• Title/Summary/Keyword: Visual Paradigm

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MVPE:multiparadign visual programming environment (MVPE:멀티패러다임 시각 프로그래밍 환경)

  • 유재우;최종명
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.23 no.9A
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    • pp.2313-2324
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    • 1998
  • Although visual programming is used in many fields of computer science and engineering, some dis-advantages can be found when they work together in an integrated programming environment. To overcome these shortcomings, there have been researches in combining multiparadigm with visual programming. However they have failed because they tried to combine the paramdigms without any coceptural model and structured method. In this paper, we investigate a new multiparadigm visual programming environment (MVPE), in which dataflow paradigm, form-based paradign, direct manipulation paradigm, and object-oriented paradigm are integrated together in an object-oriented way, based on the conceptual model of "method = paradigm, " This MVPE would overcome the limits of visual programming, and may also lead to the new discipline of visual programming environment.vironment.

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Online Visual Merchandising: an Impression Formation Perspective

  • Kwon, Wi-Suk
    • International Journal of Costume and Fashion
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    • v.9 no.2
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    • pp.19-34
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    • 2009
  • The purpose of this paper was to provide an overview of the existing literature on online visual merchandising and to propose an alternative theoretical framework in which online visual merchandising research can be conducted. Two streams of research including the e-tail service quality literature and the store environment literature from environmental psychology perspectives were reviewed in the context of online visual merchandising. An impression formation paradigm from social psychology was adopted to establish the alternative framework to supplement the existing online visual merchandising research and generate deeper insights into the online visual merchandising phenomenon.

fMRI of Visual and Motor Stimuli : Difference of Total Activation Depends on Stimulation Paradigm (시각과 운동의 뇌기능영상 : 자극에 따른 총활성화의 차이)

  • 정순철;송인찬;장기현;유병기;문치웅;조장희
    • Investigative Magnetic Resonance Imaging
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    • v.3 no.1
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    • pp.41-46
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    • 1999
  • Purpose : To investigate the difference of total activation in visual area, motor area, and cerebellum according to the stimulation paradigm. Materials and Methods : Functional MR imaging was performed in 5 healthy volunteers with visual and motor activity using EPI technique. LED and Checker-Board stimulation were performed for visual activity. Thumb motion and Finger Tapping were performed for motor and cerebellum activity. Stimulus timing was 60sec. off, 120sec. on, 60sec. off. Data processing was carried out by using the cross-correlation method for each pixel. Each pixel was then selected and assumed activated if the correlation coefficient was equal or larger than a threshold value. Time course data was obtained by calculating the total activation which was defined as the number of activated pixel x averaged pixel intensity. Results : In the case of visual activity with LED stimulation, we found increased total activity of more than 100% compared with Checker-Board stimulation. In the case of motor area and cerebellum with Finger tapping stimulation, we found increased total activity of more than 10% and 150%, respectively compared with Thumb motion stimulation.

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Difference of total activation depends on stimulation paradigm at motor and visual cortices and cerebellum (운동과 시각 피질, 소뇌에서 자극변화에 따른 총활성화의 차이)

  • Chung, S.C.;Song, I.C.;Chang, K.H.;Yu, B.K.;Mun, C.W.;Cho, Z.H.
    • Proceedings of the KOSOMBE Conference
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    • v.1998 no.11
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    • pp.289-290
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    • 1998
  • Purpose To investigate the difference of total activation in visual area, motor area, and cerebellum according to the stimulation paradigm. Materials and Methods Functional MR imaging was performed in 5 healthy volunteers with visual and motor activity using EPI technique. LED and Checker-Board stimulation were performed for visual activity. Thumb motion and Finger tapping were performed for motor and cerebellum activity. Time course data was obtained by calculating the total activation which was defined as the number of activated pixels x averaged pixel intensity. Results In the case of visual activity with LED stimulation, we found increased total activity of more than 100% compared with Checker-Board stimulation. In the case of motor area and cerebellum with Finger tapping stimulation, we found increased total activity of more than 100% and 150%, respectively compared with Thumb motion stimulation.

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Analysis and description of the Visual Image Structure of Lemon Juice Squeezer, designed for Italy ALESSI company by Philippe Starck (필립 스탁의 디자인작 '레몬즙 짜개(Lemon Juice Squeezer)'에 대한 시각형상 구조 분석과 기술)

  • 조성근
    • Archives of design research
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    • v.16 no.2
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    • pp.405-414
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    • 2003
  • The modeling analysis for objects placed in a given space can be described objectively when their visual image structure is grasped. It can't be answered without first analyzing the basic program, visual expression. And when the whole aspect of the visual image of the desired interior utensils is presented, the mindset of its designer can be deduced from that. Therefore, the study was based on the lemon juice squeezer, one of the interior kitchen utensils that Philippe Starck designed for Italy ALESSI company. For the study method, putting'The Elements of Dynamic Symmetry' by Prof. Jay Hambidge into practice, 'paradigm' analysis containing the whole'lemon juice squeezer'image was attempted. And to describe it, the visual mark description method by Prof. Bok-Young Kim was used. In conclusion, henceforth, the relationship between interior space and articles, the relationship between object and user, the modeling critique or analysis of the production itself shoud not be intended to be emotional. On the contrary, the study presented an art analyic methodology that can analyze and describe the visual image structure numerically, and confirm the relationship between form and content.

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Query by Colour : Investigating the Efficacy of Query Paradigms for Visual Information Retrieval (색에 의한 질의: 시각정보 검색을 위한 질의 패러다임의 유용성 측정)

  • Venters, Colin C.
    • Journal of the Korean Society for information Management
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    • v.28 no.2
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    • pp.135-158
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    • 2011
  • The ability of the searcher to express their information problem to an information retrieval system is fundamental to the retrieval process. Query by visual example is the principal query paradigm for expressing queries in a content-based image retrieval environment yet there is little empirical evidence to support its efficacy in facilitating query formulation. The aim of this research was to investigate the usability of the query by colour method in supporting a range of information problems in order to contribute to the gap in knowledge regarding the relationship between searchers' information problems and the query methods required to support efficient and effective visual query formulation. The results strongly suggest that the query method does not support visual query formulation and that there is a significant mismatch between the searchers information problems and the expressive power of the retrieval paradigm.

A Study on the Syntagma & Paradigm by Repetition, Variation and Contrast in Ads

  • Choi, Seong-hoon
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.7 no.9
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    • pp.1-12
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    • 2017
  • This study is the academic work to explore the potential meanings of print advertisements. Linguistic features such as repetition, variation, contrast and phonological structure in the verbal texts of ads can give rise to shades-of-meaning or slight variations in advertising. The language of advertising is not only language in words. It is also a language in images, colors, and pictures. Pictures and words combine to form the advertisement's visual text.. While the words are very important in delivering the sales message, the visual text cannot be ignored in advertisements. Forming part of the visual text is the paralanguage of the ad. Paralanguage is the meaningful behaviour accompanying language, such as voice quality, gestures, facial expressions and touch in speech, and choice of typeface and letter sizes in writing. Foregrounding is the throwing into relief of the linguistic sign against the background of the norms of ordinary language. This paper focuses its discussion on the advertisements within the framework of the paradigmatic and the syntagmatic relationship. The sources of ads have been confined to Malboro. The ads were reselected based on purposive sampling methods.

A Study on the Value Change of Digital Image According to Digital Technology

  • Choi, Won-Ho;Kim, Chee-Yong
    • Journal of information and communication convergence engineering
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    • v.8 no.5
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    • pp.595-601
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    • 2010
  • The strategy through visual sense is one of the ways that subject builds the outside world and communicates. The visual sense seems higher level of dependence than the other senses and contributes to intercommunication. For this reason, the desire of image dates back to primitive art and visual image(visual media and visual culture) has dialectically developed in the history of mankind. Visual subject, based on perspective of Renaissance, was moved from God to human beings. Andre Bazin's 'la genese automatique' through technical art has epochally changed the paradigm of visual art and visual culture. From primitive art to photo and film, the image, based on visual sense, has reflected human wish, appealed visual desire and led to evolution of image. In the late 20 century, without dialectical evolution of technology and culture, rapidly progressive digital image has changed social and cultural implication over rational strategy of production and distribution and it strengthened authority of image through visual approach of endless desire. The goal of this study is to analyze the value change of digital image developing a new Renaissance through production, reading, communication, and implication of evolution due to digitalized image, which has evolved as object and tool of desire.

Effect of Visual Block, Task Type, and Participation in an Exercise Program on Static Balance in the Elderly (시각 차단, 과제 유형, 및 운동프로그램 참여가 노인의 정적 균형에 미치는 영향)

  • Woo, Young-Keun;Yi, Chung-Hwi;Cho, Sang-Hyun;Kwon, Hyuk-Cheol
    • Physical Therapy Korea
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    • v.10 no.3
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    • pp.1-15
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    • 2003
  • The purpose of this study was to assess the effect of visual block (eyes open or closed), mental task type, and participation in an exercise program on static balance in the elderly. The subjects were 34 elderly (>65 years old) residents of a social welfare institute in Gyeonggi-do. We measured the following variables. Berg balance scale, mini mental state examination, balance performance monitor (sway area, path, and maximal sway velocity), age, weight, height and whether the subject participated in an exercise program. Scores for the Berg balance scale and mini mental state examination were evaluated to assess static balance ability either alone (single task paradigm) or while performing a mental task (dual task paradigm). Static balance variables that were measured included sway area, path, and maximal sway velocity. Each test was repeated three times. Multiple regressions analysis was used to examine the effect of each variable on static balance ability. For the dual task paradigm, static balance was affected by whether the subject participated in an exercise program. The Berg balance scale score for subjects with their eyes open was affected by whether they participated in an exercise program, while this variable in addition to the height and weight of subjects were determining variables in subjects with their eyes closed. As a result, whether subjects participated in an exercise program affected their static balance irrespective of whether their eyes open or closed. Therefore, regular exercise is recommended for elderly people and further research is needed to examine the relationship between static and dynamic balance while performing mental tasks such as cognition and attention.

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