of natural park sequence landscape have been found to be the overall synthetic evaluation, potentiality, natural quality, spatial, appeal and dignity. By using the control method for the number of factors, T.V. has been obtained as 40.22%. The characteristics of the semiological approach is qualitative, open, holistic, and experiential, whereas that of the scientific approach is quantitative, closed, reductive, and experimental.

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상업 몰(mall)공간에서 V.P의 주목도 평가방법에 관한 연구 - Feng-GUI와 space syntax를 적용한 평가방법 제안 - (A study on the Evaluation Methodology of Attention to V.P in Commercial Mall Space - Proposal of an Evaluation Method through the application of Feng-GUI and Space Syntax -)

  • 이지성;문정묵
    • 한국실내디자인학회논문집
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    • 제20권5호
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    • pp.51-58
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    • 2011
  • As it gets nearer to the modern society, social and cultural situations are changing and the spatial form of public space is changing into the complex structure where it is interlinked with each other diversely. In particular, as the development of large-scale complex spreads nationwide, the form of complex commercial space assuming the nature of malls appears prominently. In such a large-scale complex commercial space, the diverse visual elements make the environment difficult to be perceived. Like this, the attention in the commercial space where a variety of visual stimuli are in the presence, is important element, so the plan of VP(visual presentation) is needed for effectively selecting or inducing the space. Thus, in this study, human visual and perception process will be reviewed and a method to evaluate the attention will be proposed. Also, the attention of each stores in the complex commercial spaces will be evaluated to propose the indicators for resonable spatial panning in the future.

A Histological Study on the Visual Cell Layer of the Endemic Korean Species Liobagrus mediadiposalis (Pisces: Amblycipitidae)

  • Kim, Jae Goo;Park, Jong Young
    • Applied Microscopy
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    • 제47권4호
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    • pp.238-241
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    • 2017
  • A study on the visual cell and eyeball of the endemic Korean species Liobagrus mediadiposalis was investigated by light and electron microscopes. The retina of a small and 2 mm-diameter round eye was thin, $151.0{\pm}4.0{\mu}m$ and has two visual cells, a single cone and a rod cell. The single cone cells are short and thick, $18.0{\pm}0.9{\mu}m$ in length and $5.1{\pm}0.7{\mu}m$ (n=30) in diameter, while the rod cells are longer and thinner, $54.8{\pm}2.9{\mu}m$ in length and $3.3{\pm}0.6{\mu}m$ in diameter. The cone cells are seen an irregular and random mosaic pattern, and the rod cells are also randomly situated at between cone cells. As a rare phenomenon, such structure is one of characteristics reflecting the eye of a nocturnal and bottom-dwelling freshwater fish. The ultrastructure of visual cells was observed with scanning and transmission electron microscopy, both cone and rod cells are divided into an inner segment with numerous mitochondria and an outer segment with stacks of membrane discs.

양동마을 전통주거건축의 시각구조에 관한 연구 (A Study on the Visual Structure of Traditional Houses in Yang-Dong Village)

  • 이정미
    • 한국실내디자인학회논문집
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    • 제36호
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    • pp.22-29
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    • 2003
  • Most of the studies on traditional houses dealt with the exiting houses which were constructed Chosun Dynasty. But It is to be classified into many items which were point of view period, regional group and social condition. The purpose of this study Is compare early-Chosun Dynasty with late-Chosun Dynasty that the Visual Structure of traditional houses in Yang-Dong village. Early-Chosun Dynasty and late-Chosun Dynasty of traditional houses were well preservation in Yang-Dong village. Therefore traditional houses in Chosun Dynasty are able to classified according to period type of Early-Chosun Dynasty and late-Chosun Dynasty, which a study on the compare spatial composition of traditional houses in Yang-Dong village.