• 제목/요약/키워드: Visual Power

검색결과 766건 처리시간 0.028초

노인 여성의 굴절이상 눈에 대한 연구 (A Study of Abnormal Refraction Eye on Female Old Age)

  • 김덕훈
    • 한국안광학회지
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    • 제5권1호
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    • pp.125-129
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    • 2000
  • To fine understand the visual acuity of female old age. This study was researched the visual acuity test by the object and subject methods. The major findings was as follows: 1. The eye types were 80.94% positive for hyperopia. 13.86% for myopia and 5.19% for emmetropia respectively. 2. The anbormal refraction eye was positive for mixed astigmatism for 78.27%, myoptic com pound astigmatism (10.99%), simple presbyopia(4.97%), myopic simple astigmatism(2.88%), presbyopia compound astigmatism (1.57%), simple myopia(0.78%) and presbyopia simple astigmatism(0.52%). 3. The axis of astigmatism was 60.23% for against regular astigmatism. 22.73% for oblique astigmatism and 17.05% for regular astigmatism respectively. 4. On the total myopic spheric power, the -0.50 spheric equivalent ${\leq}-2.00$ was 90.2%, the -2.00${\leq}-6.00$ was 9.8%. 5. On the total presbyopic spheric power, the -0.50${\leq}-2.00$ was 80.252%, the -2.00${\leq}-6.00$ was 16.99% and 2.56% for anything over the 6.00 diopter. 6. On the astigmatic power, the $0.50{\geq}$ cylinder power${\geq}1.00$ was 69.35%,the 1.00> cylinder power ${\geq}2.00$ was 27.38%, and anything over the 2.00 cylinder diopter was 3.27%.

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시인식에서 반사상의 영향에 관한 인간공학적 연구 (An Ergonomic Study on the Effects of Veiling Reflection in Visibility)

  • 박재민;임기용;이상도
    • 대한인간공학회지
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    • 제19권3호
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    • pp.13-21
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    • 2000
  • Men perceive and react around him through the five senses. Also men give rise to the human sensibility and maintain his emotion. This study doesn't limit working environment to VDT environment, but considers the universal working environment acquiring information by eyesight stimulation. In case of forming an abnormal veiling reflection we consider the form ; a vertical(25%, 50%, 75%)and a horizontal(25%, 50%, 75%). The results from the subjective evaluation are analyzed by SD(Semantic Differentical methodology)of 5 point scale for visibility and nuisance when an abnormal veiling reflection forms on target. In addition, the results of the objective evaluation are suggested by measuring and analyzing EEG of bio-signal for visual sensitivity. The results of this study can apply to basic data which create a guideline of a visual operation. In particular, it can be designed as an illumination environment concerning an ergonomic factor on visual operations, mental stress such as a visual inspection operation, visual information search operation, etc. As a result, we can expect to reduce the visual nuisance and contribute to the improvement of the performance and the uplift of the competitive power.

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자동 초음파 신호평가를 위한 비쥬얼도구에 관한 연구 (The Study of Visual Tool for Automated Ultrasonic Examination of the Piping Welds in NPP)

  • 유현주;최성남;김형남;이희종
    • 한국압력기기공학회 논문집
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    • 제6권1호
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    • pp.9-15
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    • 2010
  • This paper describes the Visual Tool for automatic ultrasonic examination that is under developing as a part of the project for development of automatic ultrasonic wave acquisition and analysis program. This tool that is supported by various image processing techniques will be adopted to detect the flaws in the component and piping welds in NPP. Visual Tool will enhance the integrity of nuclear power plant. The object of this paper is to address the Visual Tool which is developing for automatic ultrasonic inspection of welds in NPP.

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인위적 근시에서 망막상의 크기와 시력과의 관계 (Relationship of Blur Circle and Height of the Retinal Image about visual Acuity in a Artificial Myopia)

  • 최운상;손성은;김진숙
    • 한국안광학회지
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    • 제7권1호
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    • pp.21-23
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    • 2002
  • 인위적 근시에서 측정된 시력을 이론적 계산과 비교하였다. 계산은 망막에 형성되는 착란원 뿐만 아니라 상의 높이도 포함시켰다. 착란원은 기하광학적 모델에서 계산하였으며, 망각상의 높이는 인위적 근시에서 측정된 굴절력과 시력과의 관계로 계산하였다. 이 결과를 착란원과 망막상 높이의 비로서 망막상비를 정의하여 시력크기에 대한 망막상비의 관계를 조사하였다.

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Representing Navigation Information on Real-time Video in Visual Car Navigation System

  • Joo, In-Hak;Lee, Seung-Yong;Cho, Seong-Ik
    • 대한원격탐사학회지
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    • 제23권5호
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    • pp.365-373
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    • 2007
  • Car navigation system is a key application in geographic information system and telematics. A recent trend of car navigation system is using real video captured by camera equipped on the vehicle, because video has more representation power about real world than conventional map. In this paper, we suggest a visual car navigation system that visually represents route guidance. It can improve drivers' understanding about real world by capturing real-time video and displaying navigation information overlaid directly on the video. The system integrates real-time data acquisition, conventional route finding and guidance, computer vision, and augmented reality display. We also designed visual navigation controller, which controls other modules and dynamically determines visual representation methods of navigation information according to current location and driving circumstances. We briefly show implementation of the system.

21세기 영상 패션 커뮤니케이션 - 프라다 패션 애니메이션을 중심으로 - (21 Century Video Image Fashion Communication - Focusing on Prada Fashion Animation -)

  • 장라윤;양숙희
    • 복식문화연구
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    • 제18권6호
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    • pp.1318-1330
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    • 2010
  • The 21st century is the age when a sensational image has more explanatory power and can deliver a more powerful message than a message consisting of logical thinking. Powerful visual images create a big impact on many people throughout the world, overcoming linguistic barriers and even replacing language as a means of communication. In the fashion field, the concept and power of visual images within the new multimedia of the 21st century are becoming increasingly important. In recent years, other than the above methods, videos, movies and animation features have been produced directly to enhance visual effects and attempts are increasing to use these new tools as communication methods. This study focuses on animation contents that have been used in the fashion industry to overcome prejudice of luxury international brands that feature images that emphasize value, quality and heritage. The purpose of this study is to focus on the specific character of fashion animation in order to overview the concept of 21st video fashion communication and to show how the collection concept that includes color and detail places an emphasis on visual images. Analysis of previous research, theoretical research through literature and case study on Prada fashion animation led to the following conclusion. The common features of two different Prada fashion animation show that both animation have the following features in common : realism, dramatic impact and convergence for expression methods, and creativeness, hybrid and a happy ending for contents. Beginning with this study, I believe that various angles of interest and concern about communication in the fashion world, which is a social and cultural phenomenon that changes rapidly, can be will be looked at and learned from.

초등학교 핸드볼, 축구, 배구 운동선수들의 신체안정화운동 중재 후 시각반응속도검사에 의한 힘과 민첩성 평가 비교 (Comparison of Power and Agility Evaluation by the Visual Response Speed Test after the Body Stabilization Exercise Intervention of Handball, ootball and Volleyball Athletes in Elementary School)

  • 김철승;이용선;윤종혁
    • 대한통합의학회지
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    • 제9권4호
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    • pp.71-83
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    • 2021
  • Purpose : This study compared the differences in power and agility of athletes in each sports using visual response speed test (VRST) scores after conducting 10 weeks of body stability exercise (BSE) on elementary school athletes in handball, football, volleyball and conducted a post-hoc test on the measured values. The subjects of this study were baseball (n=27), taekwondo (n=22), and football (n=23) athletes with at least two years of athletic experience. A total of 72 elementary school athletes were measured by VRST after 10 weeks of BSE under the same conditions. Methods : For VRST measurement of the upper extremity, the right and left hands were alternately touched in the order the blazepod equipment lights were turned on. The number of touches for 15 seconds and response touch were measured. In the case of the measurement of lower extremity the left lower extremity was measured first when the Blaze pod equipment light came on. The average value was obtained by measuring 3 times using a measurement sensor with the position indicated in order to measure the upper arms and legs the same. Results : This study confirmed homogeneity among sports and that VRST improved after implementing BSE for sports. However, no statistically significant difference was identified when comparing VRST improvements between sports, and post-hoc test results showed no significant differences either. Conclusion : After applying the BSE program under the same conditions for 10 weeks to elementary school students who can improve their power and agility the most, the results of the examination using the Blaze pod showed that the power and agility of baseball, taekwondo, and soccer players were similarly improved. From the fact that there was no significant difference among sports, it could be inferred that the BES training program could improve VRST without being limited to some sports.

A Case Study on Designing a Console Design Review System Considering Operators' Viewing Range and Anthropometric Data

  • Cha, Woo Chang;Choi, Eun Gyeong
    • 대한인간공학회지
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    • 제36권5호
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    • pp.373-383
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    • 2017
  • Objective: The aim of this study is to introduce an operator console design review system suitable for designing and evaluating consoles based on human factor guidelines for a digitalized main control room in an advanced nuclear power plant which has a requirement for anthropometric data usage. Background: The system interface of the main control room in a nuclear power plant has been getting digitalized and consists of various consoles with many information displays. Console operators often face human-computer interactive problems due to inappropriate console design stemming from the perceptual constraints of anthropometric data usage. Method: Computational models with a process of visual perception and variables of anthropometric data are used for designing and evaluating operator consoles suitable for human system interface guidelines, which are used in an advanced nuclear power plant. Results: From the computational model and simulation application, console dimensions and a designing test module, which would be used for designing suitable consoles with safety concerns in a nuclear power plant, have been introduced. Conclusion: This case study may influence employing a suitable design concept with various anthropometric data in many areas with safety concerns and may show a feasible solution to designing and evaluating the safety console dimensions. Application: The results of this study may be used for designing a control room with the human factors requiring a safe working environment.

원시성약시와 굴절부등, 난시와의 관계 연구 (The Study of Relationship Between Hyperopic Amblyopia, Anisometropic Power and Astigmatism)

  • 박현주
    • 한국안광학회지
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    • 제12권3호
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    • pp.137-142
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    • 2007
  • 이 연구는 굴절성 약시에서 가림 치료를 대신할 수 있는 방법들 중 안경 교정에 의한 약시치료효과와, 부등굴절력과 난시와의 관계를 연구하였다. 안경교정치료는 기존의 가림 치료 효과를 주도록 정상안에 대해 저교정을 하여 차폐 효과를 주는 것으로 원시성약시를 교정하는 추가적 처방 없이 안경 착용만으로 치료하였다. 안경교정에 의한 약시치료 결과 원시성약시에서 부등도수와의 관계 연구에서 다음과 같은 결과를 얻었다. 1. 양안의 부등굴절력이 클수록 치료 전 약시안의 교정시력이 낮았다. 2. 부등굴절력이 치료 후 교정시력에 영향을 주지 않았다. 3. 치료시작 나이가 늦을수록 난시굴절력이 높게 나타났다. 4. 차폐 없이 안경교정으로 약시치료의 효과를 얻을 수 있었다.

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경남지역 안경 착용자 초등학생들의 시력과 굴절 (The Visual Acuity and Refraction on Students of Primary School Using Eyeglasses in Kyung-Nam Region)

  • 김덕훈;문정학;김정숙
    • 한국안광학회지
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    • 제11권4호
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    • pp.345-350
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    • 2006
  • 시력과 굴절에 대한 연구는 한국의 경남지역에 있는 안경을 착용한 초등학생을 대상으로 수행하였다. 비정시의 여러 가지 형태를 가진 263명의 피검자는 주관적과 객관적인 도구를 이용해서 시력과 굴절검사를 분석하였다. 저자들이 연구한 결과는 다음과 같다. 1. 피검자의 연령의 증가에 따라서 양안 나안의 시력은 감소하였으나, 굴절이상 안은 증가하였다. 2. 양안에서 굴절 이상안의 빈도는 단순 근시 그리고 다음으로 높은 빈도는 혼합난시, 근시성 복난시, 단순원시 그리고 원시성 복난시이다. 3. 비정시안의 구면 굴절력에서 높은 빈도는 -1.00 디옵터, -2.00 디옵터, +2.00 디옵터, -3.00 디옵터 등의 순서이다. 4. 피검자 연령의 증가에 따라서 근시 구면 굴절력의 디옵터 값의 변화는 증가하였다. 역시 남성과 여성의 빈도 및 양안에서 굴절 상태의 디옵터 값은 비슷한 결과를 가졌다. 이상의 연구에서 안경을 착용한 초등학교 학생들의 시력과 굴절 이상 안은 상호 연관성이 있는 것으로 사료된다.

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